1. 08 Aug, 2016 1 commit
  2. 02 Aug, 2016 1 commit
  3. 01 Aug, 2016 1 commit
    • tilman.metz's avatar
      modified slice2D_toy_model.m script and cleanup · f5db1d79
      tilman.metz authored
      - slice2D_toy_model.m now reads source and receiver positions and plots them if the positions are located in the current 2D slice
      - One figure in the manual had old coordinate system (fixed)
      - removed old figures in git
      f5db1d79
  4. 08 Jul, 2016 1 commit
  5. 01 Jul, 2016 1 commit
  6. 22 Jun, 2016 2 commits
  7. 20 Jun, 2016 1 commit
  8. 29 Apr, 2016 1 commit
    • tilman.metz's avatar
      rotated coordinate system of the input/output · 9760baf2
      tilman.metz authored
      (z<->y): y is now vertical for input/output like in the whole code.
      Note that the output and input of the models stayed the same.
      The order of the loops over the model should be the same in every function. (The most efficent order)
      The models have as fast (n1) directon the z (horizontal) component.
      n1/n2/n3 = z/x/y. So with ximage you will see horizontal (n1(z),n2(x)) slices forom top to bottom.
      9760baf2
  9. 19 Apr, 2016 1 commit
  10. 23 Feb, 2016 1 commit