benode_t.h 7.59 KB
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/**
 * @file   benode_t.h
 * @date   17.05.2005
 * @author Sebastian Hack
 *
 * Backend node support.
 *
 * Copyright (C) 2005 Universitaet Karlsruhe
 * Released under the GPL
 */

#ifndef _BENODE_T_H
#define _BENODE_T_H

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#include "firm_config.h"
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#include "pmap.h"

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#include "irmode.h"
#include "irnode.h"
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#include "entity_t.h"
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#include "be_t.h"
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#include "bearch.h"

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/**
 * The benode op's.  Must be available to register emitter function.
 */
extern ir_op *op_be_Spill;
extern ir_op *op_be_Reload;
extern ir_op *op_be_Perm;
extern ir_op *op_be_Copy;
extern ir_op *op_be_Keep;
extern ir_op *op_be_Call;
extern ir_op *op_be_Return;
extern ir_op *op_be_IncSP;
extern ir_op *op_be_AddSP;
extern ir_op *op_be_SetSP;
extern ir_op *op_be_RegParams;
extern ir_op *op_be_StackParam;
extern ir_op *op_be_FrameAddr;
extern ir_op *op_be_FrameLoad;
extern ir_op *op_be_FrameStore;

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typedef enum {
	beo_NoBeOp = 0,
	beo_Spill,
	beo_Reload,
	beo_Perm,
	beo_Copy,
	beo_Keep,
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	beo_NoReg,
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	beo_Call,
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	beo_Return,
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	beo_AddSP,
	beo_IncSP,
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	beo_SetSP,
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	beo_RegParams,
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	beo_StackParam,
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	beo_FrameLoad,
	beo_FrameStore,
	beo_FrameAddr,
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	beo_Last
} be_opcode_t;
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/** Expresses the direction of the stack pointer increment of IncSP nodes. */
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typedef enum {
	be_stack_dir_along = 0,
	be_stack_dir_against = 1
} be_stack_dir_t;

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/** Not used yet. */
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typedef enum {
	be_frame_flag_spill = 1,
	be_frame_flag_local = 2,
	be_frame_flag_arg   = 4
} be_frame_flag_t;

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/**
 * A "symbolic constant" for the size of the stack frame to use with IncSP nodes.
 * It gets back-patched to the real size as soon it is known.
 */
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#define BE_STACK_FRAME_SIZE ((unsigned) -1)

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void be_node_init(void);
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const arch_irn_handler_t be_node_irn_handler;
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ir_node *be_new_Spill(const arch_register_class_t *cls, const arch_register_class_t *cls_frame, ir_graph *irg, ir_node *bl, ir_node *frame, ir_node *node_to_spill, ir_node *ctx);
ir_node *be_new_Reload(const arch_register_class_t *cls, const arch_register_class_t *cls_frame, ir_graph *irg, ir_node *bl, ir_node *frame, ir_node *spill_node, ir_mode *mode);
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ir_node *be_new_Copy(const arch_register_class_t *cls, ir_graph *irg, ir_node *block, ir_node *in);
ir_node *be_new_Perm(const arch_register_class_t *cls, ir_graph *irg, ir_node *bl, int arity, ir_node *in[]);
ir_node *be_new_Keep(const arch_register_class_t *cls, ir_graph *irg, ir_node *bl, int arity, ir_node *in[]);
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ir_node *be_new_FrameLoad(const arch_register_class_t *cls_frame, const arch_register_class_t *cls_data,
						  ir_graph *irg, ir_node *bl, ir_node *mem, ir_node *frame, entity *ent);
ir_node *be_new_FrameStore(const arch_register_class_t *cls_frame, const arch_register_class_t *cls_data,
						   ir_graph *irg, ir_node *bl, ir_node *mem, ir_node *frame, ir_node *data, entity *ent);
ir_node *be_new_FrameAddr(const arch_register_class_t *cls_frame, ir_graph *irg, ir_node *bl, ir_node *frame, entity *ent);

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ir_node *be_new_AddSP(const arch_register_t *sp, ir_graph *irg, ir_node *bl, ir_node *old_sp, ir_node *operand);
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ir_node *be_new_SetSP(const arch_register_t *sp, ir_graph *irg, ir_node *bl, ir_node *old_sp, ir_node *operand, ir_node *mem);

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/**
 * Make a stack pointer increase/decrease node.
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 * @param sp     The stack pointer register.
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 * @param irg    The graph to insert the node to.
 * @param bl     The block to insert the node into.
 * @param old_sp The node defining the former stack pointer.
 * @param amount The mount of bytes the stack pointer shall be increased/decreased.
 * @param dir    The direction in which the stack pointer shall be modified:
 *               Along the stack's growing direction or against.
 * @return       A new stack pointer increment/decrement node.
 * @note         This node sets a register constraint to the @p sp register on its output.
 */
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ir_node *be_new_IncSP(const arch_register_t *sp, ir_graph *irg, ir_node *bl, ir_node *old_sp, ir_node *mem, unsigned amount, be_stack_dir_t dir);
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void     be_set_IncSP_offset(ir_node *irn, unsigned offset);
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unsigned be_get_IncSP_offset(const ir_node *irn);
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void           be_set_IncSP_direction(ir_node *irn, be_stack_dir_t dir);
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be_stack_dir_t be_get_IncSP_direction(const ir_node *irn);
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ir_node *be_new_Call(ir_graph *irg, ir_node *bl, ir_node *mem, ir_node *sp, ir_node *ptr, int n_outs, int n, ir_node *in[]);
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ir_node *be_new_Return(ir_graph *irg, ir_node *bl, int n, ir_node *in[]);
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ir_node *be_new_StackParam(const arch_register_class_t *cls, const arch_register_class_t *cls_frame, ir_graph *irg, ir_node *bl, ir_mode *mode, ir_node *frame_pointer, entity *ent);
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ir_node *be_new_RegParams(ir_graph *irg, ir_node *bl, int n_out);
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ir_node *be_spill(const arch_env_t *arch_env, ir_node *irn,ir_node *spill_ctx);
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ir_node *be_reload(const arch_env_t *arch_env, const arch_register_class_t *cls, ir_node *reloader, ir_mode *mode, ir_node *spill);
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/**
 * Get the backend opcode of a backend node.
 * @param irn The node.
 * @return The backend opcode.
 */
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be_opcode_t be_get_irn_opcode(const ir_node *irn);

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int be_is_Spill(const ir_node *irn);
int be_is_Reload(const ir_node *irn);
int be_is_Copy(const ir_node *irn);
int be_is_Perm(const ir_node *irn);
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int be_is_Keep(const ir_node *irn);
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int be_is_Call(const ir_node *irn);
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int be_is_IncSP(const ir_node *irn);
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int be_is_AddSP(const ir_node *irn);
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int be_is_RegParams(const ir_node *irn);
int be_is_StackParam(const ir_node *irn);
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int be_is_FrameAddr(const ir_node *irn);
int be_is_FrameLoad(const ir_node *irn);
int be_is_FrameStore(const ir_node *irn);
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/**
 * Get the entity on the stack frame the given node uses.
 * @param irn The node.
 * @return The entity on the stack frame used by the node or NULL,
 *         if the node does not access the stack frame or is no back-end node.
 *
 */
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entity *be_get_frame_entity(const ir_node *irn);
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void   be_set_Spill_entity(ir_node *irn, entity *ent);
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entity *be_get_spill_entity(const ir_node *irn);
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ir_node *be_get_Spill_context(const ir_node *irn);
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/**
 * Impose a register constraint on a backend node.
 * @param irn The node.
 * @param pos The position of the argument/result. Results range from -1..-m and arguments form 0..n
 * @param reg The register which is admissible for that node, argument/result and position.
 */
void be_set_constr_single_reg(ir_node *irn, int pos, const arch_register_t *reg);
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/**
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 * Impose register constraints on a backend node.
 * The register subsets given by the limited function in @p req are copied to the backend node.
 * This requires that the constraint type of the @p req is arch_register_req_type_limited.
 * @param irn The backend node.
 * @param pos The position (@see be_set_constr_single_reg()).
 * @param req The register requirements which shall be transferred.
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 */
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void be_set_constr_limited(ir_node *irn, int pos, const arch_register_req_t *req);
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/**
 * Set the flags of a node.
 * @param irn The node itself.
 * @param pos The position (0..n) for arguments, (-1..-m) for results.
 * @param flags The flags to set for that node and position.
 */
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void be_node_set_flags(ir_node *irn, int pos, arch_irn_flags_t flags);

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/**
 * Set the register class of a node.
 * @param irn The node itself.
 * @param pos The position (0..n) for arguments, (-1..-m) for results.
 * @param flags The register class to set for that node and position.
 */
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void be_node_set_reg_class(ir_node *irn, int pos, const arch_register_class_t *cls);

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/**
 * Insert a Perm node after a specific node in the schedule.
 * The Perm permutes over all values live at the given node.
 * This means that all liveness intervals are cut apart at this
 * location in the program.
 */
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ir_node *insert_Perm_after(const arch_env_t *env,
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						   const arch_register_class_t *cls,
						   dom_front_info_t *dom_front,
						   ir_node *pos);
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#endif /* _BENODE_T_H */