ImmersiveAnalytics.sln 7.39 KB
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.25807.0
MinimumVisualStudioVersion = 10.0.40219.1
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Engine", "Engine", "{34F53C3D-7407-4FFA-9F95-D99F1A14F4B0}"
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EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Games", "Games", "{732009E9-1E72-4AF5-95BE-307829877526}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UE4", "Intermediate\ProjectFiles\UE4.vcxproj", "{F573F3DC-5496-40FD-A082-2CB1A290878E}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ImmersiveAnalytics", "Intermediate\ProjectFiles\ImmersiveAnalytics.vcxproj", "{7AA4961B-F051-40D1-803A-5028C2686C79}"
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EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Visualizers", "Visualizers", "{B5AB45ED-19E2-43D2-9300-768C6FDBF111}"
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	ProjectSection(SolutionItems) = preProject
		..\..\UE_4.21\Engine\Extras\VisualStudioDebugging\UE4.natvis = ..\..\UE_4.21\Engine\Extras\VisualStudioDebugging\UE4.natvis
	EndProjectSection
EndProject
Global
	GlobalSection(SolutionConfigurationPlatforms) = preSolution
		DebugGame Editor|Android = DebugGame Editor|Android
		DebugGame Editor|HTML5 = DebugGame Editor|HTML5
		DebugGame Editor|Win32 = DebugGame Editor|Win32
		DebugGame Editor|Win64 = DebugGame Editor|Win64
		DebugGame|Android = DebugGame|Android
		DebugGame|HTML5 = DebugGame|HTML5
		DebugGame|Win32 = DebugGame|Win32
		DebugGame|Win64 = DebugGame|Win64
		Development Editor|Android = Development Editor|Android
		Development Editor|HTML5 = Development Editor|HTML5
		Development Editor|Win32 = Development Editor|Win32
		Development Editor|Win64 = Development Editor|Win64
		Development|Android = Development|Android
		Development|HTML5 = Development|HTML5
		Development|Win32 = Development|Win32
		Development|Win64 = Development|Win64
		Shipping|Android = Shipping|Android
		Shipping|HTML5 = Shipping|HTML5
		Shipping|Win32 = Shipping|Win32
		Shipping|Win64 = Shipping|Win64
	EndGlobalSection
	GlobalSection(ProjectConfigurationPlatforms) = postSolution
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		{F573F3DC-5496-40FD-A082-2CB1A290878E}.DebugGame Editor|Android.ActiveCfg = BuiltWithUnrealBuildTool|Win32
		{F573F3DC-5496-40FD-A082-2CB1A290878E}.DebugGame Editor|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
		{F573F3DC-5496-40FD-A082-2CB1A290878E}.DebugGame Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
		{F573F3DC-5496-40FD-A082-2CB1A290878E}.DebugGame Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
		{F573F3DC-5496-40FD-A082-2CB1A290878E}.DebugGame|Android.ActiveCfg = BuiltWithUnrealBuildTool|Win32
		{F573F3DC-5496-40FD-A082-2CB1A290878E}.DebugGame|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
		{F573F3DC-5496-40FD-A082-2CB1A290878E}.DebugGame|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
		{F573F3DC-5496-40FD-A082-2CB1A290878E}.DebugGame|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
		{F573F3DC-5496-40FD-A082-2CB1A290878E}.Development Editor|Android.ActiveCfg = BuiltWithUnrealBuildTool|Win32
		{F573F3DC-5496-40FD-A082-2CB1A290878E}.Development Editor|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
		{F573F3DC-5496-40FD-A082-2CB1A290878E}.Development Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
		{F573F3DC-5496-40FD-A082-2CB1A290878E}.Development Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
		{F573F3DC-5496-40FD-A082-2CB1A290878E}.Development|Android.ActiveCfg = BuiltWithUnrealBuildTool|Win32
		{F573F3DC-5496-40FD-A082-2CB1A290878E}.Development|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
		{F573F3DC-5496-40FD-A082-2CB1A290878E}.Development|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
		{F573F3DC-5496-40FD-A082-2CB1A290878E}.Development|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
		{F573F3DC-5496-40FD-A082-2CB1A290878E}.Shipping|Android.ActiveCfg = BuiltWithUnrealBuildTool|Win32
		{F573F3DC-5496-40FD-A082-2CB1A290878E}.Shipping|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
		{F573F3DC-5496-40FD-A082-2CB1A290878E}.Shipping|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
		{F573F3DC-5496-40FD-A082-2CB1A290878E}.Shipping|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
		{7AA4961B-F051-40D1-803A-5028C2686C79}.DebugGame Editor|Android.ActiveCfg = Invalid|Win32
		{7AA4961B-F051-40D1-803A-5028C2686C79}.DebugGame Editor|HTML5.ActiveCfg = Invalid|Win32
		{7AA4961B-F051-40D1-803A-5028C2686C79}.DebugGame Editor|Win32.ActiveCfg = Invalid|Win32
		{7AA4961B-F051-40D1-803A-5028C2686C79}.DebugGame Editor|Win64.ActiveCfg = DebugGame_Editor|x64
		{7AA4961B-F051-40D1-803A-5028C2686C79}.DebugGame Editor|Win64.Build.0 = DebugGame_Editor|x64
		{7AA4961B-F051-40D1-803A-5028C2686C79}.DebugGame|Android.ActiveCfg = Android_DebugGame|Win32
		{7AA4961B-F051-40D1-803A-5028C2686C79}.DebugGame|Android.Build.0 = Android_DebugGame|Win32
		{7AA4961B-F051-40D1-803A-5028C2686C79}.DebugGame|HTML5.ActiveCfg = HTML5_DebugGame|Win32
		{7AA4961B-F051-40D1-803A-5028C2686C79}.DebugGame|HTML5.Build.0 = HTML5_DebugGame|Win32
		{7AA4961B-F051-40D1-803A-5028C2686C79}.DebugGame|Win32.ActiveCfg = DebugGame|Win32
		{7AA4961B-F051-40D1-803A-5028C2686C79}.DebugGame|Win32.Build.0 = DebugGame|Win32
		{7AA4961B-F051-40D1-803A-5028C2686C79}.DebugGame|Win64.ActiveCfg = DebugGame|x64
		{7AA4961B-F051-40D1-803A-5028C2686C79}.DebugGame|Win64.Build.0 = DebugGame|x64
		{7AA4961B-F051-40D1-803A-5028C2686C79}.Development Editor|Android.ActiveCfg = Invalid|Win32
		{7AA4961B-F051-40D1-803A-5028C2686C79}.Development Editor|HTML5.ActiveCfg = Invalid|Win32
		{7AA4961B-F051-40D1-803A-5028C2686C79}.Development Editor|Win32.ActiveCfg = Invalid|Win32
		{7AA4961B-F051-40D1-803A-5028C2686C79}.Development Editor|Win64.ActiveCfg = Development_Editor|x64
		{7AA4961B-F051-40D1-803A-5028C2686C79}.Development Editor|Win64.Build.0 = Development_Editor|x64
		{7AA4961B-F051-40D1-803A-5028C2686C79}.Development|Android.ActiveCfg = Android_Development|Win32
		{7AA4961B-F051-40D1-803A-5028C2686C79}.Development|Android.Build.0 = Android_Development|Win32
		{7AA4961B-F051-40D1-803A-5028C2686C79}.Development|HTML5.ActiveCfg = HTML5_Development|Win32
		{7AA4961B-F051-40D1-803A-5028C2686C79}.Development|HTML5.Build.0 = HTML5_Development|Win32
		{7AA4961B-F051-40D1-803A-5028C2686C79}.Development|Win32.ActiveCfg = Development|Win32
		{7AA4961B-F051-40D1-803A-5028C2686C79}.Development|Win32.Build.0 = Development|Win32
		{7AA4961B-F051-40D1-803A-5028C2686C79}.Development|Win64.ActiveCfg = Development|x64
		{7AA4961B-F051-40D1-803A-5028C2686C79}.Development|Win64.Build.0 = Development|x64
		{7AA4961B-F051-40D1-803A-5028C2686C79}.Shipping|Android.ActiveCfg = Android_Shipping|Win32
		{7AA4961B-F051-40D1-803A-5028C2686C79}.Shipping|Android.Build.0 = Android_Shipping|Win32
		{7AA4961B-F051-40D1-803A-5028C2686C79}.Shipping|HTML5.ActiveCfg = HTML5_Shipping|Win32
		{7AA4961B-F051-40D1-803A-5028C2686C79}.Shipping|HTML5.Build.0 = HTML5_Shipping|Win32
		{7AA4961B-F051-40D1-803A-5028C2686C79}.Shipping|Win32.ActiveCfg = Shipping|Win32
		{7AA4961B-F051-40D1-803A-5028C2686C79}.Shipping|Win32.Build.0 = Shipping|Win32
		{7AA4961B-F051-40D1-803A-5028C2686C79}.Shipping|Win64.ActiveCfg = Shipping|x64
		{7AA4961B-F051-40D1-803A-5028C2686C79}.Shipping|Win64.Build.0 = Shipping|x64
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	EndGlobalSection
	GlobalSection(SolutionProperties) = preSolution
		HideSolutionNode = FALSE
	EndGlobalSection
	GlobalSection(NestedProjects) = preSolution
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		{F573F3DC-5496-40FD-A082-2CB1A290878E} = {34F53C3D-7407-4FFA-9F95-D99F1A14F4B0}
		{7AA4961B-F051-40D1-803A-5028C2686C79} = {732009E9-1E72-4AF5-95BE-307829877526}
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	EndGlobalSection
EndGlobal