HDF5Library.h 513 Bytes
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// Fill out your copyright notice in the Description page of Project Settings.

#pragma once

#include "CoreMinimal.h"
#include "Kismet/BlueprintFunctionLibrary.h"
#include "HDF5Library.generated.h"

/**
 * 
 */
UCLASS()
class IMMERSIVEANALYTICS_API UHDF5Library : public UBlueprintFunctionLibrary
{
	GENERATED_BODY()
	
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public:
		UFUNCTION(BlueprintCallable, Category = HDF5)
		static bool ImportData(TArray<float>& X, TArray<float>& Y, TArray<float>& Z, TArray<float>& U, TArray<float>& V, TArray<float>& W);
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};