diff --git a/.gitignore b/.gitignore index d8f3a44733ca8daa3a61558951224210ba0b6402..0c215f6b213845c878ddc19c0f4c3f2bd73f305e 100644 --- a/.gitignore +++ b/.gitignore @@ -2,3 +2,5 @@ /Saved /.vs /Binaries +/Plugins +/ThirdParty diff --git a/Config/DefaultEditor.ini b/Config/DefaultEditor.ini index e69de29bb2d1d6434b8b29ae775ad8c2e48c5391..139597f9cb07c5d48bed18984ec4747f4b4f3438 100644 --- a/Config/DefaultEditor.ini +++ b/Config/DefaultEditor.ini @@ -0,0 +1,2 @@ + + diff --git a/Config/DefaultEngine.ini b/Config/DefaultEngine.ini index 5097c8f98c6455b4f3791dbe80f6f3c0427b06b9..e4828607a9b3d12d00e47123d728a5731cb0b0df 100644 --- a/Config/DefaultEngine.ini +++ b/Config/DefaultEngine.ini @@ -18,7 +18,7 @@ Compat.UseDXT5NormalMaps=False r.ClearCoatNormal=False r.ReflectionCaptureResolution=128 r.ReflectionEnvironmentLightmapMixBasedOnRoughness=True -r.ForwardShading=False +r.ForwardShading=True r.VertexFoggingForOpaque=True r.AllowStaticLighting=True r.NormalMapsForStaticLighting=False @@ -100,3 +100,65 @@ bSupportsUpsideDownOrientation=False bSupportsLandscapeLeftOrientation=True PreferredLandscapeOrientation=LandscapeLeft +[/Script/Engine.Engine] +MaximumLoopIterationCount=100000000 + +[/Script/Engine.PhysicsSettings] +DefaultGravityZ=-980.000000 +DefaultTerminalVelocity=4000.000000 +DefaultFluidFriction=0.300000 +SimulateScratchMemorySize=262144 +RagdollAggregateThreshold=4 +TriangleMeshTriangleMinAreaThreshold=5.000000 +bEnableAsyncScene=False +bEnableShapeSharing=False +bEnablePCM=True +bEnableStabilization=False +bWarnMissingLocks=True +bEnable2DPhysics=False +PhysicErrorCorrection=(PingExtrapolation=0.100000,PingLimit=100.000000,ErrorPerLinearDifference=1.000000,ErrorPerAngularDifference=1.000000,MaxRestoredStateError=1.000000,MaxLinearHardSnapDistance=400.000000,PositionLerp=0.000000,AngleLerp=0.400000,LinearVelocityCoefficient=100.000000,AngularVelocityCoefficient=10.000000,ErrorAccumulationSeconds=0.500000,ErrorAccumulationDistanceSq=15.000000,ErrorAccumulationSimilarity=100.000000) +LockedAxis=Invalid +DefaultDegreesOfFreedom=Full3D +BounceThresholdVelocity=200.000000 +FrictionCombineMode=Average +RestitutionCombineMode=Average +MaxAngularVelocity=3600.000000 +MaxDepenetrationVelocity=0.000000 +ContactOffsetMultiplier=0.020000 +MinContactOffset=2.000000 +MaxContactOffset=8.000000 +bSimulateSkeletalMeshOnDedicatedServer=True +DefaultShapeComplexity=CTF_UseSimpleAndComplex +bDefaultHasComplexCollision=True +bSuppressFaceRemapTable=False +bSupportUVFromHitResults=False +bDisableActiveActors=False +bDisableKinematicStaticPairs=False +bDisableKinematicKinematicPairs=False +bDisableCCD=False +bEnableEnhancedDeterminism=False +MaxPhysicsDeltaTime=0.033333 +bSubstepping=False +bSubsteppingAsync=False +MaxSubstepDeltaTime=0.016667 +MaxSubsteps=6 +SyncSceneSmoothingFactor=0.000000 +AsyncSceneSmoothingFactor=0.990000 +InitialAverageFrameRate=0.016667 +PhysXTreeRebuildRate=10 +DefaultBroadphaseSettings=(bUseMBPOnClient=False,bUseMBPOnServer=False,MBPBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPNumSubdivs=2) + +[/Script/EngineSettings.GameMapsSettings] +EditorStartupMap=/Game/Test.Test +LocalMapOptions= +TransitionMap=None +bUseSplitscreen=True +TwoPlayerSplitscreenLayout=Horizontal +ThreePlayerSplitscreenLayout=FavorTop +FourPlayerSplitscreenLayout=Grid +bOffsetPlayerGamepadIds=False +GameInstanceClass=/Script/Engine.GameInstance +GameDefaultMap=/Engine/Maps/Entry.Entry +ServerDefaultMap=/Engine/Maps/Entry.Entry +GlobalDefaultGameMode=/Game/BP_GameMode.BP_GameMode_C +GlobalDefaultServerGameMode=None diff --git a/Config/DefaultInput.ini b/Config/DefaultInput.ini new file mode 100644 index 0000000000000000000000000000000000000000..23cd63623b2cd154f769d2f715f1c920815eee9e --- /dev/null +++ b/Config/DefaultInput.ini @@ -0,0 +1,56 @@ + +[/Script/Engine.InputSettings] +-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) +-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) +-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) +-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) +-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) +-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) ++AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_Z",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_Z",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MotionController_Left_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MotionController_Left_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MotionController_Left_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MotionController_Right_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MotionController_Right_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MotionController_Right_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +bAltEnterTogglesFullscreen=True +bF11TogglesFullscreen=True +bUseMouseForTouch=False +bEnableMouseSmoothing=True +bEnableFOVScaling=True +bCaptureMouseOnLaunch=True +bDefaultViewportMouseLock=False +bAlwaysShowTouchInterface=False +bShowConsoleOnFourFingerTap=True +bEnableGestureRecognizer=False +bUseAutocorrect=False +DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown +DefaultViewportMouseLockMode=LockOnCapture +FOVScale=0.011110 +DoubleClickTime=0.200000 ++ActionMappings=(ActionName="Cloud1_AddPoints",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=One) ++ActionMappings=(ActionName="Cloud1_CreateCloud",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Two) ++ActionMappings=(ActionName="Cloud2_AddPoints",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Three) ++ActionMappings=(ActionName="Cloud2_CreateCloud",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Four) +DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks +ConsoleKey=None +-ConsoleKeys=Tilde ++ConsoleKeys=Tilde + + diff --git a/Content/2DDiagram.uasset b/Content/2DDiagram.uasset new file mode 100644 index 0000000000000000000000000000000000000000..c83eb4916f97a15a8035eff3399fb4fc0185cbe5 Binary files /dev/null and b/Content/2DDiagram.uasset differ diff --git a/Content/2DDiagramActor.uasset b/Content/2DDiagramActor.uasset new file mode 100644 index 0000000000000000000000000000000000000000..989d04d8762ec545211647217e678d7124b5ede2 Binary files /dev/null and b/Content/2DDiagramActor.uasset differ diff --git a/Content/2DGraph.uasset b/Content/2DGraph.uasset new file mode 100644 index 0000000000000000000000000000000000000000..5abe41102705dfdd774e1637067b529149621900 Binary files /dev/null and b/Content/2DGraph.uasset differ diff --git a/Content/3DDiagram.uasset b/Content/3DDiagram.uasset new file mode 100644 index 0000000000000000000000000000000000000000..7632054ac4cc1fbf7169d3d2306415a7b0778753 Binary files /dev/null and b/Content/3DDiagram.uasset differ diff --git a/Content/BP_GameMode.uasset b/Content/BP_GameMode.uasset new file mode 100644 index 0000000000000000000000000000000000000000..401cbf2cfdec4c4cc128bb2ae8722d2b9b9bc0eb Binary files /dev/null and b/Content/BP_GameMode.uasset differ diff --git a/Content/Blueprints/VRGameMode.uasset b/Content/Blueprints/VRGameMode.uasset new file mode 100644 index 0000000000000000000000000000000000000000..e4eb7881a0459f10858be3ccd80c57ebf999811f Binary files /dev/null and b/Content/Blueprints/VRGameMode.uasset differ diff --git a/Content/ClipPlane.uasset b/Content/ClipPlane.uasset new file mode 100644 index 0000000000000000000000000000000000000000..233b6f1673921b54163df29ca43eddb40d4de040 Binary files /dev/null and b/Content/ClipPlane.uasset differ diff --git a/Content/Data.uasset b/Content/Data.uasset new file mode 100644 index 0000000000000000000000000000000000000000..387745bca433bd8bb832b7d2ac4dab9d7a2dca4f Binary files /dev/null and b/Content/Data.uasset differ diff --git a/Content/GraphMaterial.uasset b/Content/GraphMaterial.uasset new file mode 100644 index 0000000000000000000000000000000000000000..c8ed65cbde3a039911c93b10ce5b8c864636a6c3 Binary files /dev/null and b/Content/GraphMaterial.uasset differ diff --git a/Content/GraphMaterialInst.uasset b/Content/GraphMaterialInst.uasset new file mode 100644 index 0000000000000000000000000000000000000000..68af2a06c53a5b87ec2c47610288f13c15511356 Binary files /dev/null and b/Content/GraphMaterialInst.uasset differ diff --git a/Content/GraphTexture.uasset b/Content/GraphTexture.uasset new file mode 100644 index 0000000000000000000000000000000000000000..ddf31cbec947b36a004ea95187c1b6e3771baf02 Binary files /dev/null and b/Content/GraphTexture.uasset differ diff --git a/Content/M_PointCloudHolo.uasset b/Content/M_PointCloudHolo.uasset new file mode 100644 index 0000000000000000000000000000000000000000..e987a5aaea8b6844530aea93fa30c451f1c3aba3 Binary files /dev/null and b/Content/M_PointCloudHolo.uasset differ diff --git a/Content/M_PointCloudTransparent.uasset b/Content/M_PointCloudTransparent.uasset new file mode 100644 index 0000000000000000000000000000000000000000..a38a5c3ba8fb08f7feb835a6c934e243542655c2 Binary files /dev/null and b/Content/M_PointCloudTransparent.uasset differ diff --git a/Content/Particle.uasset b/Content/Particle.uasset new file mode 100644 index 0000000000000000000000000000000000000000..77757426657d09bd3fc7ee9fe0b494ceeba06a28 Binary files /dev/null and b/Content/Particle.uasset differ diff --git a/Content/Particle_Inst.uasset b/Content/Particle_Inst.uasset new file mode 100644 index 0000000000000000000000000000000000000000..eb2ab4dc80f8593dca24e28f3812be05df40f909 Binary files /dev/null and b/Content/Particle_Inst.uasset differ diff --git a/Content/Scripts/__pycache__/plotter.cpython-36.pyc b/Content/Scripts/__pycache__/plotter.cpython-36.pyc new file mode 100644 index 0000000000000000000000000000000000000000..4e456365d18021d62134e766d0357e490d9d80e2 Binary files /dev/null and b/Content/Scripts/__pycache__/plotter.cpython-36.pyc differ diff --git a/Content/Scripts/__pycache__/plotter.cpython-37.pyc b/Content/Scripts/__pycache__/plotter.cpython-37.pyc new file mode 100644 index 0000000000000000000000000000000000000000..c2b8d8b2146df4c59bd101dd22a43144c6f88f5d Binary files /dev/null and b/Content/Scripts/__pycache__/plotter.cpython-37.pyc differ diff --git a/Content/Scripts/editorTest.py b/Content/Scripts/editorTest.py new file mode 100644 index 0000000000000000000000000000000000000000..337641cbf763a8af81b5b636e5f586ccb75829ff --- /dev/null +++ b/Content/Scripts/editorTest.py @@ -0,0 +1,38 @@ +import unreal_engine as ue +# EPixelFormat defines the various pixel formats for a texture/image, we will use RGBA with 8bit per channel +from unreal_engine.enums import EPixelFormat + +import matplotlib +# set the Agg renderer as we do not need any toolkit +matplotlib.use('Agg') + +import matplotlib.pyplot as plt + +# set texture/plot dimensions and dpi, ensure dpi is a float ! +width = 1024 +height = 1024 +dpi = 72.0 + +# create a new figure with the specified sizes +fig = plt.figure(1) +fig.set_dpi(dpi) +fig.set_figwidth(width/dpi) +fig.set_figheight(height/dpi) + +# plot a simple graph with a label on the y axis +plt.plot([1, 2, 3, 4]) +plt.ylabel('some numbers') + +# draw the graph (in memory) +fig.canvas.draw() + +# create a texture in memory (will be saved later) +texture = ue.create_transient_texture(width, height, EPixelFormat.PF_R8G8B8A8) +# copy pixels from matplotlib canvas to the texture as RGBA +texture.texture_set_data(fig.canvas.buffer_rgba()) + +# save the texture +texture.save_package('/Game/GraphTexture') + +# open its editor +ue.open_editor_for_asset(texture) \ No newline at end of file diff --git a/Content/Scripts/plotter.py b/Content/Scripts/plotter.py new file mode 100644 index 0000000000000000000000000000000000000000..e79cd0c24f7802064b999213fc74d390a0157d78 --- /dev/null +++ b/Content/Scripts/plotter.py @@ -0,0 +1,36 @@ +import unreal_engine as ue +from unreal_engine.enums import EPixelFormat + +import matplotlib +matplotlib.use('Agg') + +import matplotlib.pyplot as plt + +class PlotComponent: + + def begin_play(self): + width = 1024 + height = 1024 + dpi = 72.0 + self.texture = ue.create_transient_texture(width, height, EPixelFormat.PF_R8G8B8A8) + + # self.uobject.get_owner().StaticMeshComponent.getMaterial(0).set_material_texture_parameter('Graph', self.texture) + # self.uobject.get_owner().StaticMeshComponent.createDynamicMaterialInstance() + # matinst = self.uobject.get_owner().StaticMeshComponent.CreateAndSetMaterialInstanceDynamic(0) + # matinst.set_material_texture_parameter('Graph', self.texture) + + self.fig = plt.figure(1) + self.fig.set_dpi(dpi) + self.fig.set_figwidth(width/dpi) + self.fig.set_figheight(height/dpi) + + self.uobject.get_owner().bind_event('OnGraphDataUpdated', self.update_graph) + + def update_graph(self, platform): + # clear the current plot data + plt.clf() + # draw a pie chart + plt.pie([5, 7, 12], colors=['r', 'g', 'b'], labels=['RedCube', 'GreenCube', 'BlueCube'], shadow=True) + + self.fig.canvas.draw() + self.texture.texture_set_data(self.fig.canvas.buffer_rgba()) \ No newline at end of file diff --git a/Content/Test.umap b/Content/Test.umap new file mode 100644 index 0000000000000000000000000000000000000000..c84a7b0c6f41515b0949815aaf6da6af53c400bd Binary files /dev/null and b/Content/Test.umap differ diff --git a/Content/TestGraph.uasset b/Content/TestGraph.uasset new file mode 100644 index 0000000000000000000000000000000000000000..f2ef4d6f237a8251688e33b9c2939a679d8ee32b Binary files /dev/null and b/Content/TestGraph.uasset differ diff --git a/Content/TestPawn.uasset b/Content/TestPawn.uasset new file mode 100644 index 0000000000000000000000000000000000000000..0bb604e44a918f66a9af9d552b94c400452ab492 Binary files /dev/null and b/Content/TestPawn.uasset differ diff --git a/Content/Test_BuiltData.uasset b/Content/Test_BuiltData.uasset new file mode 100644 index 0000000000000000000000000000000000000000..6b3b765ea97b4b7892c5b14a895ce97c45f9b92f Binary files /dev/null and b/Content/Test_BuiltData.uasset differ diff --git a/Content/VirtualReality/Mannequin/Animations/MannequinHand_Right_CanGrab.uasset b/Content/VirtualReality/Mannequin/Animations/MannequinHand_Right_CanGrab.uasset new file mode 100644 index 0000000000000000000000000000000000000000..6f020f65ed017ee0a4d22013cb886869f4e7132f Binary files /dev/null and b/Content/VirtualReality/Mannequin/Animations/MannequinHand_Right_CanGrab.uasset differ diff --git a/Content/VirtualReality/Mannequin/Animations/MannequinHand_Right_Grab.uasset b/Content/VirtualReality/Mannequin/Animations/MannequinHand_Right_Grab.uasset new file mode 100644 index 0000000000000000000000000000000000000000..7fa4c188fde195e0f9802f146d02c668bae88828 Binary files /dev/null and b/Content/VirtualReality/Mannequin/Animations/MannequinHand_Right_Grab.uasset differ diff --git a/Content/VirtualReality/Mannequin/Animations/MannequinHand_Right_Open.uasset b/Content/VirtualReality/Mannequin/Animations/MannequinHand_Right_Open.uasset new file mode 100644 index 0000000000000000000000000000000000000000..2e5fe75dd652eded71a58b5646117637f533dfa1 Binary files /dev/null and b/Content/VirtualReality/Mannequin/Animations/MannequinHand_Right_Open.uasset differ diff --git a/Content/VirtualReality/Mannequin/Animations/RightGrip_BS.uasset b/Content/VirtualReality/Mannequin/Animations/RightGrip_BS.uasset new file mode 100644 index 0000000000000000000000000000000000000000..87736f3110838d4bd3b634c6208df89f1d49f095 Binary files /dev/null and b/Content/VirtualReality/Mannequin/Animations/RightGrip_BS.uasset differ diff --git a/Content/VirtualReality/Mannequin/Animations/RightHand_AnimBP.uasset b/Content/VirtualReality/Mannequin/Animations/RightHand_AnimBP.uasset new file mode 100644 index 0000000000000000000000000000000000000000..1b57809d073d3e3e804b13c72a4948c6bf99f0ba Binary files /dev/null and b/Content/VirtualReality/Mannequin/Animations/RightHand_AnimBP.uasset differ diff --git a/Content/VirtualReality/Mannequin/Character/Materials/M_HandMat.uasset b/Content/VirtualReality/Mannequin/Character/Materials/M_HandMat.uasset new file mode 100644 index 0000000000000000000000000000000000000000..a924e60d73a42b27ea55e0024b6658aad6e186f8 Binary files /dev/null and b/Content/VirtualReality/Mannequin/Character/Materials/M_HandMat.uasset differ diff --git a/Content/VirtualReality/Mannequin/Character/Mesh/MannequinHand_Right.uasset b/Content/VirtualReality/Mannequin/Character/Mesh/MannequinHand_Right.uasset new file mode 100644 index 0000000000000000000000000000000000000000..02ce552cac619d51e5dcf7ee1bbc75edca1da40f Binary files /dev/null and b/Content/VirtualReality/Mannequin/Character/Mesh/MannequinHand_Right.uasset differ diff --git a/Content/VirtualReality/Mannequin/Character/Mesh/MannequinHand_Right_PhysicsAsset.uasset b/Content/VirtualReality/Mannequin/Character/Mesh/MannequinHand_Right_PhysicsAsset.uasset new file mode 100644 index 0000000000000000000000000000000000000000..b89dd0a2fc079ba31546ec81a65b17b5fe25a332 Binary files /dev/null and b/Content/VirtualReality/Mannequin/Character/Mesh/MannequinHand_Right_PhysicsAsset.uasset differ diff --git a/Content/VirtualReality/Mannequin/Character/Mesh/MannequinHand_Right_Skeleton.uasset b/Content/VirtualReality/Mannequin/Character/Mesh/MannequinHand_Right_Skeleton.uasset new file mode 100644 index 0000000000000000000000000000000000000000..fbbc631dd7bb61a35b6882cceadeaa19ccb93fe9 Binary files /dev/null and b/Content/VirtualReality/Mannequin/Character/Mesh/MannequinHand_Right_Skeleton.uasset differ diff --git a/Content/VirtualReality/Mannequin/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset b/Content/VirtualReality/Mannequin/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset new file mode 100644 index 0000000000000000000000000000000000000000..4ad7aa6c5fa591147e145acd0f08f4119cf34ca7 Binary files /dev/null and b/Content/VirtualReality/Mannequin/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset differ diff --git a/Content/VirtualReality/Mannequin/Character/Textures/UE4_Mannequin__normals.uasset b/Content/VirtualReality/Mannequin/Character/Textures/UE4_Mannequin__normals.uasset new file mode 100644 index 0000000000000000000000000000000000000000..d7f5c3bd6dcb198dc502be4b244231fba03ea525 Binary files /dev/null and b/Content/VirtualReality/Mannequin/Character/Textures/UE4_Mannequin__normals.uasset differ diff --git a/Content/VirtualReality/Materials/MF_OccludedPixels.uasset b/Content/VirtualReality/Materials/MF_OccludedPixels.uasset new file mode 100644 index 0000000000000000000000000000000000000000..9579a40e7877248199ffa755d5a7c8e8976ad646 Binary files /dev/null and b/Content/VirtualReality/Materials/MF_OccludedPixels.uasset differ diff --git a/Content/VirtualReality/Materials/MI_ChaperoneOutline.uasset b/Content/VirtualReality/Materials/MI_ChaperoneOutline.uasset new file mode 100644 index 0000000000000000000000000000000000000000..2d0c0cdf277d1d0912b879b3918e9f52fc43dd7f Binary files /dev/null and b/Content/VirtualReality/Materials/MI_ChaperoneOutline.uasset differ diff --git a/Content/VirtualReality/Materials/MI_TeleportCylinderPreview.uasset b/Content/VirtualReality/Materials/MI_TeleportCylinderPreview.uasset new file mode 100644 index 0000000000000000000000000000000000000000..8a63fb6f79b477e27fdce0fb9c7e08d431fe2ff7 Binary files /dev/null and b/Content/VirtualReality/Materials/MI_TeleportCylinderPreview.uasset differ diff --git a/Content/VirtualReality/Materials/M_ArcEndpoint.uasset b/Content/VirtualReality/Materials/M_ArcEndpoint.uasset new file mode 100644 index 0000000000000000000000000000000000000000..ae98984771847a1529ddadb5c18a328660e417f6 Binary files /dev/null and b/Content/VirtualReality/Materials/M_ArcEndpoint.uasset differ diff --git a/Content/VirtualReality/Materials/M_SplineArcMat.uasset b/Content/VirtualReality/Materials/M_SplineArcMat.uasset new file mode 100644 index 0000000000000000000000000000000000000000..e8023a509c4e8a4e37f3a669363ab39fd81f6c03 Binary files /dev/null and b/Content/VirtualReality/Materials/M_SplineArcMat.uasset differ diff --git a/Content/VirtualReality/Materials/M_TeleportPreviews.uasset b/Content/VirtualReality/Materials/M_TeleportPreviews.uasset new file mode 100644 index 0000000000000000000000000000000000000000..400a60397d343842c1a72a231d0c5bbdc9dcad3d Binary files /dev/null and b/Content/VirtualReality/Materials/M_TeleportPreviews.uasset differ diff --git a/Content/VirtualReality/Materials/TeleportMCP.uasset b/Content/VirtualReality/Materials/TeleportMCP.uasset new file mode 100644 index 0000000000000000000000000000000000000000..934020f8e4d3a5abc65e6026fa94f9087048d5da Binary files /dev/null and b/Content/VirtualReality/Materials/TeleportMCP.uasset differ diff --git a/Content/VirtualReality/Meshes/1x1_cube.uasset b/Content/VirtualReality/Meshes/1x1_cube.uasset new file mode 100644 index 0000000000000000000000000000000000000000..09bd5d70cfdcf7ca5b1a9188356776b03064eac8 Binary files /dev/null and b/Content/VirtualReality/Meshes/1x1_cube.uasset differ diff --git a/Content/VirtualReality/Meshes/BeaconDirection.uasset b/Content/VirtualReality/Meshes/BeaconDirection.uasset new file mode 100644 index 0000000000000000000000000000000000000000..cc5bbe4608c624e3bd8f5f8f7ced13d631585436 Binary files /dev/null and b/Content/VirtualReality/Meshes/BeaconDirection.uasset differ diff --git a/Content/VirtualReality/Meshes/BeamMesh.uasset b/Content/VirtualReality/Meshes/BeamMesh.uasset new file mode 100644 index 0000000000000000000000000000000000000000..d9054906e59cf6eb03c631edb1eacc8d10be8ecd Binary files /dev/null and b/Content/VirtualReality/Meshes/BeamMesh.uasset differ diff --git a/Content/VirtualReality/Meshes/SM_FatCylinder.uasset b/Content/VirtualReality/Meshes/SM_FatCylinder.uasset new file mode 100644 index 0000000000000000000000000000000000000000..212c2bae79ebbc9c389b02529d3c24dbbe795c9b Binary files /dev/null and b/Content/VirtualReality/Meshes/SM_FatCylinder.uasset differ diff --git a/Content/VirtualRealityBP/Blueprints/BP_MotionController.uasset b/Content/VirtualRealityBP/Blueprints/BP_MotionController.uasset new file mode 100644 index 0000000000000000000000000000000000000000..13344d13c40b8a30edab58824ceb389baa1eac7c Binary files /dev/null and b/Content/VirtualRealityBP/Blueprints/BP_MotionController.uasset differ diff --git a/Content/VirtualRealityBP/Blueprints/GripEnum.uasset b/Content/VirtualRealityBP/Blueprints/GripEnum.uasset new file mode 100644 index 0000000000000000000000000000000000000000..f6967c4b0f467f21ceb685d48f3dbacdf7757421 Binary files /dev/null and b/Content/VirtualRealityBP/Blueprints/GripEnum.uasset differ diff --git a/Content/VirtualRealityBP/Blueprints/MotionControllerHaptics.uasset b/Content/VirtualRealityBP/Blueprints/MotionControllerHaptics.uasset new file mode 100644 index 0000000000000000000000000000000000000000..f45d7592a4d4d6096aa9c23f3004b9a0f0edabe2 Binary files /dev/null and b/Content/VirtualRealityBP/Blueprints/MotionControllerHaptics.uasset differ diff --git a/Content/VirtualRealityBP/Blueprints/MotionControllerPawn.uasset b/Content/VirtualRealityBP/Blueprints/MotionControllerPawn.uasset new file mode 100644 index 0000000000000000000000000000000000000000..e3d809072da4ef53508fef42803fb5486ee53b74 Binary files /dev/null and b/Content/VirtualRealityBP/Blueprints/MotionControllerPawn.uasset differ diff --git a/Content/VirtualRealityBP/Blueprints/PickupActorInterface.uasset b/Content/VirtualRealityBP/Blueprints/PickupActorInterface.uasset new file mode 100644 index 0000000000000000000000000000000000000000..f6a7668011e7fe9e12013837d13d2ee57300d659 Binary files /dev/null and b/Content/VirtualRealityBP/Blueprints/PickupActorInterface.uasset differ diff --git a/Content/scan000.uasset b/Content/scan000.uasset new file mode 100644 index 0000000000000000000000000000000000000000..8b6557839805af7df54f1b3953db26bb21422fa5 Binary files /dev/null and b/Content/scan000.uasset differ diff --git a/ImmersiveAnalytics.sln b/ImmersiveAnalytics.sln index f1793a452fc4251514f7180c3b943f7f11c50601..7b9c714015d150802d935381ae1933ec32f0c301 100644 --- a/ImmersiveAnalytics.sln +++ b/ImmersiveAnalytics.sln @@ -3,15 +3,15 @@ Microsoft Visual Studio Solution File, Format Version 12.00 # Visual Studio 15 VisualStudioVersion = 15.0.25807.0 MinimumVisualStudioVersion = 10.0.40219.1 -Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Engine", "Engine", "{2AB4D08A-3ED5-455F-92A3-5B82F0CE0ADD}" +Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Engine", "Engine", "{34F53C3D-7407-4FFA-9F95-D99F1A14F4B0}" EndProject -Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Games", "Games", "{D0D0A83E-E008-4B2E-8122-6C250A9DCB49}" +Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Games", "Games", "{732009E9-1E72-4AF5-95BE-307829877526}" EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UE4", "Intermediate\ProjectFiles\UE4.vcxproj", "{0AEC5272-20FA-4A7D-AE9B-EB9C601E4169}" +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UE4", "Intermediate\ProjectFiles\UE4.vcxproj", "{F573F3DC-5496-40FD-A082-2CB1A290878E}" EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ImmersiveAnalytics", "Intermediate\ProjectFiles\ImmersiveAnalytics.vcxproj", "{D19372BC-DFBC-4A32-9FDA-F7F7504421A1}" +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ImmersiveAnalytics", "Intermediate\ProjectFiles\ImmersiveAnalytics.vcxproj", "{7AA4961B-F051-40D1-803A-5028C2686C79}" EndProject -Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Visualizers", "Visualizers", "{0D0F1191-D456-4A47-85C1-F2B33924BDC4}" +Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Visualizers", "Visualizers", "{B5AB45ED-19E2-43D2-9300-768C6FDBF111}" ProjectSection(SolutionItems) = preProject ..\..\UE_4.21\Engine\Extras\VisualStudioDebugging\UE4.natvis = ..\..\UE_4.21\Engine\Extras\VisualStudioDebugging\UE4.natvis EndProjectSection @@ -40,66 +40,66 @@ Global Shipping|Win64 = Shipping|Win64 EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution - {0AEC5272-20FA-4A7D-AE9B-EB9C601E4169}.DebugGame Editor|Android.ActiveCfg = BuiltWithUnrealBuildTool|Win32 - {0AEC5272-20FA-4A7D-AE9B-EB9C601E4169}.DebugGame Editor|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32 - {0AEC5272-20FA-4A7D-AE9B-EB9C601E4169}.DebugGame Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32 - {0AEC5272-20FA-4A7D-AE9B-EB9C601E4169}.DebugGame Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32 - {0AEC5272-20FA-4A7D-AE9B-EB9C601E4169}.DebugGame|Android.ActiveCfg = BuiltWithUnrealBuildTool|Win32 - {0AEC5272-20FA-4A7D-AE9B-EB9C601E4169}.DebugGame|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32 - {0AEC5272-20FA-4A7D-AE9B-EB9C601E4169}.DebugGame|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32 - {0AEC5272-20FA-4A7D-AE9B-EB9C601E4169}.DebugGame|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32 - {0AEC5272-20FA-4A7D-AE9B-EB9C601E4169}.Development Editor|Android.ActiveCfg = BuiltWithUnrealBuildTool|Win32 - {0AEC5272-20FA-4A7D-AE9B-EB9C601E4169}.Development Editor|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32 - {0AEC5272-20FA-4A7D-AE9B-EB9C601E4169}.Development Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32 - {0AEC5272-20FA-4A7D-AE9B-EB9C601E4169}.Development Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32 - {0AEC5272-20FA-4A7D-AE9B-EB9C601E4169}.Development|Android.ActiveCfg = BuiltWithUnrealBuildTool|Win32 - {0AEC5272-20FA-4A7D-AE9B-EB9C601E4169}.Development|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32 - {0AEC5272-20FA-4A7D-AE9B-EB9C601E4169}.Development|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32 - {0AEC5272-20FA-4A7D-AE9B-EB9C601E4169}.Development|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32 - {0AEC5272-20FA-4A7D-AE9B-EB9C601E4169}.Shipping|Android.ActiveCfg = BuiltWithUnrealBuildTool|Win32 - {0AEC5272-20FA-4A7D-AE9B-EB9C601E4169}.Shipping|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32 - {0AEC5272-20FA-4A7D-AE9B-EB9C601E4169}.Shipping|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32 - {0AEC5272-20FA-4A7D-AE9B-EB9C601E4169}.Shipping|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32 - {D19372BC-DFBC-4A32-9FDA-F7F7504421A1}.DebugGame Editor|Android.ActiveCfg = Invalid|Win32 - {D19372BC-DFBC-4A32-9FDA-F7F7504421A1}.DebugGame Editor|HTML5.ActiveCfg = Invalid|Win32 - {D19372BC-DFBC-4A32-9FDA-F7F7504421A1}.DebugGame Editor|Win32.ActiveCfg = Invalid|Win32 - {D19372BC-DFBC-4A32-9FDA-F7F7504421A1}.DebugGame Editor|Win64.ActiveCfg = DebugGame_Editor|x64 - {D19372BC-DFBC-4A32-9FDA-F7F7504421A1}.DebugGame Editor|Win64.Build.0 = DebugGame_Editor|x64 - {D19372BC-DFBC-4A32-9FDA-F7F7504421A1}.DebugGame|Android.ActiveCfg = Android_DebugGame|Win32 - {D19372BC-DFBC-4A32-9FDA-F7F7504421A1}.DebugGame|Android.Build.0 = Android_DebugGame|Win32 - {D19372BC-DFBC-4A32-9FDA-F7F7504421A1}.DebugGame|HTML5.ActiveCfg = HTML5_DebugGame|Win32 - {D19372BC-DFBC-4A32-9FDA-F7F7504421A1}.DebugGame|HTML5.Build.0 = HTML5_DebugGame|Win32 - {D19372BC-DFBC-4A32-9FDA-F7F7504421A1}.DebugGame|Win32.ActiveCfg = DebugGame|Win32 - {D19372BC-DFBC-4A32-9FDA-F7F7504421A1}.DebugGame|Win32.Build.0 = DebugGame|Win32 - {D19372BC-DFBC-4A32-9FDA-F7F7504421A1}.DebugGame|Win64.ActiveCfg = DebugGame|x64 - {D19372BC-DFBC-4A32-9FDA-F7F7504421A1}.DebugGame|Win64.Build.0 = DebugGame|x64 - {D19372BC-DFBC-4A32-9FDA-F7F7504421A1}.Development Editor|Android.ActiveCfg = Invalid|Win32 - {D19372BC-DFBC-4A32-9FDA-F7F7504421A1}.Development Editor|HTML5.ActiveCfg = Invalid|Win32 - {D19372BC-DFBC-4A32-9FDA-F7F7504421A1}.Development Editor|Win32.ActiveCfg = Invalid|Win32 - {D19372BC-DFBC-4A32-9FDA-F7F7504421A1}.Development Editor|Win64.ActiveCfg = Development_Editor|x64 - {D19372BC-DFBC-4A32-9FDA-F7F7504421A1}.Development Editor|Win64.Build.0 = Development_Editor|x64 - {D19372BC-DFBC-4A32-9FDA-F7F7504421A1}.Development|Android.ActiveCfg = Android_Development|Win32 - {D19372BC-DFBC-4A32-9FDA-F7F7504421A1}.Development|Android.Build.0 = Android_Development|Win32 - {D19372BC-DFBC-4A32-9FDA-F7F7504421A1}.Development|HTML5.ActiveCfg = HTML5_Development|Win32 - {D19372BC-DFBC-4A32-9FDA-F7F7504421A1}.Development|HTML5.Build.0 = HTML5_Development|Win32 - {D19372BC-DFBC-4A32-9FDA-F7F7504421A1}.Development|Win32.ActiveCfg = Development|Win32 - {D19372BC-DFBC-4A32-9FDA-F7F7504421A1}.Development|Win32.Build.0 = Development|Win32 - {D19372BC-DFBC-4A32-9FDA-F7F7504421A1}.Development|Win64.ActiveCfg = Development|x64 - {D19372BC-DFBC-4A32-9FDA-F7F7504421A1}.Development|Win64.Build.0 = Development|x64 - {D19372BC-DFBC-4A32-9FDA-F7F7504421A1}.Shipping|Android.ActiveCfg = Android_Shipping|Win32 - {D19372BC-DFBC-4A32-9FDA-F7F7504421A1}.Shipping|Android.Build.0 = Android_Shipping|Win32 - {D19372BC-DFBC-4A32-9FDA-F7F7504421A1}.Shipping|HTML5.ActiveCfg = HTML5_Shipping|Win32 - {D19372BC-DFBC-4A32-9FDA-F7F7504421A1}.Shipping|HTML5.Build.0 = HTML5_Shipping|Win32 - {D19372BC-DFBC-4A32-9FDA-F7F7504421A1}.Shipping|Win32.ActiveCfg = Shipping|Win32 - {D19372BC-DFBC-4A32-9FDA-F7F7504421A1}.Shipping|Win32.Build.0 = Shipping|Win32 - {D19372BC-DFBC-4A32-9FDA-F7F7504421A1}.Shipping|Win64.ActiveCfg = Shipping|x64 - {D19372BC-DFBC-4A32-9FDA-F7F7504421A1}.Shipping|Win64.Build.0 = Shipping|x64 + {F573F3DC-5496-40FD-A082-2CB1A290878E}.DebugGame Editor|Android.ActiveCfg = BuiltWithUnrealBuildTool|Win32 + {F573F3DC-5496-40FD-A082-2CB1A290878E}.DebugGame Editor|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32 + {F573F3DC-5496-40FD-A082-2CB1A290878E}.DebugGame Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32 + {F573F3DC-5496-40FD-A082-2CB1A290878E}.DebugGame Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32 + {F573F3DC-5496-40FD-A082-2CB1A290878E}.DebugGame|Android.ActiveCfg = BuiltWithUnrealBuildTool|Win32 + {F573F3DC-5496-40FD-A082-2CB1A290878E}.DebugGame|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32 + {F573F3DC-5496-40FD-A082-2CB1A290878E}.DebugGame|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32 + {F573F3DC-5496-40FD-A082-2CB1A290878E}.DebugGame|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32 + {F573F3DC-5496-40FD-A082-2CB1A290878E}.Development Editor|Android.ActiveCfg = BuiltWithUnrealBuildTool|Win32 + {F573F3DC-5496-40FD-A082-2CB1A290878E}.Development Editor|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32 + {F573F3DC-5496-40FD-A082-2CB1A290878E}.Development Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32 + {F573F3DC-5496-40FD-A082-2CB1A290878E}.Development Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32 + {F573F3DC-5496-40FD-A082-2CB1A290878E}.Development|Android.ActiveCfg = BuiltWithUnrealBuildTool|Win32 + {F573F3DC-5496-40FD-A082-2CB1A290878E}.Development|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32 + {F573F3DC-5496-40FD-A082-2CB1A290878E}.Development|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32 + {F573F3DC-5496-40FD-A082-2CB1A290878E}.Development|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32 + {F573F3DC-5496-40FD-A082-2CB1A290878E}.Shipping|Android.ActiveCfg = BuiltWithUnrealBuildTool|Win32 + {F573F3DC-5496-40FD-A082-2CB1A290878E}.Shipping|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32 + {F573F3DC-5496-40FD-A082-2CB1A290878E}.Shipping|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32 + {F573F3DC-5496-40FD-A082-2CB1A290878E}.Shipping|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32 + {7AA4961B-F051-40D1-803A-5028C2686C79}.DebugGame Editor|Android.ActiveCfg = Invalid|Win32 + {7AA4961B-F051-40D1-803A-5028C2686C79}.DebugGame Editor|HTML5.ActiveCfg = Invalid|Win32 + {7AA4961B-F051-40D1-803A-5028C2686C79}.DebugGame Editor|Win32.ActiveCfg = Invalid|Win32 + {7AA4961B-F051-40D1-803A-5028C2686C79}.DebugGame Editor|Win64.ActiveCfg = DebugGame_Editor|x64 + {7AA4961B-F051-40D1-803A-5028C2686C79}.DebugGame Editor|Win64.Build.0 = DebugGame_Editor|x64 + {7AA4961B-F051-40D1-803A-5028C2686C79}.DebugGame|Android.ActiveCfg = Android_DebugGame|Win32 + {7AA4961B-F051-40D1-803A-5028C2686C79}.DebugGame|Android.Build.0 = Android_DebugGame|Win32 + {7AA4961B-F051-40D1-803A-5028C2686C79}.DebugGame|HTML5.ActiveCfg = HTML5_DebugGame|Win32 + {7AA4961B-F051-40D1-803A-5028C2686C79}.DebugGame|HTML5.Build.0 = HTML5_DebugGame|Win32 + {7AA4961B-F051-40D1-803A-5028C2686C79}.DebugGame|Win32.ActiveCfg = DebugGame|Win32 + {7AA4961B-F051-40D1-803A-5028C2686C79}.DebugGame|Win32.Build.0 = DebugGame|Win32 + {7AA4961B-F051-40D1-803A-5028C2686C79}.DebugGame|Win64.ActiveCfg = DebugGame|x64 + {7AA4961B-F051-40D1-803A-5028C2686C79}.DebugGame|Win64.Build.0 = DebugGame|x64 + {7AA4961B-F051-40D1-803A-5028C2686C79}.Development Editor|Android.ActiveCfg = Invalid|Win32 + {7AA4961B-F051-40D1-803A-5028C2686C79}.Development Editor|HTML5.ActiveCfg = Invalid|Win32 + {7AA4961B-F051-40D1-803A-5028C2686C79}.Development Editor|Win32.ActiveCfg = Invalid|Win32 + {7AA4961B-F051-40D1-803A-5028C2686C79}.Development Editor|Win64.ActiveCfg = Development_Editor|x64 + {7AA4961B-F051-40D1-803A-5028C2686C79}.Development Editor|Win64.Build.0 = Development_Editor|x64 + {7AA4961B-F051-40D1-803A-5028C2686C79}.Development|Android.ActiveCfg = Android_Development|Win32 + {7AA4961B-F051-40D1-803A-5028C2686C79}.Development|Android.Build.0 = Android_Development|Win32 + {7AA4961B-F051-40D1-803A-5028C2686C79}.Development|HTML5.ActiveCfg = HTML5_Development|Win32 + {7AA4961B-F051-40D1-803A-5028C2686C79}.Development|HTML5.Build.0 = HTML5_Development|Win32 + {7AA4961B-F051-40D1-803A-5028C2686C79}.Development|Win32.ActiveCfg = Development|Win32 + {7AA4961B-F051-40D1-803A-5028C2686C79}.Development|Win32.Build.0 = Development|Win32 + {7AA4961B-F051-40D1-803A-5028C2686C79}.Development|Win64.ActiveCfg = Development|x64 + {7AA4961B-F051-40D1-803A-5028C2686C79}.Development|Win64.Build.0 = Development|x64 + {7AA4961B-F051-40D1-803A-5028C2686C79}.Shipping|Android.ActiveCfg = Android_Shipping|Win32 + {7AA4961B-F051-40D1-803A-5028C2686C79}.Shipping|Android.Build.0 = Android_Shipping|Win32 + {7AA4961B-F051-40D1-803A-5028C2686C79}.Shipping|HTML5.ActiveCfg = HTML5_Shipping|Win32 + {7AA4961B-F051-40D1-803A-5028C2686C79}.Shipping|HTML5.Build.0 = HTML5_Shipping|Win32 + {7AA4961B-F051-40D1-803A-5028C2686C79}.Shipping|Win32.ActiveCfg = Shipping|Win32 + {7AA4961B-F051-40D1-803A-5028C2686C79}.Shipping|Win32.Build.0 = Shipping|Win32 + {7AA4961B-F051-40D1-803A-5028C2686C79}.Shipping|Win64.ActiveCfg = Shipping|x64 + {7AA4961B-F051-40D1-803A-5028C2686C79}.Shipping|Win64.Build.0 = Shipping|x64 EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE EndGlobalSection GlobalSection(NestedProjects) = preSolution - {0AEC5272-20FA-4A7D-AE9B-EB9C601E4169} = {2AB4D08A-3ED5-455F-92A3-5B82F0CE0ADD} - {D19372BC-DFBC-4A32-9FDA-F7F7504421A1} = {D0D0A83E-E008-4B2E-8122-6C250A9DCB49} + {F573F3DC-5496-40FD-A082-2CB1A290878E} = {34F53C3D-7407-4FFA-9F95-D99F1A14F4B0} + {7AA4961B-F051-40D1-803A-5028C2686C79} = {732009E9-1E72-4AF5-95BE-307829877526} EndGlobalSection EndGlobal diff --git a/ImmersiveAnalytics.uproject b/ImmersiveAnalytics.uproject index 0284e366dddc1f8d9cbb64e65b7e7a99d0ff7f82..e895d5e46635fdf6585a2ac2b336b978c15bf282 100644 --- a/ImmersiveAnalytics.uproject +++ b/ImmersiveAnalytics.uproject @@ -7,7 +7,24 @@ { "Name": "ImmersiveAnalytics", "Type": "Runtime", - "LoadingPhase": "Default" + "LoadingPhase": "Default", + "AdditionalDependencies": [ + "Engine" + ] + } + ], + "Plugins": [ + { + "Name": "HDF5", + "Enabled": false + }, + { + "Name": "GPUPointCloudRenderer", + "Enabled": true + }, + { + "Name": "PointCloudPlugin", + "Enabled": true } ] } \ No newline at end of file diff --git a/Intermediate/Config/CoalescedSourceConfigs/AISupport.ini b/Intermediate/Config/CoalescedSourceConfigs/AISupport.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/ActorLayerUtilities.ini b/Intermediate/Config/CoalescedSourceConfigs/ActorLayerUtilities.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/ActorSequence.ini b/Intermediate/Config/CoalescedSourceConfigs/ActorSequence.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/AlembicImporter.ini b/Intermediate/Config/CoalescedSourceConfigs/AlembicImporter.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/AndroidDeviceProfileSelector.ini b/Intermediate/Config/CoalescedSourceConfigs/AndroidDeviceProfileSelector.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/AndroidMedia.ini b/Intermediate/Config/CoalescedSourceConfigs/AndroidMedia.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/AndroidMoviePlayer.ini b/Intermediate/Config/CoalescedSourceConfigs/AndroidMoviePlayer.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/AndroidPermission.ini b/Intermediate/Config/CoalescedSourceConfigs/AndroidPermission.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/AppleImageUtils.ini b/Intermediate/Config/CoalescedSourceConfigs/AppleImageUtils.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/AppleMoviePlayer.ini b/Intermediate/Config/CoalescedSourceConfigs/AppleMoviePlayer.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/AppleVision.ini b/Intermediate/Config/CoalescedSourceConfigs/AppleVision.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/ArchVisCharacter.ini b/Intermediate/Config/CoalescedSourceConfigs/ArchVisCharacter.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/AssetManagerEditor.ini b/Intermediate/Config/CoalescedSourceConfigs/AssetManagerEditor.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/AudioCapture.ini b/Intermediate/Config/CoalescedSourceConfigs/AudioCapture.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/AvfMedia.ini b/Intermediate/Config/CoalescedSourceConfigs/AvfMedia.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/BackChannel.ini b/Intermediate/Config/CoalescedSourceConfigs/BackChannel.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/CLionSourceCodeAccess.ini b/Intermediate/Config/CoalescedSourceConfigs/CLionSourceCodeAccess.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/CableComponent.ini b/Intermediate/Config/CoalescedSourceConfigs/CableComponent.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/CharacterAI.ini b/Intermediate/Config/CoalescedSourceConfigs/CharacterAI.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/CodeLiteSourceCodeAccess.ini b/Intermediate/Config/CoalescedSourceConfigs/CodeLiteSourceCodeAccess.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/Compat.ini b/Intermediate/Config/CoalescedSourceConfigs/Compat.ini new file mode 100644 index 0000000000000000000000000000000000000000..2d0091bdc29ba620c0bdd3051fa7c6119cd99fe4 --- /dev/null +++ b/Intermediate/Config/CoalescedSourceConfigs/Compat.ini @@ -0,0 +1,488 @@ +[AppCompat] +CPUScore1=1000 +CPUScore2=720 +CPUScore3=630 +CPUScore4=500 +CPUScore5=275 +CPUSpeed1=1.8 +CPUSpeed2=2.4 +CPUSpeed3=3.0 +CPUSpeed4=3.5 +CPUSpeed5=4.0 +CPUMultiCoreMult=1.75 +CPUHyperThreadMult=1.15 +CPUMemory1=0.5 +CPUMemory2=1.0 +CPUMemory3=1.0 +CPUMemory4=2.0 +CPUMemory5=3.0 +GPUmemory1=128 +GPUmemory2=128 +GPUmemory3=256 +GPUmemory4=512 +GPUmemory5=768 +GPUShader1=2 +GPUShader2=2 +GPUShader3=2 +GPUShader4=3 +GPUShader5=3 + +[AppCompatGPU-0x10DE] +VendorName=NVIDIA +VendorMobileTag=Go +0x014F=1,GeForce 6200 +0x00F3=1,GeForce 6200 +0x0221=1,GeForce 6200 +0x0163=1,GeForce 6200 LE +0x0162=1,GeForce 6200SE TurboCache(TM) +0x0161=1,GeForce 6200 TurboCache(TM) +0x0160=1,GeForce 6500 +0x0141=2,GeForce 6600 +0x00F2=2,GeForce 6600 +0x0140=2,GeForce 6600 GT +0x00F1=2,GeForce 6600 GT +0x0142=2,GeForce 6600 LE +0x00F4=2,GeForce 6600 LE +0x0143=2,GeForce 6600 VE +0x0147=2,GeForce 6700 XL +0x0041=2,GeForce 6800 +0x00C1=2,GeForce 6800 +0x0047=2,GeForce 6800 GS +0x00F6=2,GeForce 6800 GS +0x00C0=2,GeForce 6800 GS +0x0045=2,GeForce 6800 GT +0x00F9=2,GeForce 6800 Series GPU +0x00C2=2,GeForce 6800 LE +0x0040=2,GeForce 6800 Ultra +0x0043=2,GeForce 6800 XE +0x0048=2,GeForce 6800 XT +0x0218=2,GeForce 6800 XT +0x00C3=2,GeForce 6800 XT +0x01DF=2,GeForce 7300 GS +0x0393=2,GeForce 7300 GT +0x01D1=2,GeForce 7300 LE +0x01D3=2,GeForce 7300 SE +0x01DD=2,GeForce 7500 LE +0x0392=3,GeForce 7600 GS +0x02E1=3,GeForce 7600 GS +0x0391=3,GeForce 7600 GT +0x0394=3,GeForce 7600 LE +0x00F5=4,GeForce 7800 GS +0x0092=4,GeForce 7800 GT +0x0091=4,GeForce 7800 GTX +0x0291=4,GeForce 7900 GT/GTO +0x0292=4,GeForce 7900 GS +0x0290=4,GeForce 7900 GTX +0x0293=4,GeForce 7900 GX2 +0x0294=4,GeForce 7950 GX2 +0x0322=0,GeForce FX 5200 +0x0321=0,GeForce FX 5200 Ultra +0x0323=0,GeForce FX 5200LE +0x0326=1,GeForce FX 5500 +0x0312=1,GeForce FX 5600 +0x0311=1,GeForce FX 5600 Ultra +0x0314=1,GeForce FX 5600XT +0x0342=1,GeForce FX 5700 +0x0341=1,GeForce FX 5700 Ultra +0x0343=1,GeForce FX 5700LE +0x0344=1,GeForce FX 5700VE +0x0302=1,GeForce FX 5800 +0x0301=1,GeForce FX 5800 Ultra +0x0331=1,GeForce FX 5900 +0x0330=1,GeForce FX 5900 Ultra +0x0333=1,GeForce FX 5950 Ultra +0x0324=1,GeForce FX Go5200 64M +0x031A=1,GeForce FX Go5600 +0x0347=1,GeForce FX Go5700 +0x0167=1,GeForce Go 6200/6400 +0x0168=1,GeForce Go 6200/6400 +0x0148=1,GeForce Go 6600 +0x00c8=2,GeForce Go 6800 +0x00c9=2,GeForce Go 6800 Ultra +0x0098=3,GeForce Go 7800 +0x0099=3,GeForce Go 7800 GTX +0x0298=3,GeForce Go 7900 GS +0x0299=3,GeForce Go 7900 GTX +0x0185=0,GeForce MX 4000 +0x00FA=0,GeForce PCX 5750 +0x00FB=0,GeForce PCX 5900 +0x0110=0,GeForce2 MX/MX 400 +0x0111=0,GeForce2 MX200 +0x0200=0,GeForce3 +0x0201=0,GeForce3 Ti200 +0x0202=0,GeForce3 Ti500 +0x0172=0,GeForce4 MX 420 +0x0171=0,GeForce4 MX 440 +0x0181=0,GeForce4 MX 440 with AGP8X +0x0173=0,GeForce4 MX 440-SE +0x0170=0,GeForce4 MX 460 +0x0253=0,GeForce4 Ti 4200 +0x0281=0,GeForce4 Ti 4200 with AGP8X +0x0251=0,GeForce4 Ti 4400 +0x0250=0,GeForce4 Ti 4600 +0x0280=0,GeForce4 Ti 4800 +0x0282=0,GeForce4 Ti 4800SE +0x0203=0,Quadro DCC +0x0309=1,Quadro FX 1000 +0x034E=1,Quadro FX 1100 +0x00FE=1,Quadro FX 1300 +0x00CE=1,Quadro FX 1400 +0x0308=1,Quadro FX 2000 +0x0338=1,Quadro FX 3000 +0x00FD=1,Quadro PCI-E Series +0x00F8=1,Quadro FX 3400/4400 +0x00CD=1,Quadro FX 3450/4000 SDI +0x004E=1,Quadro FX 4000 +0x009D=1,Quadro FX 4500 +0x029F=1,Quadro FX 4500 X2 +0x032B=1,Quadro FX 500/FX 600 +0x014E=1,Quadro FX 540 +0x014C=1,Quadro FX 540 MXM +0X033F=1,Quadro FX 700 +0x034C=1,Quadro FX Go1000 +0x00CC=1,Quadro FX Go1400 +0x031C=1,Quadro FX Go700 +0x018A=1,Quadro NVS with AGP8X +0x032A=1,Quadro NVS 280 PCI +0x0165=1,Quadro NVS 285 +0x017A=1,Quadro NVS +0x0113=1,Quadro2 MXR/EX +0x018B=1,Quadro4 380 XGL +0x0178=1,Quadro4 550 XGL +0x0188=1,Quadro4 580 XGL +0x025B=1,Quadro4 700 XGL +0x0259=1,Quadro4 750 XGL +0x0258=1,Quadro4 900 XGL +0x0288=1,Quadro4 980 XGL +0x028C=1,Quadro4 Go700 +0x0295=4,NVIDIA GeForce 7950 GT +0x03D0=1,NVIDIA GeForce 6100 nForce 430 +0x03D1=1,NVIDIA GeForce 6100 nForce 405 +0x03D2=1,NVIDIA GeForce 6100 nForce 400 +0x0241=1,NVIDIA GeForce 6150 LE +0x0242=1,NVIDIA GeForce 6100 +0x0245=1,NVIDIA Quadro NVS 210S / NVIDIA GeForce 6150LE +0x029C=1,NVIDIA Quadro FX 5500 +0x0191=5,NVIDIA GeForce 8800 GTX +0x0193=5,NVIDIA GeForce 8800 GTS +0x0400=4,NVIDIA GeForce 8600 GTS +0x0402=4,NVIDIA GeForce 8600 GT +0x0421=4,NVIDIA GeForce 8500 GT +0x0422=4,NVIDIA GeForce 8400 GS +0x0423=4,NVIDIA GeForce 8300 GS + +[AppCompatGPU-0x1002] +VendorName=ATI +VendorMobileTag=Mobility +0x5653=1,ATI MOBILITY RADEON X700 +0x7248=5,Radeon X1900 Series +0x7268=5,Radeon X1900 Series Secondary +0x554D=3,ATI RADEON X800 XL +0x556D=3,ATI RADEON X800 XL Secondary +0x5D52=3,Radeon X850 XT +0x5D72=3,Radeon X850 XT Secondary +0x564F=1,Radeon X550/X700 Series +0x4154=1,ATI FireGL T2 +0x4174=1,ATI FireGL T2 Secondary +0x5B64=1,ATI FireGL V3100 +0x5B74=1,ATI FireGL V3100 Secondary +0x3E54=1,ATI FireGL V3200 +0x3E74=1,ATI FireGL V3200 Secondary +0x7152=1,ATI FireGL V3300 +0x7172=1,ATI FireGL V3300 Secondary +0x7153=1,ATI FireGL V3350 +0x7173=1,ATI FireGL V3350 Secondary +0x71D2=1,ATI FireGL V3400 +0x71F2=1,ATI FireGL V3400 Secondary +0x5E48=1,ATI FireGL V5000 +0x5E68=1,ATI FireGL V5000 Secondary +0x5551=1,ATI FireGL V5100 +0x5571=1,ATI FireGL V5100 Secondary +0x71DA=1,ATI FireGL V5200 +0x71FA=1,ATI FireGL V5200 Secondary +0x7105=1,ATI FireGL V5300 +0x7125=1,ATI FireGL V5300 Secondary +0x5550=1,ATI FireGL V7100 +0x5570=1,ATI FireGL V7100 Secondary +0x5D50=1,ATI FireGL V7200 +0x7104=1,ATI FireGL V7200 +0x5D70=1,ATI FireGL V7200 Secondary +0x7124=1,ATI FireGL V7200 Secondary +0x710E=1,ATI FireGL V7300 +0x712E=1,ATI FireGL V7300 Secondary +0x710F=1,ATI FireGL V7350 +0x712F=1,ATI FireGL V7350 Secondary +0x4E47=1,ATI FireGL X1 +0x4E67=1,ATI FireGL X1 Secondary +0x4E4B=1,ATI FireGL X2-256/X2-256t +0x4E6B=1,ATI FireGL X2-256/X2-256t Secondary +0x4A4D=1,ATI FireGL X3-256 +0x4A6D=1,ATI FireGL X3-256 Secondary +0x4147=1,ATI FireGL Z1 +0x4167=1,ATI FireGL Z1 Secondary +0x5B65=1,ATI FireMV 2200 +0x5B75=1,ATI FireMV 2200 Secondary +0x719B=1,ATI FireMV 2250 +0x71BB=1,ATI FireMV 2250 Secondary +0x3151=1,ATI FireMV 2400 +0x3171=1,ATI FireMV 2400 Secondary +0x724E=1,ATI FireStream 2U +0x726E=1,ATI FireStream 2U Secondary +0x4C58=1,ATI MOBILITY FIRE GL 7800 +0x4E54=1,ATI MOBILITY FIRE GL T2/T2e +0x5464=1,ATI MOBILITY FireGL V3100 +0x3154=1,ATI MOBILITY FireGL V3200 +0x564A=1,ATI MOBILITY FireGL V5000 +0x564B=1,ATI MOBILITY FireGL V5000 +0x5D49=1,ATI MOBILITY FireGL V5100 +0x71C4=1,ATI MOBILITY FireGL V5200 +0x71D4=1,ATI MOBILITY FireGL V5250 +0x7106=1,ATI MOBILITY FireGL V7100 +0x7103=1,ATI MOBILITY FireGL V7200 +0x4C59=1,ATI MOBILITY RADEON +0x4C57=1,ATI MOBILITY RADEON 7500 +0x4E52=1,ATI MOBILITY RADEON 9500 +0x4E56=1,ATI MOBILITY RADEON 9550 +0x4E50=1,ATI MOBILITY RADEON 9600/9700 Series +0x4A4E=1,ATI MOBILITY RADEON 9800 +0x7210=1,ATI Mobility Radeon HD 2300 +0x7211=1,ATI Mobility Radeon HD 2300 +0x94C9=1,ATI Mobility Radeon HD 2400 +0x94C8=1,ATI Mobility Radeon HD 2400 XT +0x9581=1,ATI Mobility Radeon HD 2600 +0x9583=1,ATI Mobility Radeon HD 2600 XT +0x714A=1,ATI Mobility Radeon X1300 +0x7149=1,ATI Mobility Radeon X1300 +0x714B=1,ATI Mobility Radeon X1300 +0x714C=1,ATI Mobility Radeon X1300 +0x718B=1,ATI Mobility Radeon X1350 +0x718C=1,ATI Mobility Radeon X1350 +0x7196=1,ATI Mobility Radeon X1350 +0x7145=1,ATI Mobility Radeon X1400 +0x7186=1,ATI Mobility Radeon X1450 +0x718D=1,ATI Mobility Radeon X1450 +0x71C5=1,ATI Mobility Radeon X1600 +0x71D5=1,ATI Mobility Radeon X1700 +0x71DE=1,ATI Mobility Radeon X1700 +0x71D6=1,ATI Mobility Radeon X1700 XT +0x7102=1,ATI Mobility Radeon X1800 +0x7101=1,ATI Mobility Radeon X1800 XT +0x7284=1,ATI Mobility Radeon X1900 +0x718A=1,ATI Mobility Radeon X2300 +0x7188=1,ATI Mobility Radeon X2300 +0x5461=1,ATI MOBILITY RADEON X300 +0x5460=1,ATI MOBILITY RADEON X300 +0x3152=1,ATI MOBILITY RADEON X300 +0x3150=1,ATI MOBILITY RADEON +0x5462=1,ATI MOBILITY RADEON X600 SE +0x5652=1,ATI MOBILITY RADEON X700 +0x5673=1,ATI MOBILITY RADEON X700 Secondary +0x5D4A=1,ATI MOBILITY RADEON X800 +0x5D48=1,ATI MOBILITY RADEON X800 XT +0x4153=1,ATI Radeon 9550/X1050 Series +0x4173=1,ATI Radeon 9550/X1050 Series Secondary +0x4150=1,ATI RADEON 9600 Series +0x4E51=1,ATI RADEON 9600 Series +0x4151=1,ATI RADEON 9600 Series +0x4155=1,ATI RADEON 9600 Series +0x4152=1,ATI RADEON 9600 Series +0x4E71=1,ATI RADEON 9600 Series Secondary +0x4171=1,ATI RADEON 9600 Series Secondary +0x4170=1,ATI RADEON 9600 Series Secondary +0x4175=1,ATI RADEON 9600 Series Secondary +0x4172=1,ATI RADEON 9600 Series Secondary +0x9402=5,ATI Radeon HD 2900 XT +0x9403=5,ATI Radeon HD 2900 XT +0x9400=5,ATI Radeon HD 2900 XT +0x9401=5,ATI Radeon HD 2900 XT +0x791E=1,ATI Radeon X1200 Series +0x791F=1,ATI Radeon X1200 Series +0x7288=5,ATI Radeon X1950 GT +0x72A8=5,ATI Radeon X1950 GT Secondary +0x554E=3,ATI RADEON X800 GT +0x556E=3,ATI RADEON X800 GT Secondary +0x4B4B=3,ATI RADEON X850 PRO +0x4B6B=3,ATI RADEON X850 PRO Secondary +0x4B4A=3,ATI RADEON X850 SE +0x4B6A=3,ATI RADEON X850 SE Secondary +0x4B49=3,ATI RADEON X850 XT +0x4B4C=3,ATI RADEON X850 XT Platinum Edition +0x4B6C=3,ATI RADEON X850 XT Platinum Edition Secondary +0x4B69=3,ATI RADEON X850 XT Secondary +0x793F=1,ATI Radeon Xpress 1200 Series +0x7941=1,ATI Radeon Xpress 1200 Series +0x7942=1,ATI Radeon Xpress 1200 Series +0x5A61=1,ATI Radeon Xpress Series +0x5A63=1,ATI Radeon Xpress Series +0x5A62=1,ATI Radeon Xpress Series +0x5A41=1,ATI Radeon Xpress Series +0x5A43=1,ATI Radeon Xpress Series +0x5A42=1,ATI Radeon Xpress Series +0x5954=1,ATI Radeon Xpress Series +0x5854=1,ATI Radeon Xpress Series +0x5955=1,ATI Radeon Xpress Series +0x5974=1,ATI Radeon Xpress Series +0x5874=1,ATI Radeon Xpress Series +0x5975=1,ATI Radeon Xpress Series +0x4144=1,Radeon 9500 +0x4149=1,Radeon 9500 +0x4E45=1,Radeon 9500 PRO / 9700 +0x4E65=1,Radeon 9500 PRO / 9700 Secondary +0x4164=1,Radeon 9500 Secondary +0x4169=1,Radeon 9500 Secondary +0x4E46=1,Radeon 9600 TX +0x4E66=1,Radeon 9600 TX Secondary +0x4146=1,Radeon 9600TX +0x4166=1,Radeon 9600TX Secondary +0x4E44=1,Radeon 9700 PRO +0x4E64=1,Radeon 9700 PRO Secondary +0x4E49=1,Radeon 9800 +0x4E48=1,Radeon 9800 PRO +0x4E68=1,Radeon 9800 PRO Secondary +0x4148=1,Radeon 9800 SE +0x4168=1,Radeon 9800 SE Secondary +0x4E69=1,Radeon 9800 Secondary +0x4E4A=1,Radeon 9800 XT +0x4E6A=1,Radeon 9800 XT Secondary +0x7146=2,Radeon X1300 / X1550 Series +0x7166=2,Radeon X1300 / X1550 Series Secondary +0x714E=2,Radeon X1300 Series +0x715E=2,Radeon X1300 Series +0x714D=2,Radeon X1300 Series +0x71C3=2,Radeon X1300 Series +0x718F=2,Radeon X1300 Series +0x716E=2,Radeon X1300 Series Secondary +0x717E=2,Radeon X1300 Series Secondary +0x716D=2,Radeon X1300 Series Secondary +0x71E3=2,Radeon X1300 Series Secondary +0x71AF=2,Radeon X1300 Series Secondary +0x7142=2,Radeon X1300/X1550 Series +0x7180=2,Radeon X1300/X1550 Series +0x7183=2,Radeon X1300/X1550 Series +0x7187=2,Radeon X1300/X1550 Series +0x7162=2,Radeon X1300/X1550 Series Secondary +0x71A0=2,Radeon X1300/X1550 Series Secondary +0x71A3=2,Radeon X1300/X1550 Series Secondary +0x71A7=2,Radeon X1300/X1550 Series Secondary +0x7147=2,Radeon X1550 64-bit +0x715F=2,Radeon X1550 64-bit +0x719F=2,Radeon X1550 64-bit +0x7167=2,Radeon X1550 64-bit Secondary +0x717F=2,Radeon X1550 64-bit Secondary +0x7143=2,Radeon X1550 Series +0x7193=2,Radeon X1550 Series +0x7163=2,Radeon X1550 Series Secondary +0x71B3=2,Radeon X1550 Series Secondary +0x71CE=3,Radeon X1600 Pro / Radeon X1300 XT +0x71EE=3,Radeon X1600 Pro / Radeon X1300 XT Secondary +0x7140=3,Radeon X1600 Series +0x71C0=3,Radeon X1600 Series +0x71C2=3,Radeon X1600 Series +0x71C6=3,Radeon X1600 Series +0x7181=3,Radeon X1600 Series +0x71CD=3,Radeon X1600 Series +0x7160=3,Radeon X1600 Series Secondary +0x71E2=3,Radeon X1600 Series Secondary +0x71E6=3,Radeon X1600 Series Secondary +0x71A1=3,Radeon X1600 Series Secondary +0x71ED=3,Radeon X1600 Series Secondary +0x71E0=3,Radeon X1600 Series Secondary +0x71C1=3,Radeon X1650 Series +0x7293=3,Radeon X1650 Series +0x7291=3,Radeon X1650 Series +0x71C7=3,Radeon X1650 Series +0x71E1=3,Radeon X1650 Series Secondary +0x72B3=3,Radeon X1650 Series Secondary +0x72B1=3,Radeon X1650 Series Secondary +0x71E7=3,Radeon X1650 Series Secondary +0x7100=4,Radeon X1800 Series +0x7108=4,Radeon X1800 Series +0x7109=4,Radeon X1800 Series +0x710A=4,Radeon X1800 Series +0x710B=4,Radeon X1800 Series +0x710C=4,Radeon X1800 Series +0x7120=4,Radeon X1800 Series Secondary +0x7128=4,Radeon X1800 Series Secondary +0x7129=4,Radeon X1800 Series Secondary +0x712A=4,Radeon X1800 Series Secondary +0x712B=4,Radeon X1800 Series Secondary +0x712C=4,Radeon X1800 Series Secondary +0x7243=5,Radeon X1900 Series +0x7245=5,Radeon X1900 Series +0x7246=5,Radeon X1900 Series +0x7247=5,Radeon X1900 Series +0x7249=5,Radeon X1900 Series +0x724A=5,Radeon X1900 Series +0x724B=5,Radeon X1900 Series +0x724C=5,Radeon X1900 Series +0x724D=5,Radeon X1900 Series +0x724F=5,Radeon X1900 Series +0x7263=5,Radeon X1900 Series Secondary +0x7265=5,Radeon X1900 Series Secondary +0x7266=5,Radeon X1900 Series Secondary +0x7267=5,Radeon X1900 Series Secondary +0x7269=5,Radeon X1900 Series Secondary +0x726A=5,Radeon X1900 Series Secondary +0x726B=5,Radeon X1900 Series Secondary +0x726C=5,Radeon X1900 Series Secondary +0x726D=5,Radeon X1900 Series Secondary +0x726F=5,Radeon X1900 Series Secondary +0x7280=5,Radeon X1950 Series +0x7240=5,Radeon X1950 Series +0x7244=5,Radeon X1950 Series +0x72A0=5,Radeon X1950 Series Secondary +0x7260=5,Radeon X1950 Series Secondary +0x7264=5,Radeon X1950 Series Secondary +0x5B60=1,Radeon X300/X550/X1050 Series +0x5B63=1,Radeon X300/X550/X1050 Series +0x5B73=1,Radeon X300/X550/X1050 Series Secondary +0x5B70=1,Radeon X300/X550/X1050 Series Secondary +0x5657=1,Radeon X550/X700 Series +0x5677=1,Radeon X550/X700 Series Secondary +0x5B62=1,Radeon X600 Series +0x5B72=1,Radeon X600 Series Secondary +0x3E50=1,Radeon X600/X550 Series +0x3E70=1,Radeon X600/X550 Series Secondary +0x5E4D=2,Radeon X700 +0x5E4B=2,Radeon X700 PRO +0x5E6B=2,Radeon X700 PRO Secondary +0x5E4C=2,Radeon X700 SE +0x5E6C=2,Radeon X700 SE Secondary +0x5E6D=2,Radeon X700 Secondary +0x5E4A=2,Radeon X700 XT +0x5E6A=2,Radeon X700 XT Secondary +0x5E4F=2,Radeon X700/X550 Series +0x5E6F=2,Radeon X700/X550 Series Secondary +0x554B=3,Radeon X800 GT +0x556B=3,Radeon X800 GT Secondary +0x5549=3,Radeon X800 GTO +0x554F=3,Radeon X800 GTO +0x5D4F=3,Radeon X800 GTO +0x5569=3,Radeon X800 GTO Secondary +0x556F=3,Radeon X800 GTO Secondary +0x5D6F=3,Radeon X800 GTO Secondary +0x4A49=3,Radeon X800 PRO +0x4A69=3,Radeon X800 PRO Secondary +0x4A4F=3,Radeon X800 SE +0x4A6F=3,Radeon X800 SE Secondary +0x4A48=3,Radeon X800 Series +0x4A4A=3,Radeon X800 Series +0x4A4C=3,Radeon X800 Series +0x5548=3,Radeon X800 Series +0x4A68=3,Radeon X800 Series Secondary +0x4A6A=3,Radeon X800 Series Secondary +0x4A6C=3,Radeon X800 Series Secondary +0x5568=3,Radeon X800 Series Secondary +0x4A54=3,Radeon X800 VE +0x4A74=3,Radeon X800 VE Secondary +0x4A4B=3,Radeon X800 XT +0x5D57=3,Radeon X800 XT +0x4A50=3,Radeon X800 XT Platinum Edition +0x554A=3,Radeon X800 XT Platinum Edition +0x4A70=3,Radeon X800 XT Platinum Edition Secondary +0x556A=3,Radeon X800 XT Platinum Edition Secondary +0x4A6B=3,Radeon X800 XT Secondary +0x5D77=3,Radeon X800 XT Secondary +0x5D4D=3,Radeon X850 XT Platinum Edition +0x5D6D=3,Radeon X850 XT Platinum Edition Secondary + diff --git a/Intermediate/Config/CoalescedSourceConfigs/Crypto.ini b/Intermediate/Config/CoalescedSourceConfigs/Crypto.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/CryptoKeys.ini b/Intermediate/Config/CoalescedSourceConfigs/CryptoKeys.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/CustomMeshComponent.ini b/Intermediate/Config/CoalescedSourceConfigs/CustomMeshComponent.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/DataValidation.ini b/Intermediate/Config/CoalescedSourceConfigs/DataValidation.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/DatasmithContent.ini b/Intermediate/Config/CoalescedSourceConfigs/DatasmithContent.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/DeviceProfiles.ini b/Intermediate/Config/CoalescedSourceConfigs/DeviceProfiles.ini new file mode 100644 index 0000000000000000000000000000000000000000..cba377c27b59be916ef75d6039aecb4552c657d0 --- /dev/null +++ b/Intermediate/Config/CoalescedSourceConfigs/DeviceProfiles.ini @@ -0,0 +1,621 @@ +[DeviceProfile] + +[DeviceProfiles] +DeviceProfileNameAndTypes=Windows,Windows +DeviceProfileNameAndTypes=WindowsNoEditor,Windows +DeviceProfileNameAndTypes=WindowsServer,Windows +DeviceProfileNameAndTypes=WindowsClient,Windows +DeviceProfileNameAndTypes=IOS,IOS +DeviceProfileNameAndTypes=iPad2,IOS +DeviceProfileNameAndTypes=iPad3,IOS +DeviceProfileNameAndTypes=iPad4,IOS +DeviceProfileNameAndTypes=iPadAir,IOS +DeviceProfileNameAndTypes=iPadMini,IOS +DeviceProfileNameAndTypes=iPadMini2,IOS +DeviceProfileNameAndTypes=iPadMini4,IOS +DeviceProfileNameAndTypes=iPodTouch5,IOS +DeviceProfileNameAndTypes=iPodTouch6,IOS +DeviceProfileNameAndTypes=iPhone4,IOS +DeviceProfileNameAndTypes=iPhone4S,IOS +DeviceProfileNameAndTypes=iPhone5,IOS +DeviceProfileNameAndTypes=iPhone5S,IOS +DeviceProfileNameAndTypes=iPhone6,IOS +DeviceProfileNameAndTypes=iPhone6Plus,IOS +DeviceProfileNameAndTypes=iPhone6S,IOS +DeviceProfileNameAndTypes=iPhone6SPlus,IOS +DeviceProfileNameAndTypes=iPhone7,IOS +DeviceProfileNameAndTypes=iPhone7Plus,IOS +DeviceProfileNameAndTypes=iPhoneSE,IOS +DeviceProfileNameAndTypes=iPhone8,IOS +DeviceProfileNameAndTypes=iPhone8Plus,IOS +DeviceProfileNameAndTypes=iPhoneX,IOS +DeviceProfileNameAndTypes=iPhoneXS,IOS +DeviceProfileNameAndTypes=iPhoneXSMax,IOS +DeviceProfileNameAndTypes=iPhoneXR,IOS +DeviceProfileNameAndTypes=iPadPro,IOS +DeviceProfileNameAndTypes=iPadPro105,IOS +DeviceProfileNameAndTypes=iPadPro129,IOS +DeviceProfileNameAndTypes=iPadPro97,IOS +DeviceProfileNameAndTypes=iPadPro2_129,IOS +DeviceProfileNameAndTypes=iPad5,IOS +DeviceProfileNameAndTypes=iPad6,IOS +DeviceProfileNameAndTypes=iPadPro11,IOS +DeviceProfileNameAndTypes=iPadPro3_129,IOS +DeviceProfileNameAndTypes=AppleTV,IOS +DeviceProfileNameAndTypes=AppleTV4K,IOS +DeviceProfileNameAndTypes=HTML5,HTML5 +DeviceProfileNameAndTypes=Mac,Mac +DeviceProfileNameAndTypes=MacClient,Mac +DeviceProfileNameAndTypes=MacNoEditor,Mac +DeviceProfileNameAndTypes=MacServer,Mac +DeviceProfileNameAndTypes=Linux,Linux +DeviceProfileNameAndTypes=LinuxNoEditor,Linux +DeviceProfileNameAndTypes=LinuxServer,Linux +DeviceProfileNameAndTypes=Android,Android +DeviceProfileNameAndTypes=Android_Low,Android +DeviceProfileNameAndTypes=Android_Mid,Android +DeviceProfileNameAndTypes=Android_High,Android +DeviceProfileNameAndTypes=Android_Default,Android +DeviceProfileNameAndTypes=Android_Adreno320,Android +DeviceProfileNameAndTypes=Android_Adreno2xx,Android +DeviceProfileNameAndTypes=Android_Adreno330,Android +DeviceProfileNameAndTypes=Android_Adreno330_Ver53,Android +DeviceProfileNameAndTypes=Android_Adreno4xx_Nexus6,Android +DeviceProfileNameAndTypes=Android_Adreno4xx,Android +DeviceProfileNameAndTypes=Android_Adreno5xx,Android +DeviceProfileNameAndTypes=Android_Adreno6xx,Android +DeviceProfileNameAndTypes=Android_PowerVR54x,Android +DeviceProfileNameAndTypes=Android_PowerVRLow,Android +DeviceProfileNameAndTypes=Android_PowerVRMid,Android +DeviceProfileNameAndTypes=Android_TegraK1,Android +DeviceProfileNameAndTypes=Android_Tegra4,Android +DeviceProfileNameAndTypes=Android_IntelHD,Android +DeviceProfileNameAndTypes=Android_IntelHD_ES3,Android +DeviceProfileNameAndTypes=Android_Mali_4xx,Android +DeviceProfileNameAndTypes=Android_Mali_T6xx,Android +DeviceProfileNameAndTypes=Android_Mali_T7xx,Android +DeviceProfileNameAndTypes=Android_Mali_T8xx,Android +DeviceProfileNameAndTypes=Android_Mali_T8xx_No_Vulkan,Android +DeviceProfileNameAndTypes=Android_Mali_G71,Android +DeviceProfileNameAndTypes=Android_Mali_G72,Android +DeviceProfileNameAndTypes=Lumin,Android + +[/Script/Engine.TextureLODSettings] +TextureLODGroups=(Group=TEXTUREGROUP_World,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_WorldNormalMap,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_WorldSpecular,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Character,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_CharacterNormalMap,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_CharacterSpecular,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Weapon,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_WeaponNormalMap,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_WeaponSpecular,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Vehicle,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_VehicleNormalMap,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_VehicleSpecular,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Cinematic,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Effects,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_EffectsNotFiltered,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Skybox,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_UI,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Lightmap,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Shadowmap,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_RenderTarget,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_MobileFlattened,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Terrain_Heightmap,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Terrain_Weightmap,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Bokeh,MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=linear,MipFilter=linear,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Pixels2D,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=point,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) + +[Windows DeviceProfile] +DeviceType=Windows +BaseProfileName= +CVars=r.Vulkan.UseRealUBs=1 + +[WindowsNoEditor DeviceProfile] +DeviceType=Windows +BaseProfileName=Windows + +[WindowsClient DeviceProfile] +DeviceType=Windows +BaseProfileName=Windows + +[WindowsServer DeviceProfile] +DeviceType=Windows +BaseProfileName=Windows + +[IOS DeviceProfile] +DeviceType=IOS +BaseProfileName= +CVars=r.BloomQuality=0 +CVars=r.DepthOfFieldQuality=0 +CVars=r.LightShaftQuality=0 +CVars=r.RefractionQuality=0 +CVars=r.ShadowQuality=2 +CVars=r.HZBOcclusion=0 +CVars=r.EarlyZPass=0 +CVars=r.EarlyZPassMovable=0 +CVars=r.TranslucentLightingVolume=0 +CVars=r.AllowPointLightCubemapShadows=0 +CVars=r.PostProcessAAQuality=0 +CVars=r.Decal.StencilSizeThreshold=-1 +CVars=slate.AbsoluteIndices=1 +CVars=r.MorphTarget.Mode=0 + +[iPad2 DeviceProfile] +DeviceType=IOS +BaseProfileName=IOS +CVars=r.RenderTargetSwitchWorkaround=1 + +[iPad3 DeviceProfile] +DeviceType=IOS +BaseProfileName=IOS +CVars=r.RenderTargetSwitchWorkaround=1 + +[iPad4 DeviceProfile] +DeviceType=IOS +BaseProfileName=IOS +CVars=r.RenderTargetSwitchWorkaround=1 + +[iPadAir DeviceProfile] +DeviceType=IOS +BaseProfileName=IOS +CVars=r.BloomQuality=1 + +[iPadAir2 DeviceProfile] +DeviceType=IOS +BaseProfileName=IOS +CVars=r.BloomQuality=1 +CVars=r.DepthOfFieldQuality=1 +CVars=r.LightShaftQuality=1 +CVars=r.RefractionQuality=1 + +[iPadMini DeviceProfile] +DeviceType=IOS +BaseProfileName=IOS +CVars=r.RenderTargetSwitchWorkaround=1 + +[iPadMini2 DeviceProfile] +DeviceType=IOS +BaseProfileName=iPadAir + +[iPadMini4 DeviceProfile] +DeviceType=IOS +BaseProfileName=iPadMini2 +CVars=r.RefractionQuality=1 + +[iPhone4 DeviceProfile] +DeviceType=IOS +BaseProfileName=IOS +CVars=r.RenderTargetSwitchWorkaround=1 + +[iPhone4S DeviceProfile] +DeviceType=IOS +BaseProfileName=IOS +CVars=r.RenderTargetSwitchWorkaround=1 + +[iPhone5 DeviceProfile] +DeviceType=IOS +BaseProfileName=IOS +CVars=r.RenderTargetSwitchWorkaround=1 + +[iPhone5S DeviceProfile] +DeviceType=IOS +BaseProfileName=IOS +CVars=r.MobileContentScaleFactor=2 +CVars=r.BloomQuality=1 +CVars=r.DepthOfFieldQuality=1 +CVars=r.LightShaftQuality=1 +CVars=r.RefractionQuality=1 + +[iPodTouch5 DeviceProfile] +DeviceType=IOS +BaseProfileName=IOS +CVars=r.RenderTargetSwitchWorkaround=1 + +[iPodTouch6 DeviceProfile] +DeviceType=IOS +BaseProfileName=iPhone6 +CVars=r.MobileContentScaleFactor=2 + +[iPhone6 DeviceProfile] +DeviceType=IOS +BaseProfileName=IOS +CVars=r.MobileContentScaleFactor=2 +CVars=r.BloomQuality=1 +CVars=r.DepthOfFieldQuality=1 +CVars=r.LightShaftQuality=1 +CVars=r.RefractionQuality=1 + +[iPhone6Plus DeviceProfile] +DeviceType=IOS +BaseProfileName=IOS +CVars=r.MobileContentScaleFactor=2 +CVars=r.BloomQuality=1 +CVars=r.DepthOfFieldQuality=1 +CVars=r.LightShaftQuality=1 +CVars=r.RefractionQuality=1 + +[iPhone6S DeviceProfile] +DeviceType=IOS +BaseProfileName=iPhone6 +CVars=r.MobileContentScaleFactor=2 + +[iPhone6SPlus DeviceProfile] +DeviceType=IOS +BaseProfileName=iPhone6Plus +CVars=r.MobileContentScaleFactor=2 + +[iPhoneSE DeviceProfile] +DeviceType=IOS +BaseProfileName=IOS +CVars=r.MobileContentScaleFactor=2 +CVars=r.BloomQuality=1 +CVars=r.DepthOfFieldQuality=1 +CVars=r.LightShaftQuality=1 +CVars=r.RefractionQuality=1 + +[iPhone7 DeviceProfile] +DeviceType=IOS +BaseProfileName=iPhone6 +CVars=r.MobileContentScaleFactor=2 + +[iPhone7Plus DeviceProfile] +DeviceType=IOS +BaseProfileName=iPhone6Plus +CVars=r.MobileContentScaleFactor=2 + +[iPhone8 DeviceProfile] +DeviceType=IOS +BaseProfileName=iPhone7 + +[iPhone8Plus DeviceProfile] +DeviceType=IOS +BaseProfileName=iPhone7Plus + +[iPhoneX DeviceProfile] +DeviceType=IOS +BaseProfileName=iPhone8 +CVars=r.CustomUnsafeZones="(L:free[0,-15][812,15]);(P:fixed[83,0][206,30])" + +[iPhoneXS DeviceProfile] +DeviceType=IOS +BaseProfileName=iPhone8 +CVars=r.CustomUnsafeZones="(L:free[0,-15][812,15]);(P:fixed[83,0][206,30])" + +[iPhoneXSMax DeviceProfile] +DeviceType=IOS +BaseProfileName=iPhone8 +CVars=r.CustomUnsafeZones="(L:free[0,-15][812,15]);(P:fixed[83,0][206,30])" + +[iPhoneXR DeviceProfile] +DeviceType=IOS +BaseProfileName=iPhone8 +CVars=r.CustomUnsafeZones="(L:free[0,-15][812,15]);(P:fixed[83,0][206,30])" + +[iPadPro DeviceProfile] +DeviceType=IOS +BaseProfileName=IOS +CVars=r.BloomQuality=1 +CVars=r.DepthOfFieldQuality=1 +CVars=r.LightShaftQuality=1 +CVars=r.RefractionQuality=1 +CVars=r.MobileContentScaleFactor=1.5 +CVars=g.TimeoutForBlockOnRenderFence=3000000 +CVars=r.Decal.StencilSizeThreshold=0.1 +CVars=r.MetalComputeParameterSize=1024 +CVars=r.EarlyZPass=3 +CVars=r.EarlyZPassMovable=1 +CVars=r.PostProcessAAQuality=4 + +[AppleTV DeviceProfile] +DeviceType=IOS +BaseProfileName=IOS +CVars=r.BloomQuality=1 +CVars=r.DepthOfFieldQuality=1 +CVars=r.LightShaftQuality=1 +CVars=r.RefractionQuality=1 + +[AppleTV4K DeviceProfile] +DeviceType=IOS +BaseProfileName=AppleTV + +[iPadPro97 DeviceProfile] +DeviceType=IOS +BaseProfileName=IPadPro + +[iPadPro129 DeviceProfile] +DeviceType=IOS +BaseProfileName=IPadPro + +[iPadPro105 DeviceProfile] +DeviceType=IOS +BaseProfileName=IPadPro + +[iPadPro11 DeviceProfile] +DeviceType=IOS +BaseProfileName=IPadPro + +[iPad5 DeviceProfile] +DeviceType=IOS +BaseProfileName=IPadPro97 + +[iPad6 DeviceProfile] +DeviceType=IOS +BaseProfileName=IPadPro97 + +[iPadPro2_129 DeviceProfile] +DeviceType=IOS +BaseProfileName=IPadPro + +[iPadPro3_129 DeviceProfile] +DeviceType=IOS +BaseProfileName=IPadPro + +[/Script/AndroidDeviceProfileSelector.AndroidDeviceProfileMatchingRules] +MatchProfile=(Profile="Android_PowerVR54x",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="PowerVR SGX 54[0-9]"))) +MatchProfile=(Profile="Android_PowerVRMid",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="PowerVR"),(SourceType=SRC_GlVersion,CompareType=CMP_Regex,MatchString="^OpenGL ES 3\\."))) +MatchProfile=(Profile="Android_PowerVRLow",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="PowerVR"))) +MatchProfile=(Profile="Android_Adreno2xx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Adreno \\(TM\\) 2[0-9][0-9]"))) +MatchProfile=(Profile="Android_Adreno320",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Equal,MatchString="Adreno (TM) 320"))) +MatchProfile=(Profile="Android_Adreno330_Ver53",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Equal,MatchString="Adreno (TM) 330"),(SourceType=SRC_GlVersion,CompareType=CMP_Regex,MatchString="ES 3\\.0 V@([0-9]+)"),(SourceType=SRC_PreviousRegexMatch,CompareType=CMP_GreaterEqual,MatchString="53"))) +MatchProfile=(Profile="Android_Adreno330",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Equal,MatchString="Adreno (TM) 330"))) +MatchProfile=(Profile="Android_Adreno4xx_Nexus6",Match=((SourceType=SRC_DeviceModel,CompareType=CMP_Equal,MatchString="Nexus 6"))) +MatchProfile=(Profile="Android_Adreno4xx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Adreno \\(TM\\) 4[0-9][0-9]"))) +MatchProfile=(Profile="Android_Adreno51x",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Adreno \\(TM\\) 51[0-9]"))) +MatchProfile=(Profile="Android_Adreno5xx_Vulkan_Nougat",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Adreno \\(TM\\) 5[0-9][0-9]"),,(SourceType=SRC_VulkanAvailable,CompareType=CMP_Equal,MatchString="true"),(SourceType=SRC_AndroidVersion,CompareType=CMP_Regex,MatchString="7\\."))) +MatchProfile=(Profile="Android_Adreno5xx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Adreno \\(TM\\) 5[0-9][0-9]"))) +MatchProfile=(Profile="Android_Adreno6xx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Adreno \\(TM\\) 6[0-9][0-9]"))) +MatchProfile=(Profile="Android_TegraK1",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Equal,MatchString="NVIDIA Tegra"),(SourceType=SRC_GlVersion,CompareType=CMP_Regex,MatchString="^OpenGL ES 3\\."))) +MatchProfile=(Profile="Android_Tegra4",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Equal,MatchString="NVIDIA Tegra"),(SourceType=SRC_GlVersion,CompareType=CMP_Regex,MatchString="^OpenGL ES 2\\."))) +MatchProfile=(Profile="Android_IntelHD_ES3",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Equal,MatchString="Intel(R) HD Graphics"),(SourceType=SRC_GlVersion,CompareType=CMP_Regex,MatchString="^OpenGL ES 3\\."))) +MatchProfile=(Profile="Android_IntelHD",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Equal,MatchString="Intel(R) HD Graphics"),(SourceType=SRC_GlVersion,CompareType=CMP_Regex,MatchString="^OpenGL ES 2\\."))) +MatchProfile=(Profile="Android_Mali_4xx_LenovoS939",Match=((SourceType=SRC_DeviceModel,CompareType=CMP_Equal,MatchString="Lenovo S939"))) +MatchProfile=(Profile="Android_Mali_4xx_LenovoA7600",Match=((SourceType=SRC_DeviceModel,CompareType=CMP_Regex,MatchString="^Lenovo A7600"))) +MatchProfile=(Profile="Android_Mali_4xx_WikoHighwaySigns",Match=((SourceType=SRC_DeviceMake,CompareType=CMP_Equal,MatchString="Wiko"),(SourceType=SRC_DeviceModel,CompareType=CMP_Equal,MatchString="Highway Signs"))) +MatchProfile=(Profile="Android_Mali_4xx_AlcatelPixi3",Match=((SourceType=SRC_DeviceMake,CompareType=CMP_Equal,MatchString="Alcatel"),(SourceType=SRC_DeviceModel,CompareType=CMP_Equal,MatchString="Pixi 3 (4) 3G"))) +MatchProfile=(Profile="Android_Mali_4xx_KindleFire7",Match=((SourceType=SRC_DeviceModel,CompareType=CMP_Equal,MatchString="KFFOWI"))) +MatchProfile=(Profile="Android_Mali_4xx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-4"))) +MatchProfile=(Profile="Android_Mali_T6xx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-T6"))) +MatchProfile=(Profile="Android_Mali_T7xx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-T7"))) +MatchProfile=(Profile="Android_Mali_T8xx_No_Vulkan",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-T8"),(SourceType=SRC_VulkanVersion,CompareType=CMP_Regex,MatchString="^1\\.0\\.([0-9]+)"),(SourceType=SRC_PreviousRegexMatch,CompareType=CMP_Less,MatchString="11"))) +MatchProfile=(Profile="Android_Mali_T8xx_No_Vulkan",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-T8"),(SourceType=SRC_AndroidVersion, CompareType=CMP_Regex,MatchString="([0-9]).*"),(SourceType=SRC_PreviousRegexMatch,CompareType=CMP_Less,MatchString="8"))) +MatchProfile=(Profile="Android_Mali_T8xx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-T8"))) +MatchProfile=(Profile="Android_Mali_G71",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-G71"))) +MatchProfile=(Profile="Android_Mali_G72",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-G72"))) +MatchProfile=(Profile="Android_Mid",Match=((SourceType=SRC_GlVersion,CompareType=CMP_Regex,MatchString="^OpenGL ES 3\\."))) +MatchProfile=(Profile="Android_Low",Match=((SourceType=SRC_GlVersion,CompareType=CMP_Regex,MatchString="^OpenGL ES 2\\."))) + +[/Script/AndroidDeviceProfileSelector.AndroidJavaSurfaceViewDevices] +SurfaceViewDevices=(Manufacturer="Amazon",Model="Kindle Fire") ; Kindle Fire (2011) +SurfaceViewDevices=(Manufacturer="Amazon",Model="KFOT") ; Kindle Fire (2012) +SurfaceViewDevices=(Manufacturer="Amazon",Model="KFTT") ; Kindle Fire HD 7" 2012 (WiFi) +SurfaceViewDevices=(Manufacturer="Amazon",Model="KFJWA") ; Kindle Fire HD 8.9" 2012 (WAN) +SurfaceViewDevices=(Manufacturer="Amazon",Model="KFJWI") ; Kindle Fire HD 8.9" 2012 (WiFi) +SurfaceViewDevices=(Manufacturer="HTC",Model="HTC6435LVW") ; HTC One M7 + +[Android DeviceProfile] +DeviceType=Android +BaseProfileName= +CVars=r.MobileContentScaleFactor=1 +CVars=r.BloomQuality=0 +CVars=r.DepthOfFieldQuality=0 +CVars=r.LightShaftQuality=0 +CVars=r.RefractionQuality=0 +CVars=r.ShadowQuality=2 +CVars=slate.AbsoluteIndices=1 +CVars=r.Vulkan.DelayAcquireBackBuffer=0 +CVars=r.Vulkan.RobustBufferAccess=1 +CVars=r.Vulkan.DescriptorSetLayoutMode=2 + +[Android_Low DeviceProfile] +DeviceType=Android +BaseProfileName=Android +CVars=r.MobileContentScaleFactor=0.5 +CVars=r.ShadowQuality=1 +CVars=sg.EffectsQuality=0 + +[Android_Mid DeviceProfile] +DeviceType=Android +BaseProfileName=Android +CVars=r.BloomQuality=1 +CVars=r.MobileContentScaleFactor=0.8 + +[Android_High DeviceProfile] +DeviceType=Android +BaseProfileName=Android +CVars=r.BloomQuality=1 +CVars=r.DepthOfFieldQuality=1 +CVars=r.LightShaftQuality=1 +CVars=r.RefractionQuality=1 +CVars=r.MobileContentScaleFactor=1.0 + +[Android_Default DeviceProfile] +DeviceType=Android +BaseProfileName=Android_Mid + +[Android_Adreno320 DeviceProfile] +DeviceType=Android +BaseProfileName=Android_Mid + +[Android_Adreno2xx DeviceProfile] +DeviceType=Android +BaseProfileName=Android_Low + +[Android_Adreno330 DeviceProfile] +DeviceType=Android +BaseProfileName=Android_High +CVars=OpenGL.UseBufferDiscard=0 + +[Android_Adreno330_Ver53 DeviceProfile] +DeviceType=Android +BaseProfileName=Android_Adreno330 +CVars=r.DisjointTimerQueries=0 + +[Android_Adreno51x DeviceProfile] +DeviceType=Android +BaseProfileName=Android_High +CVars=r.OpenGL.StripExtensions=GL_EXT_shader_framebuffer_fetch + +[Android_Adreno5xx DeviceProfile] +DeviceType=Android +BaseProfileName=Android_High +CVars=r.DisjointTimerQueries=1 + +[Android_Adreno5xx_Vulkan_Nougat DeviceProfile] +DeviceType=Android +BaseProfileName=Android_Adreno5xx +CVars=r.AllowOcclusionQueries=0 + +[Android_Adreno6xx DeviceProfile] +DeviceType=Android +BaseProfileName=Android_High +CVars=r.DisjointTimerQueries=1 + +[Android_Adreno4xx DeviceProfile] +DeviceType=Android +BaseProfileName=Android_High + +[Android_Adreno4xx_Nexus6 DeviceProfile] +DeviceType=Android +BaseProfileName=Android_Adreno4xx + +[Android_PowerVR54x DeviceProfile] +DeviceType=Android +BaseProfileName=Android_Mid +CVars=r.Mobile.ForceDepthResolve=1 +CVars=r.Android.DisableASTCSupport=1 + +[Android_PowerVRMid DeviceProfile] +DeviceType=Android +BaseProfileName=Android_Mid +CVars=r.Mobile.ForceDepthResolve=1 +CVars=r.Android.DisableASTCSupport=1 + +[Android_PowerVRLow DeviceProfile] +DeviceType=Android +BaseProfileName=Android_Low +CVars=r.Mobile.ForceDepthResolve=1 +CVars=r.Android.DisableASTCSupport=1 + +[Android_IntelHD DeviceProfile] +DeviceType=Android +BaseProfileName=Android_Low + +[Android_IntelHD_ES3 DeviceProfile] +DeviceType=Android +BaseProfileName=Android +CVars=r.BloomQuality=1 + +[Android_Mali_4xx DeviceProfile] +DeviceType=Android +BaseProfileName=Android_Low + +[Android_Mali_4xx_LenovoS939 DeviceProfile] +DeviceType=Android +BaseProfileName=Android_Mali_4xx +CVars=r.AndroidDisableThreadedRendering=1 + +[Android_Mali_4xx_LenovoA7600 DeviceProfile] +DeviceType=Android +BaseProfileName=Android_Mali_4xx +CVars=r.AndroidDisableThreadedRendering=1 + +[Android_Mali_4xx_WikoHighwaySigns DeviceProfile] +DeviceType=Android +BaseProfileName=Android_Mali_4xx +CVars=r.AndroidDisableThreadedRendering=1 + +[Android_Mali_4xx_AlcatelPixi3 DeviceProfile] +DeviceType=Android +BaseProfileName=Android_Mali_4xx +CVars=r.AndroidDisableThreadedRendering=1 + +[Android_Mali_4xx_KindleFire7 DeviceProfile] +DeviceType=Android +BaseProfileName=Android_Mali_4xx +CVars=r.AndroidDisableThreadedRendering=1 +CVars=r.AndroidDisableThreadedRenderingFirstLoad=1 + +[Android_Mali_T6xx DeviceProfile] +DeviceType=Android +BaseProfileName=Android_Mid + +[Android_Mali_T7xx DeviceProfile] +DeviceType=Android +BaseProfileName=Android_High + +[Android_Mali_T8xx DeviceProfile] +DeviceType=Android +BaseProfileName=Android_High + +[Android_Mali_G71 DeviceProfile] +DeviceType=Android +BaseProfileName=Android_High + +[Android_Mali_G72 DeviceProfile] +DeviceType=Android +BaseProfileName=Android_High + +[Android_TegraK1 DeviceProfile] +DeviceType=Android +BaseProfileName=Android_High + +[Android_Tegra4 DeviceProfile] +DeviceType=Android +BaseProfileName=Android_Mid + +[Android_Mali_T8xx_No_Vulkan DeviceProfile] +DeviceType=Android +BaseProfileName=Android_Mali_T8xx +CVars=r.Android.DisableVulkanSupport=1 + +[Lumin DeviceProfile] +DeviceType=Android +CVars=r.defaultfeature.postprocessing=0 +CVars=r.Lumin.OverrideExternalTextureSupport=4 +CVars=r.Vulkan.DelayAcquireBackBuffer=1 +CVars=vr.DebugCanvasInLayer=1 +CVars=r.Vulkan.RHIThread=0 + +[HTML5 DeviceProfile] +DeviceType=HTML5 +BaseProfileName= +CVars=r.RefractionQuality=1 + +[Mac DeviceProfile] +DeviceType=Mac +BaseProfileName= +CVars=r.Shaders.ZeroInitialise=1 +CVars=r.Shaders.BoundsChecking=1 + +[MacClient DeviceProfile] +DeviceType=Mac +BaseProfileName=Mac + +[MacNoEditor DeviceProfile] +DeviceType=Mac +BaseProfileName=Mac + +[MacServer DeviceProfile] +DeviceType=Mac +BaseProfileName=Mac + +[Linux DeviceProfile] +DeviceType=Linux +BaseProfileName= +MeshLODSettings= +TextureLODSettings= + +[LinuxNoEditor DeviceProfile] +DeviceType=Linux +BaseProfileName=Linux +MeshLODSettings= +TextureLODSettings= + +[LinuxServer DeviceProfile] +DeviceType=Linux +BaseProfileName=Linux +MeshLODSettings= +TextureLODSettings= + diff --git a/Intermediate/Config/CoalescedSourceConfigs/EditableMesh.ini b/Intermediate/Config/CoalescedSourceConfigs/EditableMesh.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/Editor.ini b/Intermediate/Config/CoalescedSourceConfigs/Editor.ini new file mode 100644 index 0000000000000000000000000000000000000000..71edeabe535bad0feda3783d1bd59f38ae202df3 --- /dev/null +++ b/Intermediate/Config/CoalescedSourceConfigs/Editor.ini @@ -0,0 +1,463 @@ +[Internationalization] +LocalizationPaths=../../../Engine/Content/Localization/Editor +LocalizationPaths=../../../Engine/Content/Localization/EditorTutorials +LocalizationPaths=../../../Engine/Content/Localization/Keywords +LocalizationPaths=../../../Engine/Content/Localization/Category +ToolTipLocalizationPaths=../../../Engine/Content/Localization/ToolTips +PropertyNameLocalizationPaths=../../../Engine/Content/Localization/PropertyNames + +[UnrealEd.GeneralSettings] +EnableStylusPressure=True + +[ImportSetting] +CheckSingleInfluenceLOD=False + +[LogWindow] +MaxNumberOfLogLines=2000 + +[/Script/UnrealEd.ThumbnailManager] +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/CoreUObject.Class",RendererClassName="/Script/UnrealEd.ClassThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.Blueprint",RendererClassName="/Script/UnrealEd.BlueprintThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.Font",RendererClassName="/Script/UnrealEd.FontThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.Texture2D",RendererClassName="/Script/UnrealEd.TextureThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.TextureRenderTarget",RendererClassName="/Script/UnrealEd.TextureThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.TextureRenderTargetCube",RendererClassName="/Script/UnrealEd.TextureThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.LightMapTexture2D",RendererClassName="/Script/UnrealEd.TextureThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.TextureCube",RendererClassName="/Script/UnrealEd.TextureCubeThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.VolumeTexture",RendererClassName="/Script/UnrealEd.VolumeTextureThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.Material",RendererClassName="/Script/UnrealEd.MaterialInstanceThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.MaterialInterface",RendererClassName="/Script/UnrealEd.MaterialInstanceThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.MaterialFunctionInterface",RendererClassName="/Script/UnrealEd.MaterialFunctionThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.ParticleSystem",RendererClassName="/Script/UnrealEd.ParticleSystemThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.StaticMesh",RendererClassName="/Script/UnrealEd.StaticMeshThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.SkeletalMesh",RendererClassName="/Script/UnrealEd.SkeletalMeshThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.AnimSequenceBase",RendererClassName="/Script/UnrealEd.AnimSequenceThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.BlendSpaceBase",RendererClassName="/Script/UnrealEd.BlendSpaceThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.AnimBlueprint",RendererClassName="/Script/UnrealEd.AnimBlueprintThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.Level",RendererClassName="/Script/UnrealEd.LevelThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.World",RendererClassName="/Script/UnrealEd.WorldThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.SoundWave",RendererClassName="/Script/UnrealEd.SoundWaveThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.SlateBrushAsset",RendererClassName="/Script/UnrealEd.SlateBrushThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.SubsurfaceProfile",RendererClassName="/Script/UnrealEd.SubsurfaceProfileRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.PhysicsAsset",RendererClassName="/Script/UnrealEd.PhysicsAssetThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.CurveLinearColor",RendererClassName="/Script/UnrealEd.CurveLinearColorThumbnailRenderer") + +[/Script/UnrealEd.DefaultSizedThumbnailRenderer] +DefaultSizeX=512 +DefaultSizeY=512 + +[/Script/UnrealEd.CollisionAutomationTestConfigData] +ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Cone.Cone",ShapeType="TriggerCapsule",HitResult=(Time=0.25,Location=(X=0.0,Y=0.0,Z=149.999939),ImpactPoint=(X=0.070709,Y=0.0,Z=49.999985),Normal=(X=-0.001414,Y=-0.0,Z=0.999999),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=0.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0))) +ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Cone.Cone",ShapeType="TriggerCapsule",HitResult=(Time=0.50,Location=(X=-100.0,Y=0.0,Z=0.0),ImpactPoint=(X=-50.0,Y=-0.000019,Z=-50.0),Normal=(X=-1.0,Y=0.0,Z=-0.0),ImpactNormal=(X=-0.888290,Y=0.116945,Z=0.444145),TraceStart=(X=-200.0,Y=0.0,Z=0.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0))) +ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Cone.Cone",ShapeType="TriggerCapsule",HitResult=(Time=0.646994,Location=(X=-70.601135,Y=0.0,Z=70.601135),ImpactPoint=(X=-25.879774,Y=-0.000010,Z=-1.759551),Normal=(X=-0.894427,Y=0.0,Z=0.447214),ImpactNormal=(X=-0.888290,Y=0.116945,Z=0.444145),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0))) +ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Cube.Cube",ShapeType="TriggerCapsule",HitResult=(Time=0.25,Location=(X=0.0,Y=0.0,Z=150.0),ImpactPoint=(X=0.0,Y=0.0,Z=50.0),Normal=(X=0.0,Y=-0.0,Z=1.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=0.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0))) +ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Cube.Cube",ShapeType="TriggerCapsule",HitResult=(Time=0.50,Location=(X=-100.000008,Y=0.0,Z=0.0),ImpactPoint=(X=-50.0,Y=0.0,Z=0.0),Normal=(X=-1.0,Y=0.0,Z=0.0),ImpactNormal=(X=-1.0,Y=0.0,Z=0.0),TraceStart=(X=-200.0,Y=0.0,Z=0.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0),PenetrationDepth=0.0))) +ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Cube.Cube",ShapeType="TriggerCapsule",HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),ImpactPoint=(X=-50.0,Y=0.0,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0))) +ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Cylinder.Cylinder",ShapeType="TriggerCapsule",HitResult=(Time=0.25,Location=(X=0.0,Y=0.0,Z=150.0),ImpactPoint=(X=0.0,Y=0.0,Z=50.0),Normal=(X=0.0,Y=-0.0,Z=1.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=0.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0))) +ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Cylinder.Cylinder",ShapeType="TriggerCapsule",HitResult=(Time=0.50,Location=(X=-100.0,Y=0.0,Z=0.0),ImpactPoint=(X=-50.0,Y=0.000016,Z=30.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=-0.995185,Y=0.098017,Z=0.0),TraceStart=(X=-200.0,Y=0.0,Z=0.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0))) +ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Cylinder.Cylinder",ShapeType="TriggerCapsule",HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),ImpactPoint=(X=-50.0,Y=0.000016,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0))) +ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Sphere.Sphere",ShapeType="TriggerCapsule",HitResult=(Time=0.25,Location=(X=0.0,Y=0.0,Z=150.0),ImpactPoint=(X=0.0,Y=0.000002,Z=50.0),Normal=(X=0.0,Y=-0.0,Z=1.0),ImpactNormal=(X=0.028589,Y=0.094246,Z=0.995138),TraceStart=(X=0.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0))) +ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Sphere.Sphere",ShapeType="TriggerCapsule",HitResult=(Time=0.50,Location=(X=-100.0,Y=0.0,Z=0.0),ImpactPoint=(X=-50.0,Y=0.000018,Z=0.000004),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=-0.990438,Y=0.097550,Z=-0.097550),TraceStart=(X=-200.0,Y=0.0,Z=0.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0))) +ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Sphere.Sphere",ShapeType="TriggerCapsule",HitResult=(Time=0.544464,Location=(X=-91.107117,Y=0.0,Z=91.107117),ImpactPoint=(X=-46.193974,Y=0.000017,Z=19.134171),Normal=(X=-0.898263,Y=-0.0,Z=0.439459),ImpactNormal=(X=-0.878613,Y=-0.086536,Z=0.469628),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0))) +ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Cone.Cone",ShapeType="TriggerSphere",HitResult=(Time=0.55,Location=(X=0.0,Y=0.0,Z=89.999924),ImpactPoint=(X=0.070709,Y=0.0,Z=49.999985),Normal=(X=-0.001768,Y=-0.0,Z=0.999998),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=0.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0))) +ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Cone.Cone",ShapeType="TriggerSphere",HitResult=(Time=0.651393,Location=(X=-69.721359,Y=0.0,Z=0.0),ImpactPoint=(X=-33.944271,Y=-0.000013,Z=-17.888544),Normal=(X=-0.894427,Y=0.0,Z=0.447214),ImpactNormal=(X=-0.888290,Y=0.116945,Z=0.444145),TraceStart=(X=-200.0,Y=0.0,Z=0.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0))) +ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Cone.Cone",ShapeType="TriggerSphere",HitResult=(Time=0.767595,Location=(X=-46.480911,Y=0.0,Z=46.480911),ImpactPoint=(X=-10.703819,Y=-0.000004,Z=28.592360),Normal=(X=-0.894427,Y=0.0,Z=0.447214),ImpactNormal=(X=-0.888290,Y=0.116945,Z=0.444145),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0))) +ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Cube.Cube",ShapeType="TriggerSphere",HitResult=(Time=0.55,Location=(X=0.0,Y=0.0,Z=90.0),ImpactPoint=(X=0.0,Y=0.0,Z=50.0),Normal=(X=0.0,Y=-0.0,Z=1.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=0.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0))) +ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Cube.Cube",ShapeType="TriggerSphere",HitResult=(Time=0.55,Location=(X=-90.0,Y=0.0,Z=0.0),ImpactPoint=(X=-50.0,Y=0.0,Z=-0.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=-1.0,Y=0.0,Z=0.0),TraceStart=(X=-200.0,Y=0.0,Z=0.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0))) +ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Cube.Cube",ShapeType="TriggerSphere",HitResult=(Time=0.608579,Location=(X=-78.284286,Y=0.0,Z=78.284286),ImpactPoint=(X=-50.0,Y=0.0,Z=50.0),Normal=(X=-0.707107,Y=-0.0,Z=0.707107),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0))) +ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Cylinder.Cylinder",ShapeType="TriggerSphere",HitResult=(Time=0.55,Location=(X=0.0,Y=0.0,Z=90.0),ImpactPoint=(X=0.0,Y=0.0,Z=50.0),Normal=(X=0.0,Y=-0.0,Z=1.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=0.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0))) +ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Cylinder.Cylinder",ShapeType="TriggerSphere",HitResult=(Time=0.55,Location=(X=-90.0,Y=0.0,Z=0.0),ImpactPoint=(X=-50.0,Y=0.000016,Z=-0.000001),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=-0.995185,Y=-0.098017,Z=0.0),TraceStart=(X=-200.0,Y=0.0,Z=0.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0))) +ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Cylinder.Cylinder",ShapeType="TriggerSphere",HitResult=(Time=0.608579,Location=(X=-78.284286,Y=0.0,Z=78.284286),ImpactPoint=(X=-50.0,Y=0.000016,Z=50.0),Normal=(X=-0.707107,Y=-0.0,Z=0.707107),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0))) +ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Sphere.Sphere",ShapeType="TriggerSphere",HitResult=(Time=0.55,Location=(X=0.0,Y=0.0,Z=90.0),ImpactPoint=(X=0.0,Y=0.000002,Z=50.0),Normal=(X=0.0,Y=-0.0,Z=1.0),ImpactNormal=(X=0.028589,Y=0.094246,Z=0.995138),TraceStart=(X=0.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0))) +ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Sphere.Sphere",ShapeType="TriggerSphere",HitResult=(Time=0.55,Location=(X=-90.0,Y=0.0,Z=0.0),ImpactPoint=(X=-50.0,Y=0.000018,Z=0.000004),Normal=(X=-1.0,Y=-0.0,Z=-0.0),ImpactNormal=(X=-0.990438,Y=0.097550,Z=-0.097550),TraceStart=(X=-200.0,Y=0.0,Z=0.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0))) +ComponentSweepMultiTests=(RootShapeAsset="/Engine/BasicShapes/Sphere.Sphere",ShapeType="TriggerSphere",HitResult=(Time=0.681802,Location=(X=-63.639618,Y=0.0,Z=63.639618),ImpactPoint=(X=-35.355339,Y=0.000014,Z=35.355339),Normal=(X=-0.707107,Y=-0.0,Z=0.707107),ImpactNormal=(X=-0.633158,Y=-0.062360,Z=0.771506),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0))) +LineTraceSingleByChannelTests=(RootShapeAsset="/Engine/BasicShapes/Cone.Cone",HitResult=(Time=0.750,Location=(X=0.0,Y=0.0,Z=49.999985),ImpactPoint=(X=0.0,Y=-0.0,Z=49.999989),Normal=(X=0.0,Y=0.0,Z=1.000000),ImpactNormal=(X=0.0,Y=0.0,Z=1.000000),TraceStart=(X=0.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0),PenetrationDepth=0.0)) +LineTraceSingleByChannelTests=(RootShapeAsset="/Engine/BasicShapes/Cone.Cone",HitResult=(Time=0.875000,Location=(X=-24.999985,Y=0.0,Z=0.0),ImpactPoint=(X=-24.999996,Y=-0.0,Z=0.0),Normal=(X=-0.888290,Y=0.116945,Z=0.444145),ImpactNormal=(X=-0.888290,Y=0.116945,Z=0.444145),TraceStart=(X=-200.0,Y=0.0,Z=0.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0),PenetrationDepth=0.0)) +LineTraceSingleByChannelTests=(RootShapeAsset="/Engine/BasicShapes/Cone.Cone",HitResult=(Time=0.916667,Location=(X=-16.666687,Y=0.0,Z=16.666687),ImpactPoint=(X=-16.666664,Y=-0.000001,Z=16.666666),Normal=(X=-0.888290,Y=0.116945,Z=0.444145),ImpactNormal=(X=-0.888290,Y=0.116945,Z=0.444145),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0),PenetrationDepth=0.0)) +LineTraceSingleByChannelTests=(RootShapeAsset="/Engine/BasicShapes/Cube.Cube",HitResult=(Time=0.750,Location=(X=0.0,Y=0.0,Z=50.0),ImpactPoint=(X=0.0,Y=0.0,Z=50.0),Normal=(X=0.0,Y=0.0,Z=1.000000),ImpactNormal=(X=0.0,Y=0.0,Z=1.000000),TraceStart=(X=0.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0),PenetrationDepth=0.0)) +LineTraceSingleByChannelTests=(RootShapeAsset="/Engine/BasicShapes/Cube.Cube",HitResult=(Time=0.750,Location=(X=-50.0,Y=0.0,Z=0.0),ImpactPoint=(X=-50.0,Y=0.0,Z=-0.0),Normal=(X=-1.000,Y=0.0,Z=0.0),ImpactNormal=(X=-1.000,Y=0.0,Z=0.0),TraceStart=(X=-200.0,Y=0.0,Z=0.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0),PenetrationDepth=0.0)) +LineTraceSingleByChannelTests=(RootShapeAsset="/Engine/BasicShapes/Cube.Cube",HitResult=(Time=0.750,Location=(X=-50.000015,Y=0.0,Z=50.000015),ImpactPoint=(X=-50.0,Y=-0.0,Z=50.0),Normal=(X=0.0,Y=0.0,Z=1.000000),ImpactNormal=(X=0.0,Y=0.0,Z=1.000000),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0),PenetrationDepth=0.0)) +LineTraceSingleByChannelTests=(RootShapeAsset="/Engine/BasicShapes/Cylinder.Cylinder",HitResult=(Time=0.750,Location=(X=0.0,Y=0.0,Z=50.000046),ImpactPoint=(X=0.0,Y=-0.0,Z=50.0),Normal=(X=0.0,Y=0.0,Z=1.000000),ImpactNormal=(X=0.0,Y=0.0,Z=1.000000),TraceStart=(X=0.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0),PenetrationDepth=0.0)) +LineTraceSingleByChannelTests=(RootShapeAsset="/Engine/BasicShapes/Cylinder.Cylinder",HitResult=(Time=0.750,Location=(X=-50.0,Y=0.0,Z=0.0),ImpactPoint=(X=-50.0,Y=-0.0,Z=-0.0),Normal=(X=-0.995185,Y=-0.098017,Z=0.0),ImpactNormal=(X=-0.995185,Y=-0.098017,Z=0.0),TraceStart=(X=-200.0,Y=0.0,Z=0.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0),PenetrationDepth=0.0)) +LineTraceSingleByChannelTests=(RootShapeAsset="/Engine/BasicShapes/Cylinder.Cylinder",HitResult=(Time=0.750,Location=(X=-50.000015,Y=0.0,Z=50.000015),ImpactPoint=(X=-50.0,Y=0.000006,Z=50.0),Normal=(X=0.0,Y=0.0,Z=1.000000),ImpactNormal=(X=0.0,Y=0.0,Z=1.000000),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0),PenetrationDepth=0.0)) +LineTraceSingleByChannelTests=(RootShapeAsset="/Engine/BasicShapes/Sphere.Sphere",HitResult=(Time=0.750,Location=(X=0.0,Y=0.0,Z=50.000015),ImpactPoint=(X=-0.0,Y=0.0,Z=50.0),Normal=(X=0.028589,Y=0.094246,Z=0.995138),ImpactNormal=(X=0.028589,Y=0.094246,Z=0.995138),TraceStart=(X=0.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0),PenetrationDepth=0.0)) +LineTraceSingleByChannelTests=(RootShapeAsset="/Engine/BasicShapes/Sphere.Sphere",HitResult=(Time=0.750,Location=(X=-50.0,Y=0.0,Z=0.0),ImpactPoint=(X=-49.999996,Y=0.000001,Z=0.0),Normal=(X=-0.990438,Y=-0.097550,Z=-0.097550),ImpactNormal=(X=-0.990438,Y=-0.097550,Z=-0.097550),TraceStart=(X=-200.0,Y=0.0,Z=0.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0),PenetrationDepth=0.0)) +LineTraceSingleByChannelTests=(RootShapeAsset="/Engine/BasicShapes/Sphere.Sphere",HitResult=(Time=0.823223,Location=(X=-35.355316,Y=0.0,Z=35.355316),ImpactPoint=(X=-35.355335,Y=-0.000003,Z=35.355339),Normal=(X=-0.770780,Y=-0.075915,Z=0.632563),ImpactNormal=(X=-0.770780,Y=-0.075915,Z=0.632563),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0),PenetrationDepth=0.0)) + +[/Script/UnrealEd.WorldThumbnailRenderer] +GlobalOrbitPitchOffset=0 +GlobalOrbitYawOffset=0 +bUseUnlitScene=false +bAllowWorldThumbnails=false + +[/Script/UnrealEd.ActorFactory] +MenuPriority=10 + +[/Script/UnrealEd.ActorFactoryStaticMesh] +MenuPriority=30 + +[/Script/UnrealEd.ActorFactoryInteractiveFoliage] +MenuPriority=26 + +[/Script/UnrealEd.ActorFactoryPlayerStart] +MenuPriority=20 + +[/Script/UnrealEd.ActorFactoryDirectionalLight] +MenuPriority=19 + +[/Script/UnrealEd.ActorFactoryPointLight] +MenuPriority=19 + +[/Script/UnrealEd.ActorFactorySpotLight] +MenuPriority=19 + +[/Script/UnrealEd.ActorFactoryPhysicsActor] +MenuPriority=15 + +[/Script/UnrealEd.ActorFactorySkeletalMesh] +MenuPriority=13 + +[/Script/UnrealEd.ActorFactorySkeletalMeshSingleAnim] +MenuPriority=12 + +[/Script/UnrealEd.ActorFactoryAmbientSoundSimpleToggleable] +MenuPriority=10 + +[/Script/UnrealEd.ActorFactoryAmbientSoundNonLoopingToggleable] +MenuPriority=10 + +[/Script/UnrealEd.ActorFactoryAmbientSoundSimple] +MenuPriority=11 + +[/Script/UnrealEd.ActorFactoryAmbientSound] +MenuPriority=11 + +[/Script/UnrealEd.ActorFactoryAmbientSoundMovable] +MenuPriority=10 + +[/Script/BlueprintGraph.EdGraphSchema_K2] +EditoronlyBPFunctionRedirects=(ClassName="GameplayStatics", OldFunctionName="CreateSaveGameObjectFromBlueprint", NewFunctionName="CreateSaveGameObject", BlueprintParamName="SaveGameBlueprint", ClassParamName="SaveGameClass") + +[BlueprintEditor.Palette] +bUseLegacyLayout=false + +[BlueprintEditor.Favorites] +Profiles=(Name="StarterProfile", FriendlyName="Default Profile" ToolTip="A starter profile, containing some of the most useful nodes.") +DefaultProfile=StarterProfile +StarterProfile=(NodeName="/Script/BlueprintGraph.K2Node_Event", FieldName="/Script/Engine.Actor:ReceiveBeginPlay") +StarterProfile=(NodeName="/Script/BlueprintGraph.K2Node_Event", FieldName="/Script/Engine.Actor:ReceiveTick") +StarterProfile=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", FieldName="/Script/Engine.GameplayStatics:GetPlayerPawn") +StarterProfile=(NodeName="/Script/BlueprintGraph.K2Node_IfThenElse") +StarterProfile=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", FieldName="/Script/Engine.Actor:GetTransform") +StarterProfile=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", FieldName="/Script/Engine.Actor:K2_DestroyActor") +StarterProfile=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", FieldName="/Script/Engine.GameplayStatics:GetAllActorsOfClass") +StarterProfile=(NodeName="/Script/BlueprintGraph.K2Node_SpawnActorFromClass") + +[BlueprintEditor.Menu] +BlueprintHiddenFields=/Script/Engine.Actor:K2_AttachRootComponentTo +BlueprintHiddenFields=/Script/Engine.Actor:K2_AttachRootComponentToActor +BlueprintHiddenFields=/Script/Engine.Actor:DetachRootComponentFromParent +BlueprintHiddenFields=/Script/Engine.SceneComponent:K2_AttachTo +BlueprintHiddenFields=/Script/Engine.SceneComponent:DetachFromParent + +[UnrealEd.HitProxy] +HitProxySize=5 + +[/Script/UnrealEd.UnrealEdOptions] +EditorCategories=(Name="Matinee") +EditorCategories=(Name="CurveEditor") +EditorCommands=(Parent="Matinee", CommandName="Matinee_PlayForward", Description="Matinee_PlayForward_Desc", ExecCommand="Matinee Play") +EditorCommands=(Parent="Matinee", CommandName="Matinee_PlayReverse", Description="Matinee_PlayReverse_Desc", ExecCommand="Matinee PlayReverse") +EditorCommands=(Parent="Matinee", CommandName="Matinee_Stop", Description="Matinee_Stop_Desc", ExecCommand="Matinee Stop") +EditorCommands=(Parent="Matinee", CommandName="Matinee_TogglePlayPause", Description="Matinee_TogglePlayPause_Desc", ExecCommand="Matinee TogglePlayPause") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ZoomIn", Description="Matinee_ZoomIn_Desc", ExecCommand="Matinee ZoomIn") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ZoomInAlt", Description="Matinee_ZoomInAlt_Desc", ExecCommand="Matinee ZoomIn") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ZoomOut", Description="Matinee_ZoomOut_Desc", ExecCommand="Matinee ZoomOut") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ZoomOutAlt", Description="Matinee_ZoomOutAlt_Desc", ExecCommand="Matinee ZoomOut") +EditorCommands=(Parent="Matinee", CommandName="Matinee_Undo", Description="Matinee_Undo_Desc", ExecCommand="Matinee Undo") +EditorCommands=(Parent="Matinee", CommandName="Matinee_Redo", Description="Matinee_Redo_Desc", ExecCommand="Matinee Redo") +EditorCommands=(Parent="Matinee", CommandName="Matinee_Copy", Description="Matinee_Copy_Desc", ExecCommand="Matinee Copy") +EditorCommands=(Parent="Matinee", CommandName="Matinee_Cut", Description="Matinee_Cut_Desc", ExecCommand="Matinee Cut") +EditorCommands=(Parent="Matinee", CommandName="Matinee_Paste", Description="Matinee_Paste_Desc", ExecCommand="Matinee Paste") +EditorCommands=(Parent="Matinee", CommandName="Matinee_DeleteSelection", Description="Matinee_DeleteSelection_Desc", ExecCommand="Matinee DeleteSelection") +EditorCommands=(Parent="Matinee", CommandName="Matinee_MarkInSection", Description="Matinee_MarkInSection_Desc", ExecCommand="Matinee MarkInSection") +EditorCommands=(Parent="Matinee", CommandName="Matinee_MarkOutSection", Description="Matinee_MarkOutSection_Desc", ExecCommand="Matinee MarkOutSection") +EditorCommands=(Parent="Matinee", CommandName="Matinee_IncrementPosition", Description="Matinee_IncrementPosition_Desc", ExecCommand="Matinee IncrementPosition") +EditorCommands=(Parent="Matinee", CommandName="Matinee_DecrementPosition", Description="Matinee_DecrementPosition_Desc", ExecCommand="Matinee DecrementPosition") +EditorCommands=(Parent="Matinee", CommandName="Matinee_MoveToNextKey", Description="Matinee_MoveToNextKey_Desc", ExecCommand="Matinee MoveToNextKey") +EditorCommands=(Parent="Matinee", CommandName="Matinee_MoveToPrevKey", Description="Matinee_MoveToPrevKey_Desc", ExecCommand="Matinee MoveToPrevKey") +EditorCommands=(Parent="Matinee", CommandName="Matinee_SplitAnimKey", Description="Matinee_SplitAnimKey_Desc", ExecCommand="Matinee SplitAnimKey") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ToggleSnap", Description="Matinee_ToggleSnap_Desc", ExecCommand="Matinee ToggleSnap") +EditorCommands=(Parent="Matinee", CommandName="Matinee_MoveActiveUp", Description="Matinee_MoveActiveUp_Desc", ExecCommand="Matinee MoveActiveUp") +EditorCommands=(Parent="Matinee", CommandName="Matinee_MoveActiveDown", Description="Matinee_MoveActiveDown_Desc", ExecCommand="Matinee MoveActiveDown") +EditorCommands=(Parent="Matinee", CommandName="Matinee_AddKey", Description="Matinee_AddKey_Desc", ExecCommand="Matinee AddKey") +EditorCommands=(Parent="Matinee", CommandName="Matinee_DuplicateSelectedKeys", Description="Matinee_DuplicateSelectedKeys_Desc", ExecCommand="Matinee DuplicateSelectedKeys") +EditorCommands=(Parent="Matinee", CommandName="Matinee_CropAnimationBeginning", Description="Matinee_CropAnimationBeginning_Desc", ExecCommand="Matinee CropAnimationBeginning") +EditorCommands=(Parent="Matinee", CommandName="Matinee_CropAnimationEnd", Description="Matinee_CropAnimationEnd_Desc", ExecCommand="Matinee CropAnimationEnd") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewFitSequence", Description="Matinee_ViewFitSequence_Desc", ExecCommand="Matinee ViewFitSequence") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewFitToSelected", Description="Matinee_ViewFitToSelected_Desc", ExecCommand="Matinee ViewFitToSelected") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewFitLoop", Description="Matinee_ViewFitLoop_Desc", ExecCommand="Matinee ViewFitLoop") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewFitLoopSequence", Description="Matinee_ViewFitLoopSequence_Desc", ExecCommand="Matinee ViewFitLoopSequence") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewEndOfTrack", Description="Matinee_ViewEndOfTrack_Desc", ExecCommand="Matinee ViewEndOfTrack") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpModeAUTO", Description="Matinee_ChangeKeyInterpModeAUTO_Desc", ExecCommand="Matinee ChangeKeyInterpModeAUTO") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpModeUSER", Description="Matinee_ChangeKeyInterpModeUSER_Desc", ExecCommand="Matinee ChangeKeyInterpModeUSER") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpModeBREAK", Description="Matinee_ChangeKeyInterpModeBREAK_Desc", ExecCommand="Matinee ChangeKeyInterpModeBREAK") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpModeLINEAR", Description="Matinee_ChangeKeyInterpModeLINEAR_Desc", ExecCommand="Matinee ChangeKeyInterpModeLINEAR") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpModeCONSTANT", Description="Matinee_ChangeKeyInterpModeCONSTANT_Desc", ExecCommand="Matinee ChangeKeyInterpModeCONSTANT") +EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeAUTO", Description="CurveEditor_ChangeInterpModeAUTO_Desc", ExecCommand="CurveEditor ChangeInterpModeAUTO") +EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeUSER", Description="CurveEditor_ChangeInterpModeUSER_Desc", ExecCommand="CurveEditor ChangeInterpModeUSER") +EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeBREAK", Description="CurveEditor_ChangeInterpModeBREAK_Desc", ExecCommand="CurveEditor ChangeInterpModeBREAK") +EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeLINEAR", Description="CurveEditor_ChangeInterpModeLINEAR_Desc", ExecCommand="CurveEditor ChangeInterpModeLINEAR") +EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeCONSTANT", Description="CurveEditor_ChangeInterpModeCONSTANT_Desc", ExecCommand="CurveEditor ChangeInterpModeCONSTANT") +EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_FitViewHorizontally", Description="CurveEditor_FitViewHorizontally_Desc", ExecCommand="CurveEditor FitViewHorizontally") +EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_FitViewVertically", Description="CurveEditor_FitViewVertically_Desc", ExecCommand="CurveEditor FitViewVertically") +EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_FitViewToAll", Description="CurveEditor_FitViewToAll_Desc", ExecCommand="CurveEditor FitViewToAll") +EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_FitViewToSelected", Description="CurveEditor_FitViewToSelected_Desc", ExecCommand="CurveEditor FitViewToSelected") +bExpandClassPickerClassList=False +NewAssetDefaultClasses=(ClassName="/Script/Engine.Actor", AssetClass="/Script/Engine.Blueprint") +NewAssetDefaultClasses=(ClassName="/Script/Engine.Pawn", AssetClass="/Script/Engine.Blueprint") +NewAssetDefaultClasses=(ClassName="/Script/Engine.Character", AssetClass="/Script/Engine.Blueprint") +NewAssetDefaultClasses=(ClassName="/Script/Engine.PlayerController", AssetClass="/Script/Engine.Blueprint") +NewAssetDefaultClasses=(ClassName="/Script/Engine.GameModeBase", AssetClass="/Script/Engine.Blueprint") +NewAssetDefaultClasses=(ClassName="/Script/Engine.ActorComponent", AssetClass="/Script/Engine.Blueprint") +NewAssetDefaultClasses=(ClassName="/Script/Engine.SceneComponent", AssetClass="/Script/Engine.Blueprint") + +[TaskBrowser] +DefaultServerName= +DefaultServerPort=80 +DefaultProjectName=UE4 +DefaultDBFilterName= + +[UI] +ContentDirectories=/Game/UI +ContentDirectories=/Game/Widget +ContentDirectories=/Game/Widgets +ContentDirectories=/Engine/MobileResources + +[Cooker.CleanStaticMeshMtrlSkip] +Class=UnrealEd.ActorFactory + +[TextureImporter] +AllowNonPowerOfTwoTextures=True + +[DarkTextures] +MinimalBrightness=40.0 +bIgnoreBlack=true +bUseGrayScale=false + +[/Script/Cascade.CascadeConfiguration] +ModuleMenu_ModuleRejections=ParticleModuleTypeDataBase +ModuleMenu_ModuleRejections=ParticleModule +ModuleMenu_ModuleRejections=ParticleModuleRequired +ModuleMenu_ModuleRejections=ParticleModuleSpawn +ModuleMenu_ModuleRejections=ParticleModuleTypeDataBeam +ModuleMenu_ModuleRejections=ParticleModuleLocationPrimitiveBase +ModuleMenu_ModuleRejections=ParticleModuleEventReceiverBase +ModuleMenu_TypeDataToBaseModuleRejections=(ObjName="None",InvalidObjNames=("ParticleModuleBeamBase","ParticleModuleTrailBase","ParticleModuleVectorFieldBase")) +ModuleMenu_TypeDataToBaseModuleRejections=(ObjName="ParticleModuleTypeDataBeam2",InvalidObjNames=("ParticleModuleTrailBase","ParticleModuleVectorFieldBase","ParticleModuleLightBase")) +ModuleMenu_TypeDataToBaseModuleRejections=(ObjName="ParticleModuleTypeDataMesh",InvalidObjNames=("ParticleModuleBeamBase","ParticleModuleTrailBase","ParticleModuleVectorFieldBase")) +ModuleMenu_TypeDataToBaseModuleRejections=(ObjName="ParticleModuleTypeDataRibbon",InvalidObjNames=("ParticleModuleVectorFieldBase","ParticleModuleLightBase")) +ModuleMenu_TypeDataToBaseModuleRejections=(ObjName="ParticleModuleTypeDataGpu",InvalidObjNames=("ParticleModuleBeamBase","ParticleModuleTrailBase","ParticleModuleCameraBase","ParticleModuleKillBase","ParticleModuleParameterBase","ParticleModuleLightBase")) +ModuleMenu_TypeDataToSpecificModuleRejections=(ObjName="None",InvalidObjNames=("ParticleModuleCollisionGPU","ParticleModuleMeshMaterial","ParticleModuleMeshRotation","ParticleModuleMeshRotation_Seeded","ParticleModuleMeshRotationRate","ParticleModuleMeshRotationRate_Seeded","ParticleModuleMeshRotationRateMultiplyLife","ParticleModuleMeshRotationRateOverLife","ParticleModuleTrailSpawnPerUnit", "ParticleModuleAttractorPointGravity")) +ModuleMenu_TypeDataToSpecificModuleRejections=(ObjName="ParticleModuleTypeDataBeam2",InvalidObjNames=("ParticleModuleSizeScaleBySpeed","ParticleModuleMeshMaterial","ParticleModuleMeshRotation","ParticleModuleMeshRotation_Seeded","ParticleModuleMeshRotationRate","ParticleModuleMeshRotationRate_Seeded","ParticleModuleMeshRotationRateMultiplyLife","ParticleModuleMeshRotationRateOverLife","ParticleModuleTrailSpawnPerUnit","ParticleModuleAccelerationDrag")) +ModuleMenu_TypeDataToSpecificModuleRejections=(ObjName="ParticleModuleTypeDataRibbon",InvalidObjNames=("ParticleModuleSizeScaleBySpeed","ParticleModuleMeshMaterial","ParticleModuleMeshRotation","ParticleModuleMeshRotation_Seeded","ParticleModuleMeshRotationRate","ParticleModuleMeshRotationRate_Seeded","ParticleModuleMeshRotationRateMultiplyLife","ParticleModuleMeshRotationRateOverLife","ParticleModuleLocationEmitterDirect" )) +ModuleMenu_TypeDataToSpecificModuleRejections=(ObjName="ParticleModuleTypeDataGpu",InvalidObjNames=("ParticleModuleCollision","ParticleModuleAttractorPoint","ParticleModuleAttractorLine","ParticleModuleAttractorParticle","ParticleModuleAcceleration","ParticleModuleAccelerationOverLifetime","ParticleModuleLocationEmitterDirect","ParticleModuleLocationDirect","ParticleModuleVelocityOverLifetime","ParticleModuleSubUVMovie","ParticleModuleRotationRateMultiplyLife","ParticleModuleRotationOverLifetime","ParticleModuleSourceMovement","ParticleModuleEventGenerator","ParticleModuleMeshMaterial","ParticleModuleMeshRotation","ParticleModuleMeshRotation_Seeded","ParticleModuleMeshRotationRate","ParticleModuleMeshRotationRate_Seeded","ParticleModuleMeshRotationRateMultiplyLife","ParticleModuleMeshRotationRateOverLife","ParticleModuleTrailSpawnPerUnit")) + +[CurveEditor] +bShouldPromptOnCurveRemoveAll=true + +[UnrealEd.URLs] +UDNURL="http://udn.unrealengine.com" +UDNDocsURL="http://udn.unrealengine.com/docs/ue4" +WikiURL="http://wiki.unrealengine.com" +ForumsURL="http://forums.unrealengine.com" +APIDocsURL="https://docs.unrealengine.com/latest/INT/API/index.html" +MapErrorURL="http://udn.unrealengine.com/docs/ue4/INT/Editor/LevelEditing/MapErrors/index.html" +DocumentationURL="http://udn.unrealengine.com/docs/ue4/INT/index.html" +AskAQuestionURL="http://udn.unrealengine.com/questions/ask.html" +SearchForAnswersURL="http://udn.unrealengine.com/search.html" +SupportWebsiteURL="http://udn.unrealengine.com/index.html" +SourceCodeIDEURL_Windows="https://aka.ms/vs/15/release/vs_Community.exe" +SourceCodeIDEURL_Mac="https://developer.apple.com/xcode" +SourceCodeIDEURL_Other="http://en.wikipedia.org/wiki/Integrated_development_environment" +EpicGamesURL="http://UnrealEngine.com" +FacebookURL="http://www.facebook.com/UnrealEngine" +ViewportControlsURL="http://docs.unrealengine.com/latest/INT/Engine/UI/LevelEditor/Viewports/ViewportControls/index.html" +MeshSimplificationPluginsURL=/ue/marketplace/content-cat/assets/codeplugins +ReportABugURL="https://epicsupport.force.com/unrealengine/s/" +IssueTrackerURL="https://issues.unrealengine.com/" + +[UnrealEd.URLOverrides] +UDNURL="http://docs.unrealengine.com/latest/INT/index.html" +UDNDocsURL="http://docs.unrealengine.com/latest" +MapErrorURL="http://docs.unrealengine.com/latest/INT/index.html" +DocumentationURL="http://docs.unrealengine.com/" +AskAQuestionURL="http://answers.unrealengine.com" +SearchForAnswersURL="http://answers.unrealengine.com" +SupportWebsiteURL="http://unrealengine.com/support" + +[IntrinsicMetaData] + +[UserDefinedStructure] +bUseUserDefinedStructure=true +bShowDefaultValuePropertyEditor=true + +[CustomBlueprintFunctionLibrary] +bCanCreateNew=true + +[StructSerialization] +SkipByteCodeSerialization=true +BreakSerializationRecursion=true + +[ScriptErrorLog] +MaxNumOfAccessViolation=16 + +[/Script/Engine.ParticleSystemAuditCommandlet] +HighSpawnRateOrBurstThreshold=35 +FarLODDistanceTheshold=3000 + +[GatherTextFromAssets] +BatchCount=100 +MaxMemoryAllowance=16384 + +[CookSettings] +bConsiderCompressedPackageFileLengthRequirements=true +PackagesPerGC=0 +IdleTimeToGC=20 +MaxMemoryAllowance=16384 +MaxConcurrentShaderJobs=8192 +MinReservedMemory=1024 +MaxDiffsToLog=5 +IgnoreHeaderDiffs=True +bUseFullGCAssetClassNames=true +FullGCAssetClassNames=/Script/Engine.World +ExcludedIniParams=Game:/Script/BlueprintContext.McpContext +ExcludedIniParams=Editor:CookSettings +ConfigSettingBlacklist=*.Engine:Core.System:Paths +ConfigSettingBlacklist=*.Game:Script/BlueprintContext.McpContext +ConfigSettingBlacklist=*.UserSettings +ConfigSettingBlacklist=*.GameUserSettings +ConfigSettingBlacklist=*.Editor:CookSettings:ConfigSettingBlacklist +ConfigSettingBlacklist=*.EditorSettings:/Script/UnrealEd.EditorSettings +ConfigSettingBlacklist=*.EditorSettings +ConfigSettingBlacklist=*.EditorLayout +ConfigSettingBlacklist=*.EditorPerProjectUserSettings +ConfigSettingBlacklist=*.EditorPerProjectUserSettings:ModuleFileTracking +ConfigSettingBlacklist=*.EditorPerProjectUserSettings:EditorStartup +ConfigSettingBlacklist=*.EditorPerProjectUserSettings:/Script/UnrealEd.LevelEditorPlaySettings +ConfigSettingBlacklist=*.EditorPerProjectUserSettings:PlacementMode +ConfigSettingBlacklist=*.Engine:Launcher.DeviceGroups:DeviceGroup +ConfigSettingBlacklist=*.SourceControlSettings +ConfigSettingBlacklist=*.SourceControl.SourceControlSettings +ConfigSettingBlacklist=*.Engine:WindowsApplication.Accessibility +ConfigSettingBlacklist=*.EditorKeyBindings +ConfigSettingBlacklist=*.GameplayAbilities:CoreRedirects +ConfigSettingBlacklist=*.Engine:MemReportFullCommands +ConfigSettingBlacklist=*:CoreRedirects +ConfigSettingBlacklist=*.OnlineGameplayFramework:/Script/Engine.Engine +ConfigSettingBlacklist=*.Engine:OnlineSubsystem*:/Script/Engine.Engine +ConfigSettingBlacklist=*.Engine:Audio +ConfigSettingBlacklist=*.Engine:/Script/LinuxTargetPlatform.LinuxTargetSettings +ConfigSettingBlacklist=*.Engine:/Script/UnrealEd.CookerSettings:bIterativeCookingForFileCookContent +ConfigSettingBlacklist=*.Engine:OnlineSubsystemMcp + +[CookPlatformDataCacheSettings] +MaterialInstance=100 +Material=100 +Texture2D=50 + +[/Script/Localization.LocalizationSettings] +EngineTargetsSettings=(Name="Engine",Guid=33482D004789784C9DA695A682ACCA1B,TargetDependencies=,AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=True,SearchDirectories=((Path="Source/Runtime/"),(Path="Source/Developer/"),(Path="Config/")),ExcludePathWildcards=((Pattern="Source/Developer/NoRedist/CommunityPortalServices/*"),(Pattern="Source/Developer/NoRedist/UnrealEngineLauncherServices/*"),(Pattern="Source/Developer/NoRedist/BuildPatchServices/*")),FileExtensions=((Pattern="cpp"),(Pattern="h"),(Pattern="c"),(Pattern="inl"),(Pattern="mm"),(Pattern="ini"))),GatherFromPackages=(IsEnabled=True,IncludePathWildcards=((Pattern="Content/*")),ExcludePathWildcards=((Pattern="Content/Editor/*"),(Pattern="Content/Tutorial/*"),(Pattern="Content/Developers/*"),(Pattern="Content/TestPackages/*"),(Pattern="Content/QA_Assets/*"),(Pattern="Content/Maps/Automation/*"),(Pattern="Content/EngineSounds/*")),FileExtensions=((Pattern="umap"),(Pattern="uasset")),ShouldGatherFromEditorOnlyData=True),GatherFromMetaData=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,KeySpecifications=,ShouldGatherFromEditorOnlyData=True),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN"))) +EngineTargetsSettings=(Name="Editor",Guid=AC8BFD2A41A2FB2893BB8EA0AF903E6D,TargetDependencies=(33482D004789784C9DA695A682ACCA1B),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=True,SearchDirectories=((Path="Source/Editor/")),ExcludePathWildcards=,FileExtensions=((Pattern="cpp"),(Pattern="h"),(Pattern="c"),(Pattern="inl"),(Pattern="mm"))),GatherFromPackages=(IsEnabled=True,IncludePathWildcards=((Pattern="Content/Editor/*"),(Pattern="Content/Editor*")),ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),ShouldGatherFromEditorOnlyData=True),GatherFromMetaData=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,KeySpecifications=,ShouldGatherFromEditorOnlyData=True),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN"))) +EngineTargetsSettings=(Name="EditorTutorials",Guid=00F8E3AD47F0A73D50D46881C14DF28F,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=("IntroTutorials"),GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini"))),GatherFromPackages=(IsEnabled=True,IncludePathWildcards=((Pattern="Content/Tutorial/*")),ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),ShouldGatherFromEditorOnlyData=True),GatherFromMetaData=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,KeySpecifications=,ShouldGatherFromEditorOnlyData=True),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN"))) +EngineTargetsSettings=(Name="PropertyNames",Guid=E391A8B149980E8154E056AF2DA49479,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini"))),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),ShouldGatherFromEditorOnlyData=True),GatherFromMetaData=(IsEnabled=True,IncludePathWildcards=((Pattern="Source/Editor/*"),(Pattern="Source/Runtime/*"),(Pattern="Source/Developer/*")),ExcludePathWildcards=((Pattern="Source/Developer/NoRedist/CommunityPortalServices/*")),KeySpecifications=((MetaDataKey=(Name="DisplayName"),TextNamespace="UObjectDisplayNames",TextKeyPattern=(Pattern="{FieldPath}"))),ShouldGatherFromEditorOnlyData=True),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN"))) +EngineTargetsSettings=(Name="ToolTips",Guid=0F116534468918AEA432DD8C77703BA8,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini"))),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),ShouldGatherFromEditorOnlyData=True),GatherFromMetaData=(IsEnabled=True,IncludePathWildcards=((Pattern="Source/Editor/*"),(Pattern="Source/Runtime/*"),(Pattern="Source/Developer/*")),ExcludePathWildcards=((Pattern="Source/Developer/NoRedist/CommunityPortalServices/*")),KeySpecifications=((MetaDataKey=(Name="ToolTip"),TextNamespace="UObjectToolTips",TextKeyPattern=(Pattern="{FieldPath}")),(MetaDataKey=(Name="ShortToolTip"),TextNamespace="UObjectShortToolTips",TextKeyPattern=(Pattern="{FieldPath}"))),ShouldGatherFromEditorOnlyData=True),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN"))) +EngineTargetsSettings=(Name="Keywords",Guid=AE89AECB47475F420D0D69A5547515DC,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini"))),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),ShouldGatherFromEditorOnlyData=True),GatherFromMetaData=(IsEnabled=True,IncludePathWildcards=((Pattern="Source/Editor/*"),(Pattern="Source/Runtime/*"),(Pattern="Source/Developer/*")),ExcludePathWildcards=((Pattern="Source/Developer/NoRedist/CommunityPortalServices/*")),KeySpecifications=((MetaDataKey=(Name="Keywords"),TextNamespace="UObjectKeywords",TextKeyPattern=(Pattern="{FieldPath}"))),ShouldGatherFromEditorOnlyData=True),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN"))) +EngineTargetsSettings=(Name="Category",Guid=14B8DEE642A6A7AFEB5A28B959EC373A,TargetDependencies=,AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini"))),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),ShouldGatherFromEditorOnlyData=False),GatherFromMetaData=(IsEnabled=True,IncludePathWildcards=((Pattern="Source/Editor/*"),(Pattern="Source/Runtime/*"),(Pattern="Source/Developer/*")),ExcludePathWildcards=((Pattern="Source/Developer/NoRedist/CommunityPortalServices/*")),KeySpecifications=((MetaDataKey=(Name="Category"),TextNamespace="UObjectCategory",TextKeyPattern=(Pattern="{FieldPath}"))),ShouldGatherFromEditorOnlyData=True),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN"))) +GameTargetsSettings=(Name="Game",Guid=AE0EA34A45461A25BA65A391026F19F8,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini"))),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),ShouldGatherFromEditorOnlyData=False),GatherFromMetaData=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,KeySpecifications=,ShouldGatherFromEditorOnlyData=False),NativeCultureIndex=-1,SupportedCulturesStatistics=((CultureName="en"))) + +[/Script/UnrealEd.EditorProjectAppearanceSettings] +bDisplayUnits=True +DistanceUnits=EUnit::Centimeters +MassUnits=EUnit::Kilograms +TimeUnits=EUnit::Seconds +TimeUnits=EUnit::Minutes +AngleUnits=EUnit::Degrees +SpeedUnits=EUnit::MetersPerSecond +TemperatureUnits=EUnit::Celsius +ForceUnits=EUnit::Newtons + +[BlueprintNativizationSettings] +bUseStaticVariablesInWrappers=true +bUseStaticVariablesInClasses=true +bSkipUFUNCTION=false +bUsePRAGMA_DISABLE_OPTIMIZATION=false +bDontNativizeDataOnlyBP=true +bUseLocalEventGraphVariables=true +bNativizeAnimBPOnlyWhenNonReducibleFuncitons=false +ClassesWithStaticSearchableValues=/Script/GameplayAbilities.GameplayCueNotify_Actor +ClassesWithStaticSearchableValues=/Script/GameplayAbilities.GameplayCueNotify_Static +StaticSearchableTagNames=GameplayCueName +ExcludedAssets=/Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface +ExcludedAssets=/Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter +ExcludedAssets=/Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.Guid +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.Vector +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.Vector4 +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.Vector2D +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.TwoVectors +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.Plane +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.Rotator +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.Quat +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.PackedNormal +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.PackedRGB10A2N +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.IntPoint +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.IntVector +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.Color +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.LinearColor +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.Box +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.Box2D +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.BoxSphereBounds +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.OrientedBox +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.InterpCurvePointFloat +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.InterpCurveFloat +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.InterpCurvePointVector2D +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.InterpCurveVector2D +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.InterpCurvePointVector +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.InterpCurveVector +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.InterpCurvePointQuat +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.InterpCurveQuat +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.InterpCurvePointTwoVectors +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.InterpCurveTwoVectors +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.InterpCurvePointLinearColor +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.InterpCurveLinearColor +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.FloatInterval +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.Int32Interval +NoExportTypesWithDirectNativeFieldAccess=/Script/Engine.DistributionLookupTable +NoExportTypesWithDirectNativeFieldAccess=/Script/Engine.FormatArgumentData + +[/Script/UnrealEd.BlueprintEditorProjectSettings] +bUseCompilationManager=true +bValidateUnloadedSoftActorReferences=true + +[/Script/UnrealEd.AssetViewerSettings] +Profiles=(ProfileName="Default",DirectionalLightIntensity=2.620000,DirectionalLightColor=(R=0.990000,G=0.839850,B=0.732600,A=1.000000),SkyLightIntensity=0.880000,bRotateLightingRig=False,bShowEnvironment=True,bShowFloor=True,EnvironmentCubeMapPath="/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1",PostProcessingSettings=(bOverride_WhiteTemp=True,bOverride_WhiteTint=False,bOverride_ColorSaturation=True,bOverride_ColorContrast=True,bOverride_ColorGamma=True,bOverride_ColorGain=True,bOverride_ColorOffset=True,bOverride_FilmWhitePoint=False,bOverride_FilmSaturation=False,bOverride_FilmChannelMixerRed=False,bOverride_FilmChannelMixerGreen=False,bOverride_FilmChannelMixerBlue=False,bOverride_FilmContrast=False,bOverride_FilmDynamicRange=False,bOverride_FilmHealAmount=False,bOverride_FilmToeAmount=False,bOverride_FilmShadowTint=False,bOverride_FilmShadowTintBlend=False,bOverride_FilmShadowTintAmount=False,bOverride_FilmSlope=True,bOverride_FilmToe=True,bOverride_FilmShoulder=True,bOverride_FilmBlackClip=True,bOverride_FilmWhiteClip=True,bOverride_SceneColorTint=False,bOverride_SceneFringeIntensity=False,bOverride_AmbientCubemapTint=False,bOverride_AmbientCubemapIntensity=False,bOverride_BloomIntensity=True,bOverride_BloomThreshold=False,bOverride_Bloom1Tint=False,bOverride_Bloom1Size=False,bOverride_Bloom2Size=False,bOverride_Bloom2Tint=False,bOverride_Bloom3Tint=False,bOverride_Bloom3Size=False,bOverride_Bloom4Tint=False,bOverride_Bloom4Size=False,bOverride_Bloom5Tint=False,bOverride_Bloom5Size=False,bOverride_Bloom6Tint=False,bOverride_Bloom6Size=False,bOverride_BloomSizeScale=False,bOverride_BloomDirtMaskIntensity=False,bOverride_BloomDirtMaskTint=False,bOverride_BloomDirtMask=False,bOverride_AutoExposureMethod=True,bOverride_AutoExposureLowPercent=False,bOverride_AutoExposureHighPercent=False,bOverride_AutoExposureMinBrightness=True,bOverride_AutoExposureMaxBrightness=True,bOverride_AutoExposureSpeedUp=False,bOverride_AutoExposureSpeedDown=False,bOverride_AutoExposureBias=True,bOverride_AutoExposureCalibrationConstant=False,bOverride_HistogramLogMin=True,bOverride_HistogramLogMax=True,bOverride_LensFlareIntensity=False,bOverride_LensFlareTint=False,bOverride_LensFlareTints=False,bOverride_LensFlareBokehSize=False,bOverride_LensFlareBokehShape=False,bOverride_LensFlareThreshold=False,bOverride_VignetteIntensity=True,bOverride_GrainIntensity=False,bOverride_GrainJitter=False,bOverride_AmbientOcclusionIntensity=True,bOverride_AmbientOcclusionStaticFraction=True,bOverride_AmbientOcclusionRadius=True,bOverride_AmbientOcclusionFadeDistance=False,bOverride_AmbientOcclusionFadeRadius=False,bOverride_AmbientOcclusionDistance=False,bOverride_AmbientOcclusionRadiusInWS=False,bOverride_AmbientOcclusionPower=True,bOverride_AmbientOcclusionBias=True,bOverride_AmbientOcclusionQuality=True,bOverride_AmbientOcclusionMipBlend=True,bOverride_AmbientOcclusionMipScale=True,bOverride_AmbientOcclusionMipThreshold=True,bOverride_LPVIntensity=False,bOverride_LPVDirectionalOcclusionIntensity=False,bOverride_LPVDirectionalOcclusionRadius=False,bOverride_LPVDiffuseOcclusionExponent=False,bOverride_LPVSpecularOcclusionExponent=False,bOverride_LPVDiffuseOcclusionIntensity=False,bOverride_LPVSpecularOcclusionIntensity=False,bOverride_LPVSize=False,bOverride_LPVSecondaryOcclusionIntensity=False,bOverride_LPVSecondaryBounceIntensity=False,bOverride_LPVGeometryVolumeBias=False,bOverride_LPVVplInjectionBias=False,bOverride_LPVEmissiveInjectionIntensity=False,bOverride_IndirectLightingColor=False,bOverride_IndirectLightingIntensity=False,bOverride_ColorGradingIntensity=True,bOverride_ColorGradingLUT=True,bOverride_DepthOfFieldFocalDistance=False,bOverride_DepthOfFieldFstop=False,bOverride_DepthOfFieldSensorWidth=False,bOverride_DepthOfFieldDepthBlurRadius=False,bOverride_DepthOfFieldDepthBlurAmount=False,bOverride_DepthOfFieldFocalRegion=False,bOverride_DepthOfFieldNearTransitionRegion=False,bOverride_DepthOfFieldFarTransitionRegion=False,bOverride_DepthOfFieldScale=True,bOverride_DepthOfFieldMaxBokehSize=False,bOverride_DepthOfFieldNearBlurSize=False,bOverride_DepthOfFieldFarBlurSize=False,bOverride_DepthOfFieldMethod=True,bOverride_MobileHQGaussian=False,bOverride_DepthOfFieldBokehShape=False,bOverride_DepthOfFieldOcclusion=False,bOverride_DepthOfFieldColorThreshold=False,bOverride_DepthOfFieldSizeThreshold=False,bOverride_DepthOfFieldSkyFocusDistance=False,bOverride_DepthOfFieldVignetteSize=False,bOverride_MotionBlurAmount=False,bOverride_MotionBlurMax=False,bOverride_MotionBlurPerObjectSize=False,bOverride_ScreenPercentage=False,bOverride_ScreenSpaceReflectionIntensity=True,bOverride_ScreenSpaceReflectionQuality=True,bOverride_ScreenSpaceReflectionMaxRoughness=True,bOverride_ScreenSpaceReflectionRoughnessScale=False,WhiteTemp=6700.000000,WhiteTint=0.000000,ColorSaturation=(X=1.000000,Y=1.000000,Z=1.000000),ColorContrast=(X=1.000000,Y=1.000000,Z=1.000000),ColorGamma=(X=1.000000,Y=1.000000,Z=1.000000),ColorGain=(X=1.000000,Y=1.000000,Z=1.000000),ColorOffset=(X=0.005000,Y=0.005000,Z=0.005000),FilmWhitePoint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),FilmShadowTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),FilmShadowTintBlend=0.500000,FilmShadowTintAmount=0.000000,FilmSaturation=1.000000,FilmChannelMixerRed=(R=1.000000,G=0.000000,B=0.000000,A=1.000000),FilmChannelMixerGreen=(R=0.000000,G=1.000000,B=0.000000,A=1.000000),FilmChannelMixerBlue=(R=0.000000,G=0.000000,B=1.000000,A=1.000000),FilmContrast=0.030000,FilmToeAmount=1.000000,FilmHealAmount=1.000000,FilmDynamicRange=4.000000,FilmSlope=0.880000,FilmToe=0.550000,FilmShoulder=0.260000,FilmBlackClip=0.000000,FilmWhiteClip=0.040000,SceneColorTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),SceneFringeIntensity=0.000000,BloomIntensity=0.675000,BloomThreshold=-1.000000,BloomSizeScale=4.000000,Bloom1Size=0.300000,Bloom2Size=1.000000,Bloom3Size=2.000000,Bloom4Size=10.000000,Bloom5Size=30.000000,Bloom6Size=64.000000,Bloom1Tint=(R=0.346500,G=0.346500,B=0.346500,A=1.000000),Bloom2Tint=(R=0.138000,G=0.138000,B=0.138000,A=1.000000),Bloom3Tint=(R=0.117600,G=0.117600,B=0.117600,A=1.000000),Bloom4Tint=(R=0.066000,G=0.066000,B=0.066000,A=1.000000),Bloom5Tint=(R=0.066000,G=0.066000,B=0.066000,A=1.000000),Bloom6Tint=(R=0.061000,G=0.061000,B=0.061000,A=1.000000),BloomDirtMaskIntensity=0.000000,BloomDirtMaskTint=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),BloomDirtMask=None,LPVIntensity=1.000000,LPVVplInjectionBias=0.640000,LPVSize=5312.000000,LPVSecondaryOcclusionIntensity=0.000000,LPVSecondaryBounceIntensity=0.000000,LPVGeometryVolumeBias=0.384000,LPVEmissiveInjectionIntensity=1.000000,LPVDirectionalOcclusionIntensity=0.000000,LPVDirectionalOcclusionRadius=8.000000,LPVDiffuseOcclusionExponent=1.000000,LPVSpecularOcclusionExponent=7.000000,LPVDiffuseOcclusionIntensity=1.000000,LPVSpecularOcclusionIntensity=1.000000,AmbientCubemapTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),AmbientCubemapIntensity=1.000000,AmbientCubemap=None,AutoExposureMethod=AEM_Histogram,AutoExposureLowPercent=80.000000,AutoExposureHighPercent=98.300003,AutoExposureMinBrightness=1.000000,AutoExposureMaxBrightness=1.000000,AutoExposureSpeedUp=3.000000,AutoExposureSpeedDown=1.000000,AutoExposureBias=0.330000,HistogramLogMin=-8.000000,HistogramLogMax=4.000000,LensFlareIntensity=1.000000,LensFlareTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),LensFlareBokehSize=3.000000,LensFlareThreshold=8.000000,LensFlareBokehShape=None,LensFlareTints[0]=(R=1.000000,G=0.800000,B=0.400000,A=0.600000),LensFlareTints[1]=(R=1.000000,G=1.000000,B=0.600000,A=0.530000),LensFlareTints[2]=(R=0.800000,G=0.800000,B=1.000000,A=0.460000),LensFlareTints[3]=(R=0.500000,G=1.000000,B=0.400000,A=0.390000),LensFlareTints[4]=(R=0.500000,G=0.800000,B=1.000000,A=0.310000),LensFlareTints[5]=(R=0.900000,G=1.000000,B=0.800000,A=0.270000),LensFlareTints[6]=(R=1.000000,G=0.800000,B=0.400000,A=0.220000),LensFlareTints[7]=(R=0.900000,G=0.700000,B=0.700000,A=0.150000),VignetteIntensity=0.161468,GrainJitter=0.000000,GrainIntensity=0.000000,AmbientOcclusionIntensity=1.000000,AmbientOcclusionStaticFraction=1.000000,AmbientOcclusionRadius=73.477997,AmbientOcclusionRadiusInWS=False,AmbientOcclusionFadeDistance=8000.000000,AmbientOcclusionFadeRadius=5000.000000,AmbientOcclusionDistance=80.000000,AmbientOcclusionPower=1.200000,AmbientOcclusionBias=3.000000,AmbientOcclusionQuality=100.000000,AmbientOcclusionMipBlend=0.600000,AmbientOcclusionMipScale=1.700000,AmbientOcclusionMipThreshold=0.010000,IndirectLightingColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),IndirectLightingIntensity=1.000000,ColorGradingIntensity=0.000000,ColorGradingLUT=Texture2D'/Engine/EditorResources/RGBTable16x1_AssetViewer.RGBTable16x1_AssetViewer',DepthOfFieldMethod=DOFM_BokehDOF,bMobileHQGaussian=False,DepthOfFieldFstop=4.000000,DepthOfFieldSensorWidth=24.576000,DepthOfFieldFocalDistance=1000.000000,DepthOfFieldDepthBlurAmount=1.000000,DepthOfFieldDepthBlurRadius=0.000000,DepthOfFieldFocalRegion=0.000000,DepthOfFieldNearTransitionRegion=300.000000,DepthOfFieldFarTransitionRegion=500.000000,DepthOfFieldScale=0.000000,DepthOfFieldMaxBokehSize=15.000000,DepthOfFieldNearBlurSize=15.000000,DepthOfFieldFarBlurSize=15.000000,DepthOfFieldBokehShape=None,DepthOfFieldOcclusion=0.400000,DepthOfFieldColorThreshold=1.000000,DepthOfFieldSizeThreshold=0.080000,DepthOfFieldSkyFocusDistance=0.000000,DepthOfFieldVignetteSize=200.000000,MotionBlurAmount=0.500000,MotionBlurMax=5.000000,MotionBlurPerObjectSize=0.500000,ScreenPercentage=100.000000,ScreenSpaceReflectionIntensity=100.000000,ScreenSpaceReflectionQuality=100.000000,ScreenSpaceReflectionMaxRoughness=1.000000,WeightedBlendables=(Array=),Blendables=),bPostProcessingEnabled=True,LightingRigRotation=109.389069,RotationSpeed=2.000000,DirectionalLightRotation=(Pitch=-40.000000,Yaw=-67.500000,Roll=0.000000)) + +[/Script/DataValidation.DataValidationManager] +bValidateOnSave=true + +[/Script/UMGEditor.UMGEditorProjectSettings] +DebugResolutions=(Width=3840,Height=2160,Description="",Color=(R=0.745404,G=0.904661,B=1.000000,A=1.000000)) +DebugResolutions=(Width=3440,Height=1440,Description="",Color=(R=0.439657,G=0.783538,B=0.982251,A=1.000000)) +DebugResolutions=(Width=2560,Height=1440,Description="",Color=(R=0.208637,G=0.644480,B=0.973445,A=1.000000)) +DebugResolutions=(Width=1440,Height=2560,Description="",Color=(R=0.215861,G=0.651406,B=0.973445,A=1.000000)) +DebugResolutions=(Width=2560,Height=1080,Description="",Color=(R=0.064803,G=0.539479,B=0.955973,A=1.000000)) +DebugResolutions=(Width=2048,Height=1536,Description="",Color=(R=0.009134,G=0.462077,B=0.947307,A=1.000000)) +DebugResolutions=(Width=1536,Height=2048,Description="",Color=(R=0.009134,G=0.462077,B=0.947307,A=1.000000)) +DebugResolutions=(Width=1920,Height=1080,Description="",Color=(R=0.000000,G=0.386429,B=0.930111,A=1.000000)) +DebugResolutions=(Width=1080,Height=1920,Description="",Color=(R=0.000000,G=0.386429,B=0.930111,A=1.000000)) +DebugResolutions=(Width=1280,Height=720,Description="",Color=(R=0.000000,G=0.318547,B=0.806952,A=1.000000)) +DebugResolutions=(Width=720,Height=1280,Description="",Color=(R=0.000000,G=0.318547,B=0.806952,A=1.000000)) +DebugResolutions=(Width=1136,Height=640,Description="",Color=(R=0.000000,G=0.238398,B=0.658375,A=1.000000)) +DebugResolutions=(Width=640,Height=1136,Description="",Color=(R=0.000000,G=0.238398,B=0.658375,A=1.000000)) + diff --git a/Intermediate/Config/CoalescedSourceConfigs/EditorKeyBindings.ini b/Intermediate/Config/CoalescedSourceConfigs/EditorKeyBindings.ini new file mode 100644 index 0000000000000000000000000000000000000000..94112a56c95b2c56e697275391ae5304d1fcb8f0 --- /dev/null +++ b/Intermediate/Config/CoalescedSourceConfigs/EditorKeyBindings.ini @@ -0,0 +1,52 @@ +[/Script/UnrealEd.UnrealEdKeyBindings] +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="J",CommandName="Matinee_PlayReverse") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="K",CommandName="Matinee_Stop") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="L",CommandName="Matinee_PlayForward") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="SpaceBar",CommandName="Matinee_TogglePlayPause") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="Delete",CommandName="Matinee_DeleteSelection") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="Add",CommandName="Matinee_ZoomIn") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="Subtract",CommandName="Matinee_ZoomOut") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="Equals",CommandName="Matinee_ZoomInAlt") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="Underscore",CommandName="Matinee_ZoomOutAlt") +KeyBindings=(bCtrlDown=True,bAltDown=False,bShiftDown=False,Key="Z",CommandName="Matinee_Undo") +KeyBindings=(bCtrlDown=True,bAltDown=False,bShiftDown=False,Key="Y",CommandName="Matinee_Redo") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="I",CommandName="Matinee_MarkInSection") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="O",CommandName="Matinee_MarkOutSection") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="Right",CommandName="Matinee_IncrementPosition") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="Left",CommandName="Matinee_DecrementPosition") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=True,Key="Right",CommandName="Matinee_MoveToNextKey") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=True,Key="Left",CommandName="Matinee_MoveToPrevKey") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="R",CommandName="Matinee_SplitAnimKey") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="S",CommandName="Matinee_ToggleSnap") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="Up",CommandName="Matinee_MoveActiveUp") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="Down",CommandName="Matinee_MoveActiveDown") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="Enter",CommandName="Matinee_AddKey") +KeyBindings=(bCtrlDown=True,bAltDown=False,bShiftDown=False,Key="W",CommandName="Matinee_DuplicateSelectedKeys") +KeyBindings=(bCtrlDown=True,bAltDown=False,bShiftDown=False,Key="I",CommandName="Matinee_CropAnimationBeginning") +KeyBindings=(bCtrlDown=True,bAltDown=False,bShiftDown=False,Key="O",CommandName="Matinee_CropAnimationEnd") +KeyBindings=(bCtrlDown=True,bAltDown=False,bShiftDown=False,Key="C",CommandName="Matinee_Copy") +KeyBindings=(bCtrlDown=True,bAltDown=False,bShiftDown=False,Key="X",CommandName="Matinee_Cut") +KeyBindings=(bCtrlDown=True,bAltDown=False,bShiftDown=False,Key="V",CommandName="Matinee_Paste") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="A",CommandName="Matinee_ViewFitSequence") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="F",CommandName="Matinee_ViewFitToSelected") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=True,Key="A",CommandName="Matinee_ViewFitLoop") +KeyBindings=(bCtrlDown=True,bAltDown=False,bShiftDown=False,Key="A",CommandName="Matinee_ViewFitLoopSequence") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="E",CommandName="Matinee_ViewEndOfTrack") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="one",CommandName="Matinee_ChangeKeyInterpModeAUTO") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="two",CommandName="Matinee_ChangeKeyInterpModeUSER") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="three",CommandName="Matinee_ChangeKeyInterpModeBREAK") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="four",CommandName="Matinee_ChangeKeyInterpModeLINEAR") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="five",CommandName="Matinee_ChangeKeyInterpModeCONSTANT") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="one",CommandName="CurveEditor_ChangeInterpModeAUTO") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="two",CommandName="CurveEditor_ChangeInterpModeUSER") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="three",CommandName="CurveEditor_ChangeInterpModeBREAK") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="four",CommandName="CurveEditor_ChangeInterpModeLINEAR") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="five",CommandName="CurveEditor_ChangeInterpModeCONSTANT") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="A",CommandName="CurveEditor_FitViewToAll") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=True,Key="A",CommandName="CurveEditor_FitViewHorizontally") +KeyBindings=(bCtrlDown=True,bAltDown=False,bShiftDown=False,Key="A",CommandName="CurveEditor_FitViewVertically") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="F",CommandName="CurveEditor_FitViewToSelected") + +[UserDefinedGestures] +Content=~OpenBracket~\r\n~CloseBracket~ + diff --git a/Intermediate/Config/CoalescedSourceConfigs/EditorLayout.ini b/Intermediate/Config/CoalescedSourceConfigs/EditorLayout.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/EditorPerProjectUserSettings.ini b/Intermediate/Config/CoalescedSourceConfigs/EditorPerProjectUserSettings.ini new file mode 100644 index 0000000000000000000000000000000000000000..613e29c6cc955ad3660da84e7b5bc08ccccdd596 --- /dev/null +++ b/Intermediate/Config/CoalescedSourceConfigs/EditorPerProjectUserSettings.ini @@ -0,0 +1,666 @@ +[/Script/UnrealEd.EditorPerProjectUserSettings] +AllowFlightCameraToRemapKeys=True +bEnableEditorUtilityBlueprints=false +bSuppressFullyLoadPrompt=True +bAllowSelectTranslucent=True +bUpdateActorsInGridLevelsImmediately=False +bDisplayMemorySizeDataInLevelBrowser=False +bAutoReimportAnimSets=False +PropertyMatrix_NumberOfPasteOperationsBeforeWarning=20 +bSCSEditorShowGrid=true +bKeepFbxNamespace=False +bShowImportDialogAtReimport=False +bKeepAttachHierarchy=true +HoverHighlightIntensity=0.000000 +bDisplayUIExtensionPoints=False +bUseCurvesForDistributions=False +bAutoloadCheckedOutPackages=False +bAutomaticallyHotReloadNewClasses=True +bDisplayEngineVersionInBadge=False + +[/Script/UnrealEd.FbxExportOption] +FbxExportCompatibility=FBX_2013 +bASCII=false +bForceFrontXAxis=false +LevelOfDetail=True +Collision=True +VertexColor=true +MapSkeletalMotionToRoot=False + +[/Script/EditorStyle.EditorStyleSettings] +ColorVisionDeficiencyPreviewType=NormalVision +ColorVisionDeficiencySeverity=3 +SelectionColor=(R=0.728f,G=0.364f,B=0.003f,A=1.000000) +PressedSelectionColor=(R=0.701f,G=0.225f,B=0.003f,A=1.000000) +InactiveSelectionColor=(R=0.25f,G=0.25f,B=0.25f,A=1.000000) +SelectorColor=(R=0.701f,G=0.225f,B=0.003f,A=1.000000) +LogBackgroundColor=(R=0.015996,G=0.015996,B=0.015996,A=1.000000) +LogSelectionBackgroundColor=(R=0.008023,G=0.008023,B=0.008023,A=1.000000) +LogNormalColor=(R=0.72,G=0.72,B=0.72,A=1.000000) +LogCommandColor=(R=0.033105,G=0.723055,B=0.033105,A=1.000000) +LogWarningColor=(R=0.921875,G=0.691406,B=0.000000,A=1.000000) +LogErrorColor=(R=1.000000,G=0.052083,B=0.060957,A=1.000000) +LogFontSize=9 +bUseSmallToolBarIcons=False +bEnableWindowAnimations=False +bShowFriendlyNames=True +bExpandConfigurationMenus=False +bShowProjectMenus=True +bShowLaunchMenus=True +bShowAllAdvancedDetails=False +bShowHiddenPropertiesWhilePlaying=False + +[/Script/Levels.LevelBrowserSettings] +bDisplayActorCount=True +bDisplayLightmassSize=False +bDisplayFileSize=False +bDisplayPaths=False +bDisplayEditorOffset=False + +[/Script/SceneOutliner.SceneOutlinerSettings] +bHideTemporaryActors=False +bShowOnlyActorsInCurrentLevel=False +bShowOnlySelectedActors=False + +[/Script/UnrealEd.ClassViewerSettings] +DisplayInternalClasses=False +DeveloperFolderType=CVDT_CurrentUser + +[/Script/UnrealEd.SkeletalMeshEditorSettings] +AnimPreviewFloorColor=(B=6,G=24,R=43,A=255) +AnimPreviewSkyColor=(B=250,G=196,R=178,A=255) +AnimPreviewSkyBrightness=0.250000 +AnimPreviewLightBrightness=1.000000 +AnimPreviewLightingDirection=(Pitch=320.000000,Yaw=290.000000,Roll=0.000000) +AnimPreviewDirectionalColor=(B=253,G=253,R=253,A=255) + +[/Script/UnrealEd.EditorExperimentalSettings] +bWorldBrowser=False +bBreakOnExceptions=False +bToolbarCustomization=False +bBehaviorTreeEditor=False +bEnableFindAndReplaceReferences=False +bExampleLayersAndBlends=True + +[/Script/UnrealEd.EditorLoadingSavingSettings] +LoadLevelAtStartup=ProjectDefault +bAutoReimportTextures=False +bAutoReimportCSV=False +bDirtyMigratedBlueprints=False +bAutoSaveEnable=True +bAutoSaveMaps=True +bAutoSaveContent=True +AutoSaveTimeMinutes=10 +AutoSaveWarningInSeconds=10 +AutoReimportDirectorySettings=(SourceDirectory="/Game/",MountPoint=,Wildcards=((Wildcard="Localization/*"))) +bPromptForCheckoutOnAssetModification=True +bSCCAutoAddNewFiles=True +TextDiffToolPath=(FilePath="p4merge.exe") + +[/Script/UnrealEd.LevelEditorMiscSettings] +bAutoApplyLightingEnable=true +bBSPAutoUpdate=True +bAutoMoveBSPPivotOffset=False +bNavigationAutoUpdate=True +bReplaceRespectsScale=True +bAllowBackgroundAudio=False +bEnableRealTimeAudio=False +EditorVolumeLevel=1.0 +bEnableEditorSounds=True +DefaultLevelStreamingClass=Class'/Script/Engine.LevelStreamingKismet' + +[/Script/UnrealEd.LevelEditorPlaySettings] +PlayFromHerePlayerStartClassName=/Script/Engine.PlayerStartPIE +EnableGameSound=true +NewWindowWidth=1280 +NewWindowHeight=720 +NewWindowPosition=(X=0,Y=0) +CenterNewWindow=True +StandaloneWindowWidth=1280 +StandaloneWindowHeight=720 +CenterStandaloneWindow=True +ShowMouseControlLabel=True +AutoRecompileBlueprints=True +ShouldMinimizeEditorOnVRPIE=True +bOnlyLoadVisibleLevelsInPIE=False +LastExecutedPlayModeLocation=PlayLocation_DefaultPlayerStart +LastExecutedPlayModeType=PlayMode_InViewPort +LastExecutedLaunchModeType=LaunchMode_OnDevice +LastExecutedLaunchPlatform= +LaptopScreenResolutions=(Description="Apple MacBook Air 11",Width=1366,Height=768,AspectRatio="16:9",bCanSwapAspectRatio=false) +LaptopScreenResolutions=(Description="Apple MacBook Air 13\"",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=false) +LaptopScreenResolutions=(Description="Apple MacBook Pro 13\"",Width=1280,Height=800,AspectRatio="16:10",bCanSwapAspectRatio=false) +LaptopScreenResolutions=(Description="Apple MacBook Pro 13\" (Retina)",Width=2560,Height=1600,AspectRatio="16:10",bCanSwapAspectRatio=false) +LaptopScreenResolutions=(Description="Apple MacBook Pro 15\"",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=false) +LaptopScreenResolutions=(Description="Apple MacBook Pro 15\" (Retina)",Width=2880,Height=1800,AspectRatio="16:10",bCanSwapAspectRatio=false) +LaptopScreenResolutions=(Description="Generic 14-15.6\" Notebook",Width=1366,Height=768,AspectRatio="16:9",bCanSwapAspectRatio=false) +MonitorScreenResolutions=(Description="19\" monitor",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=false) +MonitorScreenResolutions=(Description="20\" monitor",Width=1600,Height=900,AspectRatio="16:9",bCanSwapAspectRatio=false) +MonitorScreenResolutions=(Description="22\" monitor",Width=1680,Height=1050,AspectRatio="16:10",bCanSwapAspectRatio=false) +MonitorScreenResolutions=(Description="21.5-24\" monitor",Width=1920,Height=1080,AspectRatio="16:9",bCanSwapAspectRatio=false) +MonitorScreenResolutions=(Description="27\" monitor",Width=2560,Height=1440,AspectRatio="16:9",bCanSwapAspectRatio=false) +PhoneScreenResolutions=(Description="Apple iPhone 5S",Width=320,Height=568,AspectRatio="~16:9",bCanSwapAspectRatio=true,ProfileName="iPhone5S") +PhoneScreenResolutions=(Description="Apple iPhone 6",Width=375,Height=667,AspectRatio="16:9",bCanSwapAspectRatio=true,ProfileName="iPhone6") +PhoneScreenResolutions=(Description="Apple iPhone 6+",Width=414,Height=736,AspectRatio="16:9",bCanSwapAspectRatio=true,ProfileName="iPhone6Plus") +PhoneScreenResolutions=(Description="Apple iPhone 6S",Width=375,Height=667,AspectRatio="16:9",bCanSwapAspectRatio=true,ProfileName="iPhone6S") +PhoneScreenResolutions=(Description="Apple iPhone 6S+",Width=414,Height=736,AspectRatio="16:9",bCanSwapAspectRatio=true,ProfileName="iPhone6SPlus") +PhoneScreenResolutions=(Description="Apple iPhone 7",Width=375,Height=667,AspectRatio="16:9",bCanSwapAspectRatio=true,ProfileName="iPhone7") +PhoneScreenResolutions=(Description="Apple iPhone 7+",Width=414,Height=736,AspectRatio="16:9",bCanSwapAspectRatio=true,ProfileName="iPhone7Plus") +PhoneScreenResolutions=(Description="Apple iPhone 8",Width=375,Height=667,AspectRatio="16:9",bCanSwapAspectRatio=true,ProfileName="iPhone8") +PhoneScreenResolutions=(Description="Apple iPhone 8+",Width=414,Height=736,AspectRatio="16:9",bCanSwapAspectRatio=true,ProfileName="iPhone8Plus") +PhoneScreenResolutions=(Description="Apple iPhone X",Width=375,Height=812,AspectRatio="19.5:9",bCanSwapAspectRatio=true,ProfileName="iPhoneX") +PhoneScreenResolutions=(Description="Apple iPhone XS",Width=375,Height=812,AspectRatio="16:9",bCanSwapAspectRatio=true,ProfileName="iPhoneXS") +PhoneScreenResolutions=(Description="Apple iPhone XS Max",Width=414,Height=896,AspectRatio="16:9",bCanSwapAspectRatio=true,ProfileName="iPhoneXSMax") +PhoneScreenResolutions=(Description="Apple iPhone XR",Width=414,Height=896,AspectRatio="16:9",bCanSwapAspectRatio=true,ProfileName="iPhoneXR") +PhoneScreenResolutions=(Description="HTC One",Width=1080,Height=1920,AspectRatio="16:9",bCanSwapAspectRatio=true,ProfileName="Android_High") +PhoneScreenResolutions=(Description="Samsung Galaxy S4",Width=1080,Height=1920,AspectRatio="16:9",bCanSwapAspectRatio=true,ProfileName="Android_Low") +PhoneScreenResolutions=(Description="Samsung Galaxy S6",Width=1440,Height=2560,AspectRatio="16:9",bCanSwapAspectRatio=true,ProfileName="Android_Mali_T7xx") +PhoneScreenResolutions=(Description="Samsung Galaxy S7",Width=1440,Height=2560,AspectRatio="16:9",bCanSwapAspectRatio=true,ProfileName="Android_High") +PhoneScreenResolutions=(Description="Samsung Galaxy S8 (Mali)",Width=1080,Height=2220,AspectRatio="18.5:9",bCanSwapAspectRatio=true,ProfileName="Android_Mali_G71") +PhoneScreenResolutions=(Description="Samsung Galaxy S8 (Adreno)",Width=1080,Height=2220,AspectRatio="18.5:9",bCanSwapAspectRatio=true,ProfileName="Android_Adreno5xx") +PhoneScreenResolutions=(Description="Samsung Galaxy S9 (Mali)",Width=1440,Height=2960,AspectRatio="18.5:9",bCanSwapAspectRatio=true,ProfileName="Android_High") +PhoneScreenResolutions=(Description="Samsung Galaxy S9 (Adreno)",Width=1440,Height=2960,AspectRatio="18.5:9",bCanSwapAspectRatio=true,ProfileName="Android_High") +PhoneScreenResolutions=(Description="Samsung Galaxy Note 9 (Mali)",Width=1440,Height=2960,AspectRatio="18.5:9",bCanSwapAspectRatio=true,ProfileName="Android_High") +PhoneScreenResolutions=(Description="Google Pixel",Width=1080,Height=1920,AspectRatio="16:9",bCanSwapAspectRatio=true,ProfileName="Android_Mid") +PhoneScreenResolutions=(Description="Google Pixel XL",Width=1080,Height=1920,AspectRatio="16:9",bCanSwapAspectRatio=true,ProfileName="Android_Mid") +PhoneScreenResolutions=(Description="Google Pixel 2",Width=1080,Height=1920,AspectRatio="16:9",bCanSwapAspectRatio=true,ProfileName="Android_Mid") +PhoneScreenResolutions=(Description="Google Pixel 2 XL",Width=1080,Height=1920,AspectRatio="16:9",bCanSwapAspectRatio=true,ProfileName="Android_Mid") +PhoneScreenResolutions=(Description="Google Pixel 3",Width=1080,Height=2160,AspectRatio="18:9",bCanSwapAspectRatio=true,ProfileName="Android_Mid") +PhoneScreenResolutions=(Description="Google Pixel 3 XL",Width=1440,Height=2960,AspectRatio="18.5:9",bCanSwapAspectRatio=true,ProfileName="Android_Mid") +PhoneScreenResolutions=(Description="Razer Phone",Width=1080,Height=1920,AspectRatio="16:9",bCanSwapAspectRatio=true,ProfileName="Android_Mid") +TabletScreenResolutions=(Description="iPad Pro 12.9-inch (3rd gen.)",Width=1024,Height=1366,AspectRatio="~3:4",bCanSwapAspectRatio=true,ProfileName="iPadPro3_129") +TabletScreenResolutions=(Description="iPad Pro 12.9-inch (2nd gen.)",Width=1024,Height=1366,AspectRatio="~3:4",bCanSwapAspectRatio=true,ProfileName="iPadPro2_129") +TabletScreenResolutions=(Description="iPad Pro 11-inch",Width=834,Height=1194,AspectRatio="5:7",bCanSwapAspectRatio=true,ProfileName="iPadPro11") +TabletScreenResolutions=(Description="iPad Pro 10.5-inch",Width=834,Height=1112,AspectRatio="3:4",bCanSwapAspectRatio=true,ProfileName="iPadPro105") +TabletScreenResolutions=(Description="iPad Pro 12.9-inch",Width=1024,Height=1366,AspectRatio="3:4",bCanSwapAspectRatio=true,ProfileName="iPadPro129") +TabletScreenResolutions=(Description="iPad Pro 9.7-inch",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=true,ProfileName="iPadPro97") +TabletScreenResolutions=(Description="iPad (6th gen.)",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=true,ProfileName="iPad6") +TabletScreenResolutions=(Description="iPad (5th gen.)",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=true,ProfileName="iPad5") +TabletScreenResolutions=(Description="iPad Air 2",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=true,ProfileName="iPadAir2") +TabletScreenResolutions=(Description="iPad Mini 4",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=true,ProfileName="iPadMini4") +TabletScreenResolutions=(Description="LG G Pad X 8.0",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=true) +TabletScreenResolutions=(Description="Asus Zenpad 3s 10",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=true) +TabletScreenResolutions=(Description="Huawei MediaPad M3",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=true) +TabletScreenResolutions=(Description="Microsoft Surface RT",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=true) +TabletScreenResolutions=(Description="Microsoft Surface Pro",Width=1080,Height=1920,AspectRatio="9:16",bCanSwapAspectRatio=true) +TelevisionScreenResolutions=(Description="720p (HDTV, Blu-ray)",Width=1280,Height=720,AspectRatio="16:9",bCanSwapAspectRatio=false) +TelevisionScreenResolutions=(Description="1080i, 1080p (HDTV, Blu-ray)",Width=1920,Height=1080,AspectRatio="16:9",bCanSwapAspectRatio=false) +TelevisionScreenResolutions=(Description="4K Ultra HD",Width=3840,Height=2160,AspectRatio="16:9",bCanSwapAspectRatio=false) +TelevisionScreenResolutions=(Description="4K Digital Cinema",Width=4096,Height=2160,AspectRatio="1.90:1",bCanSwapAspectRatio=false) + +[/Script/UnrealEd.LevelEditorViewportSettings] +FlightCameraControlType=WASD_RMBOnly +LandscapeEditorControlType=IgnoreCtrl +FoliageEditorControlType=IgnoreCtrl +bPanMovesCanvas=True +bCenterZoomAroundCursor=True +bAllowTranslateRotateZWidget=False +bClickBSPSelectsBrush=True +CameraSpeed=4 +CameraSpeedScalar=1.0f +MouseScrollCameraSpeed=5 +MouseSensitivty=.2f +bUseAbsoluteTranslation=True +bLevelStreamingVolumePrevis=False +bUseUE3OrbitControls=False +ScrollGestureDirectionFor3DViewports=Standard +ScrollGestureDirectionForOrthoViewports=Standard +bUsePowerOf2SnapSize=False +bLevelEditorJoystickControls=True +DecimalGridSizes=1 +DecimalGridSizes=5 +DecimalGridSizes=10 +DecimalGridSizes=50 +DecimalGridSizes=100 +DecimalGridSizes=500 +DecimalGridSizes=1000 +DecimalGridSizes=5000 +DecimalGridSizes=10000 +DecimalGridIntervals=10.000000 +DecimalGridIntervals=5.000000 +DecimalGridIntervals=10.000000 +DecimalGridIntervals=5.000000 +DecimalGridIntervals=10.000000 +DecimalGridIntervals=5.000000 +DecimalGridIntervals=10.000000 +DecimalGridIntervals=5.000000 +DecimalGridIntervals=10.000000 +Pow2GridSizes=1 +Pow2GridSizes=2 +Pow2GridSizes=4 +Pow2GridSizes=8 +Pow2GridSizes=16 +Pow2GridSizes=32 +Pow2GridSizes=64 +Pow2GridSizes=128 +Pow2GridSizes=256 +Pow2GridSizes=512 +Pow2GridSizes=1024 +Pow2GridSizes=2048 +Pow2GridSizes=4096 +Pow2GridSizes=8192 +Pow2GridIntervals=8 +CommonRotGridSizes=5 +CommonRotGridSizes=10 +CommonRotGridSizes=15 +CommonRotGridSizes=30 +CommonRotGridSizes=45 +CommonRotGridSizes=60 +CommonRotGridSizes=90 +CommonRotGridSizes=120 +DivisionsOf360RotGridSizes=2.8125 +DivisionsOf360RotGridSizes=5.625 +DivisionsOf360RotGridSizes=11.25 +DivisionsOf360RotGridSizes=22.5 +ScalingGridSizes=10 +ScalingGridSizes=1 +ScalingGridSizes=0.5 +ScalingGridSizes=0.25 +ScalingGridSizes=0.125 +ScalingGridSizes=0.0625 +ScalingGridSizes=0.03125 +GridEnabled=True +RotGridEnabled=True +SnapScaleEnabled=True +bSnapNewObjectsToFloor=True +bUsePercentageBasedScaling=False +bEnableActorSnap=False +ActorSnapScale=1.0 +ActorSnapDistance=100.0 +bSnapVertices=False +SnapDistance=10.000000 +CurrentPosGridSize=2 +CurrentRotGridSize=1 +CurrentScalingGridSize=3 +CurrentRotGridMode=GridMode_Common +AspectRatioAxisConstraint=AspectRatio_MaintainXFOV +bEnableViewportHoverFeedback=False +bHighlightWithBrackets=False +bUseLinkedOrthographicViewports=True +bStrictBoxSelection=False +bTransparentBoxSelection=False +bUseSelectionOutline=True +SelectionHighlightIntensity=0.0 +BSPSelectionHighlightIntensity=0.2 +bEnableViewportCameraToUpdateFromPIV=True +bPreviewSelectedCameras=True +CameraPreviewSize=5.0 +BackgroundDropDistance=768 +bSaveSimpleStats=False + +[ColorPickerUI] +bAdvancedSectionExpanded=False +bSRGBEnabled=True +bWheelMode=True + +[Undo] +UndoBufferSize=32 + +[PropertySettings] +ShowFriendlyPropertyNames=True +ExpandDistributions=false + +[MRU] + +[/Script/UnrealEd.MaterialEditorOptions] +bShowGrid=True +bShowBackground=False +bHideUnusedConnectors=False +bRealtimeMaterialViewport=True +bRealtimeExpressionViewport=False +bAlwaysRefreshAllPreviews=False +bLivePreviewUpdate=True + +[UnEdViewport] +InterpEdPanInvert=False + +[FEditorModeTools] +ShowWidget=True +CoordSystem=0 +UseAbsoluteTranslation=True +AllowTranslateRotateZWidget=False + +[LightingBuildOptions] +OnlyBuildSelectedActors=false +OnlyBuildCurrentLevel=false +OnlyBuildChanged=false +BuildBSP=true +BuildActors=true +QualityLevel=0 +NumUnusedLocalCores=1 +ShowLightingBuildInfo=false + +[MatineeCreateMovieOptions] +CloseEditor=false +CaptureResolutionIndex=0; +CaptureResolutionFPS=30; +CaptureTypeIndex=0; +Compress=false +CinematicMode=true +DisableMovement=true +DisableTurning=true +HidePlayer=true +DisableInput=true +HideHUD=true + +[Matinee] +Hide3DTracks=false +ZoomToScrubPos=false +ShowCurveEd=false + +[/Script/UnrealEd.PhysicsAssetEditorOptions] +AngularSnap=15.0 +LinearSnap=2.0 +bDrawContacts=false +FloorGap=25.0 +GravScale=1.0 +bPromptOnBoneDelete=true +PokeStrength=100.0 +bShowNamesInHierarchy=true +PokePauseTime=0.5 +PokeBlendTime=0.5 +ConstraintDrawSize=1.0 +bShowConstraintsAsPoints=false + +[/Script/UnrealEd.CurveEdOptions] +MinViewRange=0.01 +MaxViewRange=1000000.0 +BackgroundColor=(R=0.23529412,G=0.23529412,B=0.23529412,A=1.0) +LabelColor=(R=0.4,G=0.4,B=0.4,A=1.0) +SelectedLabelColor=(R=0.6,G=0.4,B=0.1, A=1.0) +GridColor=(R=0.35,G=0.35,B=0.35,A=1.0) +GridTextColor=(R=0.78431373,G=0.78431373,B=0.78431373,A=1.0) +LabelBlockBkgColor=(R=0.25,G=0.25,B=0.25,A=1.0) +SelectedKeyColor=(R=1.0,G=1.0,B=0.0,A=1.0) + +[/Script/UnrealEd.PersonaOptions] +bShowGrid=False +bHighlightOrigin=True +bShowSky=True +bShowFloor=True +GridSize=25 +ViewModeType=2 +ViewportBackgroundColor=(R=0.04,G=0.04,B=0.04) +ViewFOV=53.43 +ShowMeshStats=1 + +[UnrealEd.UIEditorOptions] +WindowPosition=(X=256,Y=256,Width=1024,Height=768) +ViewportSashPosition=824 +PropertyWindowSashPosition=568 +ViewportGutterSize=0 +VirtualSizeX=0 +VirtualSizeY=0 +bRenderViewportOutline=true +bRenderContainerOutline=true +bRenderSelectionOutline=true +bRenderSelectionHandles=true +bRenderPerWidgetSelectionOutline=true +GridSize=8 +bSnapToGrid=true +mViewDrawGrid=true +bShowDockHandles=true + +[/Script/UnrealEd.CascadeOptions] +bShowModuleDump=false +BackgroundColor=(B=25,G=20,R=20,A=0) +bUseSubMenus=true +bUseSpaceBarReset=false +bUseSpaceBarResetInLevel=true +Empty_Background=(B=25,G=20,R=20,A=0) +Emitter_Background=(B=25,G=20,R=20,A=0) +Emitter_Unselected=(B=0,G=100,R=255,A=0) +Emitter_Selected=(B=180,G=180,R=180,A=0) +ModuleColor_General_Unselected=(B=49,G=40,R=40,A=0) +ModuleColor_General_Selected=(B=0,G=100,R=255,A=0) +ModuleColor_TypeData_Unselected=(B=20,G=20,R=15,A=0) +ModuleColor_TypeData_Selected=(B=0,G=100,R=255,A=0) +ModuleColor_Beam_Unselected=(R=160,G=150,B=235) +ModuleColor_Beam_Selected=(R=255,G=100,B=0) +ModuleColor_Trail_Unselected=(R=130,G=235,B=170) +ModuleColor_Trail_Selected=(R=255,G=100,B=0) +ModuleColor_Spawn_Unselected=(R=200,G=100,B=100) +ModuleColor_Spawn_Selected=(R=255,G=50,B=50) +ModuleColor_Light_Unselected=(B=49,G=40,R=90) +ModuleColor_Light_Selected=(B=0,G=100,R=255) +ModuleColor_SubUV_Unselected=(B=49,G=90,R=40) +ModuleColor_SubUV_Selected=(B=100,G=200,R=50) +ModuleColor_Required_Unselected=(R=200,G=200,B=100) +ModuleColor_Required_Selected=(R=255,G=225,B=50) +ModuleColor_Event_Unselected=(R=64,G=64,B=255) +ModuleColor_Event_Selected=(R=0,G=0,B=255) +bShowGrid=false +GridColor_Hi=(R=0,G=100,B=255) +GridColor_Low=(R=0,G=100,B=255) +GridPerspectiveSize=1024 +ShowPPFlags=0 +bUseSlimCascadeDraw=true +SlimCascadeDrawHeight=24 +bCenterCascadeModuleText=true +Cascade_MouseMoveThreshold=4 +MotionModeRadius=150.0 + +[ContentBrowserFilter] +FavoriteTypes_1=Animation Sequence;Material Instances (Constant);Materials;Particle Systems;Skeletal Meshes;Sound Cues;Static Meshes;Textures;Blueprint + +[FAutoPackageBackup] +Enabled=True +MaxAllowedSpaceInMB=250 +BackupIntervalInMinutes=5 + +[/Script/UnrealEd.FbxImportUI] +bImportMaterials=True +bAutoCreateGroups=True +bInvertNormalMaps=False +bImportTextures=True +bOverrideFullName=True +bConvertScene=True +bForceFrontXAxis=False +bConvertSceneUnit=False +bRemoveNamespaces=True +bImportAnimations=False +bResampleAnimations=False +bImportRigidMesh=False +bCombineMeshes=True +bCreatePhysicsAsset=True +bImportMesh=True +MinimumLodNumber=0 +LodNumber=0 +bAutoComputeLodDistances=True + +[/Script/UnrealEd.FbxStaticMeshImportData] +bOneConvexHullPerUCX=True +bImportMeshLODs=False +NormalImportMethod=FBXNIM_ImportNormals +VertexColorImportOption=EVertexColorImportOption::Ignore +VertexOverrideColor=(R=255,G=255,B=255,A=255) + +[/Script/UnrealEd.FbxSkeletalMeshImportData] +bPreserveSmoothingGroups=True +bImportMeshLODs=False +bImportMorphTargets=False +ThresholdPosition=0.00002 +ThresholdTangentNormal=0.00002 +ThresholdUV=0.0009765625 + +[/Script/UnrealEd.FbxTextureImportData] + +[SoundSettings] +ChirpSoundClasses=Dialog DialogMedium DialogLoud DialogDeafening +BatchProcessMatureNodeSoundClasses=Dialog Chatter + +[EditorPreviewMesh] +PreviewMeshNames=/Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.SM_ColorCalibrator + +[EditorLayout] +SlateMainFrameLayout= + +[LandscapeEdit] +ToolStrength=0.300000 +WeightTargetValue=1.000000 +bUseWeightTargetValue=False +BrushRadius=2048.000000 +BrushComponentSize=1 +BrushFalloff=0.500000 +bUseClayBrush=False +AlphaBrushScale=0.500000 +AlphaBrushRotation=0.000000 +AlphaBrushPanU=0.500000 +AlphaBrushPanV=0.500000 +AlphaTextureName=/Engine/EditorLandscapeResources/DefaultAlphaTexture.DefaultAlphaTexture +AlphaTextureChannel=0 +FlattenMode=0 +bUseSlopeFlatten=False +bPickValuePerApply=False +ErodeThresh=64 +ErodeIterationNum=28 +ErodeSurfaceThickness=256 +ErosionNoiseMode=2 +ErosionNoiseScale=60.000000 +RainAmount=128 +SedimentCapacity=0.300000 +HErodeIterationNum=28 +RainDistMode=0 +RainDistScale=60.000000 +HErosionDetailScale=0.010000 +bHErosionDetailSmooth=True +NoiseMode=0 +NoiseScale=128.000000 +SmoothFilterKernelScale=1.000000 +DetailScale=0.300000 +bDetailSmooth=False +MaximumValueRadius=10000.000000 +bSmoothGizmoBrush=True +PasteMode=0 +ConvertMode=0 +bApplyToAllTargets=True + +[FoliageEdit] +Radius=512.000000 +PaintDensity=0.500000 +UnpaintDensity=0.000000 +bFilterLandscape=True +bFilterStaticMesh=True +bFilterBSP=True +bFilterTranslucent=False + +[MeshPaintEdit] +DefaultBrushRadius=128 + +[BlueprintSpawnNodes] +Node=(Class=Actor:ReceiveBeginPlay Key=P Shift=false Ctrl=false Alt=false) +Node=(Class="Do N" Key=N Shift=false Ctrl=false Alt=false) +Node=(Class=KismetSystemLibrary:Delay Key=D Shift=false Ctrl=false Alt=false) +Node=(Class=K2Node_IfThenElse Key=B Shift=false Ctrl=false Alt=false) +Node=(Class=K2Node_ExecutionSequence Key=S Shift=false Ctrl=false Alt=false) +Node=(Class=Gate Key=G Shift=false Ctrl=false Alt=false) +Node=(Class=K2Node_MultiGate Key=M Shift=false Ctrl=false Alt=false) +Node=(Class=ForEachLoop Key=F Shift=false Ctrl=false Alt=false) +Node=(Class=DoOnce Key=O Shift=false Ctrl=false Alt=false) +Node=(Class=KismetArrayLibrary:Array_Get Key=A Shift=false Ctrl=false Alt=false) + +[DefaultEventNodes] +Node=(TargetClass=Actor TargetEvent="ReceiveBeginPlay") +Node=(TargetClass=Actor TargetEvent="ReceiveActorBeginOverlap") +Node=(TargetClass=Actor TargetEvent="ReceiveTick") +Node=(TargetClass=ActorComponent TargetEvent="ReceiveBeginPlay") +Node=(TargetClass=ActorComponent TargetEvent="ReceiveTick") +Node=(TargetClass=GameplayAbility TargetEvent="K2_ActivateAbility") +Node=(TargetClass=GameplayAbility TargetEvent="K2_OnEndAbility") +Node=(TargetClass=UserWidget TargetEvent="PreConstruct") +Node=(TargetClass=UserWidget TargetEvent="Construct") +Node=(TargetClass=UserWidget TargetEvent="Tick") +Node=(TargetClass=AnimInstance TargetEvent="BlueprintUpdateAnimation") +Node=(TargetClass=FunctionalTest TargetEvent="ReceivePrepareTest") +Node=(TargetClass=FunctionalTest TargetEvent="ReceiveStartTest") +Node=(TargetClass=FunctionalTest TargetEvent="ReceiveTick") +Node=(TargetClass=UserDefinedCaptureProtocol TargetEvent="OnPreTick") +Node=(TargetClass=UserDefinedCaptureProtocol TargetEvent="OnTick") +Node=(TargetClass=UserDefinedCaptureProtocol TargetEvent="OnStartCapture") +Node=(TargetClass=UserDefinedCaptureProtocol TargetEvent="OnCaptureFrame") +Node=(TargetClass=UserDefinedCaptureProtocol TargetEvent="OnBeginFinalize") +Node=(TargetClass=UserDefinedCaptureProtocol TargetEvent="OnFinalize") + +[MaterialEditorSpawnNodes] +Node=(Class=MaterialExpressionAdd Key=A Shift=false Ctrl=false Alt=false) +Node=(Class=MaterialExpressionBumpOffset Key=B Shift=false Ctrl=false Alt=false) +Node=(Class=MaterialExpressionDivide Key=D Shift=false Ctrl=false Alt=false) +Node=(Class=MaterialExpressionPower Key=E Shift=false Ctrl=false Alt=false) +Node=(Class=MaterialExpressionMaterialFunctionCall Key=F Shift=false Ctrl=false Alt=false) +Node=(Class=MaterialExpressionIf Key=I Shift=false Ctrl=false Alt=false) +Node=(Class=MaterialExpressionLinearInterpolate Key=L Shift=false Ctrl=false Alt=false) +Node=(Class=MaterialExpressionMultiply Key=M Shift=false Ctrl=false Alt=false) +Node=(Class=MaterialExpressionNormalize Key=N Shift=false Ctrl=false Alt=false) +Node=(Class=MaterialExpressionOneMinus Key=O Shift=false Ctrl=false Alt=false) +Node=(Class=MaterialExpressionPanner Key=P Shift=false Ctrl=false Alt=false) +Node=(Class=MaterialExpressionReflectionVectorWS Key=R Shift=false Ctrl=false Alt=false) +Node=(Class=MaterialExpressionScalarParameter Key=S Shift=false Ctrl=false Alt=false) +Node=(Class=MaterialExpressionTextureSample Key=T Shift=false Ctrl=false Alt=false) +Node=(Class=MaterialExpressionTextureCoordinate Key=U Shift=false Ctrl=false Alt=false) +Node=(Class=MaterialExpressionVectorParameter Key=V Shift=false Ctrl=false Alt=false) +Node=(Class=MaterialExpressionConstant Key=One Shift=false Ctrl=false Alt=false) +Node=(Class=MaterialExpressionConstant2Vector Key=Two Shift=false Ctrl=false Alt=false) +Node=(Class=MaterialExpressionConstant3Vector Key=Three Shift=false Ctrl=false Alt=false) +Node=(Class=MaterialExpressionConstant4Vector Key=Four Shift=false Ctrl=false Alt=false) + +[WidgetTemplatesExpanded] +Common=True + +[DetailCustomWidgetExpansion] +LandscapeEditorObject=LandscapeEditorObject.Target Layers.TargetLayers + +[LevelSequenceEditor SequencerSettings] +bKeyInterpPropertiesOnly=true +bShowRangeSlider=true +bKeepPlayRangeInSectionBounds=false +ZeroPadFrames=4 +bInfiniteKeyAreas=true +bAutoSetTrackDefaults=true +FrameNumberDisplayFormat=Frames + +[EmbeddedActorSequenceEditor SequencerSettings] +bKeyInterpPropertiesOnly=true +bShowRangeSlider=true +bKeepPlayRangeInSectionBounds=false +ZeroPadFrames=4 +bInfiniteKeyAreas=true +bAutoSetTrackDefaults=true +bCompileDirectorOnEvaluate=false + +[NiagaraSequenceEditor SequencerSettings] +bAutoScrollEnabled=true +bKeepPlayRangeInSectionBounds=false +bKeepCursorInPlayRange=false +bShowRangeSlider=true +LoopMode=SLM_Loop + +[/Script/LevelSequenceEditor.LevelSequenceEditorSettings] +TrackSettings=(MatchingActorClass=/Script/Engine.StaticMeshActor,DefaultTracks=(/Script/MovieSceneTracks.MovieScene3DTransformTrack)) +TrackSettings=(MatchingActorClass=/Script/Engine.SkeletalMeshActor,DefaultTracks=(/Script/MovieSceneTracks.MovieScene3DTransformTrack,/Script/MovieSceneTracks.MovieSceneSkeletalAnimationTrack)) +TrackSettings=(MatchingActorClass=/Script/Engine.CameraActor,DefaultTracks=(/Script/MovieSceneTracks.MovieScene3DTransformTrack),DefaultPropertyTracks=((ComponentPath="CameraComponent",PropertyPath="FieldOfView"))) +TrackSettings=(MatchingActorClass=/Script/CinematicCamera.CineCameraActor,DefaultPropertyTracks=((ComponentPath="CameraComponent",PropertyPath="CurrentFocalLength"),(ComponentPath="CameraComponent",PropertyPath="FocusSettings.ManualFocusDistance"),(ComponentPath="CameraComponent",PropertyPath="CurrentAperture")),ExcludeDefaultPropertyTracks=((ComponentPath="CameraComponent",PropertyPath="FieldOfView"))) +TrackSettings=(MatchingActorClass=/Script/Engine.Light,DefaultTracks=(None),DefaultPropertyTracks=((ComponentPath="LightComponent0",PropertyPath="Intensity"),(ComponentPath="LightComponent0",PropertyPath="LightColor"))) + +[/Script/MovieSceneTools.MovieSceneToolsProjectSettings] +FbxSettings=(FbxPropertyName="FocalLength", PropertyPath=(ComponentName="CameraComponent",PropertyName="CurrentFocalLength")) +FbxSettings=(FbxPropertyName="FocusDistance", PropertyPath=(ComponentName="CameraComponent",PropertyName="FocusSettings.ManualFocusDistance")) + +[/Script/SpeedTreeImporter.SpeedTreeImportData] +TreeScale=30.48 +ImportGeometryType=IGT_3D +LODType=ILT_PaintedFoliage +IncludeCollision=false +MakeMaterialsCheck=false +IncludeNormalMapCheck=false +IncludeDetailMapCheck=false +IncludeSpecularMapCheck=false +IncludeBranchSeamSmoothing=false +IncludeSpeedTreeAO=false +IncludeColorAdjustment=false +IncludeVertexProcessingCheck=false +IncludeWindCheck=false +IncludeSmoothLODCheck=false + +[/Script/MeshPaint.MeshPaintSettings] +VertexPreviewSize=6 + diff --git a/Intermediate/Config/CoalescedSourceConfigs/EditorSettings.ini b/Intermediate/Config/CoalescedSourceConfigs/EditorSettings.ini new file mode 100644 index 0000000000000000000000000000000000000000..1316df3f903dd26182de430970cefce5315bc9fb --- /dev/null +++ b/Intermediate/Config/CoalescedSourceConfigs/EditorSettings.ini @@ -0,0 +1,71 @@ +[Internationalization] +ShouldUseLocalizedNumericInput=True +ShouldUseLocalizedPropertyNames=True +ShouldUseLocalizedNodeAndPinNames=True + +[/Script/UnrealEd.EditorSettings] +bCopyStarterContentPreference=true + +[/Script/NewsFeed.NewsFeedSettings] +CdnSourceUrl="http://cdn.unrealengine.com/newsfeed/[[Culture]]/index.json" +LocalSourcePath=Editor/NewsFeed/[[Culture]]/ +Source=NEWSFEED_Cdn +MaxItemsToShow=10 +ShowOnlyUnreadItems=True + +[/Script/UnrealEd.ContentBrowserSettings] +NumObjectsToLoadBeforeWarning=20 +RealTimeThumbnails=True +DisplayFolders=True +DisplayEmptyFolders=True +DisplayEngineFolder=False +DisplayDevelopersFolder=False +DisplayCollections=False +DisplayCppFolders=True +DisplayPluginFolder=True +NumObjectsInRecentList=20 +IncludeClassNames=True +IncludeAssetPaths=False +IncludeCollectionNames=True + +[/Script/IntroTutorials.EditorTutorialSettings] +Categories=(Identifier="Basics",Title=NSLOCTEXT("TutorialCategories","BasicsTitle","Basics"),Description=NSLOCTEXT("TutorialCategories","BasicsDescription","Getting started with Unreal Engine 4."),Icon="PlayWorld.RepeatLastPlay",Texture=None,SortOrder=100) +Categories=(Identifier="Blueprints",Title=NSLOCTEXT("TutorialCategories","BlueprintsTitle","Blueprints"),Description=NSLOCTEXT("TutorialCategories","BlueprintsDescription","Tutorials covering the creation and usage of Blueprints."),Icon="FullBlueprintEditor.EditGlobalOptions",Texture=/Engine/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.Blueprint_64x,SortOrder=200) +Categories=(Identifier="Editors",Title=NSLOCTEXT("TutorialCategories","EditorsTitle","Editors"),Description=NSLOCTEXT("TutorialCategories","EditorsDescription","Tutorials covering the various sub editors of Unreal Engine 4."),Icon=,Texture=/Engine/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.icon_Editor_Preferences_General_40x,SortOrder=225) +Categories=(Identifier="Code",Title=NSLOCTEXT("TutorialCategories","CodeTitle","Code"),Description=NSLOCTEXT("TutorialCategories","CodeDescription","Write C++ code for use in Unreal Engine 4."),Icon="PlayWorld.RepeatLastPlay",Texture=None,SortOrder=250) +Categories=(Identifier="Paper2D",Title=NSLOCTEXT("TutorialCategories","Paper2DTitle","Paper2D"),Description=NSLOCTEXT("TutorialCategories","Paper2DDescription","Tutorials covering the usage of the Unreal Engine 4 2D game tool: Paper2D."),Icon="ClassThumbnail.PaperSprite",Texture=/Engine/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.Paper2DSprite_TutorialIcon,SortOrder=500) +Categories=(Identifier="Animation",Title=NSLOCTEXT("TutorialCategories","AnimationTitle","Animation"),Description=NSLOCTEXT("TutorialCategories","AnimationDescription","Tutorials covering the animation system in Unreal Engine 4."),Icon=,Texture=/Engine/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.icon_ShowSkeletalMeshes_40x,SortOrder=600) +Categories=(Identifier="Landscape",Title=NSLOCTEXT("TutorialCategories","LandscapeTitle","Landscape"),Description=NSLOCTEXT("TutorialCategories","LandscapeDescription","Tutorials covering the Unreal Editor 4 terrain editor: Landscape."),Icon="LevelEditor.LandscapeMode",Texture=/Engine/Tutorial/Landscape/TutorialAssets/Landscape.Landscape,SortOrder=700) +Categories=(Identifier="Foliage",Title=NSLOCTEXT("TutorialCategories","FoliageTitle","Foliage"),Description=NSLOCTEXT("TutorialCategories","FoliageDescription","Tutorials covering the Unreal Engine 4 Foliage tool."),Icon="LevelEditor.FoliageMode",Texture=/Engine/Tutorial/Foliage/TutorialAssets/Foliage.Foliage,SortOrder=800) +Categories=(Identifier="Mobile",Title=NSLOCTEXT("TutorialCategories","MobileTitle","Mobile"),Description=NSLOCTEXT("TutorialCategories","MobileDescription","Mobile Tutorials."),Icon="MaterialEditor.ToggleMobileStats",Texture=None,SortOrder=900) +StartupTutorial=/Engine/Tutorial/Basics/LevelEditorAttract.LevelEditorAttract_C +TutorialContexts=(Context="StaticMeshEditor",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/SubEditors/StaticMeshEditorTutorial.StaticMeshEditorTutorial_C) +TutorialContexts=(Context="LevelEditor",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/Basics/LevelEditorOverview.LevelEditorOverview_C) +TutorialContexts=(Context="BlueprintEditor",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/BlueprintTutorials/BlueprintEditorTutorial.BlueprintEditorTutorial_C) +TutorialContexts=(Context="BlueprintEditor.MacroLibrary",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview.BlueprintMacroLibrariesEditorOverview_C) +TutorialContexts=(Context="BlueprintEditor.Interface",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview.BlueprintInterfacesEditorOverview_C) +TutorialContexts=(Context="BlueprintEditor.LevelScript",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview.LevelBlueprintEditorOverview_C) +TutorialContexts=(Context="MaterialEditor",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/SubEditors/MaterialEditorTutorial.MaterialEditorTutorial_C) +TutorialContexts=(Context="Cascade",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/SubEditors/ParticleSystemEditorTutorial.ParticleSystemEditorTutorial_C) +TutorialContexts=(Context="Persona",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/SubEditors/PersonaAnimEditorWalkThrough.PersonaAnimEditorWalkthrough_C) +TutorialContexts=(Context="SpriteEditor",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/Paper2D/SpriteEditorTutorial.SpriteEditorTutorial_C) +TutorialContexts=(Context="FlipbookEditor",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/Paper2D/FlipbookEditorTutorial.FlipbookEditorTutorial_C) +TutorialContexts=(Context="LandscapeMode",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/Landscape/Landscape_Manage_Mode.Landscape_Manage_Mode_C) +TutorialContexts=(Context="FoliageMode",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/Foliage/Foliage_Intro_Tutorial.Foliage_Intro_Tutorial_C) + +[/Script/VREditor.VRModeSettings] +bEnableAutoVREditMode=False +bAutokeySequences=True +InteractorHand=Right +bShowWorldMovementGrid=True +bShowWorldMovementPostProcess=True +bShowWorldScaleProgressBar=True +bScaleWorldFromFloor=False +bScaleWorldWithDynamicPivot=True +bAllowSimultaneousWorldScalingAndRotation=True +UIBrightness=1.500000 +GizmoScale=0.800000 +DoubleClickTime=0.250000 +TriggerPressedThreshold_Vive=0.330000 +TriggerPressedThreshold_Rift=0.500000 + diff --git a/Intermediate/Config/CoalescedSourceConfigs/Encryption.ini b/Intermediate/Config/CoalescedSourceConfigs/Encryption.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/Engine.ini b/Intermediate/Config/CoalescedSourceConfigs/Engine.ini new file mode 100644 index 0000000000000000000000000000000000000000..3520aeae31ff00acd94e257b683ef80a12605839 --- /dev/null +++ b/Intermediate/Config/CoalescedSourceConfigs/Engine.ini @@ -0,0 +1,2102 @@ +[Launch] + +[/Script/EngineSettings.GameMapsSettings] +GameInstanceClass=/Script/Engine.GameInstance +EditorStartupMap=/Game/Test.Test +GameDefaultMap=/Engine/Maps/Entry.Entry +ServerDefaultMap=/Engine/Maps/Entry.Entry +GlobalDefaultGameMode=/Game/BP_GameMode.BP_GameMode_C +LocalMapOptions= +TransitionMap=None +bUseSplitscreen=True +TwoPlayerSplitscreenLayout=Horizontal +ThreePlayerSplitscreenLayout=FavorTop +FourPlayerSplitscreenLayout=Grid +bOffsetPlayerGamepadIds=False +GlobalDefaultServerGameMode=None + +[URL] +Protocol=unreal +Name=Player +SaveExt=usa +Port=7777 + +[HTTP] +HttpTimeout=180 +HttpConnectionTimeout=60 +HttpReceiveTimeout=30 +HttpSendTimeout=30 + +[WebSockets.LibWebSockets] +ThreadStackSize=131072 +ThreadTargetFrameTimeInSeconds=0.0333 +ThreadMinimumSleepTimeInSeconds=0.0 + +[Ping] +StackSize=1048576 + +[Voice] +bEnabled=false +bDuckingOptOut=true + +[SlateStyle] +DefaultFontName=/Engine/EngineFonts/Roboto + +[PlatformMemoryBuckets] +LargestMemoryBucket_MinGB=32 +LargerMemoryBucket_MinGB=12 +DefaultMemoryBucket_MinGB=8 +SmallerMemoryBucket_MinGB=6 +SmallestMemoryBucket_MinGB=0 + +[/Script/Engine.Engine] +ConsoleClassName=/Script/Engine.Console +GameViewportClientClassName=/Script/Engine.GameViewportClient +LocalPlayerClassName=/Script/Engine.LocalPlayer +WorldSettingsClassName=/Script/Engine.WorldSettings +NavigationSystemClassName=/Script/NavigationSystem.NavigationSystemV1 +NavigationSystemConfigClassName=/Script/NavigationSystem.NavigationSystemModuleConfig +AvoidanceManagerClassName=/Script/Engine.AvoidanceManager +PhysicsCollisionHandlerClassName=/Script/Engine.PhysicsCollisionHandler +LevelScriptActorClassName=/Script/Engine.LevelScriptActor +DefaultBlueprintBaseClassName=/Script/Engine.Actor +GameUserSettingsClassName=/Script/Engine.GameUserSettings +AIControllerClassName=/Script/AIModule.AIController +AssetManagerClassName=/Script/Engine.AssetManager +bAllowMatureLanguage=false +GameEngine=/Script/Engine.GameEngine +EditorEngine=/Script/UnrealEd.EditorEngine +UnrealEdEngine=/Script/UnrealEd.UnrealEdEngine +TinyFontName=/Engine/EngineFonts/RobotoTiny.RobotoTiny +SmallFontName=/Engine/EngineFonts/Roboto.Roboto +MediumFontName=/Engine/EngineFonts/Roboto.Roboto +LargeFontName=/Engine/EngineFonts/Roboto.Roboto +SubtitleFontName=/Engine/EngineFonts/Roboto.Roboto +WireframeMaterialName=/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial +DefaultMaterialName=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial +DefaultLightFunctionMaterialName=/Engine/EngineMaterials/DefaultLightFunctionMaterial.DefaultLightFunctionMaterial +DefaultTextureName=/Engine/EngineResources/DefaultTexture.DefaultTexture +DefaultDiffuseTextureName=/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse +DefaultBSPVertexTextureName=/Engine/EditorResources/BSPVertex.BSPVertex +HighFrequencyNoiseTextureName=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq +DefaultBokehTextureName=/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh +DefaultBloomKernelTextureName=/Engine/EngineMaterials/DefaultBloomKernel.DefaultBloomKernel +GeomMaterialName=/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial +DebugMeshMaterialName=/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial +PreIntegratedSkinBRDFTextureName=/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF +MiniFontTextureName=/Engine/EngineMaterials/MiniFont.MiniFont +WeightMapPlaceholderTextureName=/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture +LightMapDensityTextureName=/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid +LevelColorationLitMaterialName=/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial +LevelColorationUnlitMaterialName=/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial +LightingTexelDensityName=/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV +ShadedLevelColorationUnlitMaterialName=/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri +ShadedLevelColorationLitMaterialName=/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial +RemoveSurfaceMaterialName=/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial +VertexColorMaterialName=/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial +VertexColorViewModeMaterialName_ColorOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly +VertexColorViewModeMaterialName_AlphaAsColor=/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor +VertexColorViewModeMaterialName_RedOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly +VertexColorViewModeMaterialName_GreenOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly +VertexColorViewModeMaterialName_BlueOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly +BoneWeightMaterialName=/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial +ClothPaintMaterialName=/Engine/EngineDebugMaterials/ClothMaterial.ClothMaterial +ClothPaintMaterialWireframeName=/Engine/EngineDebugMaterials/ClothMaterial_WF.ClothMaterial_WF +DebugEditorMaterialName=/Engine/EngineDebugMaterials/DebugEditorMaterial.DebugEditorMaterial +InvalidLightmapSettingsMaterialName=/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings +PreviewShadowsIndicatorMaterialName=/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial +EditorBrushMaterialName=/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial +DefaultPhysMaterialName=/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial +DefaultDeferredDecalMaterialName=/Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial +DefaultPostProcessMaterialName=/Engine/EngineMaterials/DefaultPostProcessMaterial.DefaultPostProcessMaterial +TimecodeProviderClassName=None +DefaultTimecodeProviderClassName=/Script/Engine.SystemTimeTimecodeProvider +TextureStreamingBoundsMaterialName=/Engine/EditorMaterials/Utilities/TextureStreamingBounds_MATInst.TextureStreamingBounds_MATInst +ArrowMaterialName=/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial +bAllowHostMigration=false +HostMigrationTimeout=15 +ParticleEventManagerClassPath=/Script/Engine.ParticleEventManager +LightingOnlyBrightness=(R=0.3,G=0.3,B=0.3,A=1.0) +ShaderComplexityColors=(R=0.0,G=1.0,B=0.127,A=1.0) +ShaderComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0) +ShaderComplexityColors=(R=0.046,G=0.52,B=0.0,A=1.0) +ShaderComplexityColors=(R=0.215,G=0.215,B=0.0,A=1.0) +ShaderComplexityColors=(R=0.52,G=0.046,B=0.0,A=1.0) +ShaderComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0) +ShaderComplexityColors=(R=1.0,G=0.0,B=0.0,A=1.0) +ShaderComplexityColors=(R=1.0,G=0.0,B=0.5,A=1.0) +ShaderComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0) +QuadComplexityColors=(R=0.0,G=0.0,B=0.0,A=1.0) +QuadComplexityColors=(R=0.0,G=0.0,B=0.4,A=1.0) +QuadComplexityColors=(R=0.0,G=0.3,B=1.0,A=1.0) +QuadComplexityColors=(R=0.0,G=0.7,B=0.4,A=1.0) +QuadComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0) +QuadComplexityColors=(R=0.8,G=0.8,B=0.0,A=1.0) +QuadComplexityColors=(R=1.0,G=0.3,B=0.0,A=1.0) +QuadComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0) +QuadComplexityColors=(R=0.5,G=0.0,B=0.5,A=1.0) +QuadComplexityColors=(R=0.7,G=0.3,B=0.7,A=1.0) +QuadComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0) +LightComplexityColors=(R=0.0,G=0.0,B=0.0,A=1.0) +LightComplexityColors=(R=0.0,G=0.0,B=0.4,A=1.0) +LightComplexityColors=(R=0.0,G=0.3,B=1.0,A=1.0) +LightComplexityColors=(R=0.0,G=0.7,B=0.4,A=1.0) +LightComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0) +LightComplexityColors=(R=0.8,G=0.8,B=0.0,A=1.0) +LightComplexityColors=(R=1.0,G=0.3,B=0.0,A=1.0) +LightComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0) +LightComplexityColors=(R=0.5,G=0.0,B=0.5,A=1.0) +LightComplexityColors=(R=0.7,G=0.3,B=0.7,A=1.0) +LightComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0) +StationaryLightOverlapColors=(R=0.0,G=1.0,B=0.127,A=1.0) +StationaryLightOverlapColors=(R=0.0,G=1.0,B=0.0,A=1.0) +StationaryLightOverlapColors=(R=0.046,G=0.52,B=0.0,A=1.0) +StationaryLightOverlapColors=(R=0.215,G=0.215,B=0.0,A=1.0) +StationaryLightOverlapColors=(R=0.52,G=0.046,B=0.0,A=1.0) +StationaryLightOverlapColors=(R=0.7,G=0.0,B=0.0,A=1.0) +StationaryLightOverlapColors=(R=1.0,G=0.0,B=0.0,A=1.0) +StationaryLightOverlapColors=(R=1.0,G=0.0,B=0.5,A=1.0) +StationaryLightOverlapColors=(R=1.0,G=0.9,B=0.9,A=1.0) +LODColorationColors=(R=1.0,G=1.0,B=1.0,A=1.0) ; white (LOD 0) +LODColorationColors=(R=1.0,G=0.0,B=0.0,A=1.0) ; red (LOD 1) +LODColorationColors=(R=0.0,G=1.0,B=0.0,A=1.0) ; green (etc...) +LODColorationColors=(R=0.0,G=0.0,B=1.0,A=1.0) ; blue +LODColorationColors=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow +LODColorationColors=(R=1.0,G=0.0,B=1.0,A=1.0) ; fuchsia (bright purple) +LODColorationColors=(R=0.0,G=1.0,B=1.0,A=1.0) ; cyan +LODColorationColors=(R=0.5,G=0.0,B=0.5,A=1.0) ; purple +StreamingAccuracyColors=(R=1.0,G=0.0,B=0.0,A=1.0) +StreamingAccuracyColors=(R=0.8,G=0.5,B=0.0,A=1.0) +StreamingAccuracyColors=(R=0.7,G=0.7,B=0.7,A=1.0) +StreamingAccuracyColors=(R=0.0,G=0.8,B=0.5,A=1.0) +StreamingAccuracyColors=(R=0.0,G=1.0,B=0.0,A=1.0) +HLODColorationColors=(R=1.0,G=1.0,B=1.0,A=1.0) ; white (not part of HLOD) +HLODColorationColors=(R=0.0,G=1.0,B=0.0,A=1.0) ; green (part of HLOD but being drawn outside of it) +HLODColorationColors=(R=0.0,G=0.0,B=1.0,A=1.0) ; blue (HLOD level 0) +HLODColorationColors=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow (HLOD level 1, etc...) +HLODColorationColors=(R=1.0,G=0.0,B=1.0,A=1.0) ; purple +HLODColorationColors=(R=0.0,G=1.0,B=1.0,A=1.0) ; cyan +HLODColorationColors=(R=0.5,G=0.5,B=0.5,A=1.0) ; grey +MaxPixelShaderAdditiveComplexityCount=2000 +MaxES2PixelShaderAdditiveComplexityCount=600 +MaxES3PixelShaderAdditiveComplexityCount=800 +bSubtitlesEnabled=True +bSubtitlesForcedOff=false +DefaultSoundName=/Engine/EngineSounds/WhiteNoise.WhiteNoise +MaximumLoopIterationCount=100000000 +bCanBlueprintsTickByDefault=true +bOptimizeAnimBlueprintMemberVariableAccess=true +CameraRotationThreshold=45.0 +CameraTranslationThreshold=10000 +PrimitiveProbablyVisibleTime=8.0 +MaxOcclusionPixelsFraction=0.1 +MinLightMapDensity=0.0 +IdealLightMapDensity=0.2 +MaxLightMapDensity=0.8 +RenderLightMapDensityGrayscaleScale=1.0 +RenderLightMapDensityColorScale=1.0 +bRenderLightMapDensityGrayscale=false +LightMapDensityVertexMappedColor=(R=0.65,G=0.65,B=0.25,A=1.0) +LightMapDensitySelectedColor=(R=1.0,G=0.2,B=1.0,A=1.0) +bDisablePhysXHardwareSupport=True +bPauseOnLossOfFocus=false +MaxParticleResize=0 +MaxParticleResizeWarn=0 +NetClientTicksPerSecond=200 +StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255)))) +StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=25.0,Out=(G=255)),(In=29.0,Out=(R=255,G=255)),(In=33.0,Out=(R=255)))) +StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255)))) +DisplayGamma=2.2 +MinDesiredFrameRate=35.000000 +InitialButtonRepeatDelay=0.2 +ButtonRepeatDelay=0.1 +NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="/Script/OnlineSubsystemUtils.IpNetDriver",DriverClassNameFallback="/Script/OnlineSubsystemUtils.IpNetDriver") +NetDriverDefinitions=(DefName="DemoNetDriver",DriverClassName="/Script/Engine.DemoNetDriver",DriverClassNameFallback="/Script/Engine.DemoNetDriver") +SerializationOutOfBoundsErrorMessage=NSLOCTEXT("","SerializationOutOfBoundsErrorMessage","Corrupt data found, please verify your installation.") +SerializationOutOfBoundsErrorMessageCaption=NSLOCTEXT("","SerializationOutOfBoundsErrorMessageCaption","Serialization Error : Action Needed") +bSmoothFrameRate=true +SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=22),UpperBound=(Type="ERangeBoundTypes::Exclusive",Value=62)) +bCheckForMultiplePawnsSpawnedInAFrame=false +NumPawnsAllowedToBeSpawnedInAFrame=2 +DefaultSelectedMaterialColor=(R=0.84,G=0.92,B=0.02,A=1.0) +bEnableOnScreenDebugMessages=true +DurationOfErrorsAndWarningsOnHUD=0 +NearClipPlane=10.0 +bUseStreamingPause=false +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.EyeAdaptationLowPercent",NewFieldName="CameraComponent.PostProcessSettings.AutoExposureLowPercent") +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.EyeAdaptationHighPercent",NewFieldName="CameraComponent.PostProcessSettings.AutoExposureHighPercent") +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.EyeAdaptationMinBrightness",NewFieldName="CameraComponent.PostProcessSettings.AutoExposureMinBrightness") +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.EyeAdaptationMaxBrightness",NewFieldName="CameraComponent.PostProcessSettings.AutoExposureMaxBrightness") +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.EyeAdaptionSpeedDown",NewFieldName="CameraComponent.PostProcessSettings.AutoExposureSpeedDown") +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.EyeAdaptionSpeedUp",NewFieldName="CameraComponent.PostProcessSettings.AutoExposureSpeedUp") +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.ExposureOffset",NewFieldName="CameraComponent.PostProcessSettings.AutoExposureBias") +MatineeTrackRedirects=(TargetClassName="/Script/Engine.PostprocessVolume",OldFieldName="Settings.EyeAdaptationLowPercent",NewFieldName="Settings.AutoExposureLowPercent") +MatineeTrackRedirects=(TargetClassName="/Script/Engine.PostprocessVolume",OldFieldName="Settings.EyeAdaptationHighPercent",NewFieldName="Settings.AutoExposureHighPercent") +MatineeTrackRedirects=(TargetClassName="/Script/Engine.PostprocessVolume",OldFieldName="Settings.EyeAdaptationMinBrightness",NewFieldName="Settings.AutoExposureMinBrightness") +MatineeTrackRedirects=(TargetClassName="/Script/Engine.PostprocessVolume",OldFieldName="Settings.EyeAdaptationMaxBrightness",NewFieldName="Settings.AutoExposureMaxBrightness") +MatineeTrackRedirects=(TargetClassName="/Script/Engine.PostprocessVolume",OldFieldName="Settings.EyeAdaptionSpeedDown",NewFieldName="Settings.AutoExposureSpeedDown") +MatineeTrackRedirects=(TargetClassName="/Script/Engine.PostprocessVolume",OldFieldName="Settings.EyeAdaptionSpeedUp",NewFieldName="Settings.AutoExposureSpeedUp") +MatineeTrackRedirects=(TargetClassName="/Script/Engine.PostprocessVolume",OldFieldName="Settings.ExposureOffset",NewFieldName="Settings.AutoExposureBias") +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="FOVAngle",NewFieldName="CameraComponent.FieldOfView") +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="AspectRatio",NewFieldName="CameraComponent.AspectRatio") +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="bConstrainAspectRatio",NewFieldName="CameraComponent.bConstrainAspectRatio") +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.",NewFieldName="CameraComponent.PostProcessSettings.") + +[CoreRedirects] +ClassRedirects=(OldName="AnimGraphNode_BlendSpace",NewName="/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer") +ClassRedirects=(OldName="AnimNotify_PlayParticleEffect_C",NewName="/Script/Engine.AnimNotify_PlayParticleEffect",OverrideClassName="/Script/CoreUObject.Class") +ClassRedirects=(OldName="AnimNotify_PlaySound_C",NewName="/Script/Engine.AnimNotify_PlaySound",OverrideClassName="/Script/CoreUObject.Class") +ClassRedirects=(OldName="MovieSceneMaterialParameterSection",NewName="/Script/MovieSceneTracks.MovieSceneParameterSection") +PackageRedirects=(OldName="/Engine/EngineAnimNotifies/AnimNotify_PlayParticleEffect",Removed=True) +PackageRedirects=(OldName="/Engine/EngineAnimNotifies/AnimNotify_PlaySound",Removed=True) +StructRedirects=(OldName="AnimNode_ApplyAdditive",NewName="/Script/AnimGraphRuntime.AnimNode_ApplyAdditive") +StructRedirects=(OldName="AnimNode_BlendListBase",NewName="/Script/AnimGraphRuntime.AnimNode_BlendListBase") +StructRedirects=(OldName="AnimNode_BlendListByBool",NewName="/Script/AnimGraphRuntime.AnimNode_BlendListByBool") +StructRedirects=(OldName="AnimNode_BlendListByEnum",NewName="/Script/AnimGraphRuntime.AnimNode_BlendListByEnum") +StructRedirects=(OldName="AnimNode_BlendListByInt",NewName="/Script/AnimGraphRuntime.AnimNode_BlendListByInt") +StructRedirects=(OldName="AnimNode_BlendSpace",NewName="/Script/AnimGraphRuntime.AnimNode_BlendSpacePlayer") +StructRedirects=(OldName="AnimNode_BlendSpaceEvaluator",NewName="/Script/AnimGraphRuntime.AnimNode_BlendSpaceEvaluator") +StructRedirects=(OldName="AnimNode_BlendSpacePlayer",NewName="/Script/AnimGraphRuntime.AnimNode_BlendSpacePlayer") +StructRedirects=(OldName="AnimNode_LayeredBoneBlend",NewName="/Script/AnimGraphRuntime.AnimNode_LayeredBoneBlend") +StructRedirects=(OldName="AnimNode_MeshSpaceRefPose",NewName="/Script/AnimGraphRuntime.AnimNode_MeshSpaceRefPose") +StructRedirects=(OldName="AnimNode_RefPose",NewName="/Script/AnimGraphRuntime.AnimNode_RefPose") +StructRedirects=(OldName="AnimNode_Root",NewName="/Script/AnimGraphRuntime.AnimNode_Root") +StructRedirects=(OldName="AnimNode_RotateRootBone",NewName="/Script/AnimGraphRuntime.AnimNode_RotateRootBone") +StructRedirects=(OldName="AnimNode_RotationOffsetBlendSpace",NewName="/Script/AnimGraphRuntime.AnimNode_RotationOffsetBlendSpace") +StructRedirects=(OldName="AnimNode_SequenceEvaluator",NewName="/Script/AnimGraphRuntime.AnimNode_SequenceEvaluator") +StructRedirects=(OldName="AnimNode_Slot",NewName="/Script/AnimGraphRuntime.AnimNode_Slot") +StructRedirects=(OldName="FormatTextArgument",NewName="/Script/Engine.FormatArgumentData") +PropertyRedirects=(OldName="KismetMathLibrary.ConvertTransformToRelative.LocalTransform",NewName="ParentTransform") +PropertyRedirects=(OldName="KismetMathLibrary.ConvertTransformToRelative.WorldTransform",NewName="Transform") +PropertyRedirects=(OldName="MaterialInstanceDynamic.K2_CopyMaterialInstanceParameters.SourceMaterialToCopyFrom",NewName="Source") +PropertyRedirects=(OldName="MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams.MaterialA",NewName="SourceA") +PropertyRedirects=(OldName="MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams.MaterialB",NewName="SourceB") +PropertyRedirects=(OldName="MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams.MaterialInstanceA",NewName="SourceA") +PropertyRedirects=(OldName="MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams.MaterialInstanceB",NewName="SourceB") +PropertyRedirects=(OldName="AnimNode_Trail.TrailRelaxationCurve",NewName="AnimNode_Trail.TrailRelaxationSpeed") +PropertyRedirects=(OldName="FormatArgumentData.TextValue",NewName="FormatArgumentData.ArgumentValue") +PropertyRedirects=(OldName="LandscapeSplineMeshEntry.Offset",NewName="LandscapeSplineMeshEntry.CenterAdjust") +PropertyRedirects=(OldName="MovieScenePossessable.ParentSpawnableGuid",NewName="MovieScenePossessable.ParentGuid") +PropertyRedirects=(OldName="MultiLineEditableText.bAutoWrapText",NewName="MultiLineEditableText.AutoWrapText") +PropertyRedirects=(OldName="MultiLineEditableTextBox.bAutoWrapText",NewName="MultiLineEditableTextBox.AutoWrapText") +PropertyRedirects=(OldName="AnimNode_SequenceEvaluator.bShouldLoopWhenInSyncGroup",NewName="AnimNode_SequenceEvaluator.bShouldLoop") +EnumRedirects=(OldName="EControllerHand",NewName="/Script/InputCore.EControllerHand") +EnumRedirects=(OldName="AnimPhysConstraintType",NewName="AnimPhysAngularConstraintType") +EnumRedirects=(OldName="AnimPhysAxisType",NewName="AnimPhysLinearConstraintType") +EnumRedirects=(OldName="EEnvQueryParam",NewName="/Script/AIModule.EAIParamType") +ClassRedirects=(OldName="CineCameraActor",NewName="/Script/CinematicCamera.CineCameraActor") +ClassRedirects=(OldName="CineCameraComponent",NewName="/Script/CinematicCamera.CineCameraComponent") +ClassRedirects=(OldName="MovieSceneShotSection",NewName="/Script/MovieSceneTracks.MovieSceneCameraCutSection") +ClassRedirects=(OldName="MovieSceneShotTrack",NewName="/Script/MovieSceneTracks.MovieSceneCameraCutTrack") +FunctionRedirects=(OldName="Actor.SetActorRotation",NewName="Actor.K2_SetActorRotation") +FunctionRedirects=(OldName="KismetSystemLibrary.SetSupressViewportTransitionMessage",NewName="KismetSystemLibrary.SetSuppressViewportTransitionMessage") +FunctionRedirects=(OldName="SteamVRFunctionLibrary.GetTrackingSpace",NewName="HeadMountedDisplayFunctionLibrary.GetTrackingOrigin") +FunctionRedirects=(OldName="SteamVRFunctionLibrary.SetTrackingSpace",NewName="HeadMountedDisplayFunctionLibrary.SetTrackingOrigin") +PropertyRedirects=(OldName="AudioEQEffect.HFFrequency",NewName="AudioEQEffect.FrequencyCenter2") +PropertyRedirects=(OldName="AudioEQEffect.HFGain",NewName="AudioEQEffect.Gain2") +PropertyRedirects=(OldName="AudioEQEffect.LFFrequency",NewName="AudioEQEffect.FrequencyCenter0") +PropertyRedirects=(OldName="AudioEQEffect.LFGain",NewName="AudioEQEffect.Gain0") +PropertyRedirects=(OldName="AudioEQEffect.MFBandwidth",NewName="AudioEQEffect.Bandwidth1") +PropertyRedirects=(OldName="AudioEQEffect.MFCutoffFrequency",NewName="AudioEQEffect.FrequencyCenter1") +PropertyRedirects=(OldName="AudioEQEffect.MFGain",NewName="AudioEQEffect.Gain1") +PropertyRedirects=(OldName="BodyInstance.MassInKg",NewName="BodyInstance.MassInKgOverride") +PropertyRedirects=(OldName="EnvQueryTest.SweetSpotValue",NewName="EnvQueryTest.ReferenceValue") +PropertyRedirects=(OldName="EnvQueryTest.bDefineSweetSpot",NewName="EnvQueryTest.bDefineReferenceValue") +PropertyRedirects=(OldName="MovieScene.ShotTrack",NewName="MovieScene.CameraCutTrack") +PropertyRedirects=(OldName="MovieSceneShotSection.ShotNumber",NewName="MovieSceneShotSection.CameraCutNumber") +EnumRedirects=(OldName="ESteamVRTrackingSpace",NewName="EHMDTrackingOrigin") +ClassRedirects=(OldName="EdGraphPin",NewName="/Script/Engine.EdGraphPin_Deprecated") +ClassRedirects=(OldName="HapticFeedbackEffect",NewName="/Script/Engine.HapticFeedbackEffect_Curve") +ClassRedirects=(OldName="LandscapeProxy",NewName="/Script/Landscape.LandscapeStreamingProxy",InstanceOnly=True) +StructRedirects=(OldName="HapticFeedbackDetails",NewName="HapticFeedbackDetails_Curve") +StructRedirects=(OldName="AnimNode_SaveCachedPose",NewName="/Script/Engine.AnimNode_SaveCachedPose") +FunctionRedirects=(OldName="SceneCaptureComponent2D.UpdateContent",NewName="SceneCaptureComponent2D.CaptureScene") +FunctionRedirects=(OldName="SceneCaptureComponentCube.UpdateContent",NewName="SceneCaptureComponentCube.CaptureScene") +PropertyRedirects=(OldName="Blueprint.PinWatches",NewName="Blueprint.DeprecatedPinWatches") +PropertyRedirects=(OldName="Box2D.bIsValid",NewName="Box2D.IsValid") +PropertyRedirects=(OldName="EdGraphNode.Pins",NewName="EdGraphNode.DeprecatedPins") +PropertyRedirects=(OldName="PhysicsAsset.Profiles",NewName="PhysicsAsset.PhysicalAnimationProfiles") +PropertyRedirects=(OldName="PrimitiveComponent.bReceiveCSMFromDynamicObjects",NewName="PrimitiveComponent.bReceiveCombinedCSMAndStaticShadowsFromStationaryLights") +PropertyRedirects=(OldName="SplineComponent.bAlwaysRenderInEditor",NewName="SplineComponent.bDrawDebug") +EnumRedirects=(OldName="ENoiseFunction",ValueChanges=(("NOISEFUNCTION_FastGradient","NOISEFUNCTION_GradientTex3D"), ("NOISEFUNCTION_Gradient","NOISEFUNCTION_ValueALU"), ("NOISEFUNCTION_Perlin","NOISEFUNCTION_GradientTex"), ("NOISEFUNCTION_Simplex","NOISEFUNCTION_SimplexTex")) ) +EnumRedirects=(OldName="EPathFollowingResult",ValueChanges=(("EPathFollowingResult::Skipped","EPathFollowingResult::Skipped_DEPRECATED")) ) +EnumRedirects=(OldName="EStereoLayerType",ValueChanges=(("EStereoLayerType::SLT_TorsoLocked","EStereoLayerType::SLT_TrackerLocked")) ) +ClassRedirects=(OldName="AnimGraphNode_OrientationDriver",NewName="/Script/AnimGraph.AnimGraphNode_PoseDriver") +ClassRedirects=(OldName="K2Node_AIMoveTo",NewName="/Script/AIGraph.K2Node_AIMoveTo") +StructRedirects=(OldName="AnimNode_OrientationDriver",NewName="/Script/AnimGraphRuntime.AnimNode_PoseDriver") +FunctionRedirects=(OldName="KismetMathLibrary.GetDirectionVector",NewName="GetDirectionUnitVector") +PropertyRedirects=(OldName="SCS_Node.VariableName",NewName="SCS_Node.InternalVariableName") +EnumRedirects=(OldName="ESuggestProjVelocityTraceOption",ValueChanges=(("OnlyTraceWhileAsceding","OnlyTraceWhileAscending")) ) +ClassRedirects=(OldName="BackgroundBlurWidget",NewName="/Script/UMG.BackgroundBlur") +ClassRedirects=(OldName="MovieSceneVisibilitySection",NewName="/Script/MovieSceneTracks.MovieSceneBoolSection") +ClassRedirects=(OldName="SoundClassGraph",NewName="/Script/AudioEditor.SoundClassGraph") +ClassRedirects=(OldName="SoundClassGraphNode",NewName="/Script/AudioEditor.SoundClassGraphNode") +ClassRedirects=(OldName="SoundClassGraphSchema",NewName="/Script/AudioEditor.SoundClassGraphSchema") +ClassRedirects=(OldName="SoundCueGraph",NewName="/Script/AudioEditor.SoundCueGraph") +ClassRedirects=(OldName="SoundCueGraphNode",NewName="/Script/AudioEditor.SoundCueGraphNode") +ClassRedirects=(OldName="SoundCueGraphNode_Base",NewName="/Script/AudioEditor.SoundCueGraphNode_Base") +ClassRedirects=(OldName="SoundCueGraphNode_Root",NewName="/Script/AudioEditor.SoundCueGraphNode_Root") +ClassRedirects=(OldName="SoundCueGraphSchema",NewName="/Script/AudioEditor.SoundCueGraphSchema") +StructRedirects=(OldName="AnimationNode_TwoWayBlend",NewName="/Script/AnimGraphRuntime.AnimNode_TwoWayBlend") +StructRedirects=(OldName="AttenuationSettings",NewName="SoundAttenuationSettings") +StructRedirects=(OldName="LevelSequencePlaybackSettings",NewName="/Script/MovieScene.MovieSceneSequencePlaybackSettings") +FunctionRedirects=(OldName="BlueprintGameplayTagLibrary.DoGameplayTagsMatch",NewName="BlueprintGameplayTagLibrary.MatchesTag") +FunctionRedirects=(OldName="BlueprintGameplayTagLibrary.DoesContainerHaveTag",NewName="BlueprintGameplayTagLibrary.HasTag") +FunctionRedirects=(OldName="BlueprintGameplayTagLibrary.DoesContainerMatchAllTagsInContainer",NewName="BlueprintGameplayTagLibrary.HasAllTags") +FunctionRedirects=(OldName="BlueprintGameplayTagLibrary.DoesContainerMatchAnyTagsInContainer",NewName="BlueprintGameplayTagLibrary.HasAnyTags") +PropertyRedirects=(OldName="BlueprintGameplayTagLibrary.IsGameplayTagValid.TagContainer",NewName="GameplayTag") +FunctionRedirects=(OldName="BlueprintGameplayTagLibrary.AddGameplayTagToContainer",NewName="BlueprintGameplayTagLibrary.AddGameplayTag") +PropertyRedirects=(OldName="BlueprintGameplayTagLibrary.AddGameplayTag.InOutTagContainer",NewName="TagContainer") +FunctionRedirects=(OldName="GameplayStatics.PredictProjectilePath",NewName="GameplayStatics.Blueprint_PredictProjectilePath_ByObjectType") +FunctionRedirects=(OldName="KismetSystemLibrary.BoxOverlapActors_NEW",NewName="KismetSystemLibrary.BoxOverlapActors") +FunctionRedirects=(OldName="KismetSystemLibrary.BoxOverlapComponents_NEW",NewName="KismetSystemLibrary.BoxOverlapComponents") +FunctionRedirects=(OldName="KismetSystemLibrary.CapsuleOverlapActors_NEW",NewName="KismetSystemLibrary.CapsuleOverlapActors") +FunctionRedirects=(OldName="KismetSystemLibrary.CapsuleOverlapComponents_NEW",NewName="KismetSystemLibrary.CapsuleOverlapComponents") +FunctionRedirects=(OldName="KismetSystemLibrary.CapsuleTraceMulti_NEW",NewName="KismetSystemLibrary.CapsuleTraceMulti") +FunctionRedirects=(OldName="KismetSystemLibrary.CapsuleTraceSingle_NEW",NewName="KismetSystemLibrary.CapsuleTraceSingle") +FunctionRedirects=(OldName="KismetSystemLibrary.ComponentOverlapActors_NEW",NewName="KismetSystemLibrary.ComponentOverlapActors") +FunctionRedirects=(OldName="KismetSystemLibrary.ComponentOverlapComponents_NEW",NewName="KismetSystemLibrary.ComponentOverlapComponents") +FunctionRedirects=(OldName="KismetSystemLibrary.LineTraceMulti_NEW",NewName="KismetSystemLibrary.LineTraceMulti") +FunctionRedirects=(OldName="KismetSystemLibrary.LineTraceSingle_NEW",NewName="KismetSystemLibrary.LineTraceSingle") +FunctionRedirects=(OldName="KismetSystemLibrary.SphereOverlapActors_NEW",NewName="KismetSystemLibrary.SphereOverlapActors") +FunctionRedirects=(OldName="KismetSystemLibrary.SphereOverlapComponents_NEW",NewName="KismetSystemLibrary.SphereOverlapComponents") +FunctionRedirects=(OldName="KismetSystemLibrary.SphereTraceMulti_NEW",NewName="KismetSystemLibrary.SphereTraceMulti") +FunctionRedirects=(OldName="KismetSystemLibrary.SphereTraceSingle_NEW",NewName="KismetSystemLibrary.SphereTraceSingle") +PropertyRedirects=(OldName="MediaPlayer.Seek.InTime",NewName="Time") +PropertyRedirects=(OldName="MediaPlayer.SetLooping.InLooping",NewName="Looping") +EnumRedirects=(OldName="EFontLoadingPolicy",ValueChanges=(("EFontLoadingPolicy::PreLoad","EFontLoadingPolicy::LazyLoad")) ) +EnumRedirects=(OldName="ESoundDistanceModel",NewName="/Script/Engine.EAttenuationDistanceModel",ValueChanges=(("ATTENUATION_Custom","EAttenuationDistanceModel::Custom"),("ATTENUATION_Inverse","EAttenuationDistanceModel::Inverse"),("ATTENUATION_Linear","EAttenuationDistanceModel::Linear"),("ATTENUATION_LogReverse","EAttenuationDistanceModel::LogReverse"),("ATTENUATION_Logarithmic","EAttenuationDistanceModel::Logarithmic"),("ATTENUATION_NaturalSound","EAttenuationDistanceModel::NaturalSound")) ) +StructRedirects=(OldName="ClothingAssetData",NewName="ClothingAssetData_Legacy") +StructRedirects=(OldName="ClothPhysicsProperties",NewName="ClothPhysicsProperties_Legacy") +ClassRedirects=(OldName="AnimGraphNode_Ragdoll",NewName="/Script/ImmediatePhysicsEditor.AnimGraphNode_RigidBody") +StructRedirects=(OldName="AnimNode_Ragdoll",NewName="/Script/ImmediatePhysics.AnimNode_RigidBody") +StructRedirects=(OldName="MovieSceneObjectBindingPtr",NewName="/Script/MovieScene.MovieSceneObjectBindingID") +PropertyRedirects=(OldName="Box2D.IsValid",NewName="bIsValid") +PropertyRedirects=(OldName="StaticMesh.bRequiresAreaWeightedSampling",NewName="StaticMesh.bSupportUniformlyDistributedSampling") +PropertyRedirects=(OldName="FPostProcessSettings.BloomConvolutionPreFilter", NewName="FPostProcessSettings.BloomConvolutionPreFilter_DEPRECATED") +PropertyRedirects=(OldName="FPostProcessSettings.bOverride_BloomConvolutionPreFilter", NewName="FPostProcessSettings.bOverride_BloomConvolutionPreFilter_DEPRECATED") +PropertyRedirects=(OldName="GoogleVRControllerEventManager.OnControllerRecenteredDelegate", NewName="GoogleVRControllerEventManager.OnControllerRecenteredDelegate_DEPRECATED") +ClassRedirects=(OldName="ARBlueprintFunctionLibrary", NewName="/Script/AugmentedReality.ARBlueprintLibrary") +StructRedirects=(OldName="ARHitTestResult",NewName="/Script/AugmentedReality.ARHitTestResult") +ClassRedirects=(OldName="HeadMountedDisplayFunctionLibrary",NewName="/Script/HeadMountedDisplay.HeadMountedDisplayFunctionLibrary") +EnumRedirects=(OldName="EWidgetClipping",ValueChanges=(("EWidgetClipping::No","EWidgetClipping::Inherit"),("EWidgetClipping::Yes","EWidgetClipping::ClipToBounds"),("EWidgetClipping::YesWithoutIntersecting","EWidgetClipping::ClipToBoundsWithoutIntersecting"),("EWidgetClipping::YesAlways","EWidgetClipping::ClipToBoundsAlways")) ) +EnumRedirects=(OldName="EOrientPositionSelector",NewName="/Script/HeadMountedDisplay.EOrientPositionSelector") +EnumRedirects=(OldName="EHMDTrackingOrigin",NewName="/Script/HeadMountedDisplay.EHMDTrackingOrigin") +EnumRedirects=(OldName="EHMDWornState",NewName="/Script/HeadMountedDisplay.EHMDWornState") +EnumRedirects=(OldName="ESocialScreenModes",NewName="/Script/HeadMountedDisplay.ESpectatorScreenMode",ValueChanges=(("SystemMirror","ESpectatorScreenMode::SingleEyeCroppedToFill"),("SeparateTest","ESpectatorScreenMode::Undistorted"),("SeparateTexture","ESpectatorScreenMode::Texture"),("SeparateSoftwareMirror","ESpectatorScreenMode::Undistorted")) ) +FunctionRedirects=(OldName="SetSocialScreenMode",NewName="/Script/HeadMountedDisplay.HeadMountedDisplayFunctionLibrary.SetSpectatorScreenMode") +FunctionRedirects=(OldName="SetSocialScreenTexture",NewName="/Script/HeadMountedDisplay.HeadMountedDisplayFunctionLibrary.SetSpectatorScreenTexture") +PropertyRedirects=(OldName="Widget.ClipToBounds",NewName="Clipping") +StructRedirects=(OldName="TargetReference",NewName="/Script/AnimGraphRuntime.BoneSocketTarget") +StructRedirects=(OldName="StringAssetReference",NewName="/Script/CoreUObject.SoftObjectPath") +StructRedirects=(OldName="StringClassReference",NewName="/Script/CoreUObject.SoftClassPath") +ClassRedirects=(OldName="AssetObjectProperty",NewName="/Script/CoreUObject.SoftObjectProperty") +ClassRedirects=(OldName="AssetClassProperty",NewName="/Script/CoreUObject.SoftClassProperty") +FunctionRedirects=(OldName="MakeStringAssetReference",NewName="/Script/Engine.KismetSystemLibrary.MakeSoftObjectPath") +PropertyRedirects=(OldName="MakeSoftObjectPath.AssetLongPathname",NewName="PathString") +FunctionRedirects=(OldName="SetAssetPropertyByName",NewName="/Script/Engine.KismetSystemLibrary.SetSoftObjectPropertyByName") +FunctionRedirects=(OldName="SetAssetClassPropertyByName",NewName="/Script/Engine.KismetSystemLibrary.SetSoftClassPropertyByName") +FunctionRedirects=(OldName="RandomUnitVectorInCone",NewName="/Script/Engine.KismetMathLibrary.RandomUnitVectorInConeInRadians") +FunctionRedirects=(OldName="RandomUnitVectorInConeWithYawAndPitch",NewName="/Script/Engine.KismetMathLibrary.RandomUnitVectorInEllipticalConeInDegrees") +PropertyRedirects=(OldName="KismetMathLibrary.RandomUnitVectorInConeInRadians.ConeHalfAngle",NewName="ConeHalfAngleInRadians") +PropertyRedirects=(OldName="Widget.Visiblity",NewName="Widget.Visibility") +PropertyRedirects=(OldName="WidgetBlueprintLibrary.SetInputMode_UIOnlyEx.Target",NewName="PlayerController") +PropertyRedirects=(OldName="WidgetBlueprintLibrary.SetInputMode_GameAndUIEx.Target",NewName="PlayerController") +PropertyRedirects=(OldName="WidgetBlueprintLibrary.SetInputMode_GameOnly.Target",NewName="PlayerController") +PropertyRedirects=(OldName="FScalarParameterValue.ParameterName", NewName="FScalarParameterValue.ParameterName_DEPRECATED") +PropertyRedirects=(OldName="FVectorParameterValue.ParameterName", NewName="FVectorParameterValue.ParameterName_DEPRECATED") +PropertyRedirects=(OldName="FTextureParameterValue.ParameterName", NewName="FTextureParameterValue.ParameterName_DEPRECATED") +PropertyRedirects=(OldName="FFontParameterValue.ParameterName", NewName="FFontParameterValue.ParameterName_DEPRECATED") +ClassRedirects=(OldName="/Script/MovieSceneTracks.MovieSceneSubTrack",NewName="/Script/MovieScene.MovieSceneSubTrack") +ClassRedirects=(OldName="/Script/MovieSceneTracks.MovieSceneSubSection",NewName="/Script/MovieScene.MovieSceneSubSection") +FunctionRedirects=(OldName="InverseLerp",NewName="/Script/Engine.KismetMathLibrary.NormalizeToRange") +PropertyRedirects=(OldName="NormalizeToRange.A",NewName="RangeMin") +PropertyRedirects=(OldName="NormalizeToRange.B",NewName="RangeMax") +ClassRedirects=(OldName="WebBrowserTexture",NewName="/Script/WebBrowserTexture.WebBrowserTexture") +PropertyRedirects=(OldName="Widget.Opacity", NewName="Widget.RenderOpacity") +FunctionRedirects=(OldName="Widget.GetOpacity", NewName="Widget.GetRenderOpacity") +FunctionRedirects=(OldName="Widget.SetOpacity", NewName="Widget.SetRenderOpacity") +EnumRedirects=(OldName="ENetDormancy",ValueChanges=(("DORN_MAX","DORM_MAX")) +PackageRedirects=(OldName="/Script/EditorScriptingUtilitiesEditor", NewName="/Script/AssetScriptingUtilitiesEditor") +PropertyRedirects=(OldName="PrimitiveComponent.GetOverlappingComponents.InOverlappingComponents",NewName="OutOverlappingComponents") +ClassRedirects=(OldName="USkeletalMeshReductionSettings",NewName="/Script/Engine.SkeletalMeshLODSettings") +PropertyRedirects=(OldName="SkeletalMeshLODGroupSettings.OptimizationSettings", NewName="ReductionSettings") +PropertyRedirects=(OldName="SkeletalMeshLODSettings.Settings", NewName="LODGroups") +FunctionRedirects=(OldName="/Script/HeadMountedDisplay.HeadMountedDisplayFunctionLibrary.AddDeviceVisualizationComponent",NewName="/Script/HeadMountedDisplay.XRAssetFunctionLibrary.AddDeviceVisualizationComponentBlocking") +FunctionRedirects=(OldName="/Script/HeadMountedDisplay.HeadMountedDisplayFunctionLibrary.AddNamedDeviceVisualizationComponent",NewName="/Script/HeadMountedDisplay.XRAssetFunctionLibrary.AddNamedDeviceVisualizationComponentBlocking") +EnumRedirects=(OldName="ESimulationSpace",ValueChanges=(("RootBoneSpace", "BaseBoneSpace"))) +EnumRedirects=(OldName="EColorVisionDeficiency", NewName="/Script/SlateCore.EColorVisionDeficiency", ValueChanges=(("CVD_NormalVision", "NormalVision"), ("CVD_Deuteranomly", "NormalVision"), ("CVD_Deuteranopia", "Deuteranope"), ("CVD_Protanomly", "NormalVision"), ("CVD_Protanopia", "Protanope"), ("CVD_Tritanomaly", "NormalVision"), ("CVD_Tritanopia", "Tritanope"), ("CVD_Achromatopsia", "NormalVision")) +ClassRedirects=(OldName="NavigationSystem",NewName="/Script/NavigationSystem.NavigationSystemV1") +ClassRedirects=(OldName="NavMeshBoundsVolume",NewName="/Script/NavigationSystem.NavMeshBoundsVolume") +ClassRedirects=(OldName="NavArea",NewName="/Script/NavigationSystem.NavArea") +ClassRedirects=(OldName="NavAreaMeta",NewName="/Script/NavigationSystem.NavAreaMeta") +ClassRedirects=(OldName="NavArea_Default",NewName="/Script/NavigationSystem.NavArea_Default") +ClassRedirects=(OldName="NavArea_LowHeight",NewName="/Script/NavigationSystem.NavArea_LowHeight") +ClassRedirects=(OldName="NavArea_Null",NewName="/Script/NavigationSystem.NavArea_Null") +ClassRedirects=(OldName="NavArea_Obstacle",NewName="/Script/NavigationSystem.NavArea_Obstacle") +ClassRedirects=(OldName="NavAreaMeta_SwitchByAgent",NewName="/Script/NavigationSystem.NavAreaMeta_SwitchByAgent") +ClassRedirects=(OldName="NavigationQueryFilter",NewName="/Script/NavigationSystem.NavigationQueryFilter") +ClassRedirects=(OldName="NavMeshRenderingComponent",NewName="/Script/NavigationSystem.NavMeshRenderingComponent") +ClassRedirects=(OldName="RecastNavMesh",NewName="/Script/NavigationSystem.RecastNavMesh") +ClassRedirects=(OldName="RecastNavMeshDataChunk",NewName="/Script/NavigationSystem.RecastNavMeshDataChunk") +ClassRedirects=(OldName="AbstractNavData",NewName="/Script/NavigationSystem.AbstractNavData") +ClassRedirects=(OldName="CrowdManagerBase",NewName="/Script/NavigationSystem.CrowdManagerBase") +ClassRedirects=(OldName="NavCollision",NewName="/Script/NavigationSystem.NavCollision") +ClassRedirects=(OldName="NavigationData",NewName="/Script/NavigationSystem.NavigationData") +ClassRedirects=(OldName="NavigationInvokerComponent",NewName="/Script/NavigationSystem.NavigationInvokerComponent") +ClassRedirects=(OldName="NavigationPath",NewName="/Script/NavigationSystem.NavigationPath") +ClassRedirects=(OldName="NavigationTestingActor",NewName="/Script/NavigationSystem.NavigationTestingActor") +ClassRedirects=(OldName="NavLinkComponent",NewName="/Script/NavigationSystem.NavLinkComponent") +ClassRedirects=(OldName="NavLinkCustomComponent",NewName="/Script/NavigationSystem.NavLinkCustomComponent") +ClassRedirects=(OldName="NavLinkRenderingComponent",NewName="/Script/NavigationSystem.NavLinkRenderingComponent") +ClassRedirects=(OldName="NavLinkTrivial",NewName="/Script/NavigationSystem.NavLinkTrivial") +ClassRedirects=(OldName="NavModifierComponent",NewName="/Script/NavigationSystem.NavModifierComponent") +ClassRedirects=(OldName="NavModifierVolume",NewName="/Script/NavigationSystem.NavModifierVolume") +ClassRedirects=(OldName="NavRelevantComponent",NewName="/Script/NavigationSystem.NavRelevantComponent") +ClassRedirects=(OldName="RecastFilter_UseDefaultArea",NewName="/Script/NavigationSystem.RecastFilter_UseDefaultArea") +ClassRedirects=(OldName="NavigationGraph",NewName="/Script/NavigationSystem.NavigationGraph") +ClassRedirects=(OldName="NavigationGraphNode",NewName="/Script/NavigationSystem.NavigationGraphNode") +ClassRedirects=(OldName="NavigationGraphNodeComponent",NewName="/Script/NavigationSystem.NavigationGraphNodeComponent") +ClassRedirects=(OldName="NavigationPathGenerator",NewName="/Script/NavigationSystem.NavigationPathGenerator") +ClassRedirects=(OldName="NavLinkCustomInterface",NewName="/Script/NavigationSystem.NavLinkCustomInterface") +ClassRedirects=(OldName="NavLinkHostInterface",NewName="/Script/NavigationSystem.NavLinkHostInterface") +ClassRedirects=(OldName="NavNodeInterface",NewName="/Script/NavigationSystem.NavNodeInterface") +ClassRedirects=(OldName="NavLinkProxy",NewName="/Script/AIModule.NavLinkProxy") +StructRedirects=(OldName="NavigationFilterArea",NewName="/Script/NavigationSystem.NavigationFilterArea") +StructRedirects=(OldName="NavigationFilterFlags",NewName="/Script/NavigationSystem.NavigationFilterFlags") +StructRedirects=(OldName="NavGraphEdge",NewName="/Script/NavigationSystem.NavGraphEdge") +StructRedirects=(OldName="NavGraphNode",NewName="/Script/NavigationSystem.NavGraphNode") +StructRedirects=(OldName="NavCollisionCylinder",NewName="/Script/NavigationSystem.NavCollisionCylinder") +StructRedirects=(OldName="NavCollisionBox",NewName="/Script/NavigationSystem.NavCollisionBox") +StructRedirects=(OldName="SupportedAreaData",NewName="/Script/NavigationSystem.SupportedAreaData") +FunctionRedirects=(OldName="NavigationSystemV1.SimpleMoveToActor",NewName="AIBlueprintHelperLibrary.SimpleMoveToActor") +FunctionRedirects=(OldName="NavigationSystemV1.SimpleMoveToLocation",NewName="AIBlueprintHelperLibrary.SimpleMoveToLocation") +PropertyRedirects=(OldName="UserWidget.bCanEverTick", NewName="bHasScriptImplementedTick") +PropertyRedirects=(OldName="UserWidget.bCanEverPaint", NewName="bHasScriptImplementedPaint") +PropertyRedirects=(OldName="MovieScene.FrameResolution",NewName="TickResolution") +PropertyRedirects=(OldName="MovieScene.PlayRate",NewName="DisplayRate") +ClassRedirects=(OldName="/Script/MovieSceneCapture.AutomatedLevelSequenceCapture", NewName="/Script/MovieSceneTools.AutomatedLevelSequenceCapture") +PackageRedirects=(OldName="/Script/AssetScriptingUtilitiesEditor", NewName="/Script/EditorScriptingUtilities") +ClassRedirects=(OldName="/Script/AssetScriptingUtilities.StaticMeshUtilitiesLibrary", NewName="/Script/EditorScriptingUtilities.EditorStaticMeshLibrary") +ClassRedirects=(OldName="/Script/AssetScriptingUtilities.SkeletalMeshUtilitiesLibrary", NewName="/Script/EditorScriptingUtilities.EditorSkeletalMeshLibrary") +FunctionRedirects=(OldName="StaticMeshUtilitiesLibrary.GetLODScreenSizes",NewName="EditorStaticMeshLibrary.GetLodScreenSizes") +ClassRedirects=(OldName="AppleARKitFaceMeshComponent",NewName="/Script/AppleARKitFaceSupport.AppleARKitFaceMeshComponent") +StructRedirects=(OldName="FrameNumber",NewName="/Script/CoreUObject.FrameNumber") +StructRedirects=(OldName="FrameRate",NewName="/Script/CoreUObject.FrameRate") +StructRedirects=(OldName="FrameTime",NewName="/Script/CoreUObject.FrameTime") +StructRedirects=(OldName="QualifiedFrameTime",NewName="/Script/CoreUObject.QualifiedFrameTime") +StructRedirects=(OldName="Timecode",NewName="/Script/CoreUObject.Timecode") +FunctionRedirects=(OldName="SkeletalMeshComponent.SetAnimInstanceClass",NewName="SkeletalMeshComponent.K2_SetAnimInstanceClass") +EnumRedirects=(OldName="EMeshComponentUpdateFlag",NewName="/Script/Engine.EVisibilityBasedAnimTickOption") +PropertyRedirects=(OldName="SkinnedMeshComponent.MeshComponentUpdateFlag", NewName="VisibilityBasedAnimTickOption") +ClassRedirects=(OldName="LevelStreamingKismet",NewName="/Script/Engine.LevelStreamingDynamic") +PackageRedirects=(OldName="/Script/ImmediatePhysicsEditor", NewName="/Script/AnimGraph") +PackageRedirects=(OldName="/Script/ImmediatePhysics", NewName="/Script/AnimGraphRuntime") +ClassRedirects=(OldName="/Script/ImmediatePhysicsEditor.AnimGraphNode_RigidBody",NewName="/Script/AnimGraph.AnimGraphNode_RigidBody") +StructRedirects=(OldName="/Script/ImmediatePhysics.AnimNode_RigidBody",NewName="/Script/AnimGraphRuntime.AnimNode_RigidBody") +PackageRedirects=(OldName="/Script/MagicLeapGestures", NewName="/Script/MagicLeapHandTracking") +ClassRedirects=(OldName="/Script/MagicLeapGestures.MagicLeapGesturesFunctionLibrary",NewName="/Script/MagicLeapHandTracking.MagicLeapHandTrackingFunctionLibrary") +EnumRedirects=(OldName="/Script/MagicLeapGestures.EStaticGestures",NewName="/Script/MagicLeapHandTracking.EHandTrackingGesture") +EnumRedirects=(OldName="/Script/MagicLeapGestures.EGestureKeypointsFilterLevel",NewName="/Script/MagicLeapHandTracking.EHandTrackingKeypointFilterLevel") +EnumRedirects=(OldName="/Script/MagicLeapGestures.EGestureRecognitionFilterLevel",NewName="/Script/MagicLeapHandTracking.EHandTrackingGestureFilterLevel") +EnumRedirects=(OldName="/Script/MagicLeapGestures.EGestureTransformSpace",NewName="/Script/MagicLeapHandTracking.EGestureTransformSpace") +EnumRedirects=(OldName="ESceneTextureId",ValueChanges=(("PPI_ShadingModel","PPI_ShadingModelColor")) +FunctionRedirects=(OldName="/Script/MagicLeapHandTracking.MagicLeapGesturesFunctionLibrary.GetHandCenter",NewName="/Script/MagicLeapHandTracking.MagicLeapHandTrackingFunctionLibrary.GetHandCenter") +FunctionRedirects=(OldName="/Script/MagicLeapHandTracking.MagicLeapHandTrackingFunctionLibrary.GetHandPointer",NewName="/Script/MagicLeapHandTracking.MagicLeapHandTrackingFunctionLibrary.GetHandIndexFingerTip") +FunctionRedirects=(OldName="/Script/MagicLeapHandTracking.MagicLeapHandTrackingFunctionLibrary.GetHandSecondary",NewName="/Script/MagicLeapHandTracking.MagicLeapHandTrackingFunctionLibrary.GetHandThumbTip") +FunctionRedirects=(OldName="/Script/MagicLeapHandTracking.MagicLeapHandTrackingFunctionLibrary.GetHandCenterNormalized",NewName="/Script/MagicLeapHandTracking.MagicLeapHandTrackingFunctionLibrary.GetHandCenterNormalized") +FunctionRedirects=(OldName="/Script/MagicLeapHandTracking.MagicLeapHandTrackingFunctionLibrary.GetGestureKeypoints",NewName="/Script/MagicLeapHandTracking.MagicLeapHandTrackingFunctionLibrary.GetGestureKeypoints") +FunctionRedirects=(OldName="/Script/MagicLeapHandTracking.MagicLeapHandTrackingFunctionLibrary.SetConfiguration",NewName="/Script/MagicLeapHandTracking.MagicLeapHandTrackingFunctionLibrary.SetConfiguration") +FunctionRedirects=(OldName="/Script/MagicLeapHandTracking.MagicLeapHandTrackingFunctionLibrary.GetConfiguration",NewName="/Script/MagicLeapHandTracking.MagicLeapHandTrackingFunctionLibrary.GetConfiguration") +FunctionRedirects=(OldName="/Script/MagicLeapHandTracking.MagicLeapHandTrackingFunctionLibrary.SetStaticGestureConfidenceThreshold",NewName="/Script/MagicLeapHandTracking.MagicLeapHandTrackingFunctionLibrary.SetStaticGestureConfidenceThreshold") +FunctionRedirects=(OldName="/Script/MagicLeapHandTracking.MagicLeapHandTrackingFunctionLibrary.GetStaticGestureConfidenceThreshold",NewName="/Script/MagicLeapHandTracking.MagicLeapHandTrackingFunctionLibrary.GetStaticGestureConfidenceThreshold") +FunctionRedirects=(OldName="/Script/MagicLeapHandTracking.MagicLeapHandTrackingFunctionLibrary.GetHandGestureConfidence",NewName="/Script/MagicLeapHandTracking.MagicLeapHandTrackingFunctionLibrary.GetCurrentGestureConfidence") +FunctionRedirects=(OldName="/Script/MagicLeapHandTracking.MagicLeapGesturesFunctionLibrary.GetCurrentGesture",NewName="/Script/MagicLeapHandTracking.MagicLeapHandTrackingFunctionLibrary.GetCurrentGesture") +ClassRedirects=(OldName="LevelSequenceDirectorBlueprint",NewName="/Script/LevelSequence.LegacyLevelSequenceDirectorBlueprint") +ClassRedirects=(OldName="LevelSequenceDirectorGeneratedClass",NewName="/Script/Engine.BlueprintGeneratedClass") + +[CoreUObject.Metadata] +MetadataRedirects=(OldKey="K2Protected", NewKey="BlueprintProtected") +MetadataRedirects=(OldKey="K2UnsafeForConstructionScripts", NewKey="UnsafeDuringActorConstruction") +MetadataRedirects=(OldKey="KismetType", NewKey="BlueprintType") +MetadataRedirects=(OldKey="KismetInternalUseOnly", NewKey="BlueprintInternalUseOnly") +MetadataRedirects=(OldKey="KismetSpawnableComponent", NewKey="BlueprintSpawnableComponent") +MetadataRedirects=(OldKey="K2ExposeToSpawn", NewKey="ExposeOnSpawn") +MetadataRedirects=(OldKey="K2Category", NewKey="Category") +MetadataRedirects=(OldKey="KismetDeprecated", NewKey="DeprecatedFunction") +MetadataRedirects=(OldKey="K2CompactNode", NewKey="CompactNodeTitle") +MetadataRedirects=(OldKey="MenuCategory", NewKey="Category") +MetadataRedirects=(OldKey="ArrayPointerParm", NewKey="TargetArrayParm") +MetadataRedirects=(OldKey="FriendlyName", NewKey="DisplayName") + +[PlatformInterface] +CloudStorageInterfaceClassName= +InGameAdManagerClassName= + +[Engine.StreamingMovies] +RenderPriorityPS3=1001 +SuspendGameIO=True + +[/Script/Engine.UserInterfaceSettings] +UIScaleRule=ShortestSide +UIScaleCurve=(EditorCurveData=(Keys=((Time=480,Value=0.444),(Time=720,Value=0.666),(Time=1080,Value=1.0),(Time=8640,Value=8.0))),ExternalCurve=None) +bLoadWidgetsOnDedicatedServer=True +bAllowHighDPIInGameMode=False + +[/Script/Engine.GameEngine] +MaxDeltaTime=0 +ServerFlushLogInterval=30 + +[Engine.StartupPackages] +bSerializeStartupPackagesFromMemory=true +bFullyCompressStartupPackages=false +Package=/Engine/EngineMaterials/BlinkingCaret +Package=/Engine/EngineMaterials/DefaultBokeh +Package=/Engine/EngineMaterials/DefaultBloomKernel +Package=/Engine/EngineMaterials/DefaultDeferredDecalMaterial +Package=/Engine/EngineMaterials/DefaultDiffuse +Package=/Engine/EngineMaterials/DefaultLightFunctionMaterial +Package=/Engine/EngineMaterials/WorldGridMaterial +Package=/Engine/EngineMaterials/DefaultMaterial +Package=/Engine/EngineMaterials/DefaultNormal +Package=/Engine/EngineMaterials/DefaultPhysicalMaterial +Package=/Engine/EngineMaterials/DefaultWhiteGrid +Package=/Engine/EngineMaterials/EditorBrushMaterial +Package=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq +Package=/Engine/EngineMaterials/Grid +Package=/Engine/EngineMaterials/Grid_N +Package=/Engine/EngineMaterials/LandscapeHolePhysicalMaterial +Package=/Engine/EngineMaterials/MiniFont +Package=/Engine/EngineMaterials/PaperDiffuse +Package=/Engine/EngineMaterials/PaperNormal +Package=/Engine/EngineMaterials/PhysMat_Rubber +Package=/Engine/EngineMaterials/PreintegratedSkinBRDF +Package=/Engine/EngineMaterials/RemoveSurfaceMaterial +Package=/Engine/EngineMaterials/WeightMapPlaceholderTexture +Package=/Engine/EngineDebugMaterials/BoneWeightMaterial +Package=/Engine/EngineDebugMaterials/DebugMeshMaterial +Package=/Engine/EngineDebugMaterials/GeomMaterial +Package=/Engine/EngineDebugMaterials/HeatmapGradient +Package=/Engine/EngineDebugMaterials/LevelColorationLitMaterial +Package=/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial +Package=/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV +Package=/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial +Package=/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri +Package=/Engine/EngineDebugMaterials/TangentColorMap +Package=/Engine/EngineDebugMaterials/VertexColorMaterial +Package=/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor +Package=/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly +Package=/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly +Package=/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly +Package=/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly +Package=/Engine/EngineDebugMaterials/WireframeMaterial +Package=/Engine/EngineSounds/WhiteNoise +Package=/Engine/EngineFonts/SmallFont +Package=/Engine/EngineFonts/TinyFont +Package=/Engine/EngineFonts/Roboto +Package=/Engine/EngineFonts/RobotoTiny +Package=/Engine/EngineMaterials/DefaultTextMaterialTranslucent +Package=/Engine/EngineFonts/RobotoDistanceField + +[Core.System] +Paths=../../../Engine/Content +Paths=%GAMEDIR%Content +CutdownPaths=%GAMEDIR%CutdownPackages +ZeroEngineVersionWarning=True +UseStrictEngineVersioning=True +CanStripEditorOnlyExportsAndImports=True +CanSkipEditorReferencedPackagesWhenCooking=False +DetailedCallstacksInNonMonolithicBuilds=True +UseSeperateBulkDataFiles=False +HangDuration=0.0 +AssetLogShowsDiskPath=True + +[/Script/Engine.StreamingSettings] +s.MinBulkDataSizeForAsyncLoading=131072 +s.AsyncLoadingThreadEnabled=False +s.EventDrivenLoaderEnabled=True +s.WarnIfTimeLimitExceeded=False +s.TimeLimitExceededMultiplier=1.5 +s.TimeLimitExceededMinTime=0.005 +s.UseBackgroundLevelStreaming=True +s.PriorityAsyncLoadingExtraTime=15.0 +s.LevelStreamingActorsUpdateTimeLimit=5.0 +s.PriorityLevelStreamingActorsUpdateExtraTime=5.0 +s.LevelStreamingComponentsRegistrationGranularity=10 +s.UnregisterComponentsTimeLimit=1.0 +s.LevelStreamingComponentsUnregistrationGranularity=5 +s.MaxPackageSummarySize=16384 +FixedBootOrder=/Script/Engine/Default__SoundBase +FixedBootOrder=/Script/Engine/Default__MaterialInterface +FixedBootOrder=/Script/Engine/Default__DeviceProfileManager + +[/Script/Engine.GarbageCollectionSettings] +gc.MaxObjectsNotConsideredByGC=1 +gc.SizeOfPermanentObjectPool=0 +gc.FlushStreamingOnGC=0 +gc.NumRetriesBeforeForcingGC=10 +gc.AllowParallelGC=True +gc.TimeBetweenPurgingPendingKillObjects=61.1 +gc.MaxObjectsInEditor=8388607 +gc.IncrementalBeginDestroyEnabled=True +gc.CreateGCClusters=True +gc.MergeGCClusters=False +gc.MinGCClusterSize=5 +gc.ActorClusteringEnabled=False +gc.BlueprintClusteringEnabled=False +gc.UseDisregardForGCOnDedicatedServers=False + +[Internationalization] +LocalizationPaths=../../../Engine/Content/Localization/Engine + +[Audio] +MaxChannels=32 +CommonAudioPoolSize=0 +UnfocusedVolumeMultiplier=0.0 +UseAudioThread=true +EnableAudioMixer=false +AudioDeviceModuleName=XAudio2 +AudioMixerModuleName=AudioMixerXAudio2 +PlatformHeadroomDB=-3 + +[AudioChannelAzimuthMap] +FrontLeft=330 +FrontRight=30 +FrontCenter=0 +BackLeft=210 +BackRight=150 +FrontLeftOfCenter=15 +FrontRightOfCenter=345 +BackCenter=180 +SideLeft=270 +SideRight=90 + +[AudioDefaultChannelOrder] +FrontLeft=0 +FrontRight=1 +FrontCenter=2 +LowFrequency=3 +SideLeft=4 +SideRight=5 +BackLeft=6 +BackRight=7 + +[/Script/Engine.AudioSettings] +DefaultSoundClassName=/Engine/EngineSounds/Master.Master +DefaultMediaSoundClassName=/Engine/EngineSounds/Master.Master +DefaultSoundSubmixName=/Engine/EngineSounds/MasterSubmix.MasterSubmix +LowPassFilterResonance=0.9 +MaximumConcurrentStreams=2 +DialogueFilenameFormat="{DialogueGuid}_{ContextId}" + +[/Script/Engine.SoundGroups] +SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Default, bAlwaysDecompressOnLoad=false, DecompressedDuration=5) +SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Effects, bAlwaysDecompressOnLoad=false, DecompressedDuration=5) +SoundGroupProfiles=(SoundGroup=SOUNDGROUP_UI, bAlwaysDecompressOnLoad=false, DecompressedDuration=5) +SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Music, bAlwaysDecompressOnLoad=false, DecompressedDuration=0) +SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Voice, bAlwaysDecompressOnLoad=false, DecompressedDuration=0) + +[/Script/Engine.Player] +ConfiguredInternetSpeed=10000 +ConfiguredLanSpeed=20000 + +[/Script/OnlineSubsystemUtils.IpNetDriver] +AllowPeerConnections=False +AllowPeerVoice=False +ConnectionTimeout=60.0 +InitialConnectTimeout=60.0 +TimeoutMultiplierForUnoptimizedBuilds=1 +KeepAliveTime=0.2 +MaxClientRate=15000 +MaxInternetClientRate=10000 +RelevantTimeout=5.0 +SpawnPrioritySeconds=1.0 +ServerTravelPause=4.0 +NetServerMaxTickRate=30 +NetConnectionClassName=/Script/OnlineSubsystemUtils.IpConnection +MaxPortCountToTry=512 + +[DDoSDetection] +bDDoSDetection=false +bDDoSAnalytics=false +DDoSLogSpamLimit=64 +HitchTimeQuotaMS=500 +HitchFrameTolerance=3 +DetectionSeverity=Burst +DetectionSeverity=PersistentBurst +DetectionSeverity=DDoS +DetectionSeverity=ExpensiveDDoS +DetectionSeverity=DebilitatingDDoS + +[DDoSDetection.Burst] +EscalateQuotaPacketsPerSec=400 +EscalateQuotaBadPacketsPerSec=100 + +[DDoSDetection.PersistentBurst] +EscalateQuotaPacketsPerSec=800 +EscalateQuotaBadPacketsPerSec=200 +EscalateTimeQuotaMSPerFrame=8 +CooloffTime=60 + +[DDoSDetection.DDoS] +EscalateTimeQuotaMSPerFrame=50 +PacketLimitPerFrame=100 +PacketTimeLimitMSPerFrame=16 +CooloffTime=60 + +[DDoSDetection.ExpensiveDDoS] +EscalateTimeQuotaMSPerFrame=66 +PacketLimitPerFrame=0 +CooloffTime=10 + +[DDoSDetection.DebilitatingDDoS] +PacketLimitPerFrame=0 +NetConnPacketTimeLimitMSPerFrame=100 +CooloffTime=10 + +[/Script/Engine.DemoNetDriver] +NetConnectionClassName=/Script/Engine.DemoNetConnection +DemoSpectatorClass=Engine.PlayerController +SpawnPrioritySeconds=60.0 + +[TextureStreaming] +NeverStreamOutTextures=False +MinTextureResidentMipCount=7 +PoolSize=160 +MemoryMargin=5 +MinFudgeFactor=1 +LoadMapTimeLimit=20.0 +LightmapStreamingFactor=0.2 +ShadowmapStreamingFactor=0.2 +MaxLightmapRadius=10000.0 +AllowStreamingLightmaps=True +UseDynamicStreaming=True +BoostPlayerTextures=3.0 +PoolSizeVRAMPercentage=70 + +[/Script/UnrealEd.EditorEngine] +LocalPlayerClassName=/Script/Engine.LocalPlayer +GameCommandLine=-log +FOVAngle=90.000000 +GodMode=True +UseAxisIndicator=True +MatineeCurveDetail=0.1 +HeightMapExportClassName=TerrainHeightMapExporterTextT3D +bGroupingActive=true +bCustomCameraAlignEmitter=true +CustomCameraAlignEmitterDistance=100.0 +bDrawSocketsInGMode=false +bSmoothFrameRate=false +SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=5),UpperBound=(Type="ERangeBoundTypes::Inclusive",Value=120)) +UseOldStyleMICEditorGroups=true +InEditorGameURLOptions= + +[/Script/UnrealEd.UnrealEdEngine] +AutoSaveIndex=0 +TemplateMapInfos=(ThumbnailTexture=Texture2D'/Engine/Maps/Templates/Thumbnails/Default.Default',Map="/Engine/Maps/Templates/Template_Default") +TemplateMapInfos=(ThumbnailTexture=Texture2D'/Engine/Maps/Templates/Thumbnails/VR-Basic.VR-Basic',Map="/Engine/Maps/Templates/VR-Basic") +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Cross +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Cross_Mat +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_BoneSelectedMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_ElemSelectedMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PhAT_JointLimitMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_NoCollisionMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_UnselectedMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TargetIcon +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Tick +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Tick_Mat +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetGridVertexColorMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetGridVertexColorMaterial_Ma +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_Current +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_X +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_Y +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_Z +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetVertexColorMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/LevelGridMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TilingAAGrid +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TilingAALineBoxFiltered +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TilingAALineIntegral +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Thumbnails/FloorPlaneMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Thumbnails/SkySphereMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorCube +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorCylinder +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorPlane +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorSkySphere +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorSphere +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/Bad +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/Bkgnd +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/BkgndHi +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/BSPVertex +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/MatInstActSprite +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/SceneManager +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/SmallFont +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Actor +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_DecalActorIcon +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_TextRenderActorIcon +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Emitter +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_ExpoHeightFog +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_KBSJoint +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_KHinge +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_KPrismatic +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_LevelSequence +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_NavP +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Note +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Player +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_RadForce +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_ReflActorIcon +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Terrain +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Thruster +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Trigger +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_VectorFieldVol +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/AI/S_NavLink +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightDirectional +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightDirectionalMove +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightError +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightPoint +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightPointMove +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightSpot +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightSpotMove +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/Spline/T_Loft_Spline +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/BlinkingCaret +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultBokeh +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultBloomKernel +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultDeferredDecalMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultDiffuse +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultLightFunctionMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/WorldGridMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultNormal +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultPhysicalMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultWhiteGrid +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/EditorBrushMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Grid +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Grid_N +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshot +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshotMask +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshotCaptureRegion +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/LandscapeHolePhysicalMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/MiniFont +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PaperDiffuse +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PaperNormal +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PhysMat_Rubber +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PreintegratedSkinBRDF +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/RemoveSurfaceMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/WeightMapPlaceholderTexture +PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/SmallFont +PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/TinyFont +PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/Roboto +PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/RobotoTiny +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/Black +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/DefaultTexture +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/DefaultTextureCube +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/M_StreamingPause +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/WhiteSquareTexture +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/GradientTexture0 + +[DevOptions.Shaders] +bAllowCompilingThroughWorkers=True +bAllowAsynchronousShaderCompiling=True +NumUnusedShaderCompilingThreads=3 +NumUnusedShaderCompilingThreadsDuringGame=4 +MaxShaderJobBatchSize=10 +bPromptToRetryFailedShaderCompiles=True +bLogJobCompletionTimes=False +ProcessGameThreadTargetTime=.01 +WorkerTimeToLive=20 +BuildWorkerTimeToLive=1200 +bUseVirtualCores=False +CookerMemoryUsedInGB=49 +MemoryToLeaveForTheOSInGB=3 +MemoryUsedPerSCWProcessInGB=0.4 + +[DevOptions.Debug] +ShowSelectedLightmap=False + +[LogFiles] +PurgeLogsDays=5 +MaxLogFilesOnDisk=10 +LogTimes=True + +[Kismet] +AllowDerivedBlueprints=true +CompileDisplaysTextBackend=false +CompileDisplaysBinaryBackend=false +CompileDisplaysAnimBlueprintBackend=false +bTurnOffEditorConstructionScript=false +bLogPrintStringSource=true +PrintStringDuration=2.0 +bUseLocalGraphVariables=false +bPersistentUberGraphFrame=true +bReinstanceOnlyWhenNecessary=true +bChangeDefaultValueWithoutReinstancing=true +bDisplaysLayout=false +bSkeletonInheritSkeletonClasses=false +bOptimizeExecutionFlowStack=true +bOptimizeAdjacentStates=true +bEnableInheritableComponents=true +bDeferDependencyLoads=true +bForceDisableCookedDependencyDeferring=false +bExecutionAfterReturn=false +bCanSuppressAccessViolation=false +bLoadNativeConvertedBPClassInEditor=false +bIgnoreCompileOnLoadErrorsOnBuildMachine=false + +[/Script/Engine.Blueprint] +bRecompileOnLoad=true + +[/Script/Engine.LevelScriptBlueprint] +bRecompileOnLoad=true + +[/Script/Engine.AnimBlueprint] +bRecompileOnLoad=true + +[Engine.DeviceConfiguration] +ConfigClass=/Engine/DeviceProfiles/SetDeviceProfileWindows.SetDeviceProfileWindows_C + +[CustomStats] +LD=Streaming fudge factor +LD=FrameTime +LD=Terrain Smooth Time +LD=Terrain Render Time +LD=Terrain Triangles +LD=Static Mesh Tris +LD=Skel Mesh Tris +LD=Skel Verts CPU Skin +LD=Skel Verts GPU Skin +LD=30+ FPS +LD=Total CPU rendering time +LD=Total GPU rendering time +LD=Occluded primitives +LD=Projected shadows +LD=Visible static mesh elements +LD=Visible dynamic primitives +LD=Texture Pool Size +LD=Physical Memory Used +LD=Virtual Memory Used +LD=Audio Memory Used +LD=Texture Memory Used +LD=360 Texture Memory Used +LD=Animation Memory +LD=Navigation Memory +LD=Vertex Lighting Memory +LD=StaticMesh Vertex Memory +LD=StaticMesh Index Memory +LD=SkeletalMesh Vertex Memory +LD=SkeletalMesh Index Memory +MEMLEAN=Virtual Memory Used +MEMLEAN=Audio Memory Used +MEMLEAN=Animation Memory +MEMLEAN=Vertex Lighting Memory +MEMLEAN=StaticMesh Vertex Memory +MEMLEAN=StaticMesh Index Memory +MEMLEAN=SkeletalMesh Vertex Memory +MEMLEAN=SkeletalMesh Index Memory +MEMLEAN=VertexShader Memory +MEMLEAN=PixelShader Memory +MEMLEAN=Navigation Memory +GameThread=Async Loading Time +GameThread=Audio Update Time +GameThread=FrameTime +GameThread=HUD Time +GameThread=Input Time +GameThread=Kismet Time +GameThread=Move Actor Time +GameThread=RHI Game Tick +GameThread=RedrawViewports +GameThread=Script time +GameThread=Tick Time +GameThread=Update Components Time +GameThread=World Tick Time +GameThread=Async Work Wait +GameThread=PerFrameCapture +GameThread=DynamicLightEnvComp Tick +Mobile=ES2 Draw Calls +Mobile=ES2 Draw Calls (UP) +Mobile=ES2 Triangles Drawn +Mobile=ES2 Triangles Drawn (UP) +Mobile=ES2 Program Count +Mobile=ES2 Program Count (PP) +Mobile=ES2 Program Changes +Mobile=ES2 Uniform Updates (Bytes) +Mobile=ES2 Base Texture Binds +Mobile=ES2 Detail Texture Binds +Mobile=ES2 Lightmap Texture Binds +Mobile=ES2 Environment Texture Binds +Mobile=ES2 Bump Offset Texture Binds +Mobile=Frustum Culled primitives +Mobile=Statically occluded primitives +SplitScreen=Processed primitives +SplitScreen=Mesh draw calls +SplitScreen=Mesh Particles +SplitScreen=Particle Draw Calls + +[MemReportCommands] +Cmd=Mem FromReport +Cmd=LogCountedInstances +Cmd=obj list -alphasort +Cmd=rhi.DumpMemory +Cmd=LogOutStatLevels +Cmd=ListSpawnedActors + +[MemReportFullCommands] +Cmd=DumpParticleMem +Cmd=ConfigMem +Cmd=r.DumpRenderTargetPoolMemory +Cmd=ListTextures +Cmd=ListSounds -alphasort +Cmd=ListParticleSystems -alphasort +Cmd=obj list class=SoundWave -alphasort +Cmd=obj list class=SkeletalMesh -alphasort +Cmd=obj list class=StaticMesh -alphasort +Cmd=obj list class=Level -alphasort +Cmd=obj list class=StaticMeshComponent -alphasort + +[MemoryPools] +FLightPrimitiveInteractionInitialBlockSize=512 + +[SystemSettings] +con.DebugEarlyDefault=True +con.DebugEarlyCheat=True +con.DebugLateDefault=True +con.DebugLateCheat=True +r.DetectAndWarnOfBadDrivers=0 +r.setres=1280x720 + +[SystemSettingsEditor] +r.VSync=0 +r.RHICmdBypass=0 + +[SystemSettingsSplitScreen2] + +[OnlineSubsystem] +bHasVoiceEnabled=true +VoiceNotificationDelta=0.33 +MaxLocalTalkers=1 +MaxRemoteTalkers=16 +bUseBuildIdOverride=false +BuildIdOverride=0 + +[OnlineSubsystemMcp.OnlinePartyMcp] +PendingCreateResponseTimeout=0.0 +PendingJoinResponseTimeout=5.0 +PendingLeaveResponseTimeout=5.0 +PendingKickResponseTimeout=5.0 +PendingJoinRequestTimeout=5.0 +PendingPromoteResponseTimeout=10.0 +bQueryDisplayNameFromUserInterface=true +bCanTrustUserProvidedDisplayName=true +DefaultUntrustedDisplayName=Player + +[OnlineSubsystemSteam] +bEnabled=false +SteamDevAppId=0 +GameServerQueryPort=27015 +bRelaunchInSteam=false +GameVersion=1.0.0.0 +bVACEnabled=1 +bAllowP2PPacketRelay=true +P2PConnectionTimeout=90 + +[/Script/OnlineSubsystemSteam.SteamNetDriver] +NetConnectionClassName=/Script/OnlineSubsystemSteam.SteamNetConnection + +[OnlineSubsystemMcp] +bEnabled=false +bForceEnabledInEditor=false + +[OnlineSubsystemMcp.BaseServiceMcp] +bUpdatesConnectionStatus=true + +[OnlineSubsystemMcp.OnlineChatMcp] +RestrictedPlatforms=PSN +RestrictedPlatforms=XBL + +[OnlineSubsystemAmazon] +bEnabled=false + +[OnlineSubsystemGoogle] +bEnabled=false + +[OnlineSubsystemGoogle.OnlineIdentityGoogle] +LoginRedirectUrl="http://127.0.0.1" +LoginDomains=.google.com +RedirectPort=9001 + +[OnlineSubsystemFacebook] +bEnabled=false +APIVer=v2.12 + +[OnlineSubsystemFacebook.OnlineIdentityFacebook] +LoginUrl="https://www.facebook.com/`ver/dialog/oauth" +LoginRedirectUrl="https://www.facebook.com/connect/login_success.html" +MeURL="https://graph.facebook.com/`ver/me?access_token=`token" +LoginDomains=.facebook.com +bUsePopup=false +ProfileFields=locale +ProfileFields=link +ProfileFields=gender + +[OnlineSubsystemFacebook.OnlineSharingFacebook] +PermissionsURL="https://graph.facebook.com/`ver/me/permissions?access_token=`token" + +[OnlineSubsystemFacebook.OnlineFriendsFacebook] +FriendsUrl="https://graph.facebook.com/`ver/me/friends?fields=`fields&access_token=`token" +FriendsFields=locale +FriendsFields=link +FriendsFields=gender + +[OnlineSubsystemTwitch] +bEnabled=false +ClientId= + +[OnlineSubsystemTwitch.OnlineIdentityTwitch] +LoginUrl="https://api.twitch.tv/kraken/oauth2/authorize" +bForceVerify=true +LoginRedirectUrl= +LoginDomains=.twitch.tv +TokenValidateUrl="https://api.twitch.tv/kraken" +ScopeFields=user_read +TokenRevokeUrl="https://api.twitch.tv/kraken/oauth2/revoke" + +[OnlineSubsystemSamsung] +bEnabled=true + +[OnlineSubsystemSamsung.OnlinePurchaseSamsung] +QueryReceiptsResumeFailDelaySeconds=2.0 +CheckoutResumeFailDelaySeconds=2.0 +bIncludeSamsungLocText=true + +[OnlineSubsystemNull] +bEnabled=true +Achievement_0_Id=null-ach-0 +Achievement_0_bIsHidden=false +Achievement_0_Title=Achievement 0 +Achievement_0_LockedDesc=Achieve achievement 0 +Achievement_0_UnlockedDesc=Achievement 0 achieved +Achievement_1_Id=null-ach-1 +Achievement_1_bIsHidden=false +Achievement_1_Title=Achievement 1 +Achievement_1_LockedDesc=Achieve achievement 1 +Achievement_1_UnlockedDesc=Achievement 1 achieved +Achievement_2_Id=null-ach-2 +Achievement_2_bIsHidden=false +Achievement_2_Title=Achievement 2 +Achievement_2_LockedDesc=Achieve achievement 2 +Achievement_2_UnlockedDesc=Achievement 2 achieved +Achievement_3_Id=null-ach-3 +Achievement_3_bIsHidden=false +Achievement_3_Title=Achievement 3 +Achievement_3_LockedDesc=Achieve achievement 3 +Achievement_3_UnlockedDesc=Achievement 3 achieved +Achievement_4_Id=null-ach-4 +Achievement_4_bIsHidden=false +Achievement_4_Title=Achievement 4 +Achievement_4_LockedDesc=Achieve achievement 4 +Achievement_4_UnlockedDesc=Achievement 4 achieved +Achievement_5_Id=null-ach-5 +Achievement_5_bIsHidden=false +Achievement_5_Title=Achievement 5 +Achievement_5_LockedDesc=Achieve achievement 5 +Achievement_5_UnlockedDesc=Achievement 5 achieved +Achievement_6_Id=null-ach-6 +Achievement_6_bIsHidden=false +Achievement_6_Title=Achievement 6 +Achievement_6_LockedDesc=Achieve achievement 6 +Achievement_6_UnlockedDesc=Achievement 6 achieved +Achievement_7_Id=null-ach-7 +Achievement_7_bIsHidden=false +Achievement_7_Title=Achievement 7 +Achievement_7_LockedDesc=Achieve achievement 7 +Achievement_7_UnlockedDesc=Achievement 7 achieved +Achievement_8_Id=null-ach-8 +Achievement_8_bIsHidden=false +Achievement_8_Title=Achievement 8 +Achievement_8_LockedDesc=Achieve achievement 8 +Achievement_8_UnlockedDesc=Achievement 8 achieved +Achievement_9_Id=null-ach-9 +Achievement_9_bIsHidden=false +Achievement_9_Title=Achievement 9 +Achievement_9_LockedDesc=Achieve achievement 9 +Achievement_9_UnlockedDesc=Achievement 9 achieved + +[/Script/OnlineSubsystemUtils.OnlineBeacon] +BeaconConnectionInitialTimeout=5.0 +BeaconConnectionTimeout=45.0 + +[/Script/OnlineSubsystemUtils.OnlineBeaconHost] +ListenPort=15000 + +[/Script/OnlineSubsystemUtils.PartyBeaconHost] +bLogoutOnSessionTimeout=true +SessionTimeoutSecs=10 +TravelSessionTimeoutSecs=45 + +[/Script/Lobby.LobbyBeaconClient] +BeaconConnectionInitialTimeout=90.0 +BeaconConnectionTimeout=45.0 + +[StaticMeshLODSettings] +LevelArchitecture=(NumLODs=4,LightMapResolution=32,LODPercentTriangles=50,PixelError=12,SilhouetteImportance=4,Name=LOCTEXT("LevelArchitectureLOD","Level Architecture")) +SmallProp=(NumLODs=4,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("SmallPropLOD","Small Prop")) +LargeProp=(NumLODs=4,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("LargePropLOD","Large Prop")) +Deco=(NumLODs=4,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("DecoLOD","Deco")) +Vista=(NumLODs=1,Name=LOCTEXT("VistaLOD","Vista")) +Foliage=(NumLODs=1,Name=LOCTEXT("FoliageLOD","Foliage")) +HighDetail=(NumLODs=6,LODPercentTriangles=50,PixelError=6,Name=LOCTEXT("HighDetailLOD","High Detail")) + +[TextureTracking] + +[RuntimeAssetCache] +BucketConfigs=(Name="DefaultBucket", Size=10000000) +PathToRAC=RuntimeAssetCache + +[DerivedDataBackendGraph] +MinimumDaysToKeepFile=7 +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=Pak, Inner=EnginePak, Inner=Local, Inner=Shared) +Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512) +Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache) +Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=true, UnusedFileAge=10, FoldersToClean=10, MaxFileChecksPerSec=1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache) +AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=true, UnusedFileAge=23, FoldersToClean=10, MaxFileChecksPerSec=1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2) +Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") +EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/DDC.ddp) + +[DerivedDataBackendGraph_Fill_Seattle] +MinimumDaysToKeepFile=7 +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=Pak, Inner=EnginePak, Inner=Local, Inner=Seattle) +Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512) +Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache) +Seattle=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=true, UnusedFileAge=23, FoldersToClean=10, MaxFileChecksPerSec=1, Path=?EpicSeaDDC, EnvPathOverride=UE-SharedDataCachePath_Seattle) +Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") +EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/DDC.ddp) + +[InstalledDerivedDataBackendGraph] +MinimumDaysToKeepFile=7 +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=Pak, Inner=CompressedPak, Inner=EnginePak, Inner=EnterprisePak, Inner=Local, Inner=Shared) +Boot=(Type=Boot, Filename="%ENGINEUSERDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512) +Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path="%ENGINEVERSIONAGNOSTICUSERDIR%DerivedDataCache", EditorOverrideSetting=LocalDerivedDataCache) +Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=true, UnusedFileAge=10, FoldersToClean=10, MaxFileChecksPerSec=1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache) +Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") +CompressedPak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true) +EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/Compressed.ddp, Compressed=true) +EnterprisePak=(Type=ReadPak, Filename=../../../Enterprise/DerivedDataCache/Compressed.ddp, Compressed=true) + +[NoShared] +MinimumDaysToKeepFile=7 +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=Pak, Inner=Local) +Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512) +Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath) +Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") + +[CreatePak] +MinimumDaysToKeepFile=7 +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=PakWrite, Inner=PakRead, Inner=Local, Inner=Shared) +Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512) +Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache) +Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath) +AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2) +PakRead=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") +PakWrite=(Type=WritePak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") + +[CreateInstalledProjectPak] +MinimumDaysToKeepFile=7 +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=EnginePak, Inner=PakWrite, Inner=PakRead, Inner=Local, Inner=Shared) +Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512) +Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath) +Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath) +AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2) +EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/Compressed.ddp, Compressed=true) +PakRead=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true) +PakWrite=(Type=WritePak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true) + +[CreateInstalledEnginePak] +MinimumDaysToKeepFile=7 +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=PakWrite, Inner=Local, Inner=Shared) +Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512) +Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath) +Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath) +AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2) +PakWrite=(Type=WritePak, Filename=../../../Engine/DerivedDataCache/Compressed.ddp, Compressed=true) + +[CreateInstalledEnterprisePak] +MinimumDaysToKeepFile=7 +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=PakWrite, Inner=Local, Inner=Shared) +Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512) +Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath) +Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath) +AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2) +PakWrite=(Type=WritePak, Filename=../../../Enterprise/DerivedDataCache/Compressed.ddp, Compressed=true) + +[CreateProjectCache] +MinimumDaysToKeepFile=7 +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Local, Inner=Project, Inner=Shared) +Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath) +Project=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=true, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=%GAMEDIR%ProjectDerivedData) +Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath) +AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2) + +[/Script/Engine.LocalPlayer] +AspectRatioAxisConstraint=AspectRatio_MaintainXFOV + +[ContentComparisonReferenceTypes] +Class=AnimSet +Class=SkeletalMesh +Class=SoundCue +Class=StaticMesh +Class=ParticleSystem +Class=Texture2D + +[AssetRegistry] +CookedTagsBlacklist=(Class=Blueprint,Tag=FiB) +CookedTagsBlacklist=(Class=Blueprint,Tag=FiBData) +CookedTagsBlacklist=(Class=*,Tag=AssetImportData) +bUseAssetRegistryTagsWhitelistInsteadOfBlacklist=false +CookedTagsWhitelist=(Class=Blueprint,Tag=ParentClass) +CookedTagsWhitelist=(Class=Blueprint,Tag=GeneratedClass) +CookedTagsWhitelist=(Class=Blueprint,Tag=GameplayCueName) +CookedTagsWhitelist=(Class=*,Tag=AssetBundleData) +CookedTagsWhitelist=(Class=*,Tag=PrimaryAssetType) +CookedTagsWhitelist=(Class=*,Tag=PrimaryAssetName) +CookedTagsWhitelist=(Class=World,Tag=Tests) +CookedTagsWhitelist=(Class=World,Tag=TestNames) +bSerializeAssetRegistry=true +bSerializeDependencies=false +bSerializeSearchableNameDependencies=false +bSerializeManageDependencies=false +bSerializePackageData=false +bFilterAssetDataWithNoTags=false +bFilterDependenciesWithNoTags=false +bFilterSearchableNames=true + +[AutomationTesting] +ImportTestPath=../../Content/EditorAutomation/ +ImportTestPackagePath=/Engine/Content/EditorAutomation +bForceSmokeTests=false + +[AutomationTesting.FbxImport] +FbxImportTestPath=../../Content/FbxEditorAutomation/ +FbxImportTestPackagePath=/Engine/FbxEditorAutomationOut + +[AutomationTesting.Blueprint] +TestAllBlueprints=false +InstanceTestMaps=../../../Engine/Content/Maps/Automation/BlueprintInstanceTest.umap +ReparentTest.ChildrenPackagePaths=/Game/ReparentingTestAssets/Children +ReparentTest.ParentsPackagePaths=/Game/ReparentingTestAssets/Parents + +[/Script/Engine.AutomationTestSettings] +EditorTestModules=StaticMeshEditor +EditorTestModules=LandscapeEditor +EditorTestModules=GameProjectGeneration +EditorTestModules=Cascade +TestLevelFolders=TestMaps +MaterialEditorPromotionTest=(DefaultMaterialAsset=(FilePath="../../Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset"),DefaultDiffuseTexture=(FilePath="../../Content/EngineMaterials/DefaultDiffuse.uasset"),DefaultNormalTexture=(FilePath="../../Content/EngineMaterials/DefaultNormal.uasset")) +ParticleEditorPromotionTest=(DefaultParticleAsset=(FilePath="../../Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset")) + +[AutomationTesting.StaticMeshEditorTest] +EditorViewButtons=Wireframe +EditorViewButtons=Verts +EditorViewButtons=Grid +EditorViewButtons=Bounds +EditorViewButtons=Collision +EditorViewButtons=Show Pivot +EditorViewButtons=Normals +EditorViewButtons=Tangents +EditorViewButtons=Binormals +EditorViewButtons=UV +EditorViewButtonsObject=EditorCylinder + +[/Script/NavigationSystem.NavigationSystemV1] +bAutoCreateNavigationData=true +bAddPlayersToGenerationSeeds=true + +[/Script/NavigationSystem.NavigationData] +RuntimeGeneration=Static + +[/Script/NavigationSystem.RecastNavMesh] +TileSetUpdateInterval=1.0 +MaxTileGridWidth=256 +MaxTileGridHeight=256 +DefaultDrawDistance=5000.0 +TileSizeUU=1000.f +CellSize=19.f +CellHeight=10.f +AgentRadius=34.f +AgentHeight=144.f +AgentMaxHeight=160.f +AgentMaxStepHeight=35.f +AgentMaxSlope=44.f +MinRegionArea=0.f +MergeRegionSize=400.f +bUseBetterOffsetsFromCorners=true + +[/Script/NavigationSystem.NavArea_Null] +DrawColor=(R=38,G=38,B=38,A=64) + +[/Script/NavigationSystem.NavArea_Default] +DrawColor=(R=140,G=255,B=0,A=164) + +[RemoteConfiguration] +Enabled=false +ConfigPathPrefix=\\epicgames.net\root\Home +ConfigPathSuffix=UE4Cloud +Timeout=1.0f +IniToLoad=EditorPerProjectUserSettings +IniToLoad=EditorKeyBindings + +[Engine.ErrorHandling] +bPromptForRemoteDebugging=false +bPromptForRemoteDebugOnEnsure=false + +[Niagara] +EnableNiagara=false + +[/Script/Engine.CollisionProfile] +Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False) +Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False) +Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False) +Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False) +Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False) +Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False) +Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False) +Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False) +Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic",Response=ECR_Block),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False) +Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False) +Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False) +Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False) +Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False) +Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False) +Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False) +Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False) +Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False) +Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Block),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False) +OldProfiles=(Name="BlockingVolume",CollisionEnabled=QueryAndPhysics,ObjectTypeName=WorldStatic,CustomResponses=((Channel=Visibility, Response=ECR_Ignore))) +OldProfiles=(Name="InterpActor",CollisionEnabled=QueryOnly,ObjectTypeName=WorldStatic,CustomResponses=((Channel=Pawn, Response=ECR_Ignore))) +OldProfiles=(Name="StaticMeshComponent",CollisionEnabled=QueryAndPhysics,ObjectTypeName=WorldStatic) +OldProfiles=(Name="SkeletalMeshActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName=PhysicsBody,CustomResponses=((Channel=Visibility, Response=ECR_Block))) +OldProfiles=(Name="InvisibleActor", CollisionEnabled=QueryAndPhysics, ObjectTypeName=WorldDynamic, CustomResponses=((Channel=Visibility, Response=ECR_Ignore))) +ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall") +ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn") +ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic") +ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor") +ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic") +CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic") +CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic") +CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle") +CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn") + +[Engine.BufferVisualizationMaterials] +BaseColor=(Material="/Engine/BufferVisualization/BaseColor.BaseColor", Name=LOCTEXT("BaseColorMat", "Base Color")) +CustomDepth=(Material="/Engine/BufferVisualization/CustomDepth.CustomDepth", Name=LOCTEXT("BaseCustomDepthMat", "Custom Depth")) +CustomStencil=(Material="/Engine/BufferVisualization/CustomStencil.CustomStencil", Name=LOCTEXT("BaseCustomStencilMat", "Custom Stencil")) +FinalImage=(Material="/Engine/BufferVisualization/FinalImage.FinalImage", Name=LOCTEXT("BaseFinalImageMat", "Final Image")) +ShadingModel=(Material="/Engine/BufferVisualization/LightingModel.LightingModel", Name=LOCTEXT("BaseShadingModelMat", "Shading Model")) +MaterialAO=(Material="/Engine/BufferVisualization/MaterialAO.MaterialAO", Name=LOCTEXT("BaseMaterialAOMat", "Material Ambient Occlusion")) +Metallic=(Material="/Engine/BufferVisualization/Metallic.Metallic", Name=LOCTEXT("BaseMetallicMat", "Metallic")) +Opacity=(Material="/Engine/BufferVisualization/Opacity.Opacity", Name=LOCTEXT("BaseOpacityMat", "Opacity")) +Roughness=(Material="/Engine/BufferVisualization/Roughness.Roughness", Name=LOCTEXT("BaseRoughnessMat", "Roughness")) +SceneColor=(Material="/Engine/BufferVisualization/SceneColor.SceneColor", Name=LOCTEXT("BaseSceneColorMat", "Scene Color")) +SceneDepth=(Material="/Engine/BufferVisualization/SceneDepth.SceneDepth", Name=LOCTEXT("BaseSceneDepthMat", "Scene Depth")) +SeparateTranslucencyRGB=(Material="/Engine/BufferVisualization/SeparateTranslucencyRGB.SeparateTranslucencyRGB", Name=LOCTEXT("BaseSeparateTranslucencyRGBMat", "Separate Translucency RGB")) +SeparateTranslucencyA=(Material="/Engine/BufferVisualization/SeparateTranslucencyA.SeparateTranslucencyA", Name=LOCTEXT("BaseSeparateTranslucencyAMat", "Separate Translucency Alpha")) +Specular=(Material="/Engine/BufferVisualization/Specular.Specular", Name=LOCTEXT("BaseSpecularMat", "Specular")) +SubsurfaceColor=(Material="/Engine/BufferVisualization/SubsurfaceColor.SubsurfaceColor", Name=LOCTEXT("BaseSubsurfaceColorMat", "Subsurface Color")) +WorldNormal=(Material="/Engine/BufferVisualization/WorldNormal.WorldNormal", Name=LOCTEXT("BaseWorldNormalMat", "World Normal")) +AmbientOcclusion=(Material="/Engine/BufferVisualization/AmbientOcclusion.AmbientOcclusion", Name=LOCTEXT("BaseAmbientOcclusionMat", "Ambient Occlusion")) +CustomDepthWorldUnits=(Material="/Engine/BufferVisualization/CustomDepthWorldUnits.CustomDepthWorldUnits", Name=LOCTEXT("BaseCustomDepthWorldUnitsMat", "Custom Depth World Units")) +SceneDepthWorldUnits=(Material="/Engine/BufferVisualization/SceneDepthWorldUnits.SceneDepthWorldUnits", Name=LOCTEXT("BaseSceneDepthWorldUnitsMat", "Scene Depth World Units")) +PreTonemapHDRColor=(Material="/Engine/BufferVisualization/PreTonemapHDRColor.PreTonemapHDRColor", Name=LOCTEXT("PreTonemapHDRColor", "Pre Tonemap HDR Color")) +PostTonemapHDRColor=(Material="/Engine/BufferVisualization/PostTonemapHDRColor.PostTonemapHDRColor", Name=LOCTEXT("PostTonemapHDRColor", "Post Tonemap HDR Color")) + +[DeviceProfileManager] +DeviceProfileSelectionModule=ExampleDeviceProfileSelector + +[SlateRenderer] +TextureAtlasSize=1024 +FontAtlasSize=1024 +NumPreallocatedVertices=50000 + +[MobileSlateUI] +bTouchFallbackToMouse=true + +[Nadzorca] +StagingDir=~/LinuxServer/ +RunningDir=../../../ +ExecutableLocation=shootergame/binaries/linux/ +ExecutableName=shootergameserver +Arguments=-pak +NumberOfInstances=3 +StartingEnginePort=5000 +StartingBeaconPort=15000 + +[/Script/GameplayDebugger.GameplayDebuggingReplicator] +MaxEQSQueries=5 +DebugComponentClassName=/Script/GameplayDebugger.GameplayDebuggingComponent +DebugComponentHUDClassName=/Script/GameplayDebugger.GameplayDebuggingHUDComponent +DebugComponentControllerClassName=/Script/GameplayDebugger.GameplayDebuggingControllerComponent + +[/Script/GameplayDebugger.GameplayDebuggingHUDComponent] +MenuStartX=10.0 +MenuStartY=10.0 +DebugInfoStartX=20.0 +DebugInfoStartY=60.0 + +[/Script/IOSRuntimeSettings.IOSRuntimeSettings] +bEnableGameCenterSupport=False +bSupportsPortraitOrientation=False +bSupportsUpsideDownOrientation=False +bSupportsLandscapeLeftOrientation=True +bSupportsLandscapeRightOrientation=True +PreferredLandscapeOrientation=LandscapeLeft +bSupportsMetal=True +bSupportsOpenGLES2=False +bCookPVRTCTextures=True +bCookASTCTextures=False +bSupportsMetalMRT=False +bDevForArmV7=False +bDevForArm64=True +bDevForArmV7S=False +bShipForArmV7=False +bShipForArm64=True +bShipForArmV7S=False +bTreatRemoteAsSeparateController=False +bAllowRemoteRotation=True +bUseRemoteAsVirtualJoystick=True +bUseAbsoluteDpadValues=False +bAllowControllers=True +bGeneratedSYMFile=False +bDisableHTTPS=false +bUseRSync=True +BundleDisplayName=[PROJECT_NAME] +BundleName=[PROJECT_NAME] +BundleIdentifier=com.YourCompany.[PROJECT_NAME] +VersionInfo=1.0 +FrameRateLock=PUFRL_30 +MinimumiOSVersion=IOS_10 +bSupportsIPad=True +bSupportsIPhone=True +AdditionalPlistData= +RemoteServerName= +RSyncUsername= +SSHPrivateKeyOverridePath= +bEnableRemoteNotificationsSupport=False +bEnableCloudKitSupport=False +bGenerateCrashReportSymbols=false +bAutomaticSigning=false +UseFastIntrinsics=False +EnableMathOptimisations=True +MaxShaderLanguageVersion=2 + +[/Script/AndroidRuntimeSettings.AndroidRuntimeSettings] +SDKAPILevelOverride= +NDKAPILevelOverride= +bEnableGooglePlaySupport=false +bSupportAdMob=true +bBuildForArmV7=true +bBuildForArm64=false +bBuildForX86=false +bBuildForX8664=false +bBuildForES2=true +bSupportsVulkan=false +bDetectVulkanByDefault=true +bSplitIntoSeparateApks=false +bPackageDataInsideApk=false +bUseExternalFilesDir=false +bCreateAllPlatformsInstall=false +Orientation=Landscape +InstallLocation=InternalOnly +DepthBufferPreference=Default +PackageName=com.YourCompany.[PROJECT] +StoreVersion=1 +VersionDisplayName=1.0 +MinSDKVersion=9 +TargetSDKVersion=9 +bEnableGradle=true +bEnableLint=false +bShowLaunchImage=true +bValidateTextureFormats=true +bMultiTargetFormat_ETC1=true +bMultiTargetFormat_ETC2=true +bMultiTargetFormat_DXT=true +bMultiTargetFormat_PVRTC=true +bMultiTargetFormat_ATC=true +bMultiTargetFormat_ASTC=true +TextureFormatPriority_ETC1=0.1 +TextureFormatPriority_ETC1a=0.15 +TextureFormatPriority_ETC2=0.2 +TextureFormatPriority_DXT=0.6 +TextureFormatPriority_PVRTC=0.8 +TextureFormatPriority_ATC=0.5 +TextureFormatPriority_ASTC=0.9 +bEnableNewKeyboard=True +bAndroidVoiceEnabled=false +bBuildWithHiddenSymbolVisibility=false +bSaveSymbols=false +bAllowControllers=True +bAllowIMU=True + +[/Script/AndroidPlatformEditor.AndroidSDKSettings] +SDKAPILevel=latest +NDKAPILevel=android-19 + +[/Script/LuminPlatformEditor.MagicLeapSDKSettings] +MLSDKPath=(Path="") + +[/Script/MagicLeap.MagicLeapSettings] +bEnableZI=False +bUseVulkanForZI=True + +[/Script/LuminRuntimeSettings.LuminRuntimeSettings] +PackageName=com.YourCompany.[PROJECT] +ApplicationDisplayName= +bIsScreensApp=false +FrameTimingHint=FPS_60 +bProtectedContent=False +bUseMobileRendering=true +bBuildWithNvTegraGfxDebugger=False +Certificate=(FilePath="") +IconModelPath=(Path="../../Build/Lumin/Resources/Model") +IconPortalPath=(Path="../../Build/Lumin/Resources/Portal") +bUseVulkan=true +VersionCode=1 +MinimumOSVersion=lumin_1.0 +AppPrivileges=LowLatencyLightwear +AppPrivileges=Internet +AppPrivileges=LocalAreaNetwork +AppPrivileges=GesturesSubscribe +AppPrivileges=GesturesConfig +AppPrivileges=CameraCapture +AppPrivileges=WorldReconstruction +AppPrivileges=PwFoundObjRead +AppPrivileges=ScreensProvider +AppPrivileges=AudioCaptureMic +AppPrivileges=IdentityRead +AppPrivileges=AudioRecognizer +AppPrivileges=VoiceInput + +[/Script/UnrealEd.CookerSettings] +DefaultPVRTCQuality=1 +DefaultASTCQualityBySpeed=1 +DefaultASTCQualityBySize=3 +ClassesExcludedOnDedicatedServer=WidgetBlueprint +ClassesExcludedOnDedicatedServer=GroupActor +ClassesExcludedOnDedicatedServer=MetaData +ClassesExcludedOnDedicatedServer=ObjectRedirector +ClassesExcludedOnDedicatedServer=NavMeshRenderingComponent +ClassesExcludedOnDedicatedServer=ReflectionCaptureComponent +ClassesExcludedOnDedicatedServer=TextRenderComponent +ClassesExcludedOnDedicatedServer=Font +ClassesExcludedOnDedicatedServer=InterpCurveEdSetup +ClassesExcludedOnDedicatedServer=MaterialExpression +ClassesExcludedOnDedicatedServer=MatineeActorCameraAnim +ClassesExcludedOnDedicatedServer=ParticleEmitter +ClassesExcludedOnDedicatedServer=ParticleLODLevel +ClassesExcludedOnDedicatedServer=ParticleModule +ClassesExcludedOnDedicatedServer=SubUVAnimation +ClassesExcludedOnDedicatedServer=SoundNode +ClassesExcludedOnDedicatedServer=GameplayEffectUIData +ClassesExcludedOnDedicatedClient=WidgetBlueprint +ClassesExcludedOnDedicatedClient=GroupActor +ClassesExcludedOnDedicatedClient=MetaData +ClassesExcludedOnDedicatedClient=ObjectRedirector +ClassesExcludedOnDedicatedClient=InterpCurveEdSetup +ClassesExcludedOnDedicatedClient=MatineeActorCameraAnim +VersionedIntRValues=r.AllowStaticLighting +VersionedIntRValues=r.GBuffer +VersionedIntRValues=r.BasePassOutputsVelocity +VersionedIntRValues=r.SelectiveBasePassOutputs +VersionedIntRValues=r.DBuffer +VersionedIntRValues=r.Shaders.KeepDebugInfo +VersionedIntRValues=r.Shaders.Optimize +VersionedIntRValues=r.CompileShadersForDevelopment +VersionedIntRValues=r.MobileHDR +VersionedIntRValues=r.UsePreExposure + +[/Script/Engine.PhysicsSettings] +DefaultGravityZ=-980.000000 +bEnable2DPhysics=False +DefaultTerminalVelocity=4000.000000 +DefaultFluidFriction=0.300000 +SimulateScratchMemorySize=262144 +RagdollAggregateThreshold=4 +TriangleMeshTriangleMinAreaThreshold=5.000000 +bEnableAsyncScene=False +bEnableShapeSharing=False +bEnablePCM=True +bEnableStabilization=False +bWarnMissingLocks=True +PhysicErrorCorrection=(PingExtrapolation=0.100000,PingLimit=100.000000,ErrorPerLinearDifference=1.000000,ErrorPerAngularDifference=1.000000,MaxRestoredStateError=1.000000,MaxLinearHardSnapDistance=400.000000,PositionLerp=0.000000,AngleLerp=0.400000,LinearVelocityCoefficient=100.000000,AngularVelocityCoefficient=10.000000,ErrorAccumulationSeconds=0.500000,ErrorAccumulationDistanceSq=15.000000,ErrorAccumulationSimilarity=100.000000) +LockedAxis=Invalid +DefaultDegreesOfFreedom=Full3D +BounceThresholdVelocity=200.000000 +FrictionCombineMode=Average +RestitutionCombineMode=Average +MaxAngularVelocity=3600.000000 +MaxDepenetrationVelocity=0.000000 +ContactOffsetMultiplier=0.020000 +MinContactOffset=2.000000 +MaxContactOffset=8.000000 +bSimulateSkeletalMeshOnDedicatedServer=True +DefaultShapeComplexity=CTF_UseSimpleAndComplex +bDefaultHasComplexCollision=True +bSuppressFaceRemapTable=False +bSupportUVFromHitResults=False +bDisableActiveActors=False +bDisableKinematicStaticPairs=False +bDisableKinematicKinematicPairs=False +bDisableCCD=False +bEnableEnhancedDeterminism=False +MaxPhysicsDeltaTime=0.033333 +bSubstepping=False +bSubsteppingAsync=False +MaxSubstepDeltaTime=0.016667 +MaxSubsteps=6 +SyncSceneSmoothingFactor=0.000000 +AsyncSceneSmoothingFactor=0.990000 +InitialAverageFrameRate=0.016667 +PhysXTreeRebuildRate=10 +DefaultBroadphaseSettings=(bUseMBPOnClient=False,bUseMBPOnServer=False,MBPBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPNumSubdivs=2) + +[/Script/WindowsTargetPlatform.WindowsTargetSettings] +TargetedRHIs=PCD3D_SM5 +TargetedRHIs=PCD3D_SM4 +MinimumOSVersion=MSOS_Vista + +[/Script/LinuxTargetPlatform.LinuxTargetSettings] +TargetArchitecture=X86_64UnknownLinuxGnu +TargetedRHIs=SF_VULKAN_SM5 +TargetedRHIs=GLSL_430 + +[/Script/MacTargetPlatform.MacTargetSettings] +MaxShaderLanguageVersion=3 +TargetedRHIs=SF_METAL_SM5 +UseFastIntrinsics=False +EnableMathOptimisations=True + +[HMDPluginPriority] +WindowsMixedRealityHMD=40 +OculusHMD=20 +SteamVR=10 +OSVR=5 + +[/Script/Engine.AISystemBase] +AISystemModuleName=AIModule +AISystemClassName=/Script/AIModule.AISystem + +[/Script/AIModule.AISystem] +PerceptionSystemClassName=/Script/AIModule.AIPerceptionSystem + +[AutomationController.History] +bTrackHistory=false +NumberOfHistoryItemsTracked=5 + +[VisualLogger] +FrameCacheLenght=1.0f ;in seconds, to batch log data between file serializations +UseCompression=false ;works only with binary files + +[GameplayDebuggerSettings] +OverHead=True +Basic=True +BehaviorTree=False +EQS=False +EnableEQSOnHUD=true +Perception=False +GameView1=False +GameView2=False +GameView3=False +GameView4=False +GameView5=False +NameForGameView1=GameView1 +NameForGameView2=GameView2 +NameForGameView3=GameView3 +NameForGameView4=GameView4 +NameForGameView5=GameView5 + +[/Script/HTML5PlatformEditor.HTML5TargetSettings] +Compressed=False +HeapSizeDevelopment=1024 +HeapSizeShipping=1024 +TargetAsmjs=True +TargetWebGL1=False +EnableIndexedDB=False +EnableSIMD=False +EnableMultithreading=False +DeployServerPort=53501 +EnableTracing=False +CanvasScalingMode=Aspect + +[/Script/HTML5PlatformEditor.HTML5Browsers] +BrowserLauncher=(BrowserName="Nightly(64bit)", BrowserPath=(FilePath="C:/Program Files/Nightly/firefox.exe")) +BrowserLauncher=(BrowserName="Nightly", BrowserPath=(FilePath="C:/Program Files (x86)/Nightly/firefox.exe")) +BrowserLauncher=(BrowserName="Firefox(64bit)", BrowserPath=(FilePath="C:/Program Files/Mozilla Firefox/firefox.exe")) +BrowserLauncher=(BrowserName="Firefox", BrowserPath=(FilePath="C:/Program Files (x86)/Mozilla Firefox/firefox.exe")) +BrowserLauncher=(BrowserName="Chrome", BrowserPath=(FilePath="C:/Program Files (x86)/Google/Chrome/Application/chrome.exe")) +BrowserLauncher=(BrowserName="Safari", BrowserPath=(FilePath="/Applications/Safari.app")) +BrowserLauncher=(BrowserName="Firefox", BrowserPath=(FilePath="/Applications/Firefox.app")) +BrowserLauncher=(BrowserName="Chrome", BrowserPath=(FilePath="/Applications/Google Chrome.app")) +BrowserLauncher=(BrowserName="Firefox", BrowserPath=(FilePath="/usr/bin/firefox")) +BrowserLauncher=(BrowserName="Chrome", BrowserPath=(FilePath="/usr/bin/google-chrome")) +BrowserLauncher=(BrowserName="Chromium", BrowserPath=(FilePath="/usr/bin/chromium-browser")) + +[/Script/HTML5Networking.WebSocketNetDriver] +AllowPeerConnections=False +AllowPeerVoice=False +ConnectionTimeout=60.0 +InitialConnectTimeout=120.0 +AckTimeout=10.0 +KeepAliveTime=20.2 +MaxClientRate=15000 +MaxInternetClientRate=10000 +RelevantTimeout=5.0 +SpawnPrioritySeconds=1.0 +ServerTravelPause=4.0 +NetServerMaxTickRate=30 +LanServerMaxTickRate=35 +WebSocketPort=8889 +NetConnectionClassName=/Script/HTML5Networking.WebSocketConnection +MaxPortCountToTry=512 + +[/Script/GameplayDebugger.GameplayDebuggingControllerComponent] +CategoryZeroBind=(Key=NumPadZero,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategoryOneBind=(Key=NumPadOne,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategoryTwoBind=(Key=NumPadTwo,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategoryThreeBind=(Key=NumPadThree,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategoryFourBind=(Key=NumPadFour,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategoryFiveBind=(Key=NumPadFive,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategorySixBind=(Key=NumPadSix,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategorySevenBind=(Key=NumPadSeven,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategoryEightBind=(Key=NumPadEight,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategoryNineBind=(Key=NumPadNine,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CycleDetailsViewBind=(Key=Add,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +DebugCameraBind=(Key=Tab,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +OnScreenDebugMessagesBind=(Key=Tab,bShift=False,bCtrl=True,bAlt=False,bCmd=False) +GameHUDBind=(Key=Tilde,bShift=False,bCtrl=True,bAlt=False,bCmd=False) + +[/Script/Engine.SkeletalMeshLODSettings] +LODGroups=(ScreenSize=(Default=1.0,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.5)) +LODGroups=(ScreenSize=(Default=.3,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.25)) +LODGroups=(ScreenSize=(Default=.15,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.125)) +LODGroups=(ScreenSize=(Default=.1,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.06)) + +[/Script/CinematicCamera.CineCameraComponent] +FilmbackPresets=(Name="16:9 Film",FilmbackSettings=(SensorWidth=24.892,SensorHeight=14.002)) +FilmbackPresets=(Name="16:9 Digital Film",FilmbackSettings=(SensorWidth=23.66,SensorHeight=13.3)) +FilmbackPresets=(Name="16:9 DSLR",FilmbackSettings=(SensorWidth=36,SensorHeight=20.25)) +FilmbackPresets=(Name="Super 8mm",FilmbackSettings=(SensorWidth=5.79,SensorHeight=4.01)) +FilmbackPresets=(Name="Super 16mm",FilmbackSettings=(SensorWidth=12.52,SensorHeight=7.58)) +FilmbackPresets=(Name="Super 35mm",FilmbackSettings=(SensorWidth=24.89,SensorHeight=18.66)) +FilmbackPresets=(Name="35mm Academy",FilmbackSettings=(SensorWidth=21.946,SensorHeight=16.002)) +FilmbackPresets=(Name="35mm Full Aperture",FilmbackSettings=(SensorWidth=24.892,SensorHeight=18.9121)) +FilmbackPresets=(Name="35mm VistaVision",FilmbackSettings=(SensorWidth=37.719,SensorHeight=25.146)) +FilmbackPresets=(Name="IMAX 70mm",FilmbackSettings=(SensorWidth=70.41,SensorHeight=56.63)) +FilmbackPresets=(Name="APS-C (Canon)",FilmbackSettings=(SensorWidth=22.2,SensorHeight=14.8)) +FilmbackPresets=(Name="Full Frame DSLR",FilmbackSettings=(SensorWidth=36,SensorHeight=24)) +FilmbackPresets=(Name="Micro Four Thirds",FilmbackSettings=(SensorWidth=17.3,SensorHeight=13)) +DefaultFilmbackPresetName=16:9 DSLR +LensPresets=(Name="12mm Prime f/2.8",LensSettings=(MinFocalLength=12,MaxFocalLength=12,MinFStop=2.8,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="30mm Prime f/1.4",LensSettings=(MinFocalLength=30,MaxFocalLength=30,MinFStop=1.4,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="50mm Prime f/1.8",LensSettings=(MinFocalLength=50,MaxFocalLength=50,MinFStop=1.8,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="85mm Prime f/1.8",LensSettings=(MinFocalLength=85,MaxFocalLength=85,MinFStop=1.8,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="105mm Prime f/2",LensSettings=(MinFocalLength=105,MaxFocalLength=105,MinFStop=2,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="200mm Prime f/2",LensSettings=(MinFocalLength=200,MaxFocalLength=200,MinFStop=2,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="24-70mm Zoom f/2.8",LensSettings=(MinFocalLength=24,MaxFocalLength=70,MinFStop=2.8,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="70-200mm Zoom f/2.8",LensSettings=(MinFocalLength=70,MaxFocalLength=200,MinFStop=2.8,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="Universal Zoom",LensSettings=(MinFocalLength=4,MaxFocalLength=1000,MinFStop=1.2,MaxFStop=22,DiaphragmBladeCount=7)) +DefaultLensPresetName=Universal Zoom +DefaultLensFocalLength=35 +DefaultLensFStop=2.8 + +[/Script/TcpMessaging.TcpMessagingSettings] +EnableTransport=True +ListenEndpoint= +ConnectionRetryDelay=2 + +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 + +[SteamVR.Settings] +HMDWornMovementThreshold=50.0 + +[/Script/Engine.AnimationSettings] +bStripAnimationDataOnDedicatedServer=False + +[/Script/Engine.MeshSimplificationSettings] +r.MeshReductionModule=QuadricMeshReduction + +[/Script/ClassViewer.ClassViewerProjectSettings] +InternalOnlyPaths=(Path="/Engine/VREditor") +InternalOnlyPaths=(Path="/Engine/Sequencer") +InternalOnlyPaths=(Path="/Engine/NotForLicensees") +InternalOnlyClasses=/Script/VREditor.VREditorBaseUserWidget +InternalOnlyClasses=/Script/LevelSequence.LevelSequenceBurnIn + +[EngineSessionManager] +UseWatchdogMTBF=false +AllowWatchdogDialogs=false +AllowWatchdogDetectHangs=false +WatchdogMinimumHangSeconds=120 + +[/Script/LevelSequence.LevelSequence] +DefaultCompletionMode=RestoreState + +[PlatformCrypto] +PlatformRequiresDataCrypto=True + +[/Script/AppleARKit.AppleARKitSettings] +bEnableLiveLinkForFaceTracking=true +LiveLinkPublishingPort=11111 + +[/Script/Engine.RendererSettings] +r.GPUCrashDebugging=False +r.MobileHDR=True +r.Mobile.DisableVertexFog=True +r.Shadow.CSM.MaxMobileCascades=2 +r.MobileMSAA=1 +r.Mobile.UseLegacyShadingModel=False +r.Mobile.AllowDitheredLODTransition=False +r.Mobile.AllowSoftwareOcclusion=False +r.DiscardUnusedQuality=False +r.AllowOcclusionQueries=True +r.MinScreenRadiusForLights=0.030000 +r.MinScreenRadiusForDepthPrepass=0.030000 +r.MinScreenRadiusForCSMDepth=0.010000 +r.PrecomputedVisibilityWarning=False +r.TextureStreaming=True +Compat.UseDXT5NormalMaps=False +r.ClearCoatNormal=False +r.ReflectionCaptureResolution=128 +r.ReflectionEnvironmentLightmapMixBasedOnRoughness=True +r.ForwardShading=True +r.VertexFoggingForOpaque=True +r.AllowStaticLighting=True +r.NormalMapsForStaticLighting=False +r.GenerateMeshDistanceFields=False +r.DistanceFieldBuild.EightBit=False +r.GenerateLandscapeGIData=False +r.DistanceFieldBuild.Compress=False +r.TessellationAdaptivePixelsPerTriangle=48.000000 +r.SeparateTranslucency=True +r.TranslucentSortPolicy=0 +TranslucentSortAxis=(X=0.000000,Y=-1.000000,Z=0.000000) +r.CustomDepth=1 +r.CustomDepthTemporalAAJitter=True +r.PostProcessing.PropagateAlpha=0 +r.DOF.Algorithm=True +r.DefaultFeature.Bloom=True +r.DefaultFeature.AmbientOcclusion=True +r.DefaultFeature.AmbientOcclusionStaticFraction=True +r.DefaultFeature.AutoExposure=False +r.DefaultFeature.AutoExposure.Method=0 +r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=False +r.UsePreExposure=False +r.DefaultFeature.MotionBlur=False +r.DefaultFeature.LensFlare=False +r.TemporalAA.Upsampling=False +r.DefaultFeature.AntiAliasing=0 +r.DefaultFeature.LightUnits=1 +r.DefaultBackBufferPixelFormat=4 +r.Shadow.UnbuiltPreviewInGame=True +r.StencilForLODDither=False +r.EarlyZPass=3 +r.EarlyZPassMovable=True +r.EarlyZPassOnlyMaterialMasking=False +r.DBuffer=True +r.ClearSceneMethod=1 +r.BasePassOutputsVelocity=False +r.SelectiveBasePassOutputs=False +bDefaultParticleCutouts=False +fx.GPUSimulationTextureSizeX=1024 +fx.GPUSimulationTextureSizeY=1024 +r.AllowGlobalClipPlane=False +r.GBufferFormat=1 +r.MorphTarget.Mode=True +vr.InstancedStereo=False +vr.MultiView=False +vr.MobileMultiView=False +vr.MobileMultiView.Direct=False +vr.MonoscopicFarField=False +vr.RoundRobinOcclusion=False +vr.ODSCapture=False +r.WireframeCullThreshold=5.000000 +r.SupportStationarySkylight=True +r.SupportLowQualityLightmaps=True +r.SupportPointLightWholeSceneShadows=True +r.SupportAtmosphericFog=True +r.SkinCache.CompileShaders=False +r.Mobile.EnableStaticAndCSMShadowReceivers=True +r.Mobile.EnableMovableLightCSMShaderCulling=True +r.Mobile.AllowDistanceFieldShadows=True +r.Mobile.AllowMovableDirectionalLights=True +r.MobileNumDynamicPointLights=4 +r.MobileDynamicPointLightsUseStaticBranch=True +r.SkinCache.SceneMemoryLimitInMB=128.000000 +r.GPUSkin.Limit2BoneInfluences=False +r.SupportDepthOnlyIndexBuffers=True +r.SupportReversedIndexBuffers=True +r.SupportMaterialLayers=False + +[Messaging] +bAllowDelayedMessaging=false + +[InstalledPlatforms] +HasInstalledPlatformInfo=true +InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="Development", PlatformType="Editor", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Win32", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\Win32\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Win32", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\Win32\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Win32", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\Win32\UE4Game-Win32-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\Win64\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\Win64\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\Win64\UE4Game-Win64-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="IOS", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\IOS\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="IOS", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\IOS\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="IOS", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\IOS\UE4Game-IOS-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Android", Configuration="DebugGame", PlatformType="Game", Architecture="-armv7-es2", RequiredFile="Engine\Binaries\Android\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Android", Configuration="DebugGame", PlatformType="Game", Architecture="-arm64-es2", RequiredFile="Engine\Binaries\Android\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Development", PlatformType="Game", Architecture="-armv7-es2", RequiredFile="Engine\Binaries\Android\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Development", PlatformType="Game", Architecture="-arm64-es2", RequiredFile="Engine\Binaries\Android\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Shipping", PlatformType="Game", Architecture="-armv7-es2", RequiredFile="Engine\Binaries\Android\UE4Game-Android-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Shipping", PlatformType="Game", Architecture="-arm64-es2", RequiredFile="Engine\Binaries\Android\UE4Game-Android-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="HTML5", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\HTML5\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="HTML5", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\HTML5\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="HTML5", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\HTML5\UE4Game-HTML5-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Linux", Configuration="DebugGame", PlatformType="Game", Architecture="x86_64-unknown-linux-gnu", RequiredFile="Engine\Binaries\Linux\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Linux", Configuration="Development", PlatformType="Game", Architecture="x86_64-unknown-linux-gnu", RequiredFile="Engine\Binaries\Linux\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Linux", Configuration="Shipping", PlatformType="Game", Architecture="x86_64-unknown-linux-gnu", RequiredFile="Engine\Binaries\Linux\UE4Game-Linux-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="TVOS", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\TVOS\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="TVOS", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\TVOS\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="TVOS", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\TVOS\UE4Game-TVOS-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Lumin", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\Lumin\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Lumin", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\Lumin\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Lumin", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\Lumin\UE4Game-Lumin-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) + +[Analytics] +UE4TypeOverride=Rocket + +[/Script/HardwareTargeting.HardwareTargetingSettings] +TargetedHardwareClass=Desktop +AppliedTargetedHardwareClass=Desktop +DefaultGraphicsPerformance=Scalable +AppliedDefaultGraphicsPerformance=Scalable + diff --git a/Intermediate/Config/CoalescedSourceConfigs/ExampleDeviceProfileSelector.ini b/Intermediate/Config/CoalescedSourceConfigs/ExampleDeviceProfileSelector.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/FacialAnimation.ini b/Intermediate/Config/CoalescedSourceConfigs/FacialAnimation.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/Firebase.ini b/Intermediate/Config/CoalescedSourceConfigs/Firebase.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/GPUPointCloudRenderer.ini b/Intermediate/Config/CoalescedSourceConfigs/GPUPointCloudRenderer.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/Game.ini b/Intermediate/Config/CoalescedSourceConfigs/Game.ini new file mode 100644 index 0000000000000000000000000000000000000000..7fe6c462ae88137a56d588a47958baafd9b9f1cc --- /dev/null +++ b/Intermediate/Config/CoalescedSourceConfigs/Game.ini @@ -0,0 +1,158 @@ +[Internationalization] +LocalizationPaths=%GAMEDIR%Content/Localization/Game + +[DefaultPlayer] +Name=Player + +[/Script/Engine.GameNetworkManager] +TotalNetBandwidth=32000 +MaxDynamicBandwidth=7000 +MinDynamicBandwidth=4000 +MoveRepSize=42.0f +MAXPOSITIONERRORSQUARED=3.0f +MAXNEARZEROVELOCITYSQUARED=9.0f +CLIENTADJUSTUPDATECOST=180.0f +MAXCLIENTUPDATEINTERVAL=0.25f +MaxClientForcedUpdateDuration=1.0f +MaxMoveDeltaTime=0.125f +ClientNetSendMoveDeltaTime=0.0166 +ClientNetSendMoveDeltaTimeThrottled=0.0222 +ClientNetSendMoveDeltaTimeStationary=0.0166 +ClientNetSendMoveThrottleAtNetSpeed=10000 +ClientNetSendMoveThrottleOverPlayerCount=10 +ClientAuthorativePosition=false +ClientErrorUpdateRateLimit=0.0f +bMovementTimeDiscrepancyDetection=false +bMovementTimeDiscrepancyResolution=false +MovementTimeDiscrepancyMaxTimeMargin=0.25f +MovementTimeDiscrepancyMinTimeMargin=-0.25f +MovementTimeDiscrepancyResolutionRate=1.0f +MovementTimeDiscrepancyDriftAllowance=0.0f +bMovementTimeDiscrepancyForceCorrectionsDuringResolution=false +bUseDistanceBasedRelevancy=true + +[/Script/Party.Party] +DefaultMaxPartySize=5 + +[/Script/Lobby.LobbyBeaconState] +WaitForPlayersTimeRemaining=20.0 + +[/Script/Engine.GameSession] +MaxPlayers=16 +MaxSpectators=2 +MaxSplitscreensPerConnection=4 +bRequiresPushToTalk=true + +[/Script/EngineSettings.GeneralProjectSettings] +CompanyName= +CompanyDistinguishedName= +CopyrightNotice=Fill out your copyright notice in the Description page of Project Settings. +Description= +LicensingTerms= +PrivacyPolicy= +ProjectName=UE4Game +ProjectVersion=1.0.0.0 +Homepage= +SupportContact= +MinWindowWidth=16 +MinWindowHeight=16 +ProjectID=4669FA694F19378B94858FBBA0124C93 + +[/Script/UnrealEd.ProjectPackagingSettings] +BuildConfiguration=PPBC_Development +FullRebuild=False +UsePakFile=True +bGenerateChunks=False +bChunkHardReferencesOnly=False +IncludePrerequisites=True +IncludeCrashReporter=False +InternationalizationPreset=English +CulturesToStage=en +DefaultCulture=en +bSkipEditorContent=false +bSharedMaterialNativeLibraries=False +bShareMaterialShaderCode=False +bSkipMovies=False +EarlyDownloaderPakFileFiles=...\Content\Internationalization\...\*.icu +EarlyDownloaderPakFileFiles=...\Content\Internationalization\...\*.brk +EarlyDownloaderPakFileFiles=...\Content\Internationalization\...\*.res +EarlyDownloaderPakFileFiles=...\Content\Internationalization\...\*.nrm +EarlyDownloaderPakFileFiles=...\Content\Internationalization\...\*.cfu +EarlyDownloaderPakFileFiles=...\Content\Localization\...\*.* +EarlyDownloaderPakFileFiles=...\Content\Localization\*.* +EarlyDownloaderPakFileFiles=...\Content\Certificates\...\*.* +EarlyDownloaderPakFileFiles=...\Content\Certificates\*.* +EarlyDownloaderPakFileFiles=-...\Content\Localization\Game\...\*.* +EarlyDownloaderPakFileFiles=-...\Content\Localization\Game\*.* +EarlyDownloaderPakFileFiles=...\Config\...\*.ini +EarlyDownloaderPakFileFiles=...\Config\*.ini +EarlyDownloaderPakFileFiles=...\Engine\GlobalShaderCache*.bin +EarlyDownloaderPakFileFiles=...\Content\ShaderArchive-Global-*.ushaderbytecode +EarlyDownloaderPakFileFiles=...\Content\Slate\*.* +EarlyDownloaderPakFileFiles=...\Content\Slate\...\*.* +EarlyDownloaderPakFileFiles=...\*.upluginmanifest +EarlyDownloaderPakFileFiles=...\*.uproject +EarlyDownloaderPakFileFiles=...\global_sf*.metalmap + +[/Script/Engine.HUD] +DebugDisplay=AI + +[/Script/Engine.PlayerController] +InputYawScale=2.5 +InputPitchScale=-2.5 +InputRollScale=1.0 +ForceFeedbackScale=1.0 + +[/Script/Engine.DebugCameraController] +bShowSelectedInfo=true + +[/Script/Engine.WorldSettings] +ChanceOfPhysicsChunkOverride=1.0 +bEnableChanceOfPhysicsChunkOverride=false +DefaultAmbientZoneSettings=(bIsWorldSettings=true) +EnabledPlugins=ExampleDeviceProfileSelector +MinUndilatedFrameTime=0.0005 ; 2000 fps +MaxUndilatedFrameTime=0.4 ; 2.5 fps +MinGlobalTimeDilation=0.0001 +MaxGlobalTimeDilation=20.0 + +[/Script/AIModule.AIPerceptionComponent] +HearingRange=768 +SightRadius=3000 +LoseSightRadius=3500 +LoSHearingRange=1500 +PeripheralVisionAngle=90 + +[/Script/AIModule.AISense_Hearing] +SpeedOfSoundSq=0 + +[/Script/AIModule.AISenseConfig_Hearing] +Implementation=Class'/Script/AIModule.AISense_Hearing' +HearingRange=768 +LoSHearingRange=1500 +DetectionByAffiliation=(bDetectEnemies=true) + +[/Script/AIModule.AISenseConfig_Sight] +Implementation=Class'/Script/AIModule.AISense_Sight' +SightRadius=3000 +LoseSightRadius=3500 +PeripheralVisionAngleDegrees=90 +DetectionByAffiliation=(bDetectEnemies=true) +AutoSuccessRangeFromLastSeenLocation=-1.f + +[/Script/AIModule.AISenseConfig_Damage] +Implementation=Class'/Script/AIModule.AISense_Damage' + +[/Script/AIModule.EnvQueryManager] +MaxAllowedTestingTime=0.01 +bTestQueriesUsingBreadth=true +QueryCountWarningThreshold=0 +QueryCountWarningInterval=30.0 + +[/Script/Engine.AssetManagerSettings] +PrimaryAssetTypesToScan=(PrimaryAssetType="Map",AssetBaseClass=/Script/Engine.World,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game/Maps"))) +PrimaryAssetTypesToScan=(PrimaryAssetType="PrimaryAssetLabel",AssetBaseClass=/Script/Engine.PrimaryAssetLabel,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game"))) + +[Staging] +RemapDirectories=(From="Engine/Plugins/Lumin", To="Engine/Plugins/MagicLeap") + diff --git a/Intermediate/Config/CoalescedSourceConfigs/GameUserSettings.ini b/Intermediate/Config/CoalescedSourceConfigs/GameUserSettings.ini new file mode 100644 index 0000000000000000000000000000000000000000..319dcf935f1990b841d89a9052add6371953712c --- /dev/null +++ b/Intermediate/Config/CoalescedSourceConfigs/GameUserSettings.ini @@ -0,0 +1,3 @@ +[Internationalization] +ShouldUseLocalizedNumericInput=True + diff --git a/Intermediate/Config/CoalescedSourceConfigs/GameplayTags.ini b/Intermediate/Config/CoalescedSourceConfigs/GameplayTags.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/GameplayTagsEditor.ini b/Intermediate/Config/CoalescedSourceConfigs/GameplayTagsEditor.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/GameplayTagsList.ini b/Intermediate/Config/CoalescedSourceConfigs/GameplayTagsList.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/GeometryCache.ini b/Intermediate/Config/CoalescedSourceConfigs/GeometryCache.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/GitSourceControl.ini b/Intermediate/Config/CoalescedSourceConfigs/GitSourceControl.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/GoogleCloudMessaging.ini b/Intermediate/Config/CoalescedSourceConfigs/GoogleCloudMessaging.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/HTML5Networking.ini b/Intermediate/Config/CoalescedSourceConfigs/HTML5Networking.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/Hardware.ini b/Intermediate/Config/CoalescedSourceConfigs/Hardware.ini new file mode 100644 index 0000000000000000000000000000000000000000..294ab243328386bc96e048abb3a29dc2915f9fed --- /dev/null +++ b/Intermediate/Config/CoalescedSourceConfigs/Hardware.ini @@ -0,0 +1,16 @@ +[GPU_NVIDIA] +SuggestedDriverVersion=398.36 +Blacklist=(DriverVersion="<=347.09", Reason="Crashes with Paragon content using more recent GPU features") +Blacklist=(DriverVersion="==372.70", Reason="This driver version has many known stability issues") +Blacklist=(DriverVersion="==388.31", Reason="This driver version has known stability issues") +Blacklist=(DriverVersion="==388.43", Reason="This driver version has known stability issues") +Blacklist=(DriverVersion="==388.71", Reason="This driver version has known stability issues") + +[GPU_AMD] +SuggestedDriverVersion=16.60.2711.0 +Blacklist=(DriverVersion="==15.300.1025.1001", Reason="Crashes with Paragon content using more recent GPU features") +Blacklist=(DriverVersion="<=14.301.1001.0", Reason="Crashes with Paragon content using more recent GPU features") + +[GPU_Intel] +SuggestedDriverVersion= + diff --git a/Intermediate/Config/CoalescedSourceConfigs/IOSDeviceProfileSelector.ini b/Intermediate/Config/CoalescedSourceConfigs/IOSDeviceProfileSelector.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/ImgMedia.ini b/Intermediate/Config/CoalescedSourceConfigs/ImgMedia.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/Input.ini b/Intermediate/Config/CoalescedSourceConfigs/Input.ini new file mode 100644 index 0000000000000000000000000000000000000000..5632c5d4a077fb4cc0f94147d188b42fca939ab9 --- /dev/null +++ b/Intermediate/Config/CoalescedSourceConfigs/Input.ini @@ -0,0 +1,214 @@ +[/Script/Engine.InputSettings] +bEnableMouseSmoothing=True +bEnableFOVScaling=True +FOVScale=0.011110 +DoubleClickTime=0.200000 +DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks +bAlwaysShowTouchInterface=False +bShowConsoleOnFourFingerTap=True +bAltEnterTogglesFullscreen=True +bF11TogglesFullscreen=True +bRequireCtrlToNavigateAutoComplete=False +bEnableGestureRecognizer=False +TriggerKeyIsConsideredPressed=0.75 +TriggerKeyIsConsideredReleased=0.25 +AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) +AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) +AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_Z",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_Z",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +AxisConfig=(AxisKeyName="MotionController_Left_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +AxisConfig=(AxisKeyName="MotionController_Left_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +AxisConfig=(AxisKeyName="MotionController_Left_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +AxisConfig=(AxisKeyName="MotionController_Right_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +AxisConfig=(AxisKeyName="MotionController_Right_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +AxisConfig=(AxisKeyName="MotionController_Right_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +bUseMouseForTouch=False +bCaptureMouseOnLaunch=True +bDefaultViewportMouseLock=False +bUseAutocorrect=False +DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown +DefaultViewportMouseLockMode=LockOnCapture +ActionMappings=(ActionName="Cloud1_AddPoints",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=One) +ActionMappings=(ActionName="Cloud1_CreateCloud",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Two) +ActionMappings=(ActionName="Cloud2_AddPoints",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Three) +ActionMappings=(ActionName="Cloud2_CreateCloud",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Four) +ConsoleKey=None +ConsoleKeys=Tilde + +[/Script/Engine.PlayerInput] +DebugExecBindings=(Key=F11,Command="LevelEditor.ToggleImmersive") +DebugExecBindings=(Key=F11,Command="MainFrame.ToggleFullscreen",Shift=True) +DebugExecBindings=(Key=F1,Command="viewmode wireframe", bIgnoreShift=True) +DebugExecBindings=(Key=F2,Command="viewmode unlit") +DebugExecBindings=(Key=F3,Command="viewmode lit") +DebugExecBindings=(Key=F4,Command="viewmode lit_detaillighting") +DebugExecBindings=(Key=F5,Command="viewmode shadercomplexity") +DebugExecBindings=(Key=F9,Command="shot showui") +DebugExecBindings=(Key=Period,Command="RECOMPILESHADERS CHANGED",Control=True,Shift=True) +DebugExecBindings=(Key=Comma,Command="PROFILEGPU",Control=True,Shift=True) +DebugExecBindings=(Key=Tab,Command="FocusNextPIEWindow",Control=True) +DebugExecBindings=(Key=Tab,Command="FocusLastPIEWindow",Control=True,Shift=True) +DebugExecBindings=(Key=PageDown,Command="PreviousDebugTarget") +DebugExecBindings=(Key=PageUp,Command="NextDebugTarget") +DebugExecBindings=(Key=Apostrophe,Command="EnableGDT") +DebugExecBindings=(Key=Quote,Command="EnableGDT") + +[/Script/Engine.Console] +HistoryBot=-1 + +[/Script/EngineSettings.ConsoleSettings] +MaxScrollbackSize=1024 +AutoCompleteMapPaths=Content/Maps +ManualAutoCompleteList=(Command="Exit",Desc="Exits the game") +ManualAutoCompleteList=(Command="DebugCreatePlayer 1",Desc=) +ManualAutoCompleteList=(Command="ToggleDrawEvents",Desc="Toggles annotations for shader debugging with Pix, Razor or similar GPU capture tools") +ManualAutoCompleteList=(Command="Shot",Desc="Make a screenshot") +ManualAutoCompleteList=(Command="RecompileShaders changed",Desc="Recompile shaders that have any changes on their source files") +ManualAutoCompleteList=(Command="RecompileShaders global",Desc="Recompile global shaders that have any changes on their source files") +ManualAutoCompleteList=(Command="RecompileShaders material ",Desc="Recompile shaders for a specific material if it's source files have changed") +ManualAutoCompleteList=(Command="RecompileShaders all",Desc="Recompile all shaders that have any changes on their source files") +ManualAutoCompleteList=(Command="DumpMaterialStats",Desc="Dump material information") +ManualAutoCompleteList=(Command="DumpShaderStats",Desc="Dump shader information") +ManualAutoCompleteList=(Command="DumpShaderPipelineStats",Desc="Dump shader pipeline information") +ManualAutoCompleteList=(Command="StartFPSChart",Desc="after that use StopFPSChart") +ManualAutoCompleteList=(Command="StopFPSChart",Desc="after that look for the output in Saved/Profiling/FPSChartStats") +ManualAutoCompleteList=(Command="FreezeAt",Desc="Locks the player view and rendering time.") +ManualAutoCompleteList=(Command="Open",Desc=" Opens the specified map, doesn't pass previously set options") +ManualAutoCompleteList=(Command="Travel",Desc=" Travels to the specified map, passes along previously set options") +ManualAutoCompleteList=(Command="ServerTravel",Desc=" Travels to the specified map and brings clients along, passes along previously set options") +ManualAutoCompleteList=(Command="DisplayAll",Desc=" Display property values for instances of classname") +ManualAutoCompleteList=(Command="DisplayAllLocation",Desc=" Display location for all instances of classname") +ManualAutoCompleteList=(Command="DisplayAllRotation",Desc=" Display rotation for all instances of classname") +ManualAutoCompleteList=(Command="DisplayClear",Desc="Clears previous DisplayAll entries") +ManualAutoCompleteList=(Command="FlushPersistentDebugLines",Desc="Clears persistent debug line cache") +ManualAutoCompleteList=(Command="GetAll ",Desc=" Log property values of all instances of classname") +ManualAutoCompleteList=(Command="GetAllLocation",Desc=" Log location names for all instances of classname") +ManualAutoCompleteList=(Command="Obj List ",Desc=" ") +ManualAutoCompleteList=(Command="Obj ListContentRefs",Desc=" ") +ManualAutoCompleteList=(Command="Obj Classes",Desc="Shows all classes") +ManualAutoCompleteList=(Command="Obj Refs",Desc="Name= Class= Lists referencers of the specified object") +ManualAutoCompleteList=(Command="EditActor",Desc=" or or TRACE") +ManualAutoCompleteList=(Command="EditDefault",Desc="") +ManualAutoCompleteList=(Command="EditObject",Desc=" or or ") +ManualAutoCompleteList=(Command="ReloadCfg ",Desc=" Reloads config variables for the specified object/class") +ManualAutoCompleteList=(Command="ReloadLoc ",Desc=" Reloads localized variables for the specified object/class") +ManualAutoCompleteList=(Command="Set ",Desc=" Sets property to value on objectname") +ManualAutoCompleteList=(Command="SetNoPEC",Desc=" Sets property to value on objectname without Pre/Post Edit Change notifications") +ManualAutoCompleteList=(Command="Stat FPS",Desc="Shows FPS counter") +ManualAutoCompleteList=(Command="Stat UNIT",Desc="Shows hardware unit framerate") +ManualAutoCompleteList=(Command="Stat UnitGraph",Desc="Draws simple unit time graph") +ManualAutoCompleteList=(Command="Stat NamedEvents",Desc="Stat NamedEvents (Enables named events for external profilers)") +ManualAutoCompleteList=(Command="Stat StartFile",Desc="Stat StartFile (starts a stats capture, creating a new file in the Profiling directory; stop with stat StopFile to close the file)") +ManualAutoCompleteList=(Command="Stat StopFile",Desc="Stat StopFile (finishes a stats capture started by stat StartFile)") +ManualAutoCompleteList=(Command="Stat Hitches",Desc="Stat Hitches (shows an onscreen history of hitches)") +ManualAutoCompleteList=(Command="Stat CPULoad",Desc="Stat CPULoad (Shows CPU Utilization)") +ManualAutoCompleteList=(Command="Stat DUMPHITCHES",Desc="executes dumpstats on hitches - see log") +ManualAutoCompleteList=(Command="Stat D3D11RHI",Desc="Shows Direct3D 11 stats") +ManualAutoCompleteList=(Command="Stat LEVELS",Desc="Displays level streaming info") +ManualAutoCompleteList=(Command="Stat GAME",Desc="Displays game performance stats") +ManualAutoCompleteList=(Command="Stat MEMORY",Desc="Displays memory stats") +ManualAutoCompleteList=(Command="Stat PHYSICS",Desc="Displays physics performance stats") +ManualAutoCompleteList=(Command="Stat STREAMING",Desc="Displays basic texture streaming stats") +ManualAutoCompleteList=(Command="Stat STREAMINGDETAILS",Desc="Displays detailed texture streaming stats") +ManualAutoCompleteList=(Command="Stat GPU",Desc="Displays GPU stats for the frame") +ManualAutoCompleteList=(Command="Stat COLLISION",Desc=) +ManualAutoCompleteList=(Command="Stat PARTICLES",Desc=) +ManualAutoCompleteList=(Command="Stat SCRIPT",Desc=) +ManualAutoCompleteList=(Command="Stat AUDIO",Desc=) +ManualAutoCompleteList=(Command="Stat ANIM",Desc=) +ManualAutoCompleteList=(Command="Stat NET",Desc=) +ManualAutoCompleteList=(Command="Stat LIST",Desc=" List groups of stats, saved sets, or specific stats within a specified group") +ManualAutoCompleteList=(Command="Stat splitscreen",Desc=) +ManualAutoCompleteList=(Command="MemReport",Desc="Outputs memory stats to a profile file. -Full gives more data, -Log outputs to the log") +ManualAutoCompleteList=(Command="ListTextures",Desc="Lists all loaded textures and their current memory footprint") +ManualAutoCompleteList=(Command="ListStreamingTextures",Desc="Lists info all streaming textures") +ManualAutoCompleteList=(Command="InvestigateTexture",Desc="Shows streaming info about the specified texture") +ManualAutoCompleteList=(Command="RestartLevel",Desc="Restarts the level") +ManualAutoCompleteList=(Command="Module List",Desc="Lists all known modules") +ManualAutoCompleteList=(Command="Module Load",Desc="Attempts to load the specified module name") +ManualAutoCompleteList=(Command="Module Unload",Desc="Unloads the specified module name") +ManualAutoCompleteList=(Command="Module Reload",Desc="Reloads the specified module name, unloading it first if needed") +ManualAutoCompleteList=(Command="Module Recompile",Desc="Attempts to recompile a module, first unloading it if needed") +ManualAutoCompleteList=(Command="HotReload",Desc=" Attempts to recompile a UObject DLL and reload it on the fly") +ManualAutoCompleteList=(Command="ListSounds",Desc="Lists all the loaded sounds and their memory footprint") +ManualAutoCompleteList=(Command="ListWaves",Desc="List the WaveInstances and whether they have a source") +ManualAutoCompleteList=(Command="ListSoundClasses",Desc="Lists a summary of loaded sound collated by class") +ManualAutoCompleteList=(Command="ListAudioComponents",Desc="Dumps a detailed list of all AudioComponent objects") +ManualAutoCompleteList=(Command="ListSoundDurations",Desc=) +ManualAutoCompleteList=(Command="PlaySoundCue",Desc="Lists a summary of loaded sound collated by class") +ManualAutoCompleteList=(Command="PlaySoundWave",Desc=) +ManualAutoCompleteList=(Command="SetBaseSoundMix",Desc="") +ManualAutoCompleteList=(Command="DisableLowPassFilter",Desc=) +ManualAutoCompleteList=(Command="DisableEQFilter",Desc=) +ManualAutoCompleteList=(Command="IsolateDryAudio",Desc=) +ManualAutoCompleteList=(Command="IsolateReverb",Desc=) +ManualAutoCompleteList=(Command="ResetSoundState",Desc="Resets volumes to default and removes test filters") +ManualAutoCompleteList=(Command="DisableAllScreenMessages",Desc="Disables all on-screen warnings/messages") +ManualAutoCompleteList=(Command="EnableAllScreenMessages",Desc="Enables all on-screen warnings/messages") +ManualAutoCompleteList=(Command="ToggleAllScreenMessages",Desc="Toggles display state of all on-screen warnings/messages") +ManualAutoCompleteList=(Command="ToggleAsyncCompute",Desc="Toggles AsyncCompute for platforms that have it") +ManualAutoCompleteList=(Command="ToggleRenderingThread",Desc="Toggles the rendering thread for platforms that have it") +ManualAutoCompleteList=(Command="CaptureMode",Desc="Toggles display state of all on-screen warnings/messages") +ManualAutoCompleteList=(Command="ShowDebug None",Desc="Toggles ShowDebug w/ current debug type selection") +ManualAutoCompleteList=(Command="ShowDebug Reset",Desc="Turns off ShowDebug, and clears debug type selection") +ManualAutoCompleteList=(Command="ShowDebug NET",Desc=) +ManualAutoCompleteList=(Command="ShowDebug PHYSICS",Desc=) +ManualAutoCompleteList=(Command="ShowDebug COLLISION",Desc=) +ManualAutoCompleteList=(Command="ShowDebug AI",Desc=) +ManualAutoCompleteList=(Command="ShowDebug CAMERA",Desc=) +ManualAutoCompleteList=(Command="ShowDebug WEAPON",Desc=) +ManualAutoCompleteList=(Command="ShowDebug ANIMATION",Desc="Toggles display state of animation debug data") +ManualAutoCompleteList=(Command="ShowDebug BONES",Desc="Toggles display of skeletalmesh bones") +ManualAutoCompleteList=(Command="ShowDebug INPUT",Desc=) +ManualAutoCompleteList=(Command="ShowDebug FORCEFEEDBACK",Desc="Toggles display of current force feedback values and what is contributing to that calculation") +ManualAutoCompleteList=(Command="ShowDebugToggleSubCategory 3DBONES",Desc="With ShowDebug Bones: Toggles bone rendering between single lines and a more complex 3D model per bone") +ManualAutoCompleteList=(Command="ShowDebugToggleSubCategory SYNCGROUPS",Desc="With ShowDebug Animation: Toggles display of sync group data") +ManualAutoCompleteList=(Command="ShowDebugToggleSubCategory MONTAGES",Desc="With ShowDebug Animation: Toggles display of montage data") +ManualAutoCompleteList=(Command="ShowDebugToggleSubCategory GRAPH",Desc="With ShowDebug Animation: Toggles display of animation blueprint graph") +ManualAutoCompleteList=(Command="ShowDebugToggleSubCategory CURVES",Desc="With ShowDebug Animation: Toggles display of curve data") +ManualAutoCompleteList=(Command="ShowDebugToggleSubCategory NOTIFIES",Desc="With ShowDebug Animation: Toggles display of notify data") +ManualAutoCompleteList=(Command="ShowDebugToggleSubCategory FULLGRAPH",Desc="With ShowDebug Animation: Toggles graph display between active nodes only and all nodes") +ManualAutoCompleteList=(Command="ShowDebugToggleSubCategory FULLBLENDSPACEDISPLAY",Desc="With ShowDebug Animation: Toggles display of sample blend weights on blendspaces") +ManualAutoCompleteList=(Command="ShowDebugForReticleTargetToggle ",Desc=" Toggles 'ShowDebug' from showing debug info between reticle target actor (of subclass ) and camera view target") +ManualAutoCompleteList=(Command="Stat SOUNDMIXES",Desc="Shows active SoundMixes") +ManualAutoCompleteList=(Command="Stat SOUNDWAVES",Desc="Shows active SoundWaves") +ManualAutoCompleteList=(Command="Stat SOUNDCUES",Desc="Shows active SoundCues") +ManualAutoCompleteList=(Command="Stat SOUNDS",Desc=" <-debug> Shows active SoundCues and SoundWaves") +ManualAutoCompleteList=(Command="StartMovieCapture",Desc=) +ManualAutoCompleteList=(Command="StopMovieCapture",Desc=) +ManualAutoCompleteList=(Command="TraceTag",Desc="Draw traces that use the specified tag") +ManualAutoCompleteList=(Command="TraceTagAll",Desc="Draw all scene queries regardless of the trace tag") +ManualAutoCompleteList=(Command="VisLog",Desc="Launches Log Visualizer tool") +ManualAutoCompleteList=(Command="CycleNavDrawn",Desc="Cycles through navigation data (navmeshes for example) to draw one at a time") +ManualAutoCompleteList=(Command="Log ",Desc=" Change verbosity level for a log category") +ManualAutoCompleteList=(Command="Log list",Desc=" Search for log categories") +ManualAutoCompleteList=(Command="Log reset",Desc="Undo any changes to log verbosity") +ManualAutoCompleteList=(Command="RecordAnimation ActorName AnimName",Desc="Record animation for a specified actor to the specified file") +ManualAutoCompleteList=(Command="StopRecordingAnimation All",Desc="Stop all recording animations") +ManualAutoCompleteList=(Command="RecordSequence Filter ActorOrClassName",Desc="Record a level sequence from gameplay. Filter=") +ManualAutoCompleteList=(Command="StopRecordingSequence",Desc="Stop recording the current sequence. Only one sequence recording can be active at one time.") +ManualAutoCompleteList=(Command="FreezeRendering",Desc="Toggle freezing of most aspects of rendering (such as visibility calculations), useful in conjunction with ToggleDebugCamera to fly around and see how frustum and occlusion culling is working") +ManualAutoCompleteList=(Command="ProfileGPU",Desc="Profile one frame of rendering commands sent to the GPU") +ManualAutoCompleteList=(Command="Automation",Desc="Run an automation command (e.g., Automation RunTests TestName)") +ManualAutoCompleteList=(Command="CsvProfile Start",Desc="Start CSV profiling.") +ManualAutoCompleteList=(Command="CsvProfile Stop",Desc="Stop CSV profiling.") +BackgroundOpacityPercentage=85.000000 +InputColor=(R=230,G=230,B=230,A=255) +HistoryColor=(R=180,G=180,B=180,A=255) +AutoCompleteCommandColor=(B=185,G=109,R=144,A=255) +AutoCompleteCVarColor=(B=86,G=158,R=86,A=255) +AutoCompleteFadedColor=(R=100,G=100,B=100,A=255) + diff --git a/Intermediate/Config/CoalescedSourceConfigs/InternationalizationExport.ini b/Intermediate/Config/CoalescedSourceConfigs/InternationalizationExport.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/KDevelopSourceCodeAccess.ini b/Intermediate/Config/CoalescedSourceConfigs/KDevelopSourceCodeAccess.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/LauncherChunkInstaller.ini b/Intermediate/Config/CoalescedSourceConfigs/LauncherChunkInstaller.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/LevelSequenceEditor.ini b/Intermediate/Config/CoalescedSourceConfigs/LevelSequenceEditor.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/LightPropagationVolume.ini b/Intermediate/Config/CoalescedSourceConfigs/LightPropagationVolume.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/Lightmass.ini b/Intermediate/Config/CoalescedSourceConfigs/Lightmass.ini new file mode 100644 index 0000000000000000000000000000000000000000..2e219e7648868d0ae761e865b33bc9e613397cfd --- /dev/null +++ b/Intermediate/Config/CoalescedSourceConfigs/Lightmass.ini @@ -0,0 +1,247 @@ +[DevOptions.StaticLighting] +bAllowMultiThreadedStaticLighting=True +ViewSingleBounceNumber=-1 +bUseBilinearFilterLightmaps=True +bCompressLightmaps=True +bUseConservativeTexelRasterization=True +bAccountForTexelSize=True +bUseMaxWeight=True +MaxTriangleLightingSamples=8 +MaxTriangleIrradiancePhotonCacheSamples=4 +bAllow64bitProcess=True +DefaultStaticMeshLightingRes=32 +bAllowCropping=False +bGarbageCollectAfterExport=True +bRebuildDirtyGeometryForLighting=True +bUseEmbree=true +bVerifyEmbree=false +bUseEmbreePacketTracing=false +bUseFilteredCubemapForSkylight=true +MappingSurfaceCacheDownsampleFactor=2 + +[DevOptions.StaticLightingSceneConstants] +StaticLightingLevelScale=1 +VisibilityRayOffsetDistance=.1 +VisibilityNormalOffsetDistance=3 +VisibilityNormalOffsetSampleRadiusScale=.5 +VisibilityTangentOffsetSampleRadiusScale=.8 +SmallestTexelRadius=.1 +LightGridSize=100 +AutomaticImportanceVolumeExpandBy=500 +MinimumImportanceVolumeExtentWithoutWarning=10000.0 + +[DevOptions.StaticLightingMaterial] +bUseDebugMaterial=False +ShowMaterialAttribute=None +EmissiveSampleSize=128 +DiffuseSampleSize=128 +SpecularSampleSize=128 +TransmissionSampleSize=256 +NormalSampleSize=256 +TerrainSampleScalar=4 +DebugDiffuse=(R=0.500000,G=0.500000,B=0.500000) +EnvironmentColor=(R=0.00000,G=0.00000,B=0.00000) + +[DevOptions.MeshAreaLights] +bVisualizeMeshAreaLightPrimitives=False +EmissiveIntensityThreshold=.01 +MeshAreaLightGridSize=100 +MeshAreaLightSimplifyNormalAngleThreshold=25 +MeshAreaLightSimplifyCornerDistanceThreshold=.5 +MeshAreaLightSimplifyMeshBoundingRadiusFractionThreshold=.1 +MeshAreaLightGeneratedDynamicLightSurfaceOffset=30 + +[DevOptions.PrecomputedDynamicObjectLighting] +bVisualizeVolumeLightSamples=False +bVisualizeVolumeLightInterpolation=False +NumHemisphereSamplesScale=2 +SurfaceLightSampleSpacing=300 +FirstSurfaceSampleLayerHeight=50 +SurfaceSampleLayerHeightSpacing=250 +NumSurfaceSampleLayers=2 +DetailVolumeSampleSpacing=300 +VolumeLightSampleSpacing=3000 +MaxVolumeSamples=250000 +bUseMaxSurfaceSampleNum=True +MaxSurfaceLightSamples=500000 + +[DevOptions.VolumetricLightmaps] +BrickSize=4 +MaxRefinementLevels=3 +VoxelizationCellExpansionForSurfaceGeometry=.1 +VoxelizationCellExpansionForVolumeGeometry=.25 +VoxelizationCellExpansionForLights=.1 +TargetNumVolumetricLightmapTasks=800 +MinBrickError=.01 +SurfaceLightmapMinTexelsPerVoxelAxis=1.0 +bCullBricksBelowLandscape=true +LightBrightnessSubdivideThreshold=.3 + +[DevOptions.PrecomputedVisibility] +bVisualizePrecomputedVisibility=False +bCompressVisibilityData=True +bPlaceCellsOnOpaqueOnly=True +NumCellDistributionBuckets=800 +CellRenderingBucketSize=5 +NumCellRenderingBuckets=5 +PlayAreaHeight=220 +MeshBoundsScale=1.2 +VisibilitySpreadingIterations=1 +MinMeshSamples=14 +MaxMeshSamples=40 +NumCellSamples=24 +NumImportanceSamples=40 + +[DevOptions.PrecomputedVisibilityModeratelyAggressive] +MeshBoundsScale=1 +VisibilitySpreadingIterations=1 + +[DevOptions.PrecomputedVisibilityMostAggressive] +MeshBoundsScale=1 +VisibilitySpreadingIterations=0 + +[DevOptions.VolumeDistanceField] +VoxelSize=75 +VolumeMaxDistance=900 +NumVoxelDistanceSamples=800 +MaxVoxels=3992160 + +[DevOptions.StaticShadows] +bUseZeroAreaLightmapSpaceFilteredLights=False +NumShadowRays=8 +NumPenumbraShadowRays=8 +NumBounceShadowRays=1 +bFilterShadowFactor=True +ShadowFactorGradientTolerance=0.5 +bAllowSignedDistanceFieldShadows=True +MaxTransitionDistanceWorldSpace=50 +ApproximateHighResTexelsPerMaxTransitionDistance=50 +MinDistanceFieldUpsampleFactor=3 +MinUnoccludedFraction=.0005 +StaticShadowDepthMapTransitionSampleDistanceX=100 +StaticShadowDepthMapTransitionSampleDistanceY=100 +StaticShadowDepthMapSuperSampleFactor=2 +StaticShadowDepthMapMaxSamples=4194304 + +[DevOptions.ImportanceTracing] +bUseStratifiedSampling=True +NumHemisphereSamples=16 +MaxHemisphereRayAngle=89 +NumAdaptiveRefinementLevels=2 +AdaptiveBrightnessThreshold=1 +AdaptiveFirstBouncePhotonConeAngle=4 +AdaptiveSkyVarianceThreshold=.5 +bUseRadiositySolverForSkylightMultibounce=True +bCacheFinalGatherHitPointsForRadiosity=False +bUseRadiositySolverForLightMultibounce=False + +[DevOptions.PhotonMapping] +bUsePhotonMapping=True +bUseFinalGathering=True +bUsePhotonDirectLightingInFinalGather=False +bVisualizeCachedApproximateDirectLighting=False +bUseIrradiancePhotons=True +bCacheIrradiancePhotonsOnSurfaces=True +bVisualizePhotonPaths=False +bVisualizePhotonGathers=True +bVisualizePhotonImportanceSamples=False +bVisualizeIrradiancePhotonCalculation=False +bEmitPhotonsOutsideImportanceVolume=False +ConeFilterConstant=1 +NumIrradianceCalculationPhotons=400 +FinalGatherImportanceSampleFraction=.6 +FinalGatherImportanceSampleConeAngle=10 +IndirectPhotonEmitDiskRadius=200 +IndirectPhotonEmitConeAngle=30 +MaxImportancePhotonSearchDistance=2000 +MinImportancePhotonSearchDistance=20 +NumImportanceSearchPhotons=10 +OutsideImportanceVolumeDensityScale=.0005 +DirectPhotonDensity=350 +DirectIrradiancePhotonDensity=350 +DirectPhotonSearchDistance=200 +IndirectPhotonPathDensity=5 +IndirectPhotonDensity=600 +IndirectIrradiancePhotonDensity=300 +IndirectPhotonSearchDistance=200 +PhotonSearchAngleThreshold=.5 +IrradiancePhotonSearchConeAngle=10 +bUsePhotonSegmentsForVolumeLighting=true +PhotonSegmentMaxLength=1000 +GeneratePhotonSegmentChance=.01 + +[DevOptions.IrradianceCache] +bAllowIrradianceCaching=True +bUseIrradianceGradients=False +bShowGradientsOnly=False +bVisualizeIrradianceSamples=True +RecordRadiusScale=.8 +InterpolationMaxAngle=20 +PointBehindRecordMaxAngle=10 +DistanceSmoothFactor=4 +AngleSmoothFactor=4 +SkyOcclusionSmoothnessReduction=.5 +MaxRecordRadius=1024 +CacheTaskSize=64 +InterpolateTaskSize=64 + +[DevOptions.StaticLightingMediumQuality] +NumShadowRaysScale=2 +NumPenumbraShadowRaysScale=4 +ApproximateHighResTexelsPerMaxTransitionDistanceScale=3 +MinDistanceFieldUpsampleFactor=3 +NumHemisphereSamplesScale=2 +NumImportanceSearchPhotonsScale=1 +NumDirectPhotonsScale=2 +DirectPhotonSearchDistanceScale=.5 +NumIndirectPhotonPathsScale=1 +NumIndirectPhotonsScale=2 +NumIndirectIrradiancePhotonsScale=2 +RecordRadiusScaleScale=.75 +InterpolationMaxAngleScale=1 +IrradianceCacheSmoothFactor=.75 +NumAdaptiveRefinementLevels=3 +AdaptiveBrightnessThresholdScale=.5 +AdaptiveFirstBouncePhotonConeAngleScale=1 +AdaptiveSkyVarianceThresholdScale=1 + +[DevOptions.StaticLightingHighQuality] +NumShadowRaysScale=4 +NumPenumbraShadowRaysScale=8 +ApproximateHighResTexelsPerMaxTransitionDistanceScale=6 +MinDistanceFieldUpsampleFactor=5 +NumHemisphereSamplesScale=4 +NumImportanceSearchPhotonsScale=2 +NumDirectPhotonsScale=2 +DirectPhotonSearchDistanceScale=.5 +NumIndirectPhotonPathsScale=2 +NumIndirectPhotonsScale=4 +NumIndirectIrradiancePhotonsScale=2 +RecordRadiusScaleScale=.75 +InterpolationMaxAngleScale=.75 +IrradianceCacheSmoothFactor=.75 +NumAdaptiveRefinementLevels=3 +AdaptiveBrightnessThresholdScale=.25 +AdaptiveFirstBouncePhotonConeAngleScale=2 +AdaptiveSkyVarianceThresholdScale=.5 + +[DevOptions.StaticLightingProductionQuality] +NumShadowRaysScale=8 +NumPenumbraShadowRaysScale=32 +ApproximateHighResTexelsPerMaxTransitionDistanceScale=6 +MinDistanceFieldUpsampleFactor=5 +NumHemisphereSamplesScale=8 +NumImportanceSearchPhotonsScale=3 +NumDirectPhotonsScale=4 +DirectPhotonSearchDistanceScale=.5 +NumIndirectPhotonPathsScale=2 +NumIndirectPhotonsScale=8 +NumIndirectIrradiancePhotonsScale=2 +RecordRadiusScaleScale=.5625 +InterpolationMaxAngleScale=.75 +IrradianceCacheSmoothFactor=.75 +NumAdaptiveRefinementLevels=3 +AdaptiveBrightnessThresholdScale=.25 +AdaptiveFirstBouncePhotonConeAngleScale=2.5 +AdaptiveSkyVarianceThresholdScale=.5 + diff --git a/Intermediate/Config/CoalescedSourceConfigs/LinearTimecode.ini b/Intermediate/Config/CoalescedSourceConfigs/LinearTimecode.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/LinuxDeviceProfileSelector.ini b/Intermediate/Config/CoalescedSourceConfigs/LinuxDeviceProfileSelector.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/LocalizationServiceSettings.ini b/Intermediate/Config/CoalescedSourceConfigs/LocalizationServiceSettings.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/LocationServicesBPLibrary.ini b/Intermediate/Config/CoalescedSourceConfigs/LocationServicesBPLibrary.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/MacGraphicsSwitching.ini b/Intermediate/Config/CoalescedSourceConfigs/MacGraphicsSwitching.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/MagicLeap.ini b/Intermediate/Config/CoalescedSourceConfigs/MagicLeap.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/MagicLeapMedia.ini b/Intermediate/Config/CoalescedSourceConfigs/MagicLeapMedia.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/MatineeToLevelSequence.ini b/Intermediate/Config/CoalescedSourceConfigs/MatineeToLevelSequence.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/MediaCompositing.ini b/Intermediate/Config/CoalescedSourceConfigs/MediaCompositing.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/MediaPlayerEditor.ini b/Intermediate/Config/CoalescedSourceConfigs/MediaPlayerEditor.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/MeshEditor.ini b/Intermediate/Config/CoalescedSourceConfigs/MeshEditor.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/MobileLauncherProfileWizard.ini b/Intermediate/Config/CoalescedSourceConfigs/MobileLauncherProfileWizard.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/MobilePatchingUtils.ini b/Intermediate/Config/CoalescedSourceConfigs/MobilePatchingUtils.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/NUTUnrealEngine4.ini b/Intermediate/Config/CoalescedSourceConfigs/NUTUnrealEngine4.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/NetcodeUnitTest.ini b/Intermediate/Config/CoalescedSourceConfigs/NetcodeUnitTest.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/NullSourceCodeAccess.ini b/Intermediate/Config/CoalescedSourceConfigs/NullSourceCodeAccess.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/OculusVR.ini b/Intermediate/Config/CoalescedSourceConfigs/OculusVR.ini new file mode 100644 index 0000000000000000000000000000000000000000..bc782670cb8bbdbc8d7dfe5201bfc67ecfa9c33c --- /dev/null +++ b/Intermediate/Config/CoalescedSourceConfigs/OculusVR.ini @@ -0,0 +1,11 @@ +[CoreRedirects] +PackageRedirects=(OldName="/Script/GearVR", NewName="/Script/OculusHMD") +ClassRedirects=(OldName="/Script/GearVR.GearVRFunctionLibrary", NewName="/Script/OculusHMD.OculusFunctionLibrary") +PackageRedirects=(OldName="/Script/GearVRController", NewName="/Script/OculusHMD") +ClassRedirects=(OldName="/Script/GearVRController.GearVRControllerFunctionLibrary", NewName="/Script/OculusHMD.OculusFunctionLibrary") +EnumRedirects=(OldName="/Script/GearVRController.EGearVRControllerHandedness", NewName="/Script/OculusHMD.EGearVRControllerHandedness_DEPRECATED", ValueChanges=(("RightHanded","RightHanded_DEPRECATED"), ("LeftHanded","LeftHanded_DEPRECATED"), ("Unknown","Unknown_DEPRECATED")) ) +ClassRedirects=(OldName="/Script/GearVRController.GearVRControllerComponent", NewName="/Script/OculusHMD.DeprecatedGearVRControllerComponent") +PackageRedirects=(OldName="/Script/OculusLibrary", NewName="/Script/OculusHMD") +PackageRedirects=(OldName="/Script/OculusRift", NewName="/Script/OculusHMD") +ClassRedirects=(OldName="/Script/OculusRift.OculusRiftBoundaryComponent", NewName="/Script/OculusHMD.OculusBoundaryComponent") + diff --git a/Intermediate/Config/CoalescedSourceConfigs/OnlineSubsystem.ini b/Intermediate/Config/CoalescedSourceConfigs/OnlineSubsystem.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/OnlineSubsystemGooglePlay.ini b/Intermediate/Config/CoalescedSourceConfigs/OnlineSubsystemGooglePlay.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/OnlineSubsystemIOS.ini b/Intermediate/Config/CoalescedSourceConfigs/OnlineSubsystemIOS.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/OnlineSubsystemNull.ini b/Intermediate/Config/CoalescedSourceConfigs/OnlineSubsystemNull.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/OnlineSubsystemUtils.ini b/Intermediate/Config/CoalescedSourceConfigs/OnlineSubsystemUtils.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/PIEPreviewSettings.ini b/Intermediate/Config/CoalescedSourceConfigs/PIEPreviewSettings.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/Paper2D.ini b/Intermediate/Config/CoalescedSourceConfigs/Paper2D.ini new file mode 100644 index 0000000000000000000000000000000000000000..a94e02b4369a2e77d8d67d085f2bece6b7da32de --- /dev/null +++ b/Intermediate/Config/CoalescedSourceConfigs/Paper2D.ini @@ -0,0 +1,9 @@ +[CoreRedirects] +ClassRedirects=(OldName="PaperAnimatedRenderComponent", NewName="/Script/Paper2D.PaperFlipbookComponent") +ClassRedirects=(OldName="PaperRenderActor", NewName="/Script/Paper2D.PaperSpriteActor") +ClassRedirects=(OldName="PaperRenderComponent", NewName="/Script/Paper2D.PaperSpriteComponent") +ClassRedirects=(OldName="PaperTileMapRenderComponent", NewName="/Script/Paper2D.PaperTileMapComponent") +ClassRedirects=(OldName="PaperSpriteSheet", NewName="/Script/PaperSpritesheetImporter.PaperSpriteSheet") +PropertyRedirects=(OldName="PaperTileSet.ExperimentalPerTileData", NewName="PaperTileSet.PerTileData") +PropertyRedirects=(OldName="PaperRenderComponent.TestMaterial", NewName="PaperRenderComponent.MaterialOverride") + diff --git a/Intermediate/Config/CoalescedSourceConfigs/PerforceSourceControl.ini b/Intermediate/Config/CoalescedSourceConfigs/PerforceSourceControl.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/PhysXVehicles.ini b/Intermediate/Config/CoalescedSourceConfigs/PhysXVehicles.ini new file mode 100644 index 0000000000000000000000000000000000000000..28a0f982f4a42b6003910f14a721156e9d57c9ee --- /dev/null +++ b/Intermediate/Config/CoalescedSourceConfigs/PhysXVehicles.ini @@ -0,0 +1,15 @@ +[CoreRedirects] +ClassRedirects=(OldName="AnimGraphNode_WheelHandler", NewName="/Script/PhysXVehiclesEditor.AnimGraphNode_WheelHandler") +ClassRedirects=(OldName="SimpleWheeledVehicleMovementComponent", NewName="/Script/PhysXVehicles.SimpleWheeledVehicleMovementComponent") +ClassRedirects=(OldName="VehicleSim", NewName="/Script/PhysXVehicles.WheeledVehicleMovementComponent") +ClassRedirects=(OldName="MovementComp_Vehicle", NewName="/Script/PhysXVehicles.WheeledVehicleMovementComponent") +ClassRedirects=(OldName="Vehicle", NewName="/Script/PhysXVehicles.WheeledVehicle") +ClassRedirects=(OldName="WheeledVehicle", NewName="/Script/PhysXVehicles.WheeledVehicle") +ClassRedirects=(OldName="VehicleMovementComponent", NewName="/Script/PhysXVehicles.WheeledVehicleMovementComponent") +ClassRedirects=(OldName="WheeledVehicleMovementComponent", NewName="/Script/PhysXVehicles.WheeledVehicleMovementComponent") +ClassRedirects=(OldName="VehicleMovementComponent4W", NewName="/Script/PhysXVehicles.WheeledVehicleMovementComponent4W") +ClassRedirects=(OldName="WheeledVehicleMovementComponent4W", NewName="/Script/PhysXVehicles.WheeledVehicleMovementComponent4W") +ClassRedirects=(OldName="VehicleAnimInstance", NewName="/Script/PhysXVehicles.VehicleAnimInstance") +ClassRedirects=(OldName="VehicleWheel", NewName="/Script/PhysXVehicles.VehicleWheel") +StructRedirects=(OldName="AnimNode_WheelHandler", NewName="/Script/PhysXVehicles.AnimNode_WheelHandler") + diff --git a/Intermediate/Config/CoalescedSourceConfigs/PluginBrowser.ini b/Intermediate/Config/CoalescedSourceConfigs/PluginBrowser.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/PointCloudPlugin.ini b/Intermediate/Config/CoalescedSourceConfigs/PointCloudPlugin.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/ProceduralMeshComponent.ini b/Intermediate/Config/CoalescedSourceConfigs/ProceduralMeshComponent.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/ProxyLODPlugin.ini b/Intermediate/Config/CoalescedSourceConfigs/ProxyLODPlugin.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/PythonScriptPlugin.ini b/Intermediate/Config/CoalescedSourceConfigs/PythonScriptPlugin.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/RuntimePhysXCooking.ini b/Intermediate/Config/CoalescedSourceConfigs/RuntimePhysXCooking.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/Scalability.ini b/Intermediate/Config/CoalescedSourceConfigs/Scalability.ini new file mode 100644 index 0000000000000000000000000000000000000000..bf9863299e301df062784d521e499278ecbc8177 --- /dev/null +++ b/Intermediate/Config/CoalescedSourceConfigs/Scalability.ini @@ -0,0 +1,426 @@ +[ScalabilitySettings] +PerfIndexThresholds_ResolutionQuality=GPU 18 42 115 +PerfIndexThresholds_ViewDistanceQuality=Min 18 42 105 +PerfIndexThresholds_AntiAliasingQuality=GPU 18 42 115 +PerfIndexThresholds_ShadowQuality=Min 18 42 105 +PerfIndexThresholds_PostProcessQuality=GPU 18 42 115 +PerfIndexThresholds_TextureQuality=GPU 18 42 115 +PerfIndexThresholds_EffectsQuality=Min 18 42 105 +PerfIndexThresholds_FoliageQuality=GPU 18 42 115 +PerfIndexValues_ResolutionQuality=50 71 87 100 100 + +[AntiAliasingQuality@0] +r.PostProcessAAQuality=0 + +[AntiAliasingQuality@1] +r.PostProcessAAQuality=2 + +[AntiAliasingQuality@2] +r.PostProcessAAQuality=3 + +[AntiAliasingQuality@3] +r.PostProcessAAQuality=4 + +[AntiAliasingQuality@Cine] +r.PostProcessAAQuality=6 + +[ViewDistanceQuality@0] +r.SkeletalMeshLODBias=2 +r.ViewDistanceScale=0.4 + +[ViewDistanceQuality@1] +r.SkeletalMeshLODBias=1 +r.ViewDistanceScale=0.6 + +[ViewDistanceQuality@2] +r.SkeletalMeshLODBias=0 +r.ViewDistanceScale=0.8 + +[ViewDistanceQuality@3] +r.SkeletalMeshLODBias=0 +r.ViewDistanceScale=1.0 + +[ViewDistanceQuality@Cine] +r.SkeletalMeshLODBias=0 +r.ViewDistanceScale=10.0 + +[ShadowQuality@0] +r.LightFunctionQuality=0 +r.ShadowQuality=0 +r.Shadow.CSM.MaxCascades=1 +r.Shadow.MaxResolution=512 +r.Shadow.MaxCSMResolution=512 +r.Shadow.RadiusThreshold=0.06 +r.Shadow.DistanceScale=0.6 +r.Shadow.CSM.TransitionScale=0 +r.Shadow.PreShadowResolutionFactor=0.5 +r.DistanceFieldShadowing=0 +r.DistanceFieldAO=0 +r.VolumetricFog=0 +r.LightMaxDrawDistanceScale=0 +r.CapsuleShadows=0 + +[ShadowQuality@1] +r.LightFunctionQuality=1 +r.ShadowQuality=3 +r.Shadow.CSM.MaxCascades=1 +r.Shadow.MaxResolution=1024 +r.Shadow.MaxCSMResolution=1024 +r.Shadow.RadiusThreshold=0.05 +r.Shadow.DistanceScale=0.7 +r.Shadow.CSM.TransitionScale=0.25 +r.Shadow.PreShadowResolutionFactor=0.5 +r.DistanceFieldShadowing=0 +r.DistanceFieldAO=0 +r.VolumetricFog=0 +r.LightMaxDrawDistanceScale=.5 +r.CapsuleShadows=1 + +[ShadowQuality@2] +r.LightFunctionQuality=1 +r.ShadowQuality=5 +r.Shadow.CSM.MaxCascades=4 +r.Shadow.MaxResolution=1024 +r.Shadow.MaxCSMResolution=2048 +r.Shadow.RadiusThreshold=0.04 +r.Shadow.DistanceScale=0.85 +r.Shadow.CSM.TransitionScale=0.8 +r.Shadow.PreShadowResolutionFactor=0.5 +r.DistanceFieldShadowing=1 +r.DistanceFieldAO=1 +r.AOQuality=1 +r.VolumetricFog=1 +r.VolumetricFog.GridPixelSize=16 +r.VolumetricFog.GridSizeZ=64 +r.VolumetricFog.HistoryMissSupersampleCount=4 +r.LightMaxDrawDistanceScale=1 +r.CapsuleShadows=1 + +[ShadowQuality@3] +r.LightFunctionQuality=1 +r.ShadowQuality=5 +r.Shadow.CSM.MaxCascades=10 +r.Shadow.MaxResolution=2048 +r.Shadow.MaxCSMResolution=2048 +r.Shadow.RadiusThreshold=0.01 +r.Shadow.DistanceScale=1.0 +r.Shadow.CSM.TransitionScale=1.0 +r.Shadow.PreShadowResolutionFactor=1.0 +r.DistanceFieldShadowing=1 +r.DistanceFieldAO=1 +r.AOQuality=2 +r.VolumetricFog=1 +r.VolumetricFog.GridPixelSize=8 +r.VolumetricFog.GridSizeZ=128 +r.VolumetricFog.HistoryMissSupersampleCount=4 +r.LightMaxDrawDistanceScale=1 +r.CapsuleShadows=1 + +[ShadowQuality@Cine] +r.LightFunctionQuality=1 +r.ShadowQuality=5 +r.Shadow.CSM.MaxCascades=10 +r.Shadow.MaxResolution=4096 +r.Shadow.MaxCSMResolution=4096 +r.Shadow.RadiusThreshold=0 +r.Shadow.DistanceScale=1.0 +r.Shadow.CSM.TransitionScale=1.0 +r.Shadow.PreShadowResolutionFactor=1.0 +r.DistanceFieldShadowing=1 +r.DistanceFieldAO=1 +r.AOQuality=2 +r.VolumetricFog=1 +r.VolumetricFog.GridPixelSize=4 +r.VolumetricFog.GridSizeZ=128 +r.VolumetricFog.HistoryMissSupersampleCount=16 +r.LightMaxDrawDistanceScale=1 +r.CapsuleShadows=1 + +[PostProcessQuality@0] +r.MotionBlurQuality=0 +r.AmbientOcclusionMipLevelFactor=1.0 +r.AmbientOcclusionMaxQuality=0 +r.AmbientOcclusionLevels=0 +r.AmbientOcclusionRadiusScale=1.2 +r.DepthOfFieldQuality=0 +r.RenderTargetPoolMin=300 +r.LensFlareQuality=0 +r.SceneColorFringeQuality=0 +r.EyeAdaptationQuality=0 +r.BloomQuality=4 +r.FastBlurThreshold=0 +r.Upscale.Quality=1 +r.Tonemapper.GrainQuantization=0 +r.LightShaftQuality=0 +r.Filter.SizeScale=0.6 +r.Tonemapper.Quality=0 + +[PostProcessQuality@1] +r.MotionBlurQuality=3 +r.AmbientOcclusionMipLevelFactor=1.0 +r.AmbientOcclusionMaxQuality=60 +r.AmbientOcclusionLevels=-1 +r.AmbientOcclusionRadiusScale=1.5 +r.DepthOfFieldQuality=1 +r.RenderTargetPoolMin=350 +r.LensFlareQuality=0 +r.SceneColorFringeQuality=0 +r.EyeAdaptationQuality=0 +r.BloomQuality=4 +r.FastBlurThreshold=2 +r.Upscale.Quality=2 +r.Tonemapper.GrainQuantization=0 +r.LightShaftQuality=0 +r.Filter.SizeScale=0.7 +r.Tonemapper.Quality=2 +r.DOF.Gather.AccumulatorQuality=0 ; lower gathering accumulator quality +r.DOF.Gather.PostfilterMethod=2 ; Max3x3 postfilering method +r.DOF.Gather.EnableBokehSettings=0 ; no bokeh simulation when gathering +r.DOF.Gather.RingCount=3 ; low number of samples when gathering +r.DOF.Scatter.ForegroundCompositing=0 ; no foreground scattering +r.DOF.Scatter.BackgroundCompositing=0 ; no foreground scattering +r.DOF.Recombine.Quality=0 ; no slight out of focus +r.DOF.TemporalAAQuality=0 ; faster temporal accumulation +r.DOF.Kernel.MaxForegroundRadius=0.006 ; required because low gathering and no scattering and not looking great at 1080p +r.DOF.Kernel.MaxBackgroundRadius=0.006 ; required because low gathering and no scattering and not looking great at 1080p + +[PostProcessQuality@2] +r.MotionBlurQuality=3 +r.AmbientOcclusionMipLevelFactor=0.6 +r.AmbientOcclusionMaxQuality=100 +r.AmbientOcclusionLevels=-1 +r.AmbientOcclusionRadiusScale=1.5 +r.DepthOfFieldQuality=2 +r.RenderTargetPoolMin=400 +r.LensFlareQuality=2 +r.SceneColorFringeQuality=1 +r.EyeAdaptationQuality=2 +r.BloomQuality=5 +r.FastBlurThreshold=3 +r.Upscale.Quality=2 +r.Tonemapper.GrainQuantization=1 +r.LightShaftQuality=1 +r.Filter.SizeScale=0.8 +r.Tonemapper.Quality=5 +r.DOF.Gather.AccumulatorQuality=0 ; lower gathering accumulator quality +r.DOF.Gather.PostfilterMethod=2 ; Max3x3 postfilering method +r.DOF.Gather.EnableBokehSettings=0 ; no bokeh simulation when gathering +r.DOF.Gather.RingCount=4 ; medium number of samples when gathering +r.DOF.Scatter.ForegroundCompositing=1 ; additive foreground scattering +r.DOF.Scatter.BackgroundCompositing=1 ; no background occlusion +r.DOF.Scatter.EnableBokehSettings=0 ; no bokeh simulation when scattering +r.DOF.Scatter.MaxSpriteRatio=0.04 ; only a maximum of 4% of scattered bokeh +r.DOF.Recombine.Quality=0 ; no slight out of focus +r.DOF.TemporalAAQuality=0 ; faster temporal accumulation +r.DOF.Kernel.MaxForegroundRadius=0.012 ; required because of AccumulatorQuality=0 +r.DOF.Kernel.MaxBackgroundRadius=0.012 ; required because of AccumulatorQuality=0 + +[PostProcessQuality@3] +r.MotionBlurQuality=4 +r.AmbientOcclusionMipLevelFactor=0.4 +r.AmbientOcclusionMaxQuality=100 +r.AmbientOcclusionLevels=-1 +r.AmbientOcclusionRadiusScale=1.0 +r.DepthOfFieldQuality=2 +r.RenderTargetPoolMin=400 +r.LensFlareQuality=2 +r.SceneColorFringeQuality=1 +r.EyeAdaptationQuality=2 +r.BloomQuality=5 +r.FastBlurThreshold=100 +r.Upscale.Quality=3 +r.Tonemapper.GrainQuantization=1 +r.LightShaftQuality=1 +r.Filter.SizeScale=1 +r.Tonemapper.Quality=5 +r.DOF.Gather.AccumulatorQuality=1 ; higher gathering accumulator quality +r.DOF.Gather.PostfilterMethod=1 ; Median3x3 postfilering method +r.DOF.Gather.EnableBokehSettings=0 ; no bokeh simulation when gathering +r.DOF.Gather.RingCount=4 ; medium number of samples when gathering +r.DOF.Scatter.ForegroundCompositing=1 ; additive foreground scattering +r.DOF.Scatter.BackgroundCompositing=2 ; additive background scattering +r.DOF.Scatter.EnableBokehSettings=1 ; bokeh simulation when scattering +r.DOF.Scatter.MaxSpriteRatio=0.1 ; only a maximum of 10% of scattered bokeh +r.DOF.Recombine.Quality=1 ; cheap slight out of focus +r.DOF.Recombine.EnableBokehSettings=0 ; no bokeh simulation on slight out of focus +r.DOF.TemporalAAQuality=1 ; more stable temporal accumulation +r.DOF.Kernel.MaxForegroundRadius=0.025 +r.DOF.Kernel.MaxBackgroundRadius=0.025 + +[PostProcessQuality@Cine] +r.MotionBlurQuality=4 +r.AmbientOcclusionMipLevelFactor=0.4 +r.AmbientOcclusionMaxQuality=100 +r.AmbientOcclusionLevels=-1 +r.AmbientOcclusionRadiusScale=1.0 +r.DepthOfFieldQuality=4 +r.RenderTargetPoolMin=1000 +r.LensFlareQuality=3 +r.SceneColorFringeQuality=1 +r.EyeAdaptationQuality=2 +r.BloomQuality=5 +r.FastBlurThreshold=100 +r.Upscale.Quality=3 +r.Tonemapper.GrainQuantization=1 +r.LightShaftQuality=1 +r.Filter.SizeScale=1 +r.Tonemapper.Quality=5 +r.DOF.Gather.AccumulatorQuality=1 ; higher gathering accumulator quality +r.DOF.Gather.PostfilterMethod=1 ; Median3x3 postfilering method +r.DOF.Gather.EnableBokehSettings=1 ; bokeh simulation when gathering +r.DOF.Gather.RingCount=5 ; high number of samples when gathering +r.DOF.Scatter.ForegroundCompositing=1 ; additive foreground scattering +r.DOF.Scatter.BackgroundCompositing=2 ; background scattering occlusion +r.DOF.Scatter.EnableBokehSettings=1 ; no bokeh simulation when scattering +r.DOF.Scatter.MaxSpriteRatio=0.1 ; only a maximum of 10% of scattered bokeh +r.DOF.Recombine.Quality=2 ; highest slight out of focus +r.DOF.Recombine.EnableBokehSettings=1 ; bokeh simulation on slight out of focus +r.DOF.TemporalAAQuality=1 ; more stable temporal accumulation +r.DOF.Kernel.MaxForegroundRadius=0.025 +r.DOF.Kernel.MaxBackgroundRadius=0.025 + +[TextureQuality@0] +r.Streaming.MipBias=16 +r.Streaming.AmortizeCPUToGPUCopy=1 +r.Streaming.MaxNumTexturesToStreamPerFrame=1 +r.Streaming.Boost=0.3 +r.MaxAnisotropy=0 +r.Streaming.LimitPoolSizeToVRAM=1 +r.Streaming.PoolSize=400 +r.Streaming.MaxEffectiveScreenSize=0 + +[TextureQuality@1] +r.Streaming.MipBias=1 +r.Streaming.AmortizeCPUToGPUCopy=0 +r.Streaming.MaxNumTexturesToStreamPerFrame=0 +r.Streaming.Boost=1 +r.MaxAnisotropy=2 +r.Streaming.LimitPoolSizeToVRAM=1 +r.Streaming.PoolSize=600 +r.Streaming.MaxEffectiveScreenSize=0 + +[TextureQuality@2] +r.Streaming.MipBias=0 +r.Streaming.AmortizeCPUToGPUCopy=0 +r.Streaming.MaxNumTexturesToStreamPerFrame=0 +r.Streaming.Boost=1 +r.MaxAnisotropy=4 +r.Streaming.LimitPoolSizeToVRAM=1 +r.Streaming.PoolSize=800 +r.Streaming.MaxEffectiveScreenSize=0 + +[TextureQuality@3] +r.Streaming.MipBias=0 +r.Streaming.AmortizeCPUToGPUCopy=0 +r.Streaming.MaxNumTexturesToStreamPerFrame=0 +r.Streaming.Boost=1 +r.MaxAnisotropy=8 +r.Streaming.LimitPoolSizeToVRAM=0 +r.Streaming.PoolSize=1000 +r.Streaming.MaxEffectiveScreenSize=0 + +[TextureQuality@Cine] +r.Streaming.MipBias=0 +r.Streaming.AmortizeCPUToGPUCopy=0 +r.Streaming.MaxNumTexturesToStreamPerFrame=0 +r.Streaming.Boost=1 +r.MaxAnisotropy=8 +r.Streaming.LimitPoolSizeToVRAM=0 +r.Streaming.PoolSize=3000 +r.Streaming.MaxEffectiveScreenSize=0 + +[EffectsQuality@0] +r.TranslucencyLightingVolumeDim=24 +r.RefractionQuality=0 +r.SSR.Quality=0 +r.SceneColorFormat=3 +r.DetailMode=0 +r.TranslucencyVolumeBlur=0 +r.MaterialQualityLevel=0 ; Low quality +r.SSS.Scale=0 +r.SSS.SampleSet=0 +r.SSS.Quality=0 +r.SSS.HalfRes=1 +r.EmitterSpawnRateScale=0.125 +r.ParticleLightQuality=0 + +[EffectsQuality@1] +r.TranslucencyLightingVolumeDim=32 +r.RefractionQuality=0 +r.SSR.Quality=0 +r.SceneColorFormat=3 +r.DetailMode=1 +r.TranslucencyVolumeBlur=0 +r.MaterialQualityLevel=2 ; Medium quality +r.SSS.Scale=0.75 +r.SSS.SampleSet=0 +r.SSS.Quality=0 +r.SSS.HalfRes=1 +r.EmitterSpawnRateScale=0.25 +r.ParticleLightQuality=0 + +[EffectsQuality@2] +r.TranslucencyLightingVolumeDim=48 +r.RefractionQuality=2 +r.SSR.Quality=2 +r.SceneColorFormat=3 +r.DetailMode=1 +r.TranslucencyVolumeBlur=1 +r.MaterialQualityLevel=1 ; High quality +r.SSS.Scale=1 +r.SSS.SampleSet=1 +r.SSS.Quality=-1 +r.SSS.HalfRes=1 +r.EmitterSpawnRateScale=0.5 +r.ParticleLightQuality=1 + +[EffectsQuality@3] +r.TranslucencyLightingVolumeDim=64 +r.RefractionQuality=2 +r.SSR.Quality=3 +r.SceneColorFormat=4 +r.DetailMode=2 +r.TranslucencyVolumeBlur=1 +r.MaterialQualityLevel=1 ; High quality +r.SSS.Scale=1 +r.SSS.SampleSet=2 +r.SSS.Quality=1 +r.SSS.HalfRes=1 +r.EmitterSpawnRateScale=1.0 +r.ParticleLightQuality=2 + +[EffectsQuality@Cine] +r.TranslucencyLightingVolumeDim=64 +r.RefractionQuality=2 +r.SSR.Quality=4 +r.SceneColorFormat=4 +r.DetailMode=2 +r.TranslucencyVolumeBlur=1 +r.MaterialQualityLevel=1 ; High quality +r.SSS.Scale=1 +r.SSS.SampleSet=2 +r.SSS.Quality=1 +r.SSS.HalfRes=0 +r.EmitterSpawnRateScale=1.0 +r.ParticleLightQuality=2 + +[FoliageQuality@0] +foliage.DensityScale=0 +grass.DensityScale=0 + +[FoliageQuality@1] +foliage.DensityScale=0.4 +grass.DensityScale=0.4 + +[FoliageQuality@2] +foliage.DensityScale=0.8 +grass.DensityScale=0.8 + +[FoliageQuality@3] +foliage.DensityScale=1.0 +grass.DensityScale=1.0 + +[FoliageQuality@Cine] +foliage.DensityScale=1.0 +grass.DensityScale=1.0 + diff --git a/Intermediate/Config/CoalescedSourceConfigs/SourceControlSettings.ini b/Intermediate/Config/CoalescedSourceConfigs/SourceControlSettings.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/SpeedTreeImporter.ini b/Intermediate/Config/CoalescedSourceConfigs/SpeedTreeImporter.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/SteamVR.ini b/Intermediate/Config/CoalescedSourceConfigs/SteamVR.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/SubversionSourceControl.ini b/Intermediate/Config/CoalescedSourceConfigs/SubversionSourceControl.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/TcpMessaging.ini b/Intermediate/Config/CoalescedSourceConfigs/TcpMessaging.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/TemplateDefs.ini b/Intermediate/Config/CoalescedSourceConfigs/TemplateDefs.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/TranslationPickerSettings.ini b/Intermediate/Config/CoalescedSourceConfigs/TranslationPickerSettings.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/UObjectPlugin.ini b/Intermediate/Config/CoalescedSourceConfigs/UObjectPlugin.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/UdpMessaging.ini b/Intermediate/Config/CoalescedSourceConfigs/UdpMessaging.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/UnitTest.ini b/Intermediate/Config/CoalescedSourceConfigs/UnitTest.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/UnitTestStats.ini b/Intermediate/Config/CoalescedSourceConfigs/UnitTestStats.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/UnrealEnginePython.ini b/Intermediate/Config/CoalescedSourceConfigs/UnrealEnginePython.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/VariantManagerContent.ini b/Intermediate/Config/CoalescedSourceConfigs/VariantManagerContent.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/VisualStudioCodeSourceCodeAccess.ini b/Intermediate/Config/CoalescedSourceConfigs/VisualStudioCodeSourceCodeAccess.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/VisualStudioSourceCodeAccess.ini b/Intermediate/Config/CoalescedSourceConfigs/VisualStudioSourceCodeAccess.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/WebMMedia.ini b/Intermediate/Config/CoalescedSourceConfigs/WebMMedia.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/WebMMoviePlayer.ini b/Intermediate/Config/CoalescedSourceConfigs/WebMMoviePlayer.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/WindowsMoviePlayer.ini b/Intermediate/Config/CoalescedSourceConfigs/WindowsMoviePlayer.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/WmfMedia.ini b/Intermediate/Config/CoalescedSourceConfigs/WmfMedia.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/Config/CoalescedSourceConfigs/XCodeSourceCodeAccess.ini b/Intermediate/Config/CoalescedSourceConfigs/XCodeSourceCodeAccess.ini new file mode 100644 index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 diff --git a/Intermediate/ProjectFiles/ImmersiveAnalytics.vcxproj b/Intermediate/ProjectFiles/ImmersiveAnalytics.vcxproj new file mode 100644 index 0000000000000000000000000000000000000000..4c6c1b68a4eaf4879d693f4367aa42c449388279 --- /dev/null +++ b/Intermediate/ProjectFiles/ImmersiveAnalytics.vcxproj @@ -0,0 +1,726 @@ + + + + + Invalid + Win32 + + + Invalid + x64 + + + Invalid + x64 + + + Invalid + Win32 + + + Invalid + Win32 + + + Invalid + Win32 + + + Invalid + x64 + + + Invalid + x64 + + + Invalid + Win32 + + + Invalid + Win32 + + + Invalid + Win32 + + + Invalid + x64 + + + Invalid + Win32 + + + Invalid + Win32 + + + DebugGame + Win32 + + + DebugGame + x64 + + + DebugGame_Editor + Win32 + + + DebugGame_Editor + x64 + + + Android_DebugGame + Win32 + + + Android_DebugGame + x64 + + + HTML5_DebugGame + Win32 + + + HTML5_DebugGame + x64 + + + Development + Win32 + + + Development + x64 + + + Development_Editor + Win32 + + + Development_Editor + x64 + + + Android_Development + Win32 + + + Android_Development + x64 + + + HTML5_Development + Win32 + + + HTML5_Development + x64 + + + Shipping + Win32 + + + Shipping + x64 + + + Android_Shipping + Win32 + + + Android_Shipping + x64 + + + HTML5_Shipping + Win32 + + + HTML5_Shipping + x64 + + + + {7AA4961B-F051-40D1-803A-5028C2686C79} + MakeFileProj + ImmersiveAnalytics + v141 + 15.0 + Native + + + + + + + + Makefile + + + Makefile + + + Makefile + + + Makefile + + + Makefile + + + Makefile + + + Makefile + + + Makefile + + + Makefile + + + Makefile + + + Makefile + + + Makefile + + + Makefile + + + Makefile + + + Makefile + v141 + + + Makefile + v141 + + + Makefile + v141 + + + Makefile + v141 + + + Makefile + v141 + + + Makefile + v141 + + + Makefile + v141 + + + Makefile + v141 + + + Makefile + v141 + + + Makefile + v141 + + + Makefile + v141 + + + Makefile + v141 + + + Makefile + v141 + + + Makefile + v141 + + + Makefile + v141 + + + Makefile + v141 + + + Makefile + v141 + + + Makefile + v141 + + + Makefile + v141 + + + Makefile + v141 + + + Makefile + v141 + + + Makefile + v141 + + + + + + echo The selected platform/configuration is not valid for this target. + echo The selected platform/configuration is not valid for this target. + echo The selected platform/configuration is not valid for this target. + Invalid Output + D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Unused\ + D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Unused\ + + + echo The selected platform/configuration is not valid for this target. + echo The selected platform/configuration is not valid for this target. + echo The selected platform/configuration is not valid for this target. + Invalid Output + D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Unused\ + D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Unused\ + + + echo The selected platform/configuration is not valid for this target. + echo The selected platform/configuration is not valid for this target. + echo The selected platform/configuration is not valid for this target. + Invalid Output + D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Unused\ + D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Unused\ + + + echo The selected platform/configuration is not valid for this target. + echo The selected platform/configuration is not valid for this target. + echo The selected platform/configuration is not valid for this target. + Invalid Output + D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Unused\ + D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Unused\ + + + echo The selected platform/configuration is not valid for this target. + echo The selected platform/configuration is not valid for this target. + echo The selected platform/configuration is not valid for this target. + Invalid Output + D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Unused\ + D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Unused\ + + + echo The selected platform/configuration is not valid for this target. + echo The selected platform/configuration is not valid for this target. + echo The selected platform/configuration is not valid for this target. + Invalid Output + D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Unused\ + D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Unused\ + + + echo The selected platform/configuration is not valid for this target. + echo The selected platform/configuration is not valid for this target. + echo The selected platform/configuration is not valid for this target. + Invalid Output + D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Unused\ + D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Unused\ + + + echo The selected platform/configuration is not valid for this target. + echo The selected platform/configuration is not valid for this target. + echo The selected platform/configuration is not valid for this target. + Invalid Output + D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Unused\ + D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Unused\ + + + echo The selected platform/configuration is not valid for this target. + echo The selected platform/configuration is not valid for this target. + echo The selected platform/configuration is not valid for this target. + Invalid Output + D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Unused\ + D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Unused\ + + + echo The selected platform/configuration is not valid for this target. + echo The selected platform/configuration is not valid for this target. + echo The selected platform/configuration is not valid for this target. + Invalid Output + D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Unused\ + D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Unused\ + + + echo The selected platform/configuration is not valid for this target. + echo The selected platform/configuration is not valid for this target. + echo The selected platform/configuration is not valid for this target. + Invalid Output + D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Unused\ + D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Unused\ + + + echo The selected platform/configuration is not valid for this target. + echo The selected platform/configuration is not valid for this target. + echo The selected platform/configuration is not valid for this target. + Invalid Output + D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Unused\ + D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Unused\ + + + echo The selected platform/configuration is not valid for this target. + echo The selected platform/configuration is not valid for this target. + echo The selected platform/configuration is not valid for this target. + Invalid Output + D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Unused\ + D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Unused\ + + + echo The selected platform/configuration is not valid for this target. + echo The selected platform/configuration is not valid for this target. + echo The selected platform/configuration is not valid for this target. + Invalid Output + D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Unused\ + D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Unused\ + + + + + + + + + + + + $(ProjectDir)..\Build\Unused\ + $(ProjectDir)..\Build\Unused\ + "D:\Epic Games\UE_4.21\Engine\Build\BatchFiles\Build.bat" ImmersiveAnalytics Win32 DebugGame "$(SolutionDir)$(ProjectName).uproject" -WaitMutex -FromMsBuild + "D:\Epic Games\UE_4.21\Engine\Build\BatchFiles\Rebuild.bat" ImmersiveAnalytics Win32 DebugGame "$(SolutionDir)$(ProjectName).uproject" -WaitMutex -FromMsBuild + "D:\Epic Games\UE_4.21\Engine\Build\BatchFiles\Clean.bat" ImmersiveAnalytics Win32 DebugGame "$(SolutionDir)$(ProjectName).uproject" -WaitMutex -FromMsBuild + ..\..\Binaries\Win32\ImmersiveAnalytics-Win32-DebugGame.exe + + + + + + + + + + + + $(ProjectDir)..\Build\Unused\ + $(ProjectDir)..\Build\Unused\ + "D:\Epic Games\UE_4.21\Engine\Build\BatchFiles\Build.bat" ImmersiveAnalytics Win64 DebugGame "$(SolutionDir)$(ProjectName).uproject" -WaitMutex -FromMsBuild + "D:\Epic Games\UE_4.21\Engine\Build\BatchFiles\Rebuild.bat" ImmersiveAnalytics Win64 DebugGame "$(SolutionDir)$(ProjectName).uproject" -WaitMutex -FromMsBuild + "D:\Epic Games\UE_4.21\Engine\Build\BatchFiles\Clean.bat" ImmersiveAnalytics Win64 DebugGame "$(SolutionDir)$(ProjectName).uproject" -WaitMutex -FromMsBuild + ..\..\Binaries\Win64\ImmersiveAnalytics-Win64-DebugGame.exe + + + + + + + + + + + + $(ProjectDir)..\Build\Unused\ + $(ProjectDir)..\Build\Unused\ + "D:\Epic Games\UE_4.21\Engine\Build\BatchFiles\Build.bat" ImmersiveAnalyticsEditor Win64 DebugGame "$(SolutionDir)$(ProjectName).uproject" -WaitMutex -FromMsBuild + "D:\Epic Games\UE_4.21\Engine\Build\BatchFiles\Rebuild.bat" ImmersiveAnalyticsEditor Win64 DebugGame "$(SolutionDir)$(ProjectName).uproject" -WaitMutex -FromMsBuild + "D:\Epic Games\UE_4.21\Engine\Build\BatchFiles\Clean.bat" ImmersiveAnalyticsEditor Win64 DebugGame "$(SolutionDir)$(ProjectName).uproject" -WaitMutex -FromMsBuild + D:\Epic Games\UE_4.21\Engine\Binaries\Win64\UE4Editor-Win64-DebugGame.exe + + + + + + + + + + + + $(ProjectDir)..\Build\Unused\ + $(ProjectDir)..\Build\Unused\ + "D:\Epic Games\UE_4.21\Engine\Build\BatchFiles\Build.bat" ImmersiveAnalytics Android DebugGame "$(SolutionDir)$(ProjectName).uproject" -WaitMutex -FromMsBuild + "D:\Epic Games\UE_4.21\Engine\Build\BatchFiles\Rebuild.bat" ImmersiveAnalytics Android DebugGame "$(SolutionDir)$(ProjectName).uproject" -WaitMutex -FromMsBuild + "D:\Epic Games\UE_4.21\Engine\Build\BatchFiles\Clean.bat" ImmersiveAnalytics Android DebugGame "$(SolutionDir)$(ProjectName).uproject" -WaitMutex -FromMsBuild + ..\..\Binaries\Android\ImmersiveAnalytics-Android-DebugGame.so + + + + + + + + + + + + $(ProjectDir)..\Build\Unused\ + $(ProjectDir)..\Build\Unused\ + "D:\Epic Games\UE_4.21\Engine\Build\BatchFiles\Build.bat" ImmersiveAnalytics HTML5 DebugGame "$(SolutionDir)$(ProjectName).uproject" -WaitMutex -FromMsBuild + "D:\Epic Games\UE_4.21\Engine\Build\BatchFiles\Rebuild.bat" ImmersiveAnalytics HTML5 DebugGame "$(SolutionDir)$(ProjectName).uproject" -WaitMutex -FromMsBuild + "D:\Epic Games\UE_4.21\Engine\Build\BatchFiles\Clean.bat" ImmersiveAnalytics HTML5 DebugGame "$(SolutionDir)$(ProjectName).uproject" -WaitMutex -FromMsBuild + ..\..\Binaries\HTML5\ImmersiveAnalytics-HTML5-DebugGame.js + + + + + + + + + + + + $(ProjectDir)..\Build\Unused\ + $(ProjectDir)..\Build\Unused\ + "D:\Epic Games\UE_4.21\Engine\Build\BatchFiles\Build.bat" ImmersiveAnalytics Win32 Development "$(SolutionDir)$(ProjectName).uproject" -WaitMutex -FromMsBuild + "D:\Epic Games\UE_4.21\Engine\Build\BatchFiles\Rebuild.bat" ImmersiveAnalytics Win32 Development "$(SolutionDir)$(ProjectName).uproject" -WaitMutex -FromMsBuild + "D:\Epic Games\UE_4.21\Engine\Build\BatchFiles\Clean.bat" ImmersiveAnalytics Win32 Development "$(SolutionDir)$(ProjectName).uproject" -WaitMutex -FromMsBuild + ..\..\Binaries\Win32\ImmersiveAnalytics.exe + + + + + + + + + + + + $(ProjectDir)..\Build\Unused\ + $(ProjectDir)..\Build\Unused\ + "D:\Epic Games\UE_4.21\Engine\Build\BatchFiles\Build.bat" ImmersiveAnalytics Win64 Development "$(SolutionDir)$(ProjectName).uproject" -WaitMutex -FromMsBuild + "D:\Epic Games\UE_4.21\Engine\Build\BatchFiles\Rebuild.bat" ImmersiveAnalytics Win64 Development "$(SolutionDir)$(ProjectName).uproject" -WaitMutex -FromMsBuild + "D:\Epic Games\UE_4.21\Engine\Build\BatchFiles\Clean.bat" ImmersiveAnalytics Win64 Development "$(SolutionDir)$(ProjectName).uproject" -WaitMutex -FromMsBuild + ..\..\Binaries\Win64\ImmersiveAnalytics.exe + + + + + + + + + + + + $(ProjectDir)..\Build\Unused\ + $(ProjectDir)..\Build\Unused\ + "D:\Epic Games\UE_4.21\Engine\Build\BatchFiles\Build.bat" ImmersiveAnalyticsEditor Win64 Development "$(SolutionDir)$(ProjectName).uproject" -WaitMutex -FromMsBuild + "D:\Epic Games\UE_4.21\Engine\Build\BatchFiles\Rebuild.bat" ImmersiveAnalyticsEditor Win64 Development "$(SolutionDir)$(ProjectName).uproject" -WaitMutex -FromMsBuild + "D:\Epic Games\UE_4.21\Engine\Build\BatchFiles\Clean.bat" ImmersiveAnalyticsEditor Win64 Development "$(SolutionDir)$(ProjectName).uproject" -WaitMutex -FromMsBuild + D:\Epic Games\UE_4.21\Engine\Binaries\Win64\UE4Editor.exe + + + + + + + + + + + + $(ProjectDir)..\Build\Unused\ + $(ProjectDir)..\Build\Unused\ + "D:\Epic Games\UE_4.21\Engine\Build\BatchFiles\Build.bat" ImmersiveAnalytics Android Development "$(SolutionDir)$(ProjectName).uproject" -WaitMutex -FromMsBuild + "D:\Epic Games\UE_4.21\Engine\Build\BatchFiles\Rebuild.bat" ImmersiveAnalytics Android Development "$(SolutionDir)$(ProjectName).uproject" -WaitMutex -FromMsBuild + "D:\Epic Games\UE_4.21\Engine\Build\BatchFiles\Clean.bat" ImmersiveAnalytics Android Development "$(SolutionDir)$(ProjectName).uproject" -WaitMutex -FromMsBuild + ..\..\Binaries\Android\ImmersiveAnalytics.so + + + + + + + + + + + + $(ProjectDir)..\Build\Unused\ + $(ProjectDir)..\Build\Unused\ + "D:\Epic Games\UE_4.21\Engine\Build\BatchFiles\Build.bat" ImmersiveAnalytics HTML5 Development "$(SolutionDir)$(ProjectName).uproject" -WaitMutex -FromMsBuild + "D:\Epic Games\UE_4.21\Engine\Build\BatchFiles\Rebuild.bat" ImmersiveAnalytics HTML5 Development "$(SolutionDir)$(ProjectName).uproject" -WaitMutex -FromMsBuild + "D:\Epic Games\UE_4.21\Engine\Build\BatchFiles\Clean.bat" ImmersiveAnalytics HTML5 Development "$(SolutionDir)$(ProjectName).uproject" -WaitMutex -FromMsBuild + ..\..\Binaries\HTML5\ImmersiveAnalytics.js + + + + + + + + + + + + $(ProjectDir)..\Build\Unused\ + $(ProjectDir)..\Build\Unused\ + "D:\Epic Games\UE_4.21\Engine\Build\BatchFiles\Build.bat" ImmersiveAnalytics Win32 Shipping "$(SolutionDir)$(ProjectName).uproject" -WaitMutex -FromMsBuild + "D:\Epic Games\UE_4.21\Engine\Build\BatchFiles\Rebuild.bat" ImmersiveAnalytics Win32 Shipping "$(SolutionDir)$(ProjectName).uproject" -WaitMutex -FromMsBuild + "D:\Epic Games\UE_4.21\Engine\Build\BatchFiles\Clean.bat" ImmersiveAnalytics Win32 Shipping "$(SolutionDir)$(ProjectName).uproject" -WaitMutex -FromMsBuild + ..\..\Binaries\Win32\ImmersiveAnalytics-Win32-Shipping.exe + + + + + + + + + + + + $(ProjectDir)..\Build\Unused\ + $(ProjectDir)..\Build\Unused\ + "D:\Epic Games\UE_4.21\Engine\Build\BatchFiles\Build.bat" ImmersiveAnalytics Win64 Shipping "$(SolutionDir)$(ProjectName).uproject" -WaitMutex -FromMsBuild + "D:\Epic Games\UE_4.21\Engine\Build\BatchFiles\Rebuild.bat" ImmersiveAnalytics Win64 Shipping "$(SolutionDir)$(ProjectName).uproject" -WaitMutex -FromMsBuild + "D:\Epic Games\UE_4.21\Engine\Build\BatchFiles\Clean.bat" ImmersiveAnalytics Win64 Shipping "$(SolutionDir)$(ProjectName).uproject" -WaitMutex -FromMsBuild + ..\..\Binaries\Win64\ImmersiveAnalytics-Win64-Shipping.exe + + + + + + + + + + + + $(ProjectDir)..\Build\Unused\ + $(ProjectDir)..\Build\Unused\ + "D:\Epic Games\UE_4.21\Engine\Build\BatchFiles\Build.bat" ImmersiveAnalytics Android Shipping "$(SolutionDir)$(ProjectName).uproject" -WaitMutex -FromMsBuild + "D:\Epic Games\UE_4.21\Engine\Build\BatchFiles\Rebuild.bat" ImmersiveAnalytics Android Shipping "$(SolutionDir)$(ProjectName).uproject" -WaitMutex -FromMsBuild + "D:\Epic Games\UE_4.21\Engine\Build\BatchFiles\Clean.bat" ImmersiveAnalytics Android Shipping "$(SolutionDir)$(ProjectName).uproject" -WaitMutex -FromMsBuild + ..\..\Binaries\Android\ImmersiveAnalytics-Android-Shipping.so + + + + + + + + + + + + $(ProjectDir)..\Build\Unused\ + $(ProjectDir)..\Build\Unused\ + "D:\Epic Games\UE_4.21\Engine\Build\BatchFiles\Build.bat" ImmersiveAnalytics HTML5 Shipping "$(SolutionDir)$(ProjectName).uproject" -WaitMutex -FromMsBuild + "D:\Epic Games\UE_4.21\Engine\Build\BatchFiles\Rebuild.bat" ImmersiveAnalytics HTML5 Shipping "$(SolutionDir)$(ProjectName).uproject" -WaitMutex -FromMsBuild + "D:\Epic Games\UE_4.21\Engine\Build\BatchFiles\Clean.bat" ImmersiveAnalytics HTML5 Shipping "$(SolutionDir)$(ProjectName).uproject" -WaitMutex -FromMsBuild + ..\..\Binaries\HTML5\ImmersiveAnalytics-HTML5-Shipping.js + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + D:\Epic Games\UE_4.21\Engine\Source\Developer\TreeMap;D:\Epic Games\UE_4.21\Engine\Source\Developer\AITestSuite\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\AITestSuite\Private\Actions;D:\Epic Games\UE_4.21\Engine\Source\Developer\AITestSuite\Private\BehaviorTree;D:\Epic Games\UE_4.21\Engine\Source\Developer\AITestSuite\Private\MockAI;D:\Epic Games\UE_4.21\Engine\Source\Developer\AITestSuite\Private\Tests;D:\Epic Games\UE_4.21\Engine\Source\Developer\AllDesktopTargetPlatform\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\Android\AndroidDeviceDetection\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\Android\AndroidPlatformEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\Android\AndroidTargetPlatform\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\Android\Android_ETC1aTargetPlatform\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\Apple\MetalShaderFormat\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\AssetTools\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\AssetTools\Private\AssetTypeActions;D:\Epic Games\UE_4.21\Engine\Source\Developer\AudioFormatADPCM\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\AudioFormatOgg\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\AudioFormatOpus\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\AudioSettingsEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\AutomationController\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\AutomationDriver\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\AutomationDriver\Private\Locators;D:\Epic Games\UE_4.21\Engine\Source\Developer\AutomationDriver\Private\Specs;D:\Epic Games\UE_4.21\Engine\Source\Developer\AutomationWindow\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\BlankModule\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\BlueprintCompilerCppBackend\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\BlueprintNativeCodeGen\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\CollectionManager\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\CollisionAnalyzer\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\CrashDebugHelper\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\CrashDebugHelper\Private\IOS;D:\Epic Games\UE_4.21\Engine\Source\Developer\CrashDebugHelper\Private\Linux;D:\Epic Games\UE_4.21\Engine\Source\Developer\CrashDebugHelper\Private\Mac;D:\Epic Games\UE_4.21\Engine\Source\Developer\CrashDebugHelper\Private\Windows;D:\Epic Games\UE_4.21\Engine\Source\Developer\CrashReportHelper\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\CrashReportHelper\Private\IOS;D:\Epic Games\UE_4.21\Engine\Source\Developer\CrashReportHelper\Private\Mac;D:\Epic Games\UE_4.21\Engine\Source\Developer\CrashReportHelper\Private\Windows;D:\Epic Games\UE_4.21\Engine\Source\Developer\DerivedDataCache\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\DesktopPlatform\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\DesktopPlatform\Private\Linux;D:\Epic Games\UE_4.21\Engine\Source\Developer\DesktopPlatform\Private\Mac;D:\Epic Games\UE_4.21\Engine\Source\Developer\DesktopPlatform\Private\Windows;D:\Epic Games\UE_4.21\Engine\Source\Developer\DesktopWidgets\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\DesktopWidgets\Private\Widgets\Input;D:\Epic Games\UE_4.21\Engine\Source\Developer\DeviceManager\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\DeviceManager\Private\Widgets;D:\Epic Games\UE_4.21\Engine\Source\Developer\DeviceManager\Private\Widgets\Apps;D:\Epic Games\UE_4.21\Engine\Source\Developer\DeviceManager\Private\Widgets\Browser;D:\Epic Games\UE_4.21\Engine\Source\Developer\DeviceManager\Private\Widgets\Details;D:\Epic Games\UE_4.21\Engine\Source\Developer\DeviceManager\Private\Widgets\Processes;D:\Epic Games\UE_4.21\Engine\Source\Developer\DeviceManager\Private\Widgets\Toolbar;D:\Epic Games\UE_4.21\Engine\Source\Developer\DirectoryWatcher\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\DirectoryWatcher\Private\Linux;D:\Epic Games\UE_4.21\Engine\Source\Developer\DirectoryWatcher\Private\Mac;D:\Epic Games\UE_4.21\Engine\Source\Developer\DirectoryWatcher\Private\Tests;D:\Epic Games\UE_4.21\Engine\Source\Developer\DirectoryWatcher\Private\Windows;D:\Epic Games\UE_4.21\Engine\Source\Developer\ExternalImagePicker\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\FunctionalTesting\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\FunctionalTesting\Private\Tests;D:\Epic Games\UE_4.21\Engine\Source\Developer\GameplayDebugger\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\GameplayDebugger\Private\Editor;D:\Epic Games\UE_4.21\Engine\Source\Developer\GammaUI\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\GraphColor\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\HierarchicalLODUtilities\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\HotReload\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\HTML5\HTML5PlatformEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\HTML5\HTML5TargetPlatform\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\IOS\IOSPlatformEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\IOS\IOSTargetPlatform\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\IOS\IOSTargetPlatform\Private\Mac;D:\Epic Games\UE_4.21\Engine\Source\Developer\IOS\IOSTargetPlatform\Private\Windows;D:\Epic Games\UE_4.21\Engine\Source\Developer\IOS\TVOSTargetPlatform\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\LauncherServices\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\LauncherServices\Private\Launcher;D:\Epic Games\UE_4.21\Engine\Source\Developer\LauncherServices\Private\Profiles;D:\Epic Games\UE_4.21\Engine\Source\Developer\Linux\LinuxClientTargetPlatform\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\Linux\LinuxNoEditorTargetPlatform\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\Linux\LinuxPlatformEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\Linux\LinuxServerTargetPlatform\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\Linux\LinuxTargetPlatform\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\Localization\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\Localization\Private\Serialization;D:\Epic Games\UE_4.21\Engine\Source\Developer\LocalizationService\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\LogVisualizer\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\Lumin\LuminPlatformEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\Lumin\LuminTargetPlatform\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\Mac\MacClientTargetPlatform\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\Mac\MacNoEditorTargetPlatform\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\Mac\MacPlatformEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\Mac\MacServerTargetPlatform\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\Mac\MacTargetPlatform\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\MaterialBaking\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\MaterialUtilities\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\Merge\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\MeshBoneReduction\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\MeshBuilder\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\MeshDescriptionOperations\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\MeshMergeUtilities\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\MeshReductionInterface\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\MeshSimplifier\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\MeshUtilities\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\MeshUtilitiesCommon\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\MessageLog\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\MessageLog\Private\Model;D:\Epic Games\UE_4.21\Engine\Source\Developer\MessageLog\Private\Presentation;D:\Epic Games\UE_4.21\Engine\Source\Developer\MessageLog\Private\UserInterface;D:\Epic Games\UE_4.21\Engine\Source\Developer\ModuleUI\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\OutputLog\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\PakFileUtilities\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\Profiler\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\Profiler\Private\Widgets;D:\Epic Games\UE_4.21\Engine\Source\Developer\ProfilerClient\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\ProfilerMessages\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\ProfilerService\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\ProjectLauncher\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\ProjectLauncher\Private\Widgets;D:\Epic Games\UE_4.21\Engine\Source\Developer\ProjectLauncher\Private\Widgets\Archive;D:\Epic Games\UE_4.21\Engine\Source\Developer\ProjectLauncher\Private\Widgets\Build;D:\Epic Games\UE_4.21\Engine\Source\Developer\ProjectLauncher\Private\Widgets\Cook;D:\Epic Games\UE_4.21\Engine\Source\Developer\ProjectLauncher\Private\Widgets\Deploy;D:\Epic Games\UE_4.21\Engine\Source\Developer\ProjectLauncher\Private\Widgets\Launch;D:\Epic Games\UE_4.21\Engine\Source\Developer\ProjectLauncher\Private\Widgets\Package;D:\Epic Games\UE_4.21\Engine\Source\Developer\ProjectLauncher\Private\Widgets\Preview;D:\Epic Games\UE_4.21\Engine\Source\Developer\ProjectLauncher\Private\Widgets\Profile;D:\Epic Games\UE_4.21\Engine\Source\Developer\ProjectLauncher\Private\Widgets\Progress;D:\Epic Games\UE_4.21\Engine\Source\Developer\ProjectLauncher\Private\Widgets\Project;D:\Epic Games\UE_4.21\Engine\Source\Developer\ProjectLauncher\Private\Widgets\Settings;D:\Epic Games\UE_4.21\Engine\Source\Developer\ProjectLauncher\Private\Widgets\Shared;D:\Epic Games\UE_4.21\Engine\Source\Developer\RawMesh\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\RealtimeProfiler\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\ScreenShotComparison\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\ScreenShotComparison\Private\Models;D:\Epic Games\UE_4.21\Engine\Source\Developer\ScreenShotComparison\Private\Widgets;D:\Epic Games\UE_4.21\Engine\Source\Developer\ScreenShotComparisonTools\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\SessionFrontend\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\SessionFrontend\Private\Widgets;D:\Epic Games\UE_4.21\Engine\Source\Developer\SessionFrontend\Private\Widgets\Browser;D:\Epic Games\UE_4.21\Engine\Source\Developer\SessionFrontend\Private\Widgets\Console;D:\Epic Games\UE_4.21\Engine\Source\Developer\Settings\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\SettingsEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\SettingsEditor\Private\Widgets;D:\Epic Games\UE_4.21\Engine\Source\Developer\ShaderCompilerCommon\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\ShaderFormatOpenGL\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\ShaderFormatVectorVM\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\ShaderPreprocessor\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\SharedSettingsWidgets\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\SimplygonMeshReduction\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\SimplygonSwarm\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\SlackIntegrations\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\SlateFileDialogs\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\SlateReflector\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\SlateReflector\Private\Models;D:\Epic Games\UE_4.21\Engine\Source\Developer\SlateReflector\Private\Widgets;D:\Epic Games\UE_4.21\Engine\Source\Developer\SourceCodeAccess\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\SourceControl\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\StandaloneRenderer\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\StandaloneRenderer\Private\IOS;D:\Epic Games\UE_4.21\Engine\Source\Developer\StandaloneRenderer\Private\OpenGL;D:\Epic Games\UE_4.21\Engine\Source\Developer\StandaloneRenderer\Private\Linux\OpenGL;D:\Epic Games\UE_4.21\Engine\Source\Developer\StandaloneRenderer\Private\Mac\OpenGL;D:\Epic Games\UE_4.21\Engine\Source\Developer\StandaloneRenderer\Private\Windows\D3D;D:\Epic Games\UE_4.21\Engine\Source\Developer\StandaloneRenderer\Private\Windows\OpenGL;D:\Epic Games\UE_4.21\Engine\Source\Developer\TargetDeviceServices\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\TargetDeviceServices\Private\Proxies;D:\Epic Games\UE_4.21\Engine\Source\Developer\TargetDeviceServices\Private\Services;D:\Epic Games\UE_4.21\Engine\Source\Developer\TargetPlatform\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\TaskGraph\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\TextureCompressor\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\TextureFormatAndroid\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\TextureFormatASTC\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\TextureFormatDXT\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\TextureFormatIntelISPCTexComp\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\TextureFormatPVR\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\TextureFormatUncompressed\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\VulkanShaderFormat\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\Windows\ShaderFormatD3D\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\Windows\WindowsClientTargetPlatform\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\Windows\WindowsNoEditorTargetPlatform\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\Windows\WindowsPlatformEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\Windows\WindowsServerTargetPlatform\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\Windows\WindowsTargetPlatform\Private;D:\Epic Games\UE_4.21\Engine\Source\Developer\XGEController\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\UATHelper;D:\Epic Games\UE_4.21\Engine\Source\Editor\ViewportInteraction;D:\Epic Games\UE_4.21\Engine\Source\Editor\VREditor;D:\Epic Games\UE_4.21\Engine\Source\Editor\ActorPickerMode\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\AddContentDialog\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\AddContentDialog\Private\ViewModels;D:\Epic Games\UE_4.21\Engine\Source\Editor\AddContentDialog\Private\ContentSourceProviders\FeaturePack;D:\Epic Games\UE_4.21\Engine\Source\Editor\AdvancedPreviewScene\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\AIGraph\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\AnimationBlueprintEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\AnimationBlueprintEditor\Private\AnimationNodes;D:\Epic Games\UE_4.21\Engine\Source\Editor\AnimationBlueprintEditor\Private\AnimationPins;D:\Epic Games\UE_4.21\Engine\Source\Editor\AnimationBlueprintEditor\Private\AnimationStateNodes;D:\Epic Games\UE_4.21\Engine\Source\Editor\AnimationEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\AnimationModifiers\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\AnimGraph\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\AnimGraph\Private\EditModes;D:\Epic Games\UE_4.21\Engine\Source\Editor\AudioEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\AudioEditor\Private\AssetTypeActions;D:\Epic Games\UE_4.21\Engine\Source\Editor\AudioEditor\Private\Factories;D:\Epic Games\UE_4.21\Engine\Source\Editor\BehaviorTreeEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\BehaviorTreeEditor\Private\DetailCustomizations;D:\Epic Games\UE_4.21\Engine\Source\Editor\BlueprintGraph\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\Blutility\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\BspMode\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\Cascade\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\Cascade\Private\Tests;D:\Epic Games\UE_4.21\Engine\Source\Editor\ClassViewer\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\ClothingSystemEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\ClothingSystemEditorInterface\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\ClothPainter\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\CommonMenuExtensions\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\ComponentVisualizers\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\ConfigEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\ConfigEditor\Private\PropertyVisualization;D:\Epic Games\UE_4.21\Engine\Source\Editor\ContentBrowser\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\CurveAssetEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\CurveEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\CurveEditor\Private\DragOperations;D:\Epic Games\UE_4.21\Engine\Source\Editor\CurveTableEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\DataTableEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\DetailCustomizations\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\DeviceProfileEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\DeviceProfileEditor\Private\DetailsPanel;D:\Epic Games\UE_4.21\Engine\Source\Editor\DeviceProfileServices\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\DistCurveEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\Documentation\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\EditorSettingsViewer\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\EditorStyle\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\EditorWidgets\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\EnvironmentQueryEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\EnvironmentQueryEditor\Private\DetailCustomizations;D:\Epic Games\UE_4.21\Engine\Source\Editor\FoliageEdit\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\FontEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\GameplayTasksEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\GameProjectGeneration\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\GameProjectGeneration\Private\Tests;D:\Epic Games\UE_4.21\Engine\Source\Editor\GeometryMode\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\GraphEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\GraphEditor\Private\KismetNodes;D:\Epic Games\UE_4.21\Engine\Source\Editor\GraphEditor\Private\KismetPins;D:\Epic Games\UE_4.21\Engine\Source\Editor\GraphEditor\Private\MaterialNodes;D:\Epic Games\UE_4.21\Engine\Source\Editor\GraphEditor\Private\MaterialPins;D:\Epic Games\UE_4.21\Engine\Source\Editor\GraphEditor\Private\NiagaraPins;D:\Epic Games\UE_4.21\Engine\Source\Editor\HardwareTargeting\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\HierarchicalLODOutliner\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\InputBindingEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\InputBindingEditor\Private\Widgets;D:\Epic Games\UE_4.21\Engine\Source\Editor\InternationalizationSettings\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\IntroTutorials\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\Kismet\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\Kismet\Private\Debugging;D:\Epic Games\UE_4.21\Engine\Source\Editor\Kismet\Private\Nodes;D:\Epic Games\UE_4.21\Engine\Source\Editor\Kismet\Private\Tests;D:\Epic Games\UE_4.21\Engine\Source\Editor\Kismet\Private\WorkflowOrientedApp;D:\Epic Games\UE_4.21\Engine\Source\Editor\KismetCompiler\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\KismetWidgets\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\LandscapeEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\LandscapeEditor\Private\Tests;D:\Epic Games\UE_4.21\Engine\Source\Editor\Layers\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\LevelEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\LocalizationCommandletExecution\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\LocalizationDashboard\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\MainFrame\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\MainFrame\Private\Frame;D:\Epic Games\UE_4.21\Engine\Source\Editor\MainFrame\Private\Menus;D:\Epic Games\UE_4.21\Engine\Source\Editor\MaterialEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\MaterialEditor\Private\Tests;D:\Epic Games\UE_4.21\Engine\Source\Editor\Matinee\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\MergeActors\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\MergeActors\Private\MergeProxyUtils;D:\Epic Games\UE_4.21\Engine\Source\Editor\MergeActors\Private\MeshInstancingTool;D:\Epic Games\UE_4.21\Engine\Source\Editor\MergeActors\Private\MeshMergingTool;D:\Epic Games\UE_4.21\Engine\Source\Editor\MergeActors\Private\MeshProxyTool;D:\Epic Games\UE_4.21\Engine\Source\Editor\MeshPaint\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\MeshPaintMode\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\MovieSceneCaptureDialog\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\MovieSceneTools\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\MovieSceneTools\Private\Channels;D:\Epic Games\UE_4.21\Engine\Source\Editor\MovieSceneTools\Private\CurveKeyEditors;D:\Epic Games\UE_4.21\Engine\Source\Editor\MovieSceneTools\Private\FCPXML;D:\Epic Games\UE_4.21\Engine\Source\Editor\MovieSceneTools\Private\Sections;D:\Epic Games\UE_4.21\Engine\Source\Editor\MovieSceneTools\Private\TrackEditors;D:\Epic Games\UE_4.21\Engine\Source\Editor\MovieSceneTools\Private\TrackEditorThumbnail;D:\Epic Games\UE_4.21\Engine\Source\Editor\MovieSceneTools\Private\TrackEditors\PropertyTrackEditors;D:\Epic Games\UE_4.21\Engine\Source\Editor\NewLevelDialog\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\OverlayEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\OverlayEditor\Private\Factories;D:\Epic Games\UE_4.21\Engine\Source\Editor\PackagesDialog\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\Persona\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\Persona\Public;D:\Epic Games\UE_4.21\Engine\Source\Editor\Persona\Private\Customization;D:\Epic Games\UE_4.21\Engine\Source\Editor\Persona\Private\EditModes;D:\Epic Games\UE_4.21\Engine\Source\Editor\Persona\Private\Shared;D:\Epic Games\UE_4.21\Engine\Source\Editor\PhysicsAssetEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\PhysicsAssetEditor\Private\PhysicsAssetGraph;D:\Epic Games\UE_4.21\Engine\Source\Editor\PIEPreviewDeviceProfileSelector\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\PIEPreviewDeviceSpecification\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\PinnedCommandList\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\PixelInspector\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\PlacementMode\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\PListEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\PluginWarden\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\ProjectSettingsViewer\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\ProjectTargetPlatformEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\ProjectTargetPlatformEditor\Private\Widgets;D:\Epic Games\UE_4.21\Engine\Source\Editor\PropertyEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\PropertyEditor\Private\Presentation\PropertyEditor;D:\Epic Games\UE_4.21\Engine\Source\Editor\PropertyEditor\Private\Presentation\PropertyTable;D:\Epic Games\UE_4.21\Engine\Source\Editor\PropertyEditor\Private\UserInterface\PropertyDetails;D:\Epic Games\UE_4.21\Engine\Source\Editor\PropertyEditor\Private\UserInterface\PropertyEditor;D:\Epic Games\UE_4.21\Engine\Source\Editor\PropertyEditor\Private\UserInterface\PropertyTable;D:\Epic Games\UE_4.21\Engine\Source\Editor\SceneDepthPickerMode\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\SceneOutliner\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\Sequencer\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\Sequencer\Private\DisplayNodes;D:\Epic Games\UE_4.21\Engine\Source\Editor\Sequencer\Private\Tools;D:\Epic Games\UE_4.21\Engine\Source\Editor\SequenceRecorder\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\SequenceRecorder\Private\Sections;D:\Epic Games\UE_4.21\Engine\Source\Editor\SequenceRecorderSections\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\SequencerWidgets\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\SkeletalMeshEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\SkeletonEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\SourceControlWindows\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\StaticMeshEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\StatsViewer\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\StatsViewer\Private\StatsEntries;D:\Epic Games\UE_4.21\Engine\Source\Editor\StatsViewer\Private\StatsPages;D:\Epic Games\UE_4.21\Engine\Source\Editor\StringTableEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\SwarmInterface\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\TextureAlignMode\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\TextureEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\TextureEditor\Private\Customizations;D:\Epic Games\UE_4.21\Engine\Source\Editor\TextureEditor\Private\Models;D:\Epic Games\UE_4.21\Engine\Source\Editor\TextureEditor\Private\Widgets;D:\Epic Games\UE_4.21\Engine\Source\Editor\TimeManagementEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\TranslationEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\UMGEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\UMGEditor\Private\Animation;D:\Epic Games\UE_4.21\Engine\Source\Editor\UMGEditor\Private\BlueprintModes;D:\Epic Games\UE_4.21\Engine\Source\Editor\UMGEditor\Private\Customizations;D:\Epic Games\UE_4.21\Engine\Source\Editor\UMGEditor\Private\Designer;D:\Epic Games\UE_4.21\Engine\Source\Editor\UMGEditor\Private\Details;D:\Epic Games\UE_4.21\Engine\Source\Editor\UMGEditor\Private\DragDrop;D:\Epic Games\UE_4.21\Engine\Source\Editor\UMGEditor\Private\Extensions;D:\Epic Games\UE_4.21\Engine\Source\Editor\UMGEditor\Private\Hierarchy;D:\Epic Games\UE_4.21\Engine\Source\Editor\UMGEditor\Private\Nodes;D:\Epic Games\UE_4.21\Engine\Source\Editor\UMGEditor\Private\Palette;D:\Epic Games\UE_4.21\Engine\Source\Editor\UMGEditor\Private\Settings;D:\Epic Games\UE_4.21\Engine\Source\Editor\UMGEditor\Private\TabFactory;D:\Epic Games\UE_4.21\Engine\Source\Editor\UMGEditor\Private\Templates;D:\Epic Games\UE_4.21\Engine\Source\Editor\UMGEditor\Private\Utility;D:\Epic Games\UE_4.21\Engine\Source\Editor\UndoHistory\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\UndoHistory\Private\Widgets;D:\Epic Games\UE_4.21\Engine\Source\Editor\UnrealEd\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\UnrealEd\Private\Analytics;D:\Epic Games\UE_4.21\Engine\Source\Editor\UnrealEd\Private\Animation;D:\Epic Games\UE_4.21\Engine\Source\Editor\UnrealEd\Private\AutoReimport;D:\Epic Games\UE_4.21\Engine\Source\Editor\UnrealEd\Private\Bookmarks;D:\Epic Games\UE_4.21\Engine\Source\Editor\UnrealEd\Private\Commandlets;D:\Epic Games\UE_4.21\Engine\Source\Editor\UnrealEd\Private\Dialogs;D:\Epic Games\UE_4.21\Engine\Source\Editor\UnrealEd\Private\DragAndDrop;D:\Epic Games\UE_4.21\Engine\Source\Editor\UnrealEd\Private\Editor;D:\Epic Games\UE_4.21\Engine\Source\Editor\UnrealEd\Private\Factories;D:\Epic Games\UE_4.21\Engine\Source\Editor\UnrealEd\Private\Fbx;D:\Epic Games\UE_4.21\Engine\Source\Editor\UnrealEd\Private\Features;D:\Epic Games\UE_4.21\Engine\Source\Editor\UnrealEd\Private\Kismet2;D:\Epic Games\UE_4.21\Engine\Source\Editor\UnrealEd\Private\Layers;D:\Epic Games\UE_4.21\Engine\Source\Editor\UnrealEd\Private\Lightmass;D:\Epic Games\UE_4.21\Engine\Source\Editor\UnrealEd\Private\MaterialEditor;D:\Epic Games\UE_4.21\Engine\Source\Editor\UnrealEd\Private\Settings;D:\Epic Games\UE_4.21\Engine\Source\Editor\UnrealEd\Private\StaticLightingSystem;D:\Epic Games\UE_4.21\Engine\Source\Editor\UnrealEd\Private\Tests;D:\Epic Games\UE_4.21\Engine\Source\Editor\UnrealEd\Private\ThumbnailRendering;D:\Epic Games\UE_4.21\Engine\Source\Editor\UnrealEd\Private\Toolkits;D:\Epic Games\UE_4.21\Engine\Source\Editor\UnrealEdMessages\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\ViewportInteraction\Gizmo;D:\Epic Games\UE_4.21\Engine\Source\Editor\ViewportSnapping\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\VirtualTexturingEditor\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\VREditor\Teleporter;D:\Epic Games\UE_4.21\Engine\Source\Editor\VREditor\UI;D:\Epic Games\UE_4.21\Engine\Source\Editor\WorkspaceMenuStructure\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\WorldBrowser\Private;D:\Epic Games\UE_4.21\Engine\Source\Editor\WorldBrowser\Private\StreamingLevels;D:\Epic Games\UE_4.21\Engine\Source\Editor\WorldBrowser\Private\Tiles;D:\Epic Games\UE_4.21\Engine\Source\Programs\UnrealHeaderTool\Private;D:\Epic Games\UE_4.21\Engine\Source\Programs\UnrealHeaderTool\Private\Specifiers;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Advertising\Advertising\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Advertising\Android\AndroidAdvertising\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Advertising\IOS\IOSAdvertising\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AIModule\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AIModule\Private\Actions;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AIModule\Private\BehaviorTree;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AIModule\Private\Blueprint;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AIModule\Private\DataProviders;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AIModule\Private\EnvironmentQuery;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AIModule\Private\GameplayDebugger;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AIModule\Private\HotSpots;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AIModule\Private\Navigation;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AIModule\Private\Perception;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AIModule\Private\Tasks;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AIModule\Private\BehaviorTree\Blackboard;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AIModule\Private\BehaviorTree\Composites;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AIModule\Private\BehaviorTree\Decorators;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AIModule\Private\BehaviorTree\Services;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AIModule\Private\BehaviorTree\Tasks;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AIModule\Private\EnvironmentQuery\Contexts;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AIModule\Private\EnvironmentQuery\Generators;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AIModule\Private\EnvironmentQuery\Items;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AIModule\Private\EnvironmentQuery\Tests;D:\Epic Games\UE_4.21\Engine\Source\Runtime\ALAudio\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Analytics\Analytics\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Analytics\AnalyticsET\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Analytics\AnalyticsSwrve\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Analytics\AnalyticsVisualEditing\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Analytics\QoSReporter\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Android\AndroidAudio\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Android\AndroidLocalNotification\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Android\AndroidRuntimeSettings\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Android\AudioMixerAndroid\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AnimationCore\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AnimGraphRuntime\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AnimGraphRuntime\Private\AnimNodes;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AnimGraphRuntime\Private\BoneControllers;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AnimGraphRuntime\Private\RBF;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AnimGraphRuntime\Public\AnimNodes;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AnimGraphRuntime\Public\BoneControllers;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AppFramework\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AppFramework\Private\Framework\Testing;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AppFramework\Private\Widgets\Colors;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AppFramework\Private\Widgets\Testing;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AppFramework\Private\Widgets\Workflow;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Apple\AudioMixerAudioUnit\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Apple\MetalRHI\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\ApplicationCore\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\ApplicationCore\Private\Android;D:\Epic Games\UE_4.21\Engine\Source\Runtime\ApplicationCore\Private\GenericPlatform;D:\Epic Games\UE_4.21\Engine\Source\Runtime\ApplicationCore\Private\HTML5;D:\Epic Games\UE_4.21\Engine\Source\Runtime\ApplicationCore\Private\IOS;D:\Epic Games\UE_4.21\Engine\Source\Runtime\ApplicationCore\Private\Linux;D:\Epic Games\UE_4.21\Engine\Source\Runtime\ApplicationCore\Private\Lumin;D:\Epic Games\UE_4.21\Engine\Source\Runtime\ApplicationCore\Private\Mac;D:\Epic Games\UE_4.21\Engine\Source\Runtime\ApplicationCore\Private\Unix;D:\Epic Games\UE_4.21\Engine\Source\Runtime\ApplicationCore\Private\Windows;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AssetRegistry\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AudioMixer\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AudioMixer\Private\Components;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AudioMixer\Private\DSP;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AudioMixer\Private\Effects;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AudioPlatformConfiguration\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AugmentedReality\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AutomationMessages\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AutomationWorker\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AVIWriter\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\BlueprintRuntime\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\BuildSettings\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Cbor\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Cbor\Private\Tests;D:\Epic Games\UE_4.21\Engine\Source\Runtime\CEF3Utils\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\CEF3Utils\Private\Mac;D:\Epic Games\UE_4.21\Engine\Source\Runtime\CinematicCamera\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\ClientPilot\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\ClothingSystemRuntime\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\ClothingSystemRuntime\Private\Assets;D:\Epic Games\UE_4.21\Engine\Source\Runtime\ClothingSystemRuntime\Private\Utils;D:\Epic Games\UE_4.21\Engine\Source\Runtime\ClothingSystemRuntimeInterface\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\CookedIterativeFile\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Private\Android;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Private\Apple;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Private\Async;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Private\Containers;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Private\Delegates;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Private\Features;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Private\FramePro;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Private\GenericPlatform;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Private\HAL;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Private\Hash;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Private\HTML5;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Private\Internationalization;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Private\IOS;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Private\Linux;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Private\Logging;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Private\Lumin;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Private\Mac;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Private\Math;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Private\Misc;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Private\Modules;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Private\ProfilingDebugging;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Private\Serialization;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Private\Stats;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Private\Unix;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Private\UObject;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Private\Windows;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Private\Containers\Algo;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Private\HAL\Allocators;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Private\ProfilingDebugging\Apple;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Private\ProfilingDebugging\Windows;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Private\Serialization\Csv;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Private\Serialization\Formatters;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Private\Tests\Async;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Private\Tests\HAL;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Private\Tests\Internationalization;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Private\Tests\Math;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Private\Tests\Misc;D:\Epic Games\UE_4.21\Engine\Source\Runtime\CoreUObject\Private\Blueprint;D:\Epic Games\UE_4.21\Engine\Source\Runtime\CoreUObject\Private\Internationalization;D:\Epic Games\UE_4.21\Engine\Source\Runtime\CoreUObject\Private\Misc;D:\Epic Games\UE_4.21\Engine\Source\Runtime\CoreUObject\Private\Serialization;D:\Epic Games\UE_4.21\Engine\Source\Runtime\CoreUObject\Private\Templates;D:\Epic Games\UE_4.21\Engine\Source\Runtime\CoreUObject\Private\UObject;D:\Epic Games\UE_4.21\Engine\Source\Runtime\CoreUObject\Private\Serialization\Formatters;D:\Epic Games\UE_4.21\Engine\Source\Runtime\CrunchCompression\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\D3D12RHI\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\D3D12RHI\Private\Windows;D:\Epic Games\UE_4.21\Engine\Source\Runtime\DatabaseSupport\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\EmptyRHI\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Private\AI;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Private\Analytics;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Private\Animation;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Private\Atmosphere;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Private\Camera;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Private\Collision;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Private\Commandlets;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Private\Components;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Private\Curves;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Private\Debug;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Private\DeviceProfiles;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Private\EdGraph;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Private\EditorFramework;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Private\Engine;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Private\FileCache;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Private\GameFramework;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Private\Internationalization;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Private\Kismet;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Private\Layers;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Private\Materials;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Private\MeshVertexPainter;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Private\PacketHandlers;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Private\Particles;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Private\Performance;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Private\PhysicsEngine;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Private\ProfilingDebugging;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Private\Rendering;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Private\ShaderCompiler;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Private\Slate;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Private\Streaming;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Private\Tests;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Private\UserInterface;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Private\Vehicles;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Private\VisualLogger;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Private\VT;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Private\AI\Navigation;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Private\GameFramework\Tests;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Private\PhysicsEngine\Experimental;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Private\PhysicsEngine\ImmediatePhysics;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Private\Tests\Internationalization;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Public\Rendering;D:\Epic Games\UE_4.21\Engine\Source\Runtime\EngineMessages\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\EngineSettings\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Experimental\Apeiron\Private\Apeiron;D:\Epic Games\UE_4.21\Engine\Source\Runtime\EyeTracker\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Foliage\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\FriendsAndChat\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\GameMenuBuilder\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\GameplayTags\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\GameplayTags\Private\Tests;D:\Epic Games\UE_4.21\Engine\Source\Runtime\GameplayTasks\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\GameplayTasks\Private\Tasks;D:\Epic Games\UE_4.21\Engine\Source\Runtime\HardwareSurvey\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\HeadMountedDisplay\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\HTML5\HTML5JS\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\HTML5\HTML5PlatformFeatures\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\HTML5\MapPakDownloader\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\ImageCore\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\ImageWrapper\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\ImageWrapper\Private\Formats;D:\Epic Games\UE_4.21\Engine\Source\Runtime\ImageWriteQueue\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\InputCore\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\InputCore\Private\Android;D:\Epic Games\UE_4.21\Engine\Source\Runtime\InputCore\Private\GenericPlatform;D:\Epic Games\UE_4.21\Engine\Source\Runtime\InputCore\Private\HTML5;D:\Epic Games\UE_4.21\Engine\Source\Runtime\InputCore\Private\IOS;D:\Epic Games\UE_4.21\Engine\Source\Runtime\InputCore\Private\Linux;D:\Epic Games\UE_4.21\Engine\Source\Runtime\InputCore\Private\Lumin;D:\Epic Games\UE_4.21\Engine\Source\Runtime\InputCore\Private\Mac;D:\Epic Games\UE_4.21\Engine\Source\Runtime\InputCore\Private\Windows;D:\Epic Games\UE_4.21\Engine\Source\Runtime\InputDevice\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\IOS\IOSAudio\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\IOS\IOSLocalNotification\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\IOS\IOSRuntimeSettings\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\IOS\LaunchDaemonMessages\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\IPC\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Json\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Json\Private\Dom;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Json\Private\Tests;D:\Epic Games\UE_4.21\Engine\Source\Runtime\JsonUtilities\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Landscape\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Landscape\Private\Materials;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Launch\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Launch\Private\Android;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Launch\Private\HTML5;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Launch\Private\IOS;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Launch\Private\Lumin;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Launch\Private\Mac;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Launch\Private\Unix;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Launch\Private\Windows;D:\Epic Games\UE_4.21\Engine\Source\Runtime\LevelSequence\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Linux\AudioMixerSDL\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\LiveLinkInterface\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\LiveLinkMessageBusFramework\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Lumin\LuminRuntimeSettings\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Mac\CoreAudio\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Mac\UnrealAudioCoreAudio\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MaterialShaderQualitySettings\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Media\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MediaAssets\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MediaAssets\Private\Assets;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MediaAssets\Private\Misc;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MediaAssets\Private\Tests;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MediaUtils\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MediaUtils\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MeshDescription\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Messaging\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Messaging\Private\Bridge;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Messaging\Private\Bus;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MessagingCommon\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MessagingRpc\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MoviePlayer\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MovieScene\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MovieScene\Private\Channels;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MovieScene\Private\Compilation;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MovieScene\Private\Evaluation;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MovieScene\Private\Generators;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MovieScene\Private\Sections;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MovieScene\Private\Tests;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MovieScene\Private\Tracks;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MovieScene\Private\Evaluation\Blending;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MovieSceneCapture\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MovieSceneTracks\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MovieSceneTracks\Private\Channels;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MovieSceneTracks\Private\Evaluation;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MovieSceneTracks\Private\Sections;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MovieSceneTracks\Private\Tracks;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MRMesh\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MRMesh\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\NavigationSystem\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\NavigationSystem\Private\NavAreas;D:\Epic Games\UE_4.21\Engine\Source\Runtime\NavigationSystem\Private\NavFilters;D:\Epic Games\UE_4.21\Engine\Source\Runtime\NavigationSystem\Private\NavGraph;D:\Epic Games\UE_4.21\Engine\Source\Runtime\NavigationSystem\Private\NavMesh;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Navmesh\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Navmesh\Private\DebugUtils;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Navmesh\Private\Detour;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Navmesh\Private\DetourCrowd;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Navmesh\Private\DetourTileCache;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Navmesh\Private\Recast;D:\Epic Games\UE_4.21\Engine\Source\Runtime\NetworkFile\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\NetworkFileSystem\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Networking\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Networking\Private\IPv4;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Networking\Private\Steam;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Networking\Private\Tests;D:\Epic Games\UE_4.21\Engine\Source\Runtime\NetworkReplayStreaming\HttpNetworkReplayStreaming\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\NetworkReplayStreaming\InMemoryNetworkReplayStreaming\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\NetworkReplayStreaming\LocalFileNetworkReplayStreaming\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\NetworkReplayStreaming\NullNetworkReplayStreaming\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\NetworkReplayStreaming\SaveGameNetworkReplayStreaming\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\NullDrv\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Online\BuildPatchServices\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Online\BuildPatchServices\Private\Common;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Online\BuildPatchServices\Private\Core;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Online\BuildPatchServices\Private\Data;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Online\BuildPatchServices\Private\Generation;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Online\BuildPatchServices\Private\Installer;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Online\BuildPatchServices\Private\Installer\Statistics;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Online\BuildPatchServices\Private\Tests\Unit;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Online\HTTP\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Online\HTTP\Private\Android;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Online\HTTP\Private\Apple;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Online\HTTP\Private\Curl;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Online\HTTP\Private\GenericPlatform;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Online\HTTP\Private\HTML5;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Online\HTTP\Private\Unix;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Online\HTTP\Private\Windows;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Online\ICMP\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Online\ICMP\Private\IOS;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Online\ICMP\Private\Windows;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Online\ImageDownload\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Online\SSL\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Online\SSL\Private\Android;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Online\SSL\Private\Unix;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Online\SSL\Private\Windows;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Online\Stomp\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Online\Voice\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Online\Voice\Private\Android;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Online\Voice\Private\Linux;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Online\Voice\Private\Mac;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Online\Voice\Private\Windows;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Online\WebSockets\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Online\WebSockets\Private\Lws;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Online\XMPP\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Online\XMPP\Private\XmppJingle;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Online\XMPP\Private\XmppStrophe;D:\Epic Games\UE_4.21\Engine\Source\Runtime\OpenGLDrv\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\OpenGLDrv\Private\Android;D:\Epic Games\UE_4.21\Engine\Source\Runtime\OpenGLDrv\Private\HTML5;D:\Epic Games\UE_4.21\Engine\Source\Runtime\OpenGLDrv\Private\IOS;D:\Epic Games\UE_4.21\Engine\Source\Runtime\OpenGLDrv\Private\Linux;D:\Epic Games\UE_4.21\Engine\Source\Runtime\OpenGLDrv\Private\Lumin;D:\Epic Games\UE_4.21\Engine\Source\Runtime\OpenGLDrv\Private\Windows;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Overlay\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Overlay\Private\Assets;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Overlay\Private\Factories;D:\Epic Games\UE_4.21\Engine\Source\Runtime\PacketHandlers\EncryptionComponents\AsymmetricEncryption\RSAEncryptionHandlerComponent\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\PacketHandlers\EncryptionComponents\EncryptionHandlerComponent\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\PacketHandlers\EncryptionComponents\RSAKeyAESEncryption\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\PacketHandlers\EncryptionComponents\SymmetricEncryption\BlockEncryption\AESBlockEncryptor\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\PacketHandlers\EncryptionComponents\SymmetricEncryption\BlockEncryption\BlockEncryptionHandlerComponent\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\PacketHandlers\EncryptionComponents\SymmetricEncryption\BlockEncryption\BlowFishBlockEncryptor\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\PacketHandlers\EncryptionComponents\SymmetricEncryption\BlockEncryption\TwoFishBlockEncryptor\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\PacketHandlers\EncryptionComponents\SymmetricEncryption\BlockEncryption\XORBlockEncryptor\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\PacketHandlers\EncryptionComponents\SymmetricEncryption\StreamEncryption\StreamEncryptionHandlerComponent\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\PacketHandlers\EncryptionComponents\SymmetricEncryption\StreamEncryption\XORStreamEncryptor\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\PacketHandlers\PacketHandler\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\PacketHandlers\ReliabilityHandlerComponent\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\PakFile\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\PerfCounters\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\PhysXCooking\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Portal\LauncherCheck\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Portal\LauncherPlatform\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Portal\LauncherPlatform\Private\Linux;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Portal\LauncherPlatform\Private\Mac;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Portal\LauncherPlatform\Private\Windows;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Portal\Messages\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Portal\Proxies\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Portal\Proxies\Private\Account;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Portal\Proxies\Private\Application;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Portal\Rpc\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Portal\Services\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\PreLoadScreen\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Projects\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\PropertyPath\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\RenderCore\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Renderer\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Renderer\Private\CompositionLighting;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Renderer\Private\PostProcess;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Renderer\Private\VT;D:\Epic Games\UE_4.21\Engine\Source\Runtime\RHI\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\RHI\Private\Android;D:\Epic Games\UE_4.21\Engine\Source\Runtime\RHI\Private\Apple;D:\Epic Games\UE_4.21\Engine\Source\Runtime\RHI\Private\HTML5;D:\Epic Games\UE_4.21\Engine\Source\Runtime\RHI\Private\Linux;D:\Epic Games\UE_4.21\Engine\Source\Runtime\RHI\Private\Windows;D:\Epic Games\UE_4.21\Engine\Source\Runtime\RuntimeAssetCache\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\SandboxFile\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Serialization\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Serialization\Private\Backends;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Serialization\Private\Tests;D:\Epic Games\UE_4.21\Engine\Source\Runtime\SessionMessages\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\SessionServices\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\ShaderCore\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Private\Widgets;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Private\Framework\Application;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Private\Framework\Commands;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Private\Framework\Docking;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Private\Framework\Layout;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Private\Framework\MetaData;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Private\Framework\MultiBox;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Private\Framework\Notifications;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Private\Framework\Styling;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Private\Framework\Text;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Private\Framework\MultiBox\Mac;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Private\Framework\Text\Android;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Private\Framework\Text\IOS;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Private\Widgets\Colors;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Private\Widgets\Docking;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Private\Widgets\Images;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Private\Widgets\Input;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Private\Widgets\LayerManager;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Private\Widgets\Layout;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Private\Widgets\Notifications;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Private\Widgets\Text;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Private\Widgets\Views;D:\Epic Games\UE_4.21\Engine\Source\Runtime\SlateCore\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\SlateCore\Private\Animation;D:\Epic Games\UE_4.21\Engine\Source\Runtime\SlateCore\Private\Application;D:\Epic Games\UE_4.21\Engine\Source\Runtime\SlateCore\Private\Brushes;D:\Epic Games\UE_4.21\Engine\Source\Runtime\SlateCore\Private\Debugging;D:\Epic Games\UE_4.21\Engine\Source\Runtime\SlateCore\Private\Fonts;D:\Epic Games\UE_4.21\Engine\Source\Runtime\SlateCore\Private\Input;D:\Epic Games\UE_4.21\Engine\Source\Runtime\SlateCore\Private\Layout;D:\Epic Games\UE_4.21\Engine\Source\Runtime\SlateCore\Private\Logging;D:\Epic Games\UE_4.21\Engine\Source\Runtime\SlateCore\Private\Rendering;D:\Epic Games\UE_4.21\Engine\Source\Runtime\SlateCore\Private\Sound;D:\Epic Games\UE_4.21\Engine\Source\Runtime\SlateCore\Private\Styling;D:\Epic Games\UE_4.21\Engine\Source\Runtime\SlateCore\Private\Textures;D:\Epic Games\UE_4.21\Engine\Source\Runtime\SlateCore\Private\Types;D:\Epic Games\UE_4.21\Engine\Source\Runtime\SlateCore\Private\Widgets;D:\Epic Games\UE_4.21\Engine\Source\Runtime\SlateNullRenderer\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\SlateRHIRenderer\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Sockets\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Sockets\Private\Android;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Sockets\Private\BSDIPv6Sockets;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Sockets\Private\BSDSockets;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Sockets\Private\IOS;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Sockets\Private\Mac;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Sockets\Private\Unix;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Sockets\Private\Windows;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Sockets\Private\HTML5\Device;D:\Epic Games\UE_4.21\Engine\Source\Runtime\StreamingFile\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\StreamingPauseRendering\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\SynthBenchmark\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\TimeManagement\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\TimeManagement\Private\Widgets;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Toolbox\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\UE4Game\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\UMG\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\UMG\Private\Animation;D:\Epic Games\UE_4.21\Engine\Source\Runtime\UMG\Private\Binding;D:\Epic Games\UE_4.21\Engine\Source\Runtime\UMG\Private\Blueprint;D:\Epic Games\UE_4.21\Engine\Source\Runtime\UMG\Private\Components;D:\Epic Games\UE_4.21\Engine\Source\Runtime\UMG\Private\Slate;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Unix\UnixCommonStartup\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\UnrealAudio\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\UnrealAudio\Private\Tests;D:\Epic Games\UE_4.21\Engine\Source\Runtime\UtilityShaders\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\VectorVM\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\VectorVM\Private\Tests;D:\Epic Games\UE_4.21\Engine\Source\Runtime\VulkanRHI\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\VulkanRHI\Private\Android;D:\Epic Games\UE_4.21\Engine\Source\Runtime\VulkanRHI\Private\Linux;D:\Epic Games\UE_4.21\Engine\Source\Runtime\VulkanRHI\Private\Lumin;D:\Epic Games\UE_4.21\Engine\Source\Runtime\VulkanRHI\Private\Windows;D:\Epic Games\UE_4.21\Engine\Source\Runtime\WebBrowser\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\WebBrowser\Private\Android;D:\Epic Games\UE_4.21\Engine\Source\Runtime\WebBrowser\Private\CEF;D:\Epic Games\UE_4.21\Engine\Source\Runtime\WebBrowser\Private\IOS;D:\Epic Games\UE_4.21\Engine\Source\Runtime\WebBrowser\Private\MobileJS;D:\Epic Games\UE_4.21\Engine\Source\Runtime\WebBrowserTexture\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\WidgetCarousel\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Windows\AudioMixerXAudio2\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Windows\D3D11RHI\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Windows\D3D11RHI\Private\Windows;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Windows\UnrealAudioWasapi\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Windows\UnrealAudioXAudio2\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Windows\XAudio2\Private;D:\Epic Games\UE_4.21\Engine\Source\Runtime\XmlParser\Private;D:\Epic Games\UE_4.21\Engine\Source\ThirdParty\libJPG;D:\Epic Games\UE_4.21\Engine\Source\ThirdParty\Android\detex; + + + $(NMakePreprocessorDefinitions);IS_PROGRAM=0;UE_EDITOR=1;ENABLE_PGO_PROFILE=0;WITH_DEV_AUTOMATION_TESTS=1;WITH_PERF_AUTOMATION_TESTS=1;UNICODE;_UNICODE;__UNREAL__;IS_MONOLITHIC=1;WITH_ENGINE=1;WITH_UNREAL_DEVELOPER_TOOLS=1;WITH_APPLICATION_CORE=1;WITH_COREUOBJECT=1;USE_STATS_WITHOUT_ENGINE=0;WITH_PLUGIN_SUPPORT=0;WITH_PERFCOUNTERS=1;USE_LOGGING_IN_SHIPPING=0;WITH_LOGGING_TO_MEMORY=0;USE_CACHE_FREED_OS_ALLOCS=1;USE_CHECKS_IN_SHIPPING=0;UE_BUILD_MINIMAL=0;WITH_EDITOR=1;WITH_SERVER_CODE=1;WITH_CEF3=1;WITH_XGE_CONTROLLER=1;UBT_MODULE_MANIFEST="UE4Editor.modules";UBT_MODULE_MANIFEST_DEBUGGAME="UE4Editor-Win64-DebugGame.modules";UBT_COMPILED_PLATFORM=Win64;UBT_COMPILED_TARGET=Editor;UE_APP_NAME="UE4Editor";WIN32=1;_WIN32_WINNT=0x0601;WINVER=0x0601;PLATFORM_WINDOWS=1;DEPTH_32_BIT_CONVERSION=0;NDEBUG=1;UE_BUILD_DEVELOPMENT=1;ORIGINAL_FILE_NAME="ImmersiveAnalyticsEditor.exe";UE_IS_ENGINE_MODULE=0;UE_PROJECT_NAME=ImmersiveAnalytics;IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()=;IMPLEMENT_SIGNING_KEY_REGISTRATION()=;DEPRECATED_FORGAME=DEPRECATED;UE_ENABLE_ICU=1;WITH_VS_PERF_PROFILER=0;WITH_DIRECTXMATH=0;WITH_MALLOC_STOMP=1;CORE_API=;LOAD_PLUGINS_FOR_TARGET_PLATFORMS=1;PROJECTS_API=;JSON_API=;GPUPOINTCLOUDRENDERER_API=;COREUOBJECT_API=;INCLUDE_APEIRON=0;WITH_PHYSX=1;WITH_APEIRON=0;PHYSICS_INTERFACE_LLIMMEDIATE=0;PHYSICS_INTERFACE_PHYSX=1;WITH_APEX=1;WITH_APEX_CLOTHING=1;WITH_CLOTH_COLLISION_DETECTION=1;WITH_PHYSX_COOKING=1;WITH_NVCLOTH=1;WITH_IMMEDIATE_PHYSX=0;GPUPARTICLE_LOCAL_VF_ONLY=0;ENGINE_API=;APPLICATIONCORE_API=;RHI_API=;SLATE_PARENT_POINTERS=1;WITH_FREETYPE=1;SLATECORE_API=;INPUTCORE_API=;SLATE_API=;WITH_UNREALPNG=1;WITH_UNREALJPEG=1;WITH_UNREALEXR=1;IMAGEWRAPPER_API=;MESSAGING_API=;MESSAGINGCOMMON_API=;RENDERCORE_API=;SHADERCORE_API=;SOCKETS_PACKAGE=1;SOCKETS_API=;UTILITYSHADERS_API=;ASSETREGISTRY_API=;ENGINEMESSAGES_API=;ENGINESETTINGS_API=;SYNTHBENCHMARK_API=;RENDERER_API=;GAMEPLAYTAGS_API=;DATABASESUPPORT_API=;PACKETHANDLER_API=;RELIABILITYHANDLERCOMPONENT_API=;AUDIOPLATFORMCONFIGURATION_API=;MESHDESCRIPTION_API=;PAKFILE_API=;WITH_RECAST=1;UNREALED_API=;BSPMODE_API=;DIRECTORYWATCHER_API=;DOCUMENTATION_API=;SANDBOXFILE_API=;EDITORSTYLE_API=;SOURCE_CONTROL_WITH_SLATE=1;SOURCECONTROL_API=;UNREALEDMESSAGES_API=;GAMEPLAYDEBUGGER_API=;BLUEPRINTGRAPH_API=;HTTP_PACKAGE=1;CURL_ENABLE_DEBUG_CALLBACK=1;CURL_ENABLE_NO_TIMEOUTS_OPTION=1;HTTP_API=;UNREALAUDIO_API=;FUNCTIONALTESTING_API=;AUTOMATIONCONTROLLER_API=;LOCALIZATION_API=;AUDIOEDITOR_API=;LEVELEDITOR_API=;SETTINGS_API=;INTROTUTORIALS_API=;HEADMOUNTEDDISPLAY_API=;VREDITOR_API=;COMMONMENUEXTENSIONS_API=;LANDSCAPE_API=;PROPERTYEDITOR_API=;ACTORPICKERMODE_API=;SCENEDEPTHPICKERMODE_API=;DETAILCUSTOMIZATIONS_API=;CLASSVIEWER_API=;GRAPHEDITOR_API=;CONTENTBROWSER_API=;ENABLE_HTTP_FOR_NFS=1;NETWORKFILESYSTEM_API=;UMG_API=;MOVIESCENE_API=;TIMEMANAGEMENT_API=;MOVIESCENETRACKS_API=;ANIMATIONCORE_API=;PROPERTYPATH_API=;NAVIGATIONSYSTEM_API=;MESHBUILDER_API=;MATERIALSHADERQUALITYSETTINGS_API=;WITH_OGGVORBIS=1;XAUDIO2_API=;AUDIOMIXERXAUDIO2_API=;COLLECTIONMANAGER_API=;ADDCONTENTDIALOG_API=;USE_EMBREE=1;MESHUTILITIES_API=;MESHMERGEUTILITIES_API=;HIERARCHICALLODUTILITIES_API=;MESHREDUCTIONINTERFACE_API=;ASSETTOOLS_API=;KISMETCOMPILER_API=;GAMEPLAYTASKS_API=;WITH_GAMEPLAY_DEBUGGER=1;AIMODULE_API=;KISMET_API=;CLOTHINGSYSTEMRUNTIMEINTERFACE_API=;NETWORKREPLAYSTREAMING_API=;AUDIOMIXER_API=;UELIBSAMPLERATE_API=;GPUPOINTCLOUDRENDEREREDITOR_API=;CUSTOMMESHCOMPONENT_API=;POINTCLOUDRUNTIME_API=;KISMETWIDGETS_API=;MAINFRAME_API=;POINTCLOUDEDITOR_API=;WITH_HDF5_LIB_BINDING=1;IMMERSIVEANALYTICS_API= + $(NMakeIncludeSearchPath);D:\Epic Games\UE_4.21\Engine\Source;..\..\Plugins\GPUPointCloudRenderer\Source\GPUPointCloudRenderer\Private;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Core;D:\Epic Games\UE_4.21\Engine\Source\Runtime;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Public\Algo;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Public\Algo\Impl;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Public\Async;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Public\Clang;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Public\Containers;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Public\Delegates;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Public\Features;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Public\FramePro;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Public\GenericPlatform;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Public\HAL;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Public\HAL\Allocators;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Public\Hash;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Public\Internationalization;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Public\Logging;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Public\Math;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Public\Misc;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Public\Modules;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Public\Modules\Boilerplate;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Public\ProfilingDebugging;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Public\Serialization;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Public\Serialization\Csv;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Public\Serialization\Formatters;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Public\Stats;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Public\Templates;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Public\Traits;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Public\UObject;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Public\Windows;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Projects;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Projects\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Projects;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Projects\Public\Interfaces;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Json;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Json\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Json;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Json\Public\Dom;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Json\Public\Policies;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Json\Public\Serialization;..\..\Plugins\GPUPointCloudRenderer\Intermediate\Build\Win64\UE4Editor\Inc\GPUPointCloudRenderer;..\..\Plugins\GPUPointCloudRenderer\Source;..\..\Plugins\GPUPointCloudRenderer\Source\GPUPointCloudRenderer\Public;..\..\Plugins\GPUPointCloudRenderer\Source\GPUPointCloudRenderer;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\CoreUObject;D:\Epic Games\UE_4.21\Engine\Source\Runtime\CoreUObject\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\CoreUObject;D:\Epic Games\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\Blueprint;D:\Epic Games\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\Internationalization;D:\Epic Games\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\Misc;D:\Epic Games\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\Serialization;D:\Epic Games\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\Serialization\Formatters;D:\Epic Games\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\Templates;D:\Epic Games\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Classes;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Public\AI;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Public\AI\Navigation;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Public\Analytics;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Public\Animation;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Public\Curves;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Public\EdGraph;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Public\Internationalization;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Public\Net;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Public\PacketHandlers;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Public\Performance;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Public\Physics;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Public\Physics\Experimental;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Public\Physics\ImmediatePhysics;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Public\ProfilingDebugging;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Public\Rendering;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Public\Slate;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Public\Tests;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Engine\Public\VisualLogger;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\ApplicationCore;D:\Epic Games\UE_4.21\Engine\Source\Runtime\ApplicationCore\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\ApplicationCore;D:\Epic Games\UE_4.21\Engine\Source\Runtime\ApplicationCore\Public\GenericPlatform;D:\Epic Games\UE_4.21\Engine\Source\Runtime\ApplicationCore\Public\HAL;D:\Epic Games\UE_4.21\Engine\Source\Runtime\ApplicationCore\Public\Windows;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\RHI;D:\Epic Games\UE_4.21\Engine\Source\Runtime\RHI\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\RHI;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\SlateCore;D:\Epic Games\UE_4.21\Engine\Source\Runtime\SlateCore\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\SlateCore;D:\Epic Games\UE_4.21\Engine\Source\Runtime\SlateCore\Public\Animation;D:\Epic Games\UE_4.21\Engine\Source\Runtime\SlateCore\Public\Application;D:\Epic Games\UE_4.21\Engine\Source\Runtime\SlateCore\Public\Brushes;D:\Epic Games\UE_4.21\Engine\Source\Runtime\SlateCore\Public\Debugging;D:\Epic Games\UE_4.21\Engine\Source\Runtime\SlateCore\Public\Fonts;D:\Epic Games\UE_4.21\Engine\Source\Runtime\SlateCore\Public\Input;D:\Epic Games\UE_4.21\Engine\Source\Runtime\SlateCore\Public\Layout;D:\Epic Games\UE_4.21\Engine\Source\Runtime\SlateCore\Public\Logging;D:\Epic Games\UE_4.21\Engine\Source\Runtime\SlateCore\Public\Rendering;D:\Epic Games\UE_4.21\Engine\Source\Runtime\SlateCore\Public\Sound;D:\Epic Games\UE_4.21\Engine\Source\Runtime\SlateCore\Public\Styling;D:\Epic Games\UE_4.21\Engine\Source\Runtime\SlateCore\Public\Textures;D:\Epic Games\UE_4.21\Engine\Source\Runtime\SlateCore\Public\Types;D:\Epic Games\UE_4.21\Engine\Source\Runtime\SlateCore\Public\Widgets;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\InputCore;D:\Epic Games\UE_4.21\Engine\Source\Runtime\InputCore\Classes;D:\Epic Games\UE_4.21\Engine\Source\Runtime\InputCore\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\InputCore;D:\Epic Games\UE_4.21\Engine\Source\Runtime\InputCore\Public\GenericPlatform;D:\Epic Games\UE_4.21\Engine\Source\Runtime\InputCore\Public\HAL;D:\Epic Games\UE_4.21\Engine\Source\Runtime\InputCore\Public\Windows;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Slate;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Public\Framework;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Public\Framework\Application;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Public\Framework\Commands;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Public\Framework\Docking;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Public\Framework\Layout;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Public\Framework\MetaData;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Public\Framework\MultiBox;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Public\Framework\Notifications;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Public\Framework\Styling;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Public\Framework\Text;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Public\Framework\Views;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Public\Widgets;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Public\Widgets\Colors;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Public\Widgets\Docking;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Public\Widgets\Images;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Public\Widgets\Input;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Public\Widgets\LayerManager;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Public\Widgets\Layout;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Public\Widgets\Navigation;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Public\Widgets\Notifications;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Public\Widgets\Text;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Slate\Public\Widgets\Views;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\ImageWrapper;D:\Epic Games\UE_4.21\Engine\Source\Runtime\ImageWrapper\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\ImageWrapper;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Messaging;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Messaging\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Messaging;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MessagingCommon;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MessagingCommon\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MessagingCommon;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\RenderCore;D:\Epic Games\UE_4.21\Engine\Source\Runtime\RenderCore\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\RenderCore;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\ShaderCore;D:\Epic Games\UE_4.21\Engine\Source\Runtime\ShaderCore\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\ShaderCore;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Sockets;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Sockets\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Sockets;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\UtilityShaders;D:\Epic Games\UE_4.21\Engine\Source\Runtime\UtilityShaders\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\UtilityShaders;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\AssetRegistry;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AssetRegistry\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AssetRegistry;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\EngineMessages;D:\Epic Games\UE_4.21\Engine\Source\Runtime\EngineMessages\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\EngineMessages;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\EngineSettings;D:\Epic Games\UE_4.21\Engine\Source\Runtime\EngineSettings\Classes;D:\Epic Games\UE_4.21\Engine\Source\Runtime\EngineSettings\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\EngineSettings;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\SynthBenchmark;D:\Epic Games\UE_4.21\Engine\Source\Runtime\SynthBenchmark\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\SynthBenchmark;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Renderer;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Renderer\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Renderer;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\GameplayTags;D:\Epic Games\UE_4.21\Engine\Source\Runtime\GameplayTags\Classes;D:\Epic Games\UE_4.21\Engine\Source\Runtime\GameplayTags\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\GameplayTags;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\DatabaseSupport;D:\Epic Games\UE_4.21\Engine\Source\Runtime\DatabaseSupport\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\DatabaseSupport;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\PacketHandler;D:\Epic Games\UE_4.21\Engine\Source\Runtime\PacketHandlers;D:\Epic Games\UE_4.21\Engine\Source\Runtime\PacketHandlers\PacketHandler\Classes;D:\Epic Games\UE_4.21\Engine\Source\Runtime\PacketHandlers\PacketHandler\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\PacketHandlers\PacketHandler;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\ReliabilityHandlerComponent;D:\Epic Games\UE_4.21\Engine\Source\Runtime\PacketHandlers\ReliabilityHandlerComponent\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\PacketHandlers\ReliabilityHandlerComponent;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\AudioPlatformConfiguration;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AudioPlatformConfiguration\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AudioPlatformConfiguration;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MeshDescription;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MeshDescription\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MeshDescription;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\PakFile;D:\Epic Games\UE_4.21\Engine\Source\Runtime\PakFile\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\PakFile;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEd;D:\Epic Games\UE_4.21\Engine\Source\Editor;D:\Epic Games\UE_4.21\Engine\Source\Programs\UnrealLightmass\Public;D:\Epic Games\UE_4.21\Engine\Source\Developer\Android\AndroidDeviceDetection\Public\Interfaces;D:\Epic Games\UE_4.21\Engine\Source\Editor\UnrealEd\Classes;D:\Epic Games\UE_4.21\Engine\Source\Editor\UnrealEd\Public;D:\Epic Games\UE_4.21\Engine\Source\Editor\UnrealEd;D:\Epic Games\UE_4.21\Engine\Source\Editor\UnrealEd\Public\AutoReimport;D:\Epic Games\UE_4.21\Engine\Source\Editor\UnrealEd\Public\Bookmarks;D:\Epic Games\UE_4.21\Engine\Source\Editor\UnrealEd\Public\Commandlets;D:\Epic Games\UE_4.21\Engine\Source\Editor\UnrealEd\Public\Dialogs;D:\Epic Games\UE_4.21\Engine\Source\Editor\UnrealEd\Public\DragAndDrop;D:\Epic Games\UE_4.21\Engine\Source\Editor\UnrealEd\Public\Features;D:\Epic Games\UE_4.21\Engine\Source\Editor\UnrealEd\Public\Kismet2;D:\Epic Games\UE_4.21\Engine\Source\Editor\UnrealEd\Public\Layers;D:\Epic Games\UE_4.21\Engine\Source\Editor\UnrealEd\Public\Settings;D:\Epic Games\UE_4.21\Engine\Source\Editor\UnrealEd\Public\Tests;D:\Epic Games\UE_4.21\Engine\Source\Editor\UnrealEd\Public\Toolkits;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\BspMode;D:\Epic Games\UE_4.21\Engine\Source\Editor\BspMode\Public;D:\Epic Games\UE_4.21\Engine\Source\Editor\BspMode;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\DirectoryWatcher;D:\Epic Games\UE_4.21\Engine\Source\Developer;D:\Epic Games\UE_4.21\Engine\Source\Developer\DirectoryWatcher\Public;D:\Epic Games\UE_4.21\Engine\Source\Developer\DirectoryWatcher;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Documentation;D:\Epic Games\UE_4.21\Engine\Source\Editor\Documentation\Public;D:\Epic Games\UE_4.21\Engine\Source\Editor\Documentation;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\SandboxFile;D:\Epic Games\UE_4.21\Engine\Source\Runtime\SandboxFile\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\SandboxFile;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\EditorStyle;D:\Epic Games\UE_4.21\Engine\Source\Editor\EditorStyle\Public;D:\Epic Games\UE_4.21\Engine\Source\Editor\EditorStyle;D:\Epic Games\UE_4.21\Engine\Source\Editor\EditorStyle\Public\Classes;D:\Epic Games\UE_4.21\Engine\Source\Editor\EditorStyle\Public\Interfaces;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\SourceControl;D:\Epic Games\UE_4.21\Engine\Source\Developer\SourceControl\Public;D:\Epic Games\UE_4.21\Engine\Source\Developer\SourceControl;D:\Epic Games\UE_4.21\Engine\Source\Developer\SourceControl\Public\Tests;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEdMessages;D:\Epic Games\UE_4.21\Engine\Source\Editor\UnrealEdMessages\Classes;D:\Epic Games\UE_4.21\Engine\Source\Editor\UnrealEdMessages\Public;D:\Epic Games\UE_4.21\Engine\Source\Editor\UnrealEdMessages;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\GameplayDebugger;D:\Epic Games\UE_4.21\Engine\Source\Developer\GameplayDebugger\Public;D:\Epic Games\UE_4.21\Engine\Source\Developer\GameplayDebugger;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\BlueprintGraph;D:\Epic Games\UE_4.21\Engine\Source\Editor\BlueprintGraph\Classes;D:\Epic Games\UE_4.21\Engine\Source\Editor\BlueprintGraph\Public;D:\Epic Games\UE_4.21\Engine\Source\Editor\BlueprintGraph;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\HTTP;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Online;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Online\HTTP\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Online\HTTP;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Online\HTTP\Public\GenericPlatform;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Online\HTTP\Public\Interfaces;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Online\HTTP\Public\Windows;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\UnrealAudio;D:\Epic Games\UE_4.21\Engine\Source\Runtime\UnrealAudio\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\UnrealAudio;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\FunctionalTesting;D:\Epic Games\UE_4.21\Engine\Source\Developer\FunctionalTesting\Classes;D:\Epic Games\UE_4.21\Engine\Source\Developer\FunctionalTesting\Public;D:\Epic Games\UE_4.21\Engine\Source\Developer\FunctionalTesting;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\AutomationController;D:\Epic Games\UE_4.21\Engine\Source\Developer\AutomationController\Public;D:\Epic Games\UE_4.21\Engine\Source\Developer\AutomationController;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Localization;D:\Epic Games\UE_4.21\Engine\Source\Developer\Localization\Public;D:\Epic Games\UE_4.21\Engine\Source\Developer\Localization;D:\Epic Games\UE_4.21\Engine\Source\Developer\Localization\Public\Serialization;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\AudioEditor;D:\Epic Games\UE_4.21\Engine\Source\Editor\AudioEditor\Classes;D:\Epic Games\UE_4.21\Engine\Source\Editor\AudioEditor\Public;D:\Epic Games\UE_4.21\Engine\Source\Editor\AudioEditor;D:\Epic Games\UE_4.21\Engine\Source\Editor\AudioEditor\Public\AssetTypeActions;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\LevelEditor;D:\Epic Games\UE_4.21\Engine\Source\Editor\LevelEditor\Public;D:\Epic Games\UE_4.21\Engine\Source\Editor\LevelEditor;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Settings;D:\Epic Games\UE_4.21\Engine\Source\Developer\Settings\Public;D:\Epic Games\UE_4.21\Engine\Source\Developer\Settings;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\IntroTutorials;D:\Epic Games\UE_4.21\Engine\Source\Editor\IntroTutorials\Public;D:\Epic Games\UE_4.21\Engine\Source\Editor\IntroTutorials;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\HeadMountedDisplay;D:\Epic Games\UE_4.21\Engine\Source\Runtime\HeadMountedDisplay\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\HeadMountedDisplay;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\VREditor;D:\Epic Games\UE_4.21\Engine\Source\Editor\VREditor;D:\Epic Games\UE_4.21\Engine\Source\Editor\VREditor\Public;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\CommonMenuExtensions;D:\Epic Games\UE_4.21\Engine\Source\Editor\CommonMenuExtensions\Public;D:\Epic Games\UE_4.21\Engine\Source\Editor\CommonMenuExtensions;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Landscape;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Landscape\Classes;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Landscape\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Landscape;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\PropertyEditor;D:\Epic Games\UE_4.21\Engine\Source\Editor\PropertyEditor\Public;D:\Epic Games\UE_4.21\Engine\Source\Editor\PropertyEditor;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\ActorPickerMode;D:\Epic Games\UE_4.21\Engine\Source\Editor\ActorPickerMode\Public;D:\Epic Games\UE_4.21\Engine\Source\Editor\ActorPickerMode;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\SceneDepthPickerMode;D:\Epic Games\UE_4.21\Engine\Source\Editor\SceneDepthPickerMode\Public;D:\Epic Games\UE_4.21\Engine\Source\Editor\SceneDepthPickerMode;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\DetailCustomizations;D:\Epic Games\UE_4.21\Engine\Source\Editor\DetailCustomizations\Public;D:\Epic Games\UE_4.21\Engine\Source\Editor\DetailCustomizations;D:\Epic Games\UE_4.21\Engine\Source\Editor\DetailCustomizations\Public\Customizations;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\ClassViewer;D:\Epic Games\UE_4.21\Engine\Source\Editor\ClassViewer\Public;D:\Epic Games\UE_4.21\Engine\Source\Editor\ClassViewer;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\GraphEditor;D:\Epic Games\UE_4.21\Engine\Source\Editor\GraphEditor\Public;D:\Epic Games\UE_4.21\Engine\Source\Editor\GraphEditor;D:\Epic Games\UE_4.21\Engine\Source\Editor\GraphEditor\Public\KismetNodes;D:\Epic Games\UE_4.21\Engine\Source\Editor\GraphEditor\Public\KismetPins;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\ContentBrowser;D:\Epic Games\UE_4.21\Engine\Source\Editor\ContentBrowser\Public;D:\Epic Games\UE_4.21\Engine\Source\Editor\ContentBrowser;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\NetworkFileSystem;D:\Epic Games\UE_4.21\Engine\Source\Runtime\NetworkFileSystem\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\NetworkFileSystem;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\UMG;D:\Epic Games\UE_4.21\Engine\Source\Runtime\UMG\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\UMG;D:\Epic Games\UE_4.21\Engine\Source\Runtime\UMG\Public\Animation;D:\Epic Games\UE_4.21\Engine\Source\Runtime\UMG\Public\Binding;D:\Epic Games\UE_4.21\Engine\Source\Runtime\UMG\Public\Blueprint;D:\Epic Games\UE_4.21\Engine\Source\Runtime\UMG\Public\Components;D:\Epic Games\UE_4.21\Engine\Source\Runtime\UMG\Public\Slate;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MovieScene;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MovieScene\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MovieScene;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MovieScene\Public\Channels;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MovieScene\Public\Compilation;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MovieScene\Public\Evaluation;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MovieScene\Public\Evaluation\Blending;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MovieScene\Public\Generators;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MovieScene\Public\Sections;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MovieScene\Public\Tracks;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\TimeManagement;D:\Epic Games\UE_4.21\Engine\Source\Runtime\TimeManagement\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\TimeManagement;D:\Epic Games\UE_4.21\Engine\Source\Runtime\TimeManagement\Public\Widgets;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MovieSceneTracks;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MovieSceneTracks\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MovieSceneTracks;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MovieSceneTracks\Public\Channels;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MovieSceneTracks\Public\Evaluation;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MovieSceneTracks\Public\Sections;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MovieSceneTracks\Public\Tracks;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\AnimationCore;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AnimationCore\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AnimationCore;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\PropertyPath;D:\Epic Games\UE_4.21\Engine\Source\Runtime\PropertyPath\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\PropertyPath;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\NavigationSystem;D:\Epic Games\UE_4.21\Engine\Source\Runtime\NavigationSystem\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\NavigationSystem;D:\Epic Games\UE_4.21\Engine\Source\Runtime\NavigationSystem\Public\NavAreas;D:\Epic Games\UE_4.21\Engine\Source\Runtime\NavigationSystem\Public\NavFilters;D:\Epic Games\UE_4.21\Engine\Source\Runtime\NavigationSystem\Public\NavGraph;D:\Epic Games\UE_4.21\Engine\Source\Runtime\NavigationSystem\Public\NavMesh;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MeshBuilder;D:\Epic Games\UE_4.21\Engine\Source\Developer\MeshBuilder\Public;D:\Epic Games\UE_4.21\Engine\Source\Developer\MeshBuilder;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MaterialShaderQualitySettings;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MaterialShaderQualitySettings\Classes;D:\Epic Games\UE_4.21\Engine\Source\Runtime\MaterialShaderQualitySettings;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\XAudio2;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Windows;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Windows\XAudio2\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Windows\XAudio2;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\AudioMixerXAudio2;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AudioMixer\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\Windows\AudioMixerXAudio2;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\CollectionManager;D:\Epic Games\UE_4.21\Engine\Source\Developer\CollectionManager\Public;D:\Epic Games\UE_4.21\Engine\Source\Developer\CollectionManager;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\AddContentDialog;D:\Epic Games\UE_4.21\Engine\Source\Editor\AddContentDialog\Public;D:\Epic Games\UE_4.21\Engine\Source\Editor\AddContentDialog;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MeshUtilities;D:\Epic Games\UE_4.21\Engine\Source\ThirdParty\IntelEmbree\Embree2140\Win64\include;D:\Epic Games\UE_4.21\Engine\Source\Developer\MeshUtilities\Public;D:\Epic Games\UE_4.21\Engine\Source\Developer\MeshUtilities;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MeshMergeUtilities;D:\Epic Games\UE_4.21\Engine\Source\Developer\MeshMergeUtilities\Public;D:\Epic Games\UE_4.21\Engine\Source\Developer\MeshMergeUtilities;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\HierarchicalLODUtilities;D:\Epic Games\UE_4.21\Engine\Source\Developer\HierarchicalLODUtilities\Public;D:\Epic Games\UE_4.21\Engine\Source\Developer\HierarchicalLODUtilities;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MeshReductionInterface;D:\Epic Games\UE_4.21\Engine\Source\Developer\MeshReductionInterface\Public;D:\Epic Games\UE_4.21\Engine\Source\Developer\MeshReductionInterface;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\AssetTools;D:\Epic Games\UE_4.21\Engine\Source\Developer\AssetTools\Public;D:\Epic Games\UE_4.21\Engine\Source\Developer\AssetTools;D:\Epic Games\UE_4.21\Engine\Source\Developer\AssetTools\Public\AssetTypeActions;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\KismetCompiler;D:\Epic Games\UE_4.21\Engine\Source\Editor\KismetCompiler\Public;D:\Epic Games\UE_4.21\Engine\Source\Editor\KismetCompiler;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\GameplayTasks;D:\Epic Games\UE_4.21\Engine\Source\Runtime\GameplayTasks\Classes;D:\Epic Games\UE_4.21\Engine\Source\Runtime\GameplayTasks\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\GameplayTasks;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\AIModule;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AIModule\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AIModule\Classes;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AIModule;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Kismet;D:\Epic Games\UE_4.21\Engine\Source\Editor\Kismet\Classes;D:\Epic Games\UE_4.21\Engine\Source\Editor\Kismet\Public;D:\Epic Games\UE_4.21\Engine\Source\Editor\Kismet;D:\Epic Games\UE_4.21\Engine\Source\Editor\Kismet\Public\Nodes;D:\Epic Games\UE_4.21\Engine\Source\Editor\Kismet\Public\WorkflowOrientedApp;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\ClothingSystemRuntimeInterface;D:\Epic Games\UE_4.21\Engine\Source\Runtime\ClothingSystemRuntimeInterface\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\ClothingSystemRuntimeInterface;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\NetworkReplayStreaming;D:\Epic Games\UE_4.21\Engine\Source\Runtime\NetworkReplayStreaming;D:\Epic Games\UE_4.21\Engine\Source\Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public;D:\Epic Games\UE_4.21\Engine\Source\Runtime\NetworkReplayStreaming\NetworkReplayStreaming;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\AudioMixer;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AudioMixer\Classes;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AudioMixer;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AudioMixer\Public\Components;D:\Epic Games\UE_4.21\Engine\Source\Runtime\AudioMixer\Public\DSP;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\UELibSampleRate;D:\Epic Games\UE_4.21\Engine\Source\ThirdParty;D:\Epic Games\UE_4.21\Engine\Source\ThirdParty\libSampleRate\Public;D:\Epic Games\UE_4.21\Engine\Source\ThirdParty\libSampleRate;..\..\Plugins\GPUPointCloudRenderer\Source\GPUPointCloudRendererEditor\Private;..\..\Plugins\GPUPointCloudRenderer\Intermediate\Build\Win64\UE4Editor\Inc\GPUPointCloudRendererEditor;..\..\Plugins\GPUPointCloudRenderer\Source\GPUPointCloudRendererEditor\Public;..\..\Plugins\GPUPointCloudRenderer\Source\GPUPointCloudRendererEditor;D:\Epic Games\UE_4.21\Engine\Plugins\Runtime\CustomMeshComponent\Intermediate\Build\Win64\UE4Editor\Inc\CustomMeshComponent;D:\Epic Games\UE_4.21\Engine\Plugins\Runtime\CustomMeshComponent\Source;D:\Epic Games\UE_4.21\Engine\Plugins\Runtime\CustomMeshComponent\Source\CustomMeshComponent\Classes;D:\Epic Games\UE_4.21\Engine\Plugins\Runtime\CustomMeshComponent\Source\CustomMeshComponent\Public;D:\Epic Games\UE_4.21\Engine\Plugins\Runtime\CustomMeshComponent\Source\CustomMeshComponent;..\..\Plugins\PointCloudPlugin\Source\PointCloudRuntime\Private;..\..\Plugins\PointCloudPlugin\Intermediate\Build\Win64\UE4Editor\Inc\PointCloudRuntime;..\..\Plugins\PointCloudPlugin\Source;..\..\Plugins\PointCloudPlugin\Source\PointCloudRuntime\Public;..\..\Plugins\PointCloudPlugin\Source\PointCloudRuntime;..\..\Plugins\PointCloudPlugin\Source\PointCloudEditor\Private;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\KismetWidgets;D:\Epic Games\UE_4.21\Engine\Source\Editor\KismetWidgets\Public;D:\Epic Games\UE_4.21\Engine\Source\Editor\KismetWidgets;D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MainFrame;D:\Epic Games\UE_4.21\Engine\Source\Editor\MainFrame\Public;D:\Epic Games\UE_4.21\Engine\Source\Editor\MainFrame;D:\Epic Games\UE_4.21\Engine\Source\Editor\MainFrame\Public\Interfaces;..\..\Plugins\PointCloudPlugin\Intermediate\Build\Win64\UE4Editor\Inc\PointCloudEditor;..\..\Plugins\PointCloudPlugin\Source\PointCloudEditor\Public;..\..\Plugins\PointCloudPlugin\Source\PointCloudEditor;..\Build\Win64\UE4Editor\Inc\ImmersiveAnalytics;..\..\Source;..\..\ThirdParty\HDF_Group\HDF5\1.10.4\include;..\..\Source\ImmersiveAnalytics;C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.1\include\um;C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt;C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared;C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um;C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt;; + $(NMakeForcedIncludes) + $(NMakeAssemblySearchPath) + $(NMakeForcedUsingAssemblies) + + + + + + + diff --git a/Intermediate/ProjectFiles/ImmersiveAnalytics.vcxproj.filters b/Intermediate/ProjectFiles/ImmersiveAnalytics.vcxproj.filters new file mode 100644 index 0000000000000000000000000000000000000000..f283947bbe678970ff5add3ec683061863fd8b7b --- /dev/null +++ b/Intermediate/ProjectFiles/ImmersiveAnalytics.vcxproj.filters @@ -0,0 +1,267 @@ + + + + + + {7E0ED715-271F-4517-998E-1866996E83EB} + + + Source + + + Source + + + {C4737A79-A21F-4D85-8CE2-329FA2BF2BBC} + + + Config + + + Config + + + Config + + + Config + + + {275E589D-05C6-4933-9745-F18CDF352601} + + + {006828CA-D966-49E4-9293-AC98AF3F063B} + + + {881A42B7-2F03-494C-8D17-B462DFAA3F1A} + + + {148A08CF-20B4-4B96-9D17-599D794ECBAB} + + + Plugins\GPUPointCloudRenderer\Source\GPUPointCloudRenderer + + + {233E7CD4-1599-485A-8917-A7E13A7328E7} + + + Plugins\GPUPointCloudRenderer\Source\GPUPointCloudRenderer\Private + + + Plugins\GPUPointCloudRenderer\Source\GPUPointCloudRenderer\Private + + + {B3258CE2-1C5A-4BBE-A952-5E432624A9D5} + + + Plugins\GPUPointCloudRenderer\Source\GPUPointCloudRenderer\Public + + + Plugins\GPUPointCloudRenderer\Source\GPUPointCloudRenderer\Public + + + Plugins\GPUPointCloudRenderer + + + {39B6BFFB-CC5D-48EE-A2AD-F1B0C3E4817E} + + + Plugins\GPUPointCloudRenderer\Resources + + + {F46DEFF5-C560-47FF-95B0-80B08DF19CB6} + + + Plugins\PointCloudPlugin + + + {9FCA5893-4BBC-4634-BDBB-EFA16DFC2CB6} + + + Plugins\PointCloudPlugin\Resources + + + {4BABE467-037F-4E62-BB5E-5C3C9187A062} + + + {56A24A14-C0D3-4227-9AEC-635F30BC8E7A} + + + Plugins\PointCloudPlugin\Shaders\Private + + + {905535F8-7715-4202-B1D3-C5C5A8AC3FF8} + + + Plugins\GPUPointCloudRenderer\Source\GPUPointCloudRendererEditor + + + {79F1A7A6-DC5D-4E20-A958-7D3E663C189D} + + + Plugins\GPUPointCloudRenderer\Source\GPUPointCloudRendererEditor\Private + + + Plugins\GPUPointCloudRenderer\Source\GPUPointCloudRendererEditor\Private + + + {961C0FBD-D2CA-4B62-8A34-F0E7984D1A88} + + + Plugins\GPUPointCloudRenderer\Source\GPUPointCloudRendererEditor\Public + + + Plugins\GPUPointCloudRenderer\Source\GPUPointCloudRendererEditor\Public + + + {EEFCE52F-412D-4AD8-BB2E-C1BFBDE51425} + + + {340132ED-FCBE-49F5-AA0A-D6A22B50AD73} + + + Plugins\PointCloudPlugin\Source\PointCloudEditor + + + {E46C2C46-34DC-4274-8B4C-A955A12ABD79} + + + Plugins\PointCloudPlugin\Source\PointCloudEditor\Private + + + Plugins\PointCloudPlugin\Source\PointCloudEditor\Private + + + Plugins\PointCloudPlugin\Source\PointCloudEditor\Private + + + Plugins\PointCloudPlugin\Source\PointCloudEditor\Private + + + Plugins\PointCloudPlugin\Source\PointCloudEditor\Private + + + Plugins\PointCloudPlugin\Source\PointCloudEditor\Private + + + Plugins\PointCloudPlugin\Source\PointCloudEditor\Private + + + Plugins\PointCloudPlugin\Source\PointCloudEditor\Private + + + Plugins\PointCloudPlugin\Source\PointCloudEditor\Private + + + Plugins\PointCloudPlugin\Source\PointCloudEditor\Private + + + Plugins\PointCloudPlugin\Source\PointCloudEditor\Private + + + Plugins\PointCloudPlugin\Source\PointCloudEditor\Private + + + Plugins\PointCloudPlugin\Source\PointCloudEditor\Private + + + Plugins\PointCloudPlugin\Source\PointCloudEditor\Private + + + Plugins\PointCloudPlugin\Source\PointCloudEditor\Private + + + {23C96575-DD64-4A7C-8801-8CCCCCC437A2} + + + Plugins\PointCloudPlugin\Source\PointCloudEditor\Public + + + {5B4BBA67-B1ED-426D-8752-72D9C88C5B4B} + + + Plugins\PointCloudPlugin\Source\PointCloudRuntime + + + {9DB751EA-CB1C-46BA-AD5A-25BF901027A4} + + + Plugins\PointCloudPlugin\Source\PointCloudRuntime\Private + + + Plugins\PointCloudPlugin\Source\PointCloudRuntime\Private + + + Plugins\PointCloudPlugin\Source\PointCloudRuntime\Private + + + Plugins\PointCloudPlugin\Source\PointCloudRuntime\Private + + + Plugins\PointCloudPlugin\Source\PointCloudRuntime\Private + + + Plugins\PointCloudPlugin\Source\PointCloudRuntime\Private + + + Plugins\PointCloudPlugin\Source\PointCloudRuntime\Private + + + Plugins\PointCloudPlugin\Source\PointCloudRuntime\Private + + + Plugins\PointCloudPlugin\Source\PointCloudRuntime\Private + + + {1C7E3F69-03A1-4736-82E7-A3E1E11B715E} + + + Plugins\PointCloudPlugin\Source\PointCloudRuntime\Public + + + Plugins\PointCloudPlugin\Source\PointCloudRuntime\Public + + + Plugins\PointCloudPlugin\Source\PointCloudRuntime\Public + + + Plugins\PointCloudPlugin\Source\PointCloudRuntime\Public + + + Plugins\PointCloudPlugin\Source\PointCloudRuntime\Public + + + Plugins\PointCloudPlugin\Source\PointCloudRuntime\Public + + + Plugins\PointCloudPlugin\Source\PointCloudRuntime\Public + + + Plugins\PointCloudPlugin\Source\PointCloudRuntime\Public + + + {DC213BD9-C040-4139-B015-9DD798F0E8B3} + + + Source\ImmersiveAnalytics + + + Source\ImmersiveAnalytics + + + Source\ImmersiveAnalytics + + + Source\ImmersiveAnalytics + + + Source\ImmersiveAnalytics + + + Source\ImmersiveAnalytics + + + Source\ImmersiveAnalytics + + + diff --git a/Intermediate/ProjectFiles/ImmersiveAnalytics.vcxproj.user b/Intermediate/ProjectFiles/ImmersiveAnalytics.vcxproj.user new file mode 100644 index 0000000000000000000000000000000000000000..1ff4ce2b34a44d72864c9a82d3072729fe318072 --- /dev/null +++ b/Intermediate/ProjectFiles/ImmersiveAnalytics.vcxproj.user @@ -0,0 +1,29 @@ + + + + WindowsLocalDebugger + + + WindowsLocalDebugger + + + "$(SolutionDir)$(ProjectName).uproject" -skipcompile + WindowsLocalDebugger + + + WindowsLocalDebugger + + + WindowsLocalDebugger + + + "$(SolutionDir)$(ProjectName).uproject" -skipcompile + WindowsLocalDebugger + + + WindowsLocalDebugger + + + WindowsLocalDebugger + + diff --git a/Intermediate/ProjectFiles/UE4.vcxproj b/Intermediate/ProjectFiles/UE4.vcxproj new file mode 100644 index 0000000000000000000000000000000000000000..65ea5c5787abfaa2a21d6cb9aaae15daaead9bdc --- /dev/null +++ b/Intermediate/ProjectFiles/UE4.vcxproj @@ -0,0 +1,30275 @@ + + + + + Invalid + Win32 + + + BuiltWithUnrealBuildTool + Win32 + + + + {F573F3DC-5496-40FD-A082-2CB1A290878E} + MakeFileProj + UE4 + v141 + 15.0 + Native + + + + Makefile + + + Makefile + v141 + + + + + + echo The selected platform/configuration is not valid for this target. + echo The selected platform/configuration is not valid for this target. + echo The selected platform/configuration is not valid for this target. + Invalid Output + D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Unused\ + D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Unused\ + + + + + + D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Unused\ + D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Unused\ + @rem Nothing to do. + @rem Nothing to do. + @rem Nothing to do. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +