MyObject.h 424 Bytes
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// Fill out your copyright notice in the Description page of Project Settings.

#pragma once

#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "MyObject.generated.h"

UENUM(BlueprintType)		//"BlueprintType" is essential to include
enum class EAxisType : uint8
{
	X, Y, Z, U, V, W, LengthUVW, Count
};

/**
 * 
 */
UCLASS()
class IMMERSIVEANALYTICS_API UMyObject : public UObject
{
	GENERATED_BODY()
	
};