1. 08 Jul, 2016 3 commits
  2. 01 Jul, 2016 4 commits
  3. 29 Jun, 2016 1 commit
  4. 22 Jun, 2016 2 commits
  5. 20 Jun, 2016 3 commits
  6. 14 Jun, 2016 3 commits
  7. 13 Jun, 2016 1 commit
    • Tilman Steinweg's avatar
      Switched coordinatesystem for model in/output · a65059e3
      Tilman Steinweg authored
      Switched coord. system for the model input and output to be similar to
      Sofi3D. Unlike in the code where z is the fast dimension, the in/output
      uses y (depth) as fast and z as slow dimension.
      That means by using for example ximage(2D) to visualisze the model you will see NZ x-y planes.
      a65059e3
  8. 06 Jun, 2016 1 commit
  9. 29 Apr, 2016 1 commit
    • Tilman Steinweg's avatar
      rotated coordinate system of the input/output · 9760baf2
      Tilman Steinweg authored
      (z<->y): y is now vertical for input/output like in the whole code.
      Note that the output and input of the models stayed the same.
      The order of the loops over the model should be the same in every function. (The most efficent order)
      The models have as fast (n1) directon the z (horizontal) component.
      n1/n2/n3 = z/x/y. So with ximage you will see horizontal (n1(z),n2(x)) slices forom top to bottom.
      9760baf2
  10. 21 Apr, 2016 1 commit
  11. 20 Apr, 2016 1 commit
  12. 19 Apr, 2016 1 commit
  13. 18 Apr, 2016 1 commit
  14. 15 Apr, 2016 3 commits
  15. 12 Apr, 2016 6 commits
  16. 08 Apr, 2016 1 commit
  17. 05 Apr, 2016 6 commits
  18. 23 Mar, 2016 1 commit