Commit aabe418d authored by johannes.maul's avatar johannes.maul
Browse files

Update README.md

parent 92ebc5c4
......@@ -50,15 +50,17 @@ easyExample: small example with projection image as result. It shows the process
raytracingBuilder: build for raytracing functions and shader. If vulkan is installed and the files has same relativ position, the build works from alone and raytracingBuilderWrapper can be used.<br/>
- Input: cSourceFilesPath
cHeadersFilesPath
vulkanIncludePath
VulkanLibPath
shaderBuildPath
buildShader
- Output: generated files in the expected folder
raytracingBuilderWrapper: starts raytracingBuilder with default settings. If vulkan is installed and the files has same relativ position, the build works from alone, else use raytracingBuilder and set parameters manually
- Input: none
- Output: generated files in the expected folder (equal to raytracingBuilder)
- Input: cSourceFilesPath <br/>
cHeadersFilesPath <br/>
vulkanIncludePath <br/>
VulkanLibPath <br/>
shaderBuildPath <br/>
buildShader <br/>
- Output: generated files in the expected folder <br/>
raytracingBuilderWrapper: starts raytracingBuilder with default settings. If vulkan is installed and the files has same relativ position, the build works from alone, else use raytracingBuilder and set parameters manually <br/>
- Input: none <br/>
- Output: generated files in the expected folder (equal to raytracingBuilder) <br/>
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