EditorPerProjectUserSettings.ini 96 KB
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[/Script/UnrealEd.EditorPerProjectUserSettings]
bDisplayDocumentationLink=False
bDisplayActionListItemRefIds=False
bAlwaysGatherBehaviorTreeDebuggerData=False
bUseSimplygonSwarm=False
SimplygonServerIP=127.0.0.1
bEnableSwarmDebugging=False
SimplygonSwarmDelay=5000
SwarmNumOfConcurrentJobs=16
SwarmMaxUploadChunkSizeInMB=100
SwarmIntermediateFolder=D:/Epic Games/Unreal Projects/immersiveanalytics/Intermediate/Simplygon/
bShowCompilerLogOnCompileError=False
DataSourceFolder=(Path="")
bAnimationReimportWarnings=False
bSCSEditorShowFloor=False
SCSViewportCameraSpeed=4
AssetViewerProfileName=
MaterialQualityLevel=1
PreviewShaderPlatformName=None
bIsMaterialQualityOverridePlatform=False

[/Script/UnrealEd.LevelEditorPlaySettings]
LaptopScreenResolutions=(Description="Apple MacBook Air 11",Width=1366,Height=768,AspectRatio="16:9",bCanSwapAspectRatio=False,ProfileName="")
LaptopScreenResolutions=(Description="Apple MacBook Air 13\"",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=False,ProfileName="")
LaptopScreenResolutions=(Description="Apple MacBook Pro 13\"",Width=1280,Height=800,AspectRatio="16:10",bCanSwapAspectRatio=False,ProfileName="")
LaptopScreenResolutions=(Description="Apple MacBook Pro 13\" (Retina)",Width=2560,Height=1600,AspectRatio="16:10",bCanSwapAspectRatio=False,ProfileName="")
LaptopScreenResolutions=(Description="Apple MacBook Pro 15\"",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=False,ProfileName="")
LaptopScreenResolutions=(Description="Apple MacBook Pro 15\" (Retina)",Width=2880,Height=1800,AspectRatio="16:10",bCanSwapAspectRatio=False,ProfileName="")
LaptopScreenResolutions=(Description="Generic 14-15.6\" Notebook",Width=1366,Height=768,AspectRatio="16:9",bCanSwapAspectRatio=False,ProfileName="")
MonitorScreenResolutions=(Description="19\" monitor",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=False,ProfileName="")
MonitorScreenResolutions=(Description="20\" monitor",Width=1600,Height=900,AspectRatio="16:9",bCanSwapAspectRatio=False,ProfileName="")
MonitorScreenResolutions=(Description="22\" monitor",Width=1680,Height=1050,AspectRatio="16:10",bCanSwapAspectRatio=False,ProfileName="")
MonitorScreenResolutions=(Description="21.5-24\" monitor",Width=1920,Height=1080,AspectRatio="16:9",bCanSwapAspectRatio=False,ProfileName="")
MonitorScreenResolutions=(Description="27\" monitor",Width=2560,Height=1440,AspectRatio="16:9",bCanSwapAspectRatio=False,ProfileName="")
TabletScreenResolutions=(Description="iPad Pro 12.9-inch (3rd gen.)",Width=1024,Height=1366,AspectRatio="~3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro3_129")
TabletScreenResolutions=(Description="iPad Pro 12.9-inch (2nd gen.)",Width=1024,Height=1366,AspectRatio="~3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro2_129")
TabletScreenResolutions=(Description="iPad Pro 11-inch",Width=834,Height=1194,AspectRatio="5:7",bCanSwapAspectRatio=True,ProfileName="iPadPro11")
TabletScreenResolutions=(Description="iPad Pro 10.5-inch",Width=834,Height=1112,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro105")
TabletScreenResolutions=(Description="iPad Pro 12.9-inch",Width=1024,Height=1366,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro129")
TabletScreenResolutions=(Description="iPad Pro 9.7-inch",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro97")
TabletScreenResolutions=(Description="iPad (6th gen.)",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPad6")
TabletScreenResolutions=(Description="iPad (5th gen.)",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPad5")
TabletScreenResolutions=(Description="iPad Air 2",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadAir2")
TabletScreenResolutions=(Description="iPad Mini 4",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadMini4")
TabletScreenResolutions=(Description="LG G Pad X 8.0",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
TabletScreenResolutions=(Description="Asus Zenpad 3s 10",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
TabletScreenResolutions=(Description="Huawei MediaPad M3",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
TabletScreenResolutions=(Description="Microsoft Surface RT",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
TabletScreenResolutions=(Description="Microsoft Surface Pro",Width=1080,Height=1920,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
TelevisionScreenResolutions=(Description="720p (HDTV, Blu-ray)",Width=1280,Height=720,AspectRatio="16:9",bCanSwapAspectRatio=False,ProfileName="")
TelevisionScreenResolutions=(Description="1080i, 1080p (HDTV, Blu-ray)",Width=1920,Height=1080,AspectRatio="16:9",bCanSwapAspectRatio=False,ProfileName="")
TelevisionScreenResolutions=(Description="4K Ultra HD",Width=3840,Height=2160,AspectRatio="16:9",bCanSwapAspectRatio=False,ProfileName="")
TelevisionScreenResolutions=(Description="4K Digital Cinema",Width=4096,Height=2160,AspectRatio="1.90:1",bCanSwapAspectRatio=False,ProfileName="")
GameGetsMouseControl=False
UseMouseForTouch=False
MouseControlLabelPosition=LabelAnchorMode_TopLeft
ViewportGetsHMDControl=False
EnablePIEEnterAndExitSounds=False
PlayInEditorSoundQualityLevel=0
bPreferToStreamLevelsInPIE=False
bBindSequencerToPIE=False
bBindSequencerToSimulate=True
PIEAlwaysOnTop=False
DisableStandaloneSound=False
AdditionalLaunchParameters=
BuildGameBeforeLaunch=PlayOnBuild_Default
LaunchConfiguration=LaunchConfig_Default
bAutoCompileBlueprintsOnLaunch=True
PlayNetMode=PIE_Standalone
RunUnderOneProcess=True
PlayNetDedicated=False
PlayNumberOfClients=1
ServerPort=17777
ClientWindowWidth=640
AutoConnectToServer=True
RouteGamepadToSecondWindow=False
CreateAudioDeviceForEveryPlayer=False
ClientWindowHeight=480
AdditionalServerGameOptions=
AdditionalLaunchOptions=
MultipleInstanceLastHeight=720
MultipleInstanceLastWidth=1280
LastExecutedLaunchDevice=WindowsNoEditor@DESKTOP-9G0DVGJ
LastExecutedLaunchName=DESKTOP-9G0DVGJ
LastExecutedPIEPreviewDevice=
DeviceToEmulate=
PIESafeZoneOverride=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000)

[/Script/UnrealEd.LevelEditorViewportSettings]
bInvertMouseLookYAxis=False
bInvertOrbitYAxis=False
bInvertMiddleMousePan=False
SnapToSurface=(bEnabled=False,SnapOffsetExtent=0.000000,bSnapRotation=True)
bEnableLayerSnap=False
ActiveSnapLayerIndex=0
PreserveNonUniformScale=False
HoverHighlightIntensity=0.000000
PreviewMeshes=/Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.SM_ColorCalibrator
BillboardScale=1.000000
TransformWidgetSizeAdjustment=0
bSaveEngineStats=False
MeasuringToolUnits=MeasureUnits_Centimeters
PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport0",ConfigSettings=(ViewportType=LVT_OrthoYZ,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=0,Bloom=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,ReflectionOverride=0,VisualizeBuffer=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,TestImage=0,VisualizeDOF=0,VisualizeAdaptiveDOF=0,VertexColors=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,Tessellation=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,InstancedGrass=1,DynamicShadows=1,Particles=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=0,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,ModeWidgets=1,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,AtmosphericFog=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HighResScreenshotMask=0,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,VisualizeLPV=0,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeDistanceFieldGI=0,VisualizeMeshDistanceFields=0,VisualizeGlobalDistanceField=0,ScreenSpaceAO=1,DistanceFieldAO=1,DistanceFieldGI=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,VisualizeBloom=0,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,WidgetComponents=1,Bones=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0",GameShowFlagsString="PostProcessing=0,Bloom=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,ReflectionOverride=0,VisualizeBuffer=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=1,CompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VisualizeAdaptiveDOF=0,VertexColors=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,SeparateTranslucency=1,ScreenPercentage=1,VisualizeMotionBlur=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,Tessellation=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,InstancedGrass=1,DynamicShadows=1,Particles=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=0,BSPTriangles=0,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=0,ModeWidgets=0,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=0,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=0,Fog=1,Volumes=0,Game=1,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,AtmosphericFog=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HighResScreenshotMask=0,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=0,VisualizeLight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PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 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[EditorStartup]
LastLevel=/Game/Test

[ModuleFileTracking]
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Landscape.TimeStamp=2019.02.04-17.49.29
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AnimationModifiers.TimeStamp=2019.02.04-17.49.23
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PropertyEditor.TimeStamp=2019.02.04-17.49.32
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CameraComponent.ComponentReplication=True
CameraComponent.Activation=True
CameraComponent.Cooking=True
CameraComponent.Events=True
MotionControllerPawn_C.Default=True
MotionControllerPawn_C.Tick=True
MotionControllerPawn_C.Chaperone=True
MotionControllerPawn_C.Pawn=True
MotionControllerPawn_C.Camera=True
MotionControllerPawn_C.Rendering=True
MotionControllerPawn_C.Replication=True
MotionControllerPawn_C.Input=True
MotionControllerPawn_C.Actor=True
NonVRPawn_C.Tick=True
NonVRPawn_C.Pawn=True
NonVRPawn_C.Camera=True
NonVRPawn_C.Rendering=True
NonVRPawn_C.Replication=True
NonVRPawn_C.Input=True
NonVRPawn_C.Actor=True
K2Node_MakeStruct.PinOptions=True
K2Node_GetInputAxisKeyValue.Input=True
NewBlueprint_C.Tick=True
NewBlueprint_C.Character=True
NewBlueprint_C.Camera=True
NewBlueprint_C.Pawn=True
NewBlueprint_C.Rendering=True
NewBlueprint_C.Replication=True
NewBlueprint_C.Input=True
NewBlueprint_C.Actor=True
K2Node_InputAxisKeyEvent.Input=True
NonVRPawn_C.Default=True
EdGraphNode_Comment.GraphNodeDetail=True
EdGraphNode_Comment.Comment=True
GameSession.TransformCommon=True
GameSession.Replication=True
GameSession.Actor=True
EdGraph.Graph=True
EdGraph.Inputs=True
EdGraph.Outputs=True
K2Node_FunctionEntry.Graph=True
K2Node_FunctionEntry.Inputs=True
K2Node_FunctionEntry.Outputs=True
ArrayProperty.Variable=True
ArrayProperty.DefaultValueCategory=True
FloatProperty.Variable=True
FloatProperty.DefaultValueCategory=True
K2Node_Tunnel.Graph=True
K2Node_Tunnel.Inputs=True
K2Node_Tunnel.Outputs=True
K2Node_CallFunction.Graph=True
K2Node_CallFunction.Inputs=True
K2Node_CallFunction.Outputs=True
K2Node_BreakStruct.PinOptions=True
HapticFeedbackEffect_Curve.HapticFeedbackEffect=True
SkeletalMesh.Material Slots=True
SkeletalMesh.LODCustomMode=True
SkeletalMesh.LOD0=True
SkeletalMesh.LODSettings=True
SkeletalMesh.Clothing=True
SkeletalMesh.Mesh=True
SkeletalMesh.Physics=True
SkeletalMesh.SkeletalMesh=True
SkeletalMesh.ImportSettings=True
SkeletalMesh.Lighting=True
SkeletalMesh.Animation=True
SkeletalMesh.Sampling=True
BP_MotionController_C.Tick=True
BP_MotionController_C.Default=True
BP_MotionController_C.Rendering=True
BP_MotionController_C.Replication=True
BP_MotionController_C.Input=True
BP_MotionController_C.Actor=True
MotionControllerComponent.Variable=True
MotionControllerComponent.TransformCommon=True
MotionControllerComponent.Sockets=True
MotionControllerComponent.Physics=True
MotionControllerComponent.Collision=True
MotionControllerComponent.Lighting=True
MotionControllerComponent.Rendering=True
MotionControllerComponent.Visualization=True
MotionControllerComponent.Tags=True
MotionControllerComponent.MotionController=True
MotionControllerComponent.ComponentReplication=True
MotionControllerComponent.Activation=True
MotionControllerComponent.Cooking=True
MotionControllerComponent.Events=True
SplineComponent.Variable=True
SplineComponent.TransformCommon=True
SplineComponent.Sockets=True
SplineComponent.Spline=True
SplineComponent.Editor=True
SplineComponent.Selected Points=True
SplineComponent.Tags=True
SplineComponent.ComponentReplication=True
SplineComponent.Activation=True
SplineComponent.Cooking=True
SplineComponent.Events=True
SphereComponent.Variable=True
SphereComponent.Sockets=True
SphereComponent.ComponentReplication=True
SphereComponent.Events=True
SteamVRChaperoneComponent.Variable=True
SteamVRChaperoneComponent.Sockets=True
SteamVRChaperoneComponent.Tags=True
SteamVRChaperoneComponent.ComponentReplication=True
SteamVRChaperoneComponent.Activation=True
SteamVRChaperoneComponent.Cooking=True
SteamVRChaperoneComponent.Events=True
SkeletalMeshComponent.Variable=True
SkeletalMeshComponent.TransformCommon=True
SkeletalMeshComponent.Sockets=True
SkeletalMeshComponent.Animation=True
SkeletalMeshComponent.Mesh=True
SkeletalMeshComponent.Materials=True
SkeletalMeshComponent.Clothing=True
SkeletalMeshComponent.ClothingSimulation=True
SkeletalMeshComponent.Physics=True
SkeletalMeshComponent.Collision=True
SkeletalMeshComponent.Lighting=True
SkeletalMeshComponent.Rendering=True
SkeletalMeshComponent.Tags=True
SkeletalMeshComponent.ComponentReplication=True
SkeletalMeshComponent.Activation=True
SkeletalMeshComponent.Cooking=True
SkeletalMeshComponent.Events=True
UserDefinedStruct.Structure=True
UserDefinedStruct.DefaultValues=True

[MessageLog]
LastLogListing=CompilerResultsLog

[AssetEditorManager]
CleanShutdown=False

[RootWindow]
ScreenPosition=X=200.000 Y=145.000
WindowSize=X=1280.000 Y=720.000
InitiallyMaximized=True

[SlateAdditionalLayoutConfig]
Viewport 1.LayoutType=FourPanes2x2
FourPanes2x2.Viewport 1.Percentages0=X=0.500 Y=0.500
FourPanes2x2.Viewport 1.Percentages1=X=0.500 Y=0.500
FourPanes2x2.Viewport 1.Percentages2=X=0.500 Y=0.500
FourPanes2x2.Viewport 1.Percentages3=X=0.500 Y=0.500
FourPanes2x2.Viewport 1.Viewport0.TypeWithinLayout=Default
FourPanes2x2.Viewport 1.Viewport1.TypeWithinLayout=Default
FourPanes2x2.Viewport 1.Viewport2.TypeWithinLayout=Default
FourPanes2x2.Viewport 1.Viewport3.TypeWithinLayout=Default
FourPanes2x2.Viewport 1.bIsMaximized=True
FourPanes2x2.Viewport 1.MaximizedViewport=FourPanes2x2.Viewport 1.Viewport1

[ContentBrowser]
ContentBrowserTab1.SourcesExpanded=False
ContentBrowserTab1.Locked=False
ContentBrowserTab1.VerticalSplitter.SlotSize0=0.250000
ContentBrowserTab1.VerticalSplitter.SlotSize1=0.750000
ContentBrowserTab1.HorizontalSplitter.SlotSize0=0.900000
ContentBrowserTab1.HorizontalSplitter.SlotSize1=0.900000
ContentBrowserTab1.FavoriteSplitter.SlotSize0=0.200000
ContentBrowserTab1.FavoriteSplitter.SlotSize1=0.800000
ContentBrowserTab1.ActiveTypeFilters=
ContentBrowserTab1.EnabledTypeFilters=
ContentBrowserTab1.ActiveFrontendFilters=
ContentBrowserTab1.EnabledFrontendFilters=
ContentBrowserTab1.SelectedPaths=/Game/VirtualRealityBP/Blueprints
ContentBrowserTab1.Favorites.SelectedPaths=
FavoritePaths=
ContentBrowserTab1.CollectionsExpanded=True
ContentBrowserTab1.SelectedCollections=
ContentBrowserTab1.ExpandedCollections=
ContentBrowserTab1.ThumbnailSizeScale=0.180000
ContentBrowserTab1.CurrentViewType=1
AssetPropertyPicker.ThumbnailSizeScale=0.100000
AssetPropertyPicker.CurrentViewType=0
ContentBrowserTab2.SourcesExpanded=False
ContentBrowserTab2.Locked=False
ContentBrowserTab2.VerticalSplitter.SlotSize0=0.250000
ContentBrowserTab2.VerticalSplitter.SlotSize1=0.750000
ContentBrowserTab2.HorizontalSplitter.SlotSize0=0.900000
ContentBrowserTab2.HorizontalSplitter.SlotSize1=0.900000
ContentBrowserTab2.FavoriteSplitter.SlotSize0=0.200000
ContentBrowserTab2.FavoriteSplitter.SlotSize1=0.800000
ContentBrowserTab2.ActiveTypeFilters=
ContentBrowserTab2.EnabledTypeFilters=
ContentBrowserTab2.ActiveFrontendFilters=
ContentBrowserTab2.EnabledFrontendFilters=
ContentBrowserTab2.SelectedPaths=/Game
ContentBrowserTab2.Favorites.SelectedPaths=
ContentBrowserTab2.CollectionsExpanded=True
ContentBrowserTab2.SelectedCollections=
ContentBrowserTab2.ExpandedCollections=
ContentBrowserTab2.ThumbnailSizeScale=0.180000
ContentBrowserTab2.CurrentViewType=1

[Directories2]
UNR=../../../../Unreal Projects/immersiveanalytics/Content
BRUSH=../../../../Unreal Projects/immersiveanalytics/Content/
FBX=../../../../Unreal Projects/immersiveanalytics/Content/
FBXAnim=../../../../Unreal Projects/immersiveanalytics/Content/
GenericImport=../../../../Unreal Projects/immersiveanalytics/Content/
GenericExport=../../../../Unreal Projects/immersiveanalytics/Content/
GenericOpen=../../../../Unreal Projects/immersiveanalytics/Content/
GenericSave=../../../../Unreal Projects/immersiveanalytics/Content/
MeshImportExport=../../../../Unreal Projects/immersiveanalytics/Content/
WorldRoot=../../../../Unreal Projects/immersiveanalytics/Content/
Level=../../../../Unreal Projects/immersiveanalytics/Content/
Project=D:/Epic Games/UE_4.21/

[MRU]
MRUItem0=/Game/Test

[/Script/UnrealEd.MaterialEditorOptions]
bUseUnsortedMenus=False
bRealtimeMaterialViewport=False

[PluginBrowser]
InstalledPlugins=KantanCharts
InstalledPlugins=LowEntryExtStdLib
InstalledPlugins=Substance
InstalledPlugins=PointCloudPlugin

[ContentBrowserRecent]
MRUItem0=/Game/Data
MRUItem1=/Game/VirtualRealityBP/Blueprints/BP_MotionController
MRUItem2=/Game/VirtualReality/Mannequin/Character/Mesh/MannequinHand_Right
MRUItem3=/Game/VirtualRealityBP/Blueprints/PickupActorInterface
MRUItem4=/Game/VirtualRealityBP/Blueprints/MotionControllerHaptics
MRUItem5=/Game/VirtualRealityBP/Blueprints/MotionControllerPawn
MRUItem6=/Engine/EditorBlueprintResources/StandardMacros
MRUItem7=/Game/TestPawn
MRUItem8=/Game/ClipPlane
MRUItem9=/Game/3DDiagram
MRUItem10=/Game/scan000
MRUItem11=/Game/NewBlueprint
MRUItem12=/Game/NonVRPawn
MRUItem13=/Game/BP_GameMode
MRUItem14=/GPUPointCloudRenderer/RandomInputExample
MRUItem15=/GPUPointCloudRenderer/Streaming/DynPCMat
MRUItem16=/PointCloudPlugin/Materials/M_PointCloudTransparent
MRUItem17=/PointCloudPlugin/Materials/M_PointCloudHolo
MRUItem18=/PointCloudPlugin/Materials/M_PointCloud
MRUItem19=/Game/scan001

[AssetEditorToolkitTabLocation]
/Game/3DDiagram.3DDiagram=1
/PointCloudPlugin/Materials/M_PointCloud.M_PointCloud=1
/PointCloudPlugin/Materials/M_PointCloudTransparent.M_PointCloudTransparent=1
/GPUPointCloudRenderer/Streaming/DynPCMat.DynPCMat=1
/Engine/Editor/Slate/Icons/AssetIcons/Sphere_64x.Sphere_64x=1
/Engine/EngineResources/Cursors/Arrow.Arrow=1
/Engine/EngineResources/Bad.Bad=1
/Engine/EditorResources/BadPylon.BadPylon=1
/Engine/Functions/Engine_MaterialFunctions02/ExampleContent/Textures/SphereRenderHeightMap.SphereRenderHeightMap=1
/Game/scan002.scan002=1
/Game/scan001.scan001=1
/PointCloudPlugin/Materials/M_PointCloud2.M_PointCloud2=1
/PointCloudPlugin/Materials/M_PointCloudHolo.M_PointCloudHolo=1
/Game/scan000.scan000=1
/GPUPointCloudRenderer/RandomInputExample.DynamicPointCloudExample_CustomInput=1
/Game/BP_GameMode.BP_GameMode=1
/Game/Test.Test:PersistentLevel.Test=1
/Game/VirtualRealityBP/Blueprints/MotionControllerPawn.MotionControllerPawn=1
/Game/TestPawn.TestPawn=1
/Game/ClipPlane.ClipPlane=1
/Engine/EditorBlueprintResources/StandardMacros.StandardMacros=1
/Game/VirtualRealityBP/Blueprints/PickupActorInterface.PickupActorInterface=1
/Game/VirtualReality/Mannequin/Character/Mesh/MannequinHand_Right.MannequinHand_Right=1
/Game/VirtualRealityBP/Blueprints/MotionControllerHaptics.MotionControllerHaptics=1
/Game/VirtualRealityBP/Blueprints/BP_MotionController.BP_MotionController=1
/Game/Data.Data=1

[MaterialEditor]
PrimType=1

[/Script/UnrealEd.MaterialStatsOptions]
bPlatformUsed[0]=1
bPlatformUsed[1]=0
bPlatformUsed[2]=0
bPlatformUsed[3]=0
bPlatformUsed[4]=0
bPlatformUsed[5]=0
bPlatformUsed[6]=0
bPlatformUsed[7]=0
bPlatformUsed[8]=0
bPlatformUsed[9]=0
bPlatformUsed[10]=0
bPlatformUsed[11]=0
bPlatformUsed[12]=0
bPlatformUsed[13]=0
bPlatformUsed[14]=0
bPlatformUsed[15]=0
bPlatformUsed[16]=0
bPlatformUsed[17]=0
bPlatformUsed[18]=0
bPlatformUsed[19]=0
bPlatformUsed[20]=0
bPlatformUsed[21]=0
bPlatformUsed[22]=0
bPlatformUsed[23]=0
bPlatformUsed[24]=0
bPlatformUsed[25]=0
bPlatformUsed[26]=0
bPlatformUsed[27]=0
bPlatformUsed[28]=0
bPlatformUsed[29]=0
bPlatformUsed[30]=0
bPlatformUsed[31]=0
bMaterialQualityUsed[0]=0
bMaterialQualityUsed[1]=1
bMaterialQualityUsed[2]=0

[LightingBuildOptions]
OnlyBuildSelected=False
OnlyBuildSelectedLevels=False
OnlyBuildVisibility=False

[DetailPropertyExpansion]
PointCloud="\"Object.Performance\" \"Object.Rendering.Rendering|Sprite\" "
PointCloudSettings=
Object=
PointLight="\"Object.Light.LightComponent.Object.Light.LightingChannels\" "
Light="\"Object.Light.LightComponent.Object.Light.LightingChannels\" "
PointCloudComponent=
MeshComponent=
PrimitiveComponent=
SceneComponent=
ActorComponent=
DirectionalLight="\"Object.Light.LightComponent.Object.Light.LightingChannels\" "
PointCloudImportSettings="\"Object.Performance\" "
MaterialExpressionCustom="\"Object.Inputs\" \"Object.Inputs.Inputs[0]\" \"Object.Inputs.Inputs[1]\" "
MaterialExpression=
PreviewMaterial="\"Object.Lightmass.LightmassSettings\" "
Material="\"Object.Lightmass.LightmassSettings\" "
MaterialInterface="\"Object.Lightmass.LightmassSettings\" "
StaticMeshComponent=
PreviewMeshCollection="\"Object.SkeletalMeshes\" \"Object.SkeletalMeshes\" "
DataAsset="\"Object.SkeletalMeshes\" \"Object.SkeletalMeshes\" "
HapticFeedbackEffect_Curve="\"Object.HapticFeedbackEffect.HapticDetails\" "
HapticFeedbackEffect_Base="\"Object.HapticFeedbackEffect.HapticDetails\" "

[DetailCategoriesAdvanced]
PointCloud.Performance=True
PointCloud.Rendering=True
PointLight.Light=True
PointCloudComponent.Rendering=True
PointCloudComponent.Lighting=True
GPUPointCloudRendererComponent.Rendering=True
SceneComponent.Rendering=True
PreviewMaterial.Material=True
PreviewMaterial.Translucency=True
PointCloudActor.Rendering=True
PointCloudActor.Lighting=True
CameraComponent.CameraOptions=True
FloatProperty.Variable=True

[PlacementMode]
RecentlyPlaced=/Engine/BasicShapes/Cube.Cube;/Engine/Transient.ActorFactoryBasicShape_0
RecentlyPlaced=/Script/Engine.DirectionalLight;/Engine/Transient.ActorFactoryDirectionalLight_0
RecentlyPlaced=/Script/Engine.SkyLight;/Engine/Transient.ActorFactorySkyLight_0
RecentlyPlaced=/Game/scan000.scan000;
RecentlyPlaced=/Game/scan001.scan001;
RecentlyPlaced=/Game/scan002.scan002;
RecentlyPlaced=/Script/Engine.PointLight;/Engine/Transient.ActorFactoryPointLight_0
RecentlyPlaced=/Script/Engine.RectLight;/Engine/Transient.ActorFactoryRectLight_0
RecentlyPlaced=/Script/Engine.SpotLight;/Engine/Transient.ActorFactorySpotLight_0

[SelectionDetails]
PreserveScaleRatio=True

[/Script/UnrealEd.PersonaOptions]
bAutoAlignFloorToMesh=True
bMuteAudio=False
bUseAudioAttenuation=True
DefaultLocalAxesSelection=2
DefaultBoneDrawSelection=1
SectionTimingNodeColor=(R=0.000000,G=1.000000,B=0.000000,A=1.000000)
NotifyTimingNodeColor=(R=1.000000,G=0.000000,B=0.000000,A=1.000000)
BranchingPointTimingNodeColor=(R=0.500000,G=1.000000,B=1.000000,A=1.000000)
bUseInlineSocketEditor=False
bFlattenSkeletonHierarchyWhenFiltering=False
bHideParentsWhenFiltering=False
bAllowPreviewMeshCollectionsToSelectFromDifferentSkeletons=True
bAllowPreviewMeshCollectionsToUseCustomAnimBP=False
bAllowMeshSectionSelection=False
NumFolderFiltersInAssetBrowser=2
AssetEditorOptions=(Context="SkeletonEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraFollowMode=None,CameraFollowBoneName=""))
AssetEditorOptions=(Context="SkeletalMeshEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraFollowMode=None,CameraFollowBoneName=""))
AssetEditorOptions=(Context="AnimationEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraFollowMode=None,CameraFollowBoneName=""))
AssetEditorOptions=(Context="AnimationBlueprintEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraFollowMode=None,CameraFollowBoneName=""))
AssetEditorOptions=(Context="PhysicsAssetEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraFollowMode=None,CameraFollowBoneName=""))

[/Script/PinnedCommandList.PinnedCommandListSettings]
Contexts=(Name="SkeletalMeshEditor",Commands=)
Contexts=(Name="SkeletalMeshEditor.Viewport0",Commands=)