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/*
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 * Copyright (C) 1995-2008 University of Karlsruhe.  All right reserved.
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 *
 * This file is part of libFirm.
 *
 * This file may be distributed and/or modified under the terms of the
 * GNU General Public License version 2 as published by the Free Software
 * Foundation and appearing in the file LICENSE.GPL included in the
 * packaging of this file.
 *
 * Licensees holding valid libFirm Professional Edition licenses may use
 * this file in accordance with the libFirm Commercial License.
 * Agreement provided with the Software.
 *
 * This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
 * WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE.
 */
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/**
 * @file
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 * @brief Declarations for functions and datastructures to represent types
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 */
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#ifndef FIRM_TYPEREP_H
#define FIRM_TYPEREP_H

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#include <stdlib.h>
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#include "firm_types.h"

#include "begin.h"
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/**
 * @page entity       Entity representation
 *
 * An entity is the representation of program known objects in Firm.
 * The primary concept of entities is to represent members of complex
 * types, i.e., fields and methods of classes.  As not all programming
 * language model all variables and methods as members of some class,
 * the concept of entities is extended to cover also local and global
 * variables, and arbitrary procedures.
 *
 * An entity always specifies the type of the object it represents and
 * the type of the object it is a part of, the owner of the entity.
 * Originally this is the type of the class of which the entity is a
 * member.
 * The owner of local variables is the procedure they are defined in.
 * The owner of global variables and procedures visible in the whole
 * program is a universally defined class type "GlobalType".  The owner
 * of procedures defined in the scope of an other procedure is the
 * enclosing procedure.
 *
 * The type ir_entity is an abstract data type to represent program entities.
 * If contains the following attributes:
 *
 *   - owner:      A compound type this entity is a part of.
 *   - type:       The type of this entity.
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 *   - name:       The string that represents this entity in the source program
 *   - linkage:    A flag indicating how the linker treats a symbol
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 *   - offset:     The offset of the entity within the compound object in bytes.  Only set
 *                 if the owner in the state "layout_fixed".
 *   - offset_bits_remainder:   The offset bit remainder of a bitfield entity (in a compound)
 *                 in bits.  Only set if the owner in the state "layout_fixed".
 *   - overwrites: A list of entities overwritten by this entity.  This list is only
 *                 existent if the owner of this entity is a class.  The members in
 *                 this list must be entities of super classes.
 *   - overwrittenby: A list of entities that overwrite this entity.  This list is only
 *                 existent if the owner of this entity is a class.  The members in
 *                 this list must be entities of sub classes.
 *   - link:       A void* to associate some additional information with the entity.
 *   - irg:        If the entity is a method this is the ir graph that represents the
 *                 code of the method.
 *   - visited:    visited flag.  Master flag is type_visited.
 *
 * These fields can only be accessed via access functions.
 *
 * @see  ir_type, ir_entity
 */

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/**
 * Visibility classed for entities.
 */
typedef enum {
	/**
	 * The entity is visible outside the compilation unit, but it is defined
	 * here.
	 */
	ir_visibility_default,
	/**
	 * The entity is local to the compilation unit.
	 * A local entity is not visible in other compilation units.
	 * Note that the entity might still be accessed indirectly from other units
	 * through pointers.
	 */
	ir_visibility_local,
	/**
	 * The entity is defined outside the compilation unit but potentially used
	 * here.
	 */
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	ir_visibility_external,
	/**
	 * This has the same semantic as visibility_local. Additionally the symbol is
	 * completely hidden from the linker (it only appears in the assembly).
	 * While visibility_local is probably still visible to debuggers,
	 * visibility_private symbols aren't and probably won't appear in the object
	 * files
	 */
	ir_visibility_private
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} ir_visibility;

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/**
 * linkage specifies how the linker treats symbols
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 */
typedef enum {
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	IR_LINKAGE_DEFAULT         = 0,
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	/**
	 * A symbol whose definition won't change in a program.
	 * Optimisation might replace loads from this entity with constants.
	 * Also most linkers put such data in a constant segment which is shared
	 * between multiple running instances of the same application.
	 */
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	IR_LINKAGE_CONSTANT        = 1 << 0,
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	/**
	 * The entity is a weak symbol.
	 * A weak symbol is overridden by a non-weak symbol if one exists.
	 * Most linkers only support the IR_LINKAGE_WEAK in combination with
	 * IR_LINKAGE_MERGE.
	 */
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	IR_LINKAGE_WEAK            = 1 << 1,
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	/**
	 * The entity may be removed when it isn't referenced anywhere in the
	 * compilation unit even if it is exported (non-local).
	 * Typically used for C++ instantiated template code (,,COMDAT'' section).
	 */
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	IR_LINKAGE_GARBAGE_COLLECT = 1 << 2,
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	/**
	 * The linker will try to merge entities with same name from different
	 * compilation units. This is the usual behaviour for global variables
	 * without explicit initialisation in C (``COMMON'' symbols). It's also
	 * typically used in C++ for instantiated template code (,,COMDAT'' section)
	 */
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	IR_LINKAGE_MERGE           = 1 << 3,
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	/**
	 * Some entity uses are potentially hidden from the compiler.
	 * (For example because they happen in an asm("") statement. This flag
	 *  should be set for __attribute__((used)) in C code).
	 * Setting this flag prohibits that the compiler making assumptions about
	 * read/write behaviour to global variables or changing calling conventions
	 * from cdecl to fastcall.
	 */
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	IR_LINKAGE_HIDDEN_USER     = 1 << 4
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} ir_linkage;

/**
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 * Return the visibility class of an entity
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 */
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FIRM_DLL ir_visibility get_entity_visibility(const ir_entity *entity);
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/**
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 * Set visibility class of an entity
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 */
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FIRM_DLL void set_entity_visibility(ir_entity *entity, ir_visibility visibility);
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/**
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 * Return 1 if the entity is visible outside the current compilation unit
 * or to unknown callers (like asm statements).
 * (The entity might still be accessible indirectly through pointers)
 * This is a convenience function and does the same as
 * get_entity_visibility(entity) != ir_visibility_local ||
 * (get_entity_linkage(entity) & IR_LINKAGE_HIDDEN_USER)
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 */
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FIRM_DLL int entity_is_externally_visible(const ir_entity *entity);
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/**
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 * Return 1 if the entity has a definition (initializer) in the current
 * compilation unit
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 */
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FIRM_DLL int entity_has_definition(const ir_entity *entity);
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/**
 * Creates a new entity.
 *
 * Automatically inserts the entity as a member of owner.
 * Entity is automatic_allocated and uninitialized except if the type
 * is type_method, then it is static_allocated and constant.  The constant
 * value is a pointer to the method.
 * Visibility is local, offset -1, and it is not volatile.
 */
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FIRM_DLL ir_entity *new_entity(ir_type *owner, ident *name, ir_type *tp);
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/**
 * Creates a new entity.
 *
 * Automatically inserts the entity as a member of owner.
 * The entity is automatic allocated and uninitialized except if the type
 * is type_method, then it is static allocated and constant.  The constant
 * value is a pointer to the method.
 * Visibility is local, offset -1, and it is not volatile.
 */
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FIRM_DLL ir_entity *new_d_entity(ir_type *owner, ident *name, ir_type *tp,
                                 dbg_info *db);
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/**
 * Copies the entity if the new_owner is different from the
 * owner of the old entity,  else returns the old entity.
 *
 * Automatically inserts the new entity as a member of owner.
 * Resets the overwrites/overwritten_by fields.
 * Keeps the old atomic value.
 */
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FIRM_DLL ir_entity *copy_entity_own(ir_entity *old, ir_type *new_owner);
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/**
 * Copies the entity if the new_name is different from the
 * name of the old entity, else returns the old entity.
 *
 * Automatically inserts the new entity as a member of owner.
 * The mangled name ld_name is set to NULL.
 * Overwrites relation is copied from old.
 */
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FIRM_DLL ir_entity *copy_entity_name(ir_entity *old, ident *new_name);
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/**
 * Frees the entity.
 *
 * The owner will still contain the pointer to this
 * entity, as well as all other references!
 */
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FIRM_DLL void free_entity(ir_entity *ent);
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/** Returns the name of an entity. */
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FIRM_DLL const char *get_entity_name(const ir_entity *ent);
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/** Returns the ident of an entity. */
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FIRM_DLL ident *get_entity_ident(const ir_entity *ent);
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/** Sets the ident of the entity. */
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FIRM_DLL void set_entity_ident(ir_entity *ent, ident *id);
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/** Returns the mangled name of the entity.
 *
 * If the mangled name is set it returns the existing name.
 * Else it generates a name with mangle_entity()
 * and remembers this new name internally.
 */
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FIRM_DLL ident *get_entity_ld_ident(const ir_entity *ent);
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/** Sets the mangled name of the entity. */
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FIRM_DLL void set_entity_ld_ident(ir_entity *ent, ident *ld_ident);
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/** Returns the mangled name of the entity as a string. */
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FIRM_DLL const char *get_entity_ld_name(const ir_entity *ent);
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/** Returns the owner of the entity. */
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FIRM_DLL ir_type *get_entity_owner(const ir_entity *ent);
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/** Sets the owner field in entity to owner.  Don't forget to add
   ent to owner!! */
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FIRM_DLL void set_entity_owner(ir_entity *ent, ir_type *owner);
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/** Returns the type of an entity. */
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FIRM_DLL ir_type *get_entity_type(const ir_entity *ent);
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/** Sets the type of an entity. */
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FIRM_DLL void set_entity_type(ir_entity *ent, ir_type *tp);
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/** Returns the linkage of an entity. */
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FIRM_DLL ir_linkage get_entity_linkage(const ir_entity *entity);
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/** Sets the linkage of an entity. */
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FIRM_DLL void set_entity_linkage(ir_entity *entity, ir_linkage linkage);
FIRM_DLL void add_entity_linkage(ir_entity *entity, ir_linkage linkage);
FIRM_DLL void remove_entity_linkage(ir_entity *entity, ir_linkage linkage);
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/** Returns 1 if the value of a global symbol never changes in a program */
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FIRM_DLL int is_entity_constant(const ir_entity *ent);
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/**
 * This enumeration flags the volatility of entities and Loads/Stores.
 * @deprecated
 */
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typedef enum {
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	volatility_non_volatile,    /**< The entity is not volatile. Default. */
	volatility_is_volatile      /**< The entity is volatile. */
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} ir_volatility;

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/**
 * Returns the volatility of an entity.
 * @deprecated
 */
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FIRM_DLL ir_volatility get_entity_volatility(const ir_entity *ent);
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/**
 * Sets the volatility of an entity.
 * @deprecated
 */
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FIRM_DLL void set_entity_volatility(ir_entity *ent, ir_volatility vol);
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/** Return the name of the volatility. */
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FIRM_DLL const char *get_volatility_name(ir_volatility var);
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/** Returns alignment of entity in bytes */
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FIRM_DLL unsigned get_entity_alignment(const ir_entity *entity);
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/** Allows you to override the type alignment for an entity.
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 * @param entity      the entity
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 * @param alignment   alignment in bytes
 */
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FIRM_DLL void set_entity_alignment(ir_entity *entity, unsigned alignment);
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/**
 * This enumeration flags the align of Loads/Stores.
 * @deprecated
 */
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typedef enum {
	align_non_aligned,    /**< The entity is not aligned. */
	align_is_aligned      /**< The entity is aligned. Default */
} ir_align;

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/**
 * Returns indication wether entity is aligned in memory.
 * @deprecated
 */
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FIRM_DLL ir_align get_entity_aligned(const ir_entity *ent);
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/**
 * Sets indication wether entity is aligned in memory
 * @deprecated
 */
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FIRM_DLL void set_entity_aligned(ir_entity *ent, ir_align a);
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/** Return the name of the alignment. */
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FIRM_DLL const char *get_align_name(ir_align a);
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/** Returns the offset of an entity (in a compound) in bytes. Only set if layout = fixed. */
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FIRM_DLL int get_entity_offset(const ir_entity *ent);
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/** Sets the offset of an entity (in a compound) in bytes. */
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FIRM_DLL void set_entity_offset(ir_entity *ent, int offset);
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/** Returns the offset bit remainder of a bitfield entity (in a compound) in bits. Only set if layout = fixed. */
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FIRM_DLL unsigned char get_entity_offset_bits_remainder(const ir_entity *ent);
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/** Sets the offset bit remainder of a bitfield entity (in a compound) in bits. */
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FIRM_DLL void set_entity_offset_bits_remainder(ir_entity *ent,
                                               unsigned char offset);
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/** Returns the stored intermediate information. */
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FIRM_DLL void *get_entity_link(const ir_entity *ent);
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/** Stores new intermediate information. */
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FIRM_DLL void set_entity_link(ir_entity *ent, void *l);
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/* -- Fields of method entities -- */
/** The entity knows the corresponding irg if the entity is a method.
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   This allows to get from a Call to the called irg. */
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FIRM_DLL ir_graph *get_entity_irg(const ir_entity *ent);
FIRM_DLL void set_entity_irg(ir_entity *ent, ir_graph *irg);
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/** Gets the entity vtable number. */
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FIRM_DLL unsigned get_entity_vtable_number(const ir_entity *ent);
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/** Sets the entity vtable number. */
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FIRM_DLL void set_entity_vtable_number(ir_entity *ent, unsigned vtable_number);
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/** Set label number of an entity with code type */
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FIRM_DLL void set_entity_label(ir_entity *ent, ir_label_t label);
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/** Return label number of an entity with code type */
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FIRM_DLL ir_label_t get_entity_label(const ir_entity *ent);
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/** Checks if an entity is compiler generated. */
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FIRM_DLL int is_entity_compiler_generated(const ir_entity *ent);
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/** Sets/resets the compiler generated flag. */
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FIRM_DLL void set_entity_compiler_generated(ir_entity *ent, int flag);
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/**
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 * Bitfield type indicating the way an entity is used.
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 */
typedef enum {
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	ir_usage_none             = 0,      /**< This entity is unused. */
	ir_usage_address_taken    = 1 << 0, /**< The address of this entity was taken. */
	ir_usage_write            = 1 << 1, /**< The entity was written to. */
	ir_usage_read             = 1 << 2, /**< The entity was read. */
	ir_usage_reinterpret_cast = 1 << 3, /**< The entity was read but with a wrong mode
	                                         (an implicit reinterpret cast) */
	/** Unknown access */
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	ir_usage_unknown
		= ir_usage_address_taken | ir_usage_write | ir_usage_read
		| ir_usage_reinterpret_cast
} ir_entity_usage;

/** Return the entity usage */
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FIRM_DLL ir_entity_usage get_entity_usage(const ir_entity *ent);
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/** Sets/resets the state of the address taken flag of an entity. */
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FIRM_DLL void set_entity_usage(ir_entity *ent, ir_entity_usage flag);
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/**
 * Returns the debug information of an entity.
 *
 * @param ent The entity.
 */
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FIRM_DLL dbg_info *get_entity_dbg_info(const ir_entity *ent);
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/**
 * Sets the debug information of an entity.
 *
 * @param ent The entity.
 * @param db  The debug info.
 */
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FIRM_DLL void set_entity_dbg_info(ir_entity *ent, dbg_info *db);
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/* -- Representation of constant values of entities -- */
/**
 * Returns true if the the node is representable as code on
 * const_code_irg.
 *
 * @deprecated This function is not used by libFirm and stays here
 *             only as a helper for the old Jack frontend.
 */
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FIRM_DLL int is_irn_const_expression(ir_node *n);
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/**
 * Copies a Firm subgraph that complies to the restrictions for
 * constant expressions to current_block in current_ir_graph.
 *
 * @param dbg  debug info for all newly created nodes
 * @param n    the node
 *
 * Set current_ir_graph to get_const_code_irg() to generate a constant
 * expression.
 */
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FIRM_DLL ir_node *copy_const_value(dbg_info *dbg, ir_node *n);
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/* Set has no effect for existent entities of type method. */
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FIRM_DLL ir_node *get_atomic_ent_value(ir_entity *ent);
FIRM_DLL void set_atomic_ent_value(ir_entity *ent, ir_node *val);
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/** the kind (type) of an initializer */
typedef enum ir_initializer_kind_t {
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	/** initializer containing an ir_node from the const-code irg */
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	IR_INITIALIZER_CONST,
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	/** initializer containing a tarval */
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	IR_INITIALIZER_TARVAL,
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	/** initializes type with default values (usually 0) */
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	IR_INITIALIZER_NULL,
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	/** list of initializers used to initializer a compound or array type */
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	IR_INITIALIZER_COMPOUND
} ir_initializer_kind_t;

/** returns kind of an initializer */
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FIRM_DLL ir_initializer_kind_t get_initializer_kind(const ir_initializer_t *initializer);
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/** Return the name of the initializer kind. */
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FIRM_DLL const char *get_initializer_kind_name(ir_initializer_kind_t ini);
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/**
 * returns the null initializer (there's only one instance of it in a program )
 */
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FIRM_DLL ir_initializer_t *get_initializer_null(void);
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/**
 * creates an initializer containing a reference to a node on the const-code
 * irg.
 */
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FIRM_DLL ir_initializer_t *create_initializer_const(ir_node *value);
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/** creates an initializer containing a single tarval value */
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FIRM_DLL ir_initializer_t *create_initializer_tarval(tarval *tv);
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/** return value contained in a const initializer */
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FIRM_DLL ir_node *get_initializer_const_value(const ir_initializer_t *initializer);
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/** return value contained in a tarval initializer */
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FIRM_DLL tarval *get_initializer_tarval_value(const ir_initializer_t *initialzier);
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/** creates a compound initializer which holds @p n_entries entries */
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FIRM_DLL ir_initializer_t *create_initializer_compound(unsigned n_entries);
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/** returns the number of entries in a compound initializer */
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FIRM_DLL unsigned get_initializer_compound_n_entries(const ir_initializer_t *initializer);
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/** sets entry with index @p index to the initializer @p value */
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FIRM_DLL void set_initializer_compound_value(ir_initializer_t *initializer,
                                             unsigned index,
                                             ir_initializer_t *value);
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/** returns the value with index @p index of a compound initializer */
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FIRM_DLL ir_initializer_t *get_initializer_compound_value(
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		const ir_initializer_t *initializer, unsigned index);

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/** Sets the new style initializers of an entity. */
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FIRM_DLL void set_entity_initializer(ir_entity *entity, ir_initializer_t *initializer);
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/** Returns true, if an entity has new style initializers. */
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FIRM_DLL int has_entity_initializer(const ir_entity *entity);
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/** Return the new style initializers of an entity. */
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FIRM_DLL ir_initializer_t *get_entity_initializer(const ir_entity *entity);
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/* --- Fields of entities with a class type as owner --- */
/* Overwrites is a field that specifies that an access to the overwritten
   entity in the supertype must use this entity.  It's a list as with
   multiple inheritance several entities can be overwritten.  This field
   is mostly useful for method entities.
   If a Sel node selects an entity that is overwritten by other entities it
   must return a pointer to the entity of the dynamic type of the pointer
   that is passed to it.  Lowering of the Sel node must assure this.
   Overwrittenby is the inverse of overwrites.  Both add routines add
   both relations, they only differ in the order of arguments. */
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FIRM_DLL void add_entity_overwrites(ir_entity *ent, ir_entity *overwritten);
FIRM_DLL int get_entity_n_overwrites(const ir_entity *ent);
FIRM_DLL int get_entity_overwrites_index(const ir_entity *ent, ir_entity *overwritten);
FIRM_DLL ir_entity *get_entity_overwrites(const ir_entity *ent, int pos);
FIRM_DLL void set_entity_overwrites(ir_entity *ent, int pos, ir_entity *overwritten);
FIRM_DLL void remove_entity_overwrites(ir_entity *ent, ir_entity *overwritten);
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FIRM_DLL void add_entity_overwrittenby(ir_entity *ent, ir_entity *overwrites);
FIRM_DLL int get_entity_n_overwrittenby(const ir_entity *ent);
FIRM_DLL int get_entity_overwrittenby_index(const ir_entity *ent, ir_entity *overwrites);
FIRM_DLL ir_entity *get_entity_overwrittenby(const ir_entity *ent, int pos);
FIRM_DLL void set_entity_overwrittenby(ir_entity *ent, int pos, ir_entity *overwrites);
FIRM_DLL void remove_entity_overwrittenby(ir_entity *ent, ir_entity *overwrites);
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/**
 *   Checks whether a pointer points to an entity.
 *
 *   @param thing     an arbitrary pointer
 *
 *   @return
 *       true if the thing is an entity, else false
 */
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FIRM_DLL int is_entity(const void *thing);
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/** Returns true if the type of the entity is a primitive, pointer
 * enumeration or method type.
 *
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 * @note This is a different classification than from is_primitive_type().
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 */
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FIRM_DLL int is_atomic_entity(const ir_entity *ent);
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/** Returns true if the type of the entity is a class, structure,
   array or union type. */
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FIRM_DLL int is_compound_entity(const ir_entity *ent);
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/** Returns true if the type of the entity is a Method type. */
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FIRM_DLL int is_method_entity(const ir_entity *ent);
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/** Outputs a unique number for this entity if libfirm is compiled for
 *  debugging, (configure with --enable-debug) else returns the address
 *  of the type cast to long.
 */
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FIRM_DLL long get_entity_nr(const ir_entity *ent);
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/** Returns the entities visited count. */
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FIRM_DLL ir_visited_t get_entity_visited(const ir_entity *ent);
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/** Sets the entities visited count. */
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FIRM_DLL void set_entity_visited(ir_entity *ent, ir_visited_t num);
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/** Sets visited field in entity to entity_visited. */
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FIRM_DLL void mark_entity_visited(ir_entity *ent);
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/** Returns true if this entity was visited. */
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FIRM_DLL int entity_visited(const ir_entity *ent);
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/** Returns true if this entity was not visited. */
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FIRM_DLL int entity_not_visited(const ir_entity *ent);
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/**
 * Returns the mask of the additional entity properties.
 * The properties are automatically inherited from the irg if available
 * or from the method type if they were not set using
 * set_entity_additional_properties() or
 * set_entity_additional_property().
 */
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FIRM_DLL unsigned get_entity_additional_properties(const ir_entity *ent);
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/** Sets the mask of the additional graph properties. */
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FIRM_DLL void set_entity_additional_properties(ir_entity *ent,
                                               unsigned property_mask);
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/** Sets one additional graph property. */
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FIRM_DLL void set_entity_additional_property(ir_entity *ent,
                                             mtp_additional_property flag);
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/** Returns the class type that this type info entity represents or NULL
    if ent is no type info entity. */
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FIRM_DLL ir_type *get_entity_repr_class(const ir_entity *ent);
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/**
 * @page unknown_entity  The Unknown entity
 *
 *  This entity is an auxiliary entity dedicated to support analyses.
 *
 *  The unknown entity represents that there could be an entity, but it is not
 *  known.  This entity can be used to initialize fields before an analysis (not known
 *  yet) or to represent the top of a lattice (could not be determined).  There exists
 *  exactly one entity unknown. This entity has as owner and as type the unknown type. It is
 *  allocated when initializing the entity module.
 *
 *  The entity can take the role of any entity, also methods.  It returns default
 *  values in these cases.
 *
 *  The following values are set:
 *
 * - name          = "unknown_entity"
 * - ld_name       = "unknown_entity"
 * - owner         = unknown_type
 * - type          = unknown_type
 * - offset        = -1
 * - value         = SymConst(unknown_entity)
 * - values        = NULL
 * - val_paths     = NULL
 * - volatility    = volatility_non_volatile
 * - stickyness    = stickyness_unsticky
 * - ld_name       = NULL
 * - overwrites    = NULL
 * - overwrittenby = NULL
 * - irg           = NULL
 * - link          = NULL
 */
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/** A variable that contains the only unknown entity. */
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FIRM_DLL ir_entity *unknown_entity;
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/** Returns the @link unknown_entity unknown entity @endlink. */
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FIRM_DLL ir_entity *get_unknown_entity(void);
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/** Encodes how a pointer parameter is accessed. */
typedef enum acc_bits {
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	ptr_access_none  = 0,                                 /**< no access */
	ptr_access_read  = 1,                                 /**< read access */
	ptr_access_write = 2,                                 /**< write access */
	ptr_access_rw    = ptr_access_read|ptr_access_write,  /**< read AND write access */
	ptr_access_store = 4,                                 /**< the pointer is stored */
	ptr_access_all   = ptr_access_rw|ptr_access_store     /**< all possible access */
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} ptr_access_kind;

#define IS_READ(a)     ((a) & ptr_access_read)
#define IS_WRITTEN(a)  ((a) & ptr_access_write)
#define IS_STORED(a)   ((a) & ptr_access_store)

/**
 * @page tyop  type operations
 *  This module specifies the kinds of types available in firm.
 *
 *  They are called type opcodes. These include classes, structs, methods, unions,
 *  arrays, enumerations, pointers and primitive types.
 *  Special types with own opcodes are the id type, a type representing an unknown
 *  type and a type used to specify that something has no type.
 */

/**
 *  An enum for the type kinds.
 *  For each type kind exists a typecode to identify it.
 */
typedef enum {
	tpo_uninitialized = 0,   /* not a type opcode */
	tpo_class,               /**< A class type. */
	tpo_struct,              /**< A struct type. */
	tpo_method,              /**< A method type. */
	tpo_union,               /**< An union type. */
	tpo_array,               /**< An array type. */
	tpo_enumeration,         /**< An enumeration type. */
	tpo_pointer,             /**< A pointer type. */
	tpo_primitive,           /**< A primitive type. */
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	tpo_code,                /**< a piece of code (a basic block) */
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	tpo_none,                /**< Special type for the None type. */
	tpo_unknown,             /**< Special code for the Unknown type. */
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	tpo_last = tpo_unknown   /* not a type opcode */
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} tp_opcode;

/**
 * A structure containing information about a kind of type.
 * A structure containing information about a kind of type.  So far
 * this is only the kind name, an enum for case-switching and some
 * internal values.
 *
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 * @see  get_tpop_name(), get_tpop_code()
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 */
typedef struct tp_op tp_op;


/**
 * Returns the string for the type opcode.
 *
 * @param op  The type opcode to get the string from.
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 * @return a string.  (@todo Null terminated?)
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 */
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FIRM_DLL const char *get_tpop_name(const tp_op *op);
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/**
 * Returns an enum for the type opcode.
 *
 * @param op   The type opcode to get the enum from.
 * @return the enum.
 */
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FIRM_DLL tp_opcode get_tpop_code(const tp_op *op);
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/**
 * This type opcode marks that the corresponding type is a class type.
 *
 * Consequently the type refers to supertypes, subtypes and entities.
 * Entities can be any fields, but also methods.
 * @@@ value class or not???
 * This struct is dynamically allocated but constant for the lifetime
 * of the library.
 */
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FIRM_DLL const tp_op *type_class;
FIRM_DLL const tp_op *get_tpop_class(void);
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/**
 * This type opcode marks that the corresponding type is a compound type
 * as a struct in C.
 *
 * Consequently the type refers to a list of entities
 * which may not be methods (but pointers to methods).
 * This struct is dynamically allocated but constant for the lifetime
 * of the library.
 */
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FIRM_DLL const tp_op *type_struct;
FIRM_DLL const tp_op *get_tpop_struct(void);
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/**
 * This type opcode marks that the corresponding type is a method type.
 *
 * Consequently it refers to a list of arguments and results.
 * This struct is dynamically allocated but constant for the lifetime
 * of the library.
 */
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FIRM_DLL const tp_op *type_method;
FIRM_DLL const tp_op *get_tpop_method(void);
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/**
 * This type opcode marks that the corresponding type is a union type.
 *
 * Consequently it refers to a list of unioned types.
 * This struct is dynamically allocated but constant for the lifetime
 * of the library.
 */
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FIRM_DLL const tp_op *type_union;
FIRM_DLL const tp_op *get_tpop_union(void);
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/**
 * This type opcode marks that the corresponding type is an array type.
 *
 * Consequently it contains a list of dimensions (lower and upper bounds)
 * and an element type.
 * This struct is dynamically allocated but constant for the lifetime
 * of the library.
 */
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FIRM_DLL const tp_op *type_array;
FIRM_DLL const tp_op *get_tpop_array(void);
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/**
 * This type opcode marks that the corresponding type is an enumeration type.
 *
 * Consequently it contains a list of idents for the enumeration identifiers
 * and a list of target values that are the constants used to implement
 * the enumerators.
 * This struct is dynamically allocated but constant for the lifetime
 * of the library.
 */
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FIRM_DLL const tp_op *type_enumeration;
FIRM_DLL const tp_op *get_tpop_enumeration(void);
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/**
 * This type opcode marks that the corresponding type is a pointer type.
 *
 * It contains a reference to the type the pointer points to.
 * This struct is dynamically allocated but constant for the lifetime
 * of the library.
 */
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FIRM_DLL const tp_op *type_pointer;
FIRM_DLL const tp_op *get_tpop_pointer(void);
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/**
 * This type opcode marks that the corresponding type is a primitive type.
 *
 * Primitive types are types that are directly mapped to target machine
 * modes.
 * This struct is dynamically allocated but constant for the lifetime
 * of the library.
 */
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FIRM_DLL const tp_op *type_primitive;
FIRM_DLL const tp_op *get_tpop_primitive(void);
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/**
 * The code type is used to mark pieces of code (basic blocks)
 */
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FIRM_DLL const tp_op *tpop_code;
FIRM_DLL const tp_op *get_tpop_code_type(void);
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/**
 * This type opcode is an auxiliary opcode dedicated to support type analyses.
 *
 * Types with this opcode represents that there is no type.
 * The type can be used to initialize fields of the type* that actually can not
 * contain a type or that are initialized for an analysis. There exists exactly
 * one type with this opcode.
 */
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FIRM_DLL const tp_op *tpop_none;
FIRM_DLL const tp_op *get_tpop_none(void);
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/**
 * This type opcode is an auxiliary opcode dedicated to support type analyses.
 *
 * Types with this opcode represents that there could be a type, but it is not
 * known.  This type can be used to initialize fields before an analysis (not known
 * yet) or to represent the top of a lattice (could not be determined).  There exists
 * exactly one type with this opcode.
 */
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FIRM_DLL const tp_op *tpop_unknown;
FIRM_DLL const tp_op *get_tpop_unknown(void);
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/* ----------------------------------------------------------------------- */
/* Classify pairs of types/entities in the inheritance relations.          */
/* ----------------------------------------------------------------------- */

/** Returns true if low is subclass of high.
 *
 *  Low is a subclass of high if low == high or if low is a subclass of
 *  a subclass of high.  I.e, we search in all subtypes of high for low.
 *  @@@ this can be implemented more efficient if we know the set of all
 *  subclasses of high.  */
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FIRM_DLL int is_SubClass_of(ir_type *low, ir_type *high);
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/** Subclass check for pointers to classes.
 *
 *  Dereferences at both types the same amount of pointer types (as
 *  many as possible).  If the remaining types are both class types
 *  and subclasses, returns true, else false.  Can also be called with
 *  two class types.  */
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FIRM_DLL int is_SubClass_ptr_of(ir_type *low, ir_type *high);
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/** Returns true if high is superclass of low.
 *
 *  Low is a subclass of high if low == high or if low is a subclass of
 *  a subclass of high.  I.e, we search in all subtypes of high for low.
 *  @@@ this can be implemented more efficient if we know the set of all
 *  subclasses of high.  */
#define is_SuperClass_of(high, low) is_SubClass_of(low, high)

/** Superclass check for pointers to classes.
 *
 *  Dereferences at both types the same amount of pointer types (as
 *  many as possible).  If the remaining types are both class types
 *  and superclasses, returns true, else false.  Can also be called with
 *  two class types.  */
#define is_SuperClass_ptr_of(low, high) is_SubClass_ptr_of(high, low)

/** Returns true if high is (transitive) overwritten by low.
 *
 *  Returns false if high == low. */
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FIRM_DLL int is_overwritten_by(ir_entity *high, ir_entity *low);
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/** Resolve polymorphism in the inheritance relation.
 *
 *  Returns the dynamically referenced entity if the static entity and the
 *  dynamic type are given.
 *  Searches downwards in overwritten tree. */
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FIRM_DLL ir_entity *resolve_ent_polymorphy(ir_type *dynamic_class,
                                           ir_entity* static_ent);
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/* ----------------------------------------------------------------------- */
/* Resolve implicit inheritance.                                           */
/* ----------------------------------------------------------------------- */

/** Default name mangling for inherited entities.
 *
 *  Returns an ident that consists of the name of type followed by an
 *  underscore and the name (not ld_name) of the entity. */
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FIRM_DLL ident *default_mangle_inherited_name(const ir_entity *ent,
                                              const ir_type *clss);
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/** Type of argument functions for inheritance resolver.
 *
 * @param ent     The entity in the super type that will be overwritten
 *                by the newly generated entity, for which this name is
 *                used.
 * @param clss    The class type in which the new entity will be placed.
 */
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typedef ident *mangle_inherited_name_func(const ir_entity *ent,
                                          const ir_type *clss);
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/** Resolve implicit inheritance.
 *
 *  Resolves the implicit inheritance supplied by firm.  Firm defines,
 *  that each entity that is not overwritten in a subclass is
 *  inherited to this subclass without change implicitly.  This
 *  function generates entities that explicitly represent this
 *  inheritance.  It generates for each entity overwriting entities in
 *  all subclasses of the owner of the entity, if the entity is not
 *  overwritten in that subclass.
 *
 *  The name of the new entity is generated with the function passed.
 *  If the function is NULL, the default_mangle_inherited_name() is
 *  used.
 */
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FIRM_DLL void resolve_inheritance(mangle_inherited_name_func *mfunc);
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/* ----------------------------------------------------------------------- */
/* The transitive closure of the subclass/superclass and                   */
/* overwrites/overwrittenby relation.                                      */
/*                                                                         */
/* A walk over the ir (O(#types+#entities)) computes the transitive        */
/* closure.  Adding a new type/entity or changing the basic relations in   */
/* some other way invalidates the transitive closure, i.e., it is not      */
/* updated by the basic functions.                                         */
/*                                                                         */
/* The transitive edges are held in a set, not in an array as the          */
/* underlying relation.                                                    */
/*                                                                         */
/* Do the sets contain the node itself?  I assume NOT!                     */
/* ----------------------------------------------------------------------- */

/** The state of the transitive closure.
 *
 *  @todo: we could manage the state for each relation separately.  Invalidating
 *  the entity relations does not mean invalidating the class relation. */
typedef enum {
	inh_transitive_closure_none,       /**<  Closure is not computed, can not be accessed. */
	inh_transitive_closure_valid,      /**<  Closure computed and valid. */
	inh_transitive_closure_invalid,    /**<  Closure invalid, but can be accessed. */
	inh_transitive_closure_max         /**<  Invalid value. */
} inh_transitive_closure_state;

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FIRM_DLL void set_irp_inh_transitive_closure_state(inh_transitive_closure_state s);
FIRM_DLL void invalidate_irp_inh_transitive_closure_state(void);
FIRM_DLL inh_transitive_closure_state get_irp_inh_transitive_closure_state(void);
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/** Compute transitive closure of the subclass/superclass and
 * overwrites/overwrittenby relation.
 *
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FIRM_DLL void compute_inh_transitive_closure(void);
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/** Free memory occupied by the transitive closure information. */
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FIRM_DLL void free_inh_transitive_closure(void);
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/* - subtype ------------------------------------------------------------- */

/** Iterate over all transitive subtypes. */
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FIRM_DLL ir_type *get_class_trans_subtype_first(const ir_type *tp);
FIRM_DLL ir_type *get_class_trans_subtype_next(const ir_type *tp);
FIRM_DLL int is_class_trans_subtype(const ir_type *tp, const ir_type *subtp);
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/* - supertype ----------------------------------------------------------- */

/** Iterate over all transitive supertypes. */
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FIRM_DLL ir_type *get_class_trans_supertype_first(const ir_type *tp);
FIRM_DLL ir_type *get_class_trans_supertype_next(const ir_type *tp);
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/* - overwrittenby ------------------------------------------------------- */

/** Iterate over all entities that transitive overwrite this entities. */
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FIRM_DLL ir_entity *get_entity_trans_overwrittenby_first(const ir_entity *ent);
FIRM_DLL ir_entity *get_entity_trans_overwrittenby_next(const ir_entity *ent);
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/* - overwrites ---------------------------------------------------------- */

/** Iterate over all transitive overwritten entities. */
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FIRM_DLL ir_entity *get_entity_trans_overwrites_first(const ir_entity *ent);
FIRM_DLL ir_entity *get_entity_trans_overwrites_next(const ir_entity *ent);
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/* ----------------------------------------------------------------------- */
/** The state of Cast operations that cast class types or pointers to class
 *  types.
 *
 * The state expresses, how far Cast operations conform with the class
 * hierarchy.
 *
 *   class A {}
 *   class B1 extends A {}
 *   class B2 extends A {}
 *   class C  extends B1 {}
 * normalized:  Cast operations conform with the inheritance relation.
 *   I.e., the type of the operand of a Cast is either a super= or a sub-
 *   type of the type casted to. Example: (A)((B2) (new C())).
 * transitive:  Cast operations conform with the transitive inheritance
 *   relation. Example: (A)(new C()).
 * any:  Cast operations do not conform with the transitive inheritance
 *   relation.  Example: (B2)(new B1())
 */
/* ----------------------------------------------------------------------- */

/** Flags for class cast state.
 *
 * The state in irp is always smaller or equal to the state of any
 * irg.
 *
 * We rely on the ordering of the enum. */
typedef enum {
	ir_class_casts_any        = 0, /**< There are class casts that do not cast in conformance with
	                                    the class hierarchy.  @@@ So far this does not happen in Firm. */
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