Commit 4f4e8400 authored by Christoph Mallon's avatar Christoph Mallon
Browse files

cleanup: Remove unnecesary #include from bearch.h.

parent cc5160cc
......@@ -25,6 +25,7 @@
#include <limits.h>
#include "error.h"
#include "xmalloc.h"
#include "tv.h"
#include "iredges.h"
......
......@@ -25,6 +25,7 @@
#include <limits.h>
#include "error.h"
#include "xmalloc.h"
#include "tv.h"
#include "iredges.h"
......
......@@ -33,6 +33,7 @@
#include "bitset.h"
#include "debug.h"
#include "error.h"
#include "be.h"
#include "bearch.h"
......
......@@ -25,6 +25,7 @@
#include "config.h"
#include "arm_cconv.h"
#include "beirg.h"
#include "irmode.h"
#include "typerep.h"
#include "xmalloc.h"
......
......@@ -28,16 +28,12 @@
#include <stdbool.h>
#include "firm_types.h"
#include "bitset.h"
#include "obst.h"
#include "raw_bitset.h"
#include "irop_t.h"
#include "be_types.h"
#include "beinfo.h"
#include "be.h"
#include "beirg.h"
#include "error.h"
/**
* this constant is returned by the get_sp_bias functions if the stack
......
......@@ -46,6 +46,7 @@
#include "config.h"
#include "bitset.h"
#include "error.h"
#include "raw_bitset.h"
#include "pdeq.h"
......
......@@ -30,6 +30,7 @@
#include "bearch.h"
#include "bedwarf_t.h"
#include "error.h"
#include "obst.h"
#include "irprog.h"
#include "irgraph.h"
......
......@@ -34,6 +34,7 @@
#include "be.h"
#include "beemitter.h"
#include "beirg.h"
#include "gen_ia32_regalloc_if.h"
#ifdef NDEBUG
......
......@@ -24,6 +24,8 @@
*/
#include "config.h"
#include "be_t.h"
#include "beirg.h"
#include "sparc_cconv.h"
#include "irmode.h"
#include "irgwalk.h"
......
......@@ -25,6 +25,7 @@
#include "config.h"
#include "bearch_sparc_t.h"
#include "error.h"
#include "gen_sparc_new_nodes.h"
#include "lower_dw.h"
#include "ircons_t.h"
......
......@@ -24,6 +24,7 @@
*/
#include "config.h"
#include "error.h"
#include "firm_types.h"
#include "irnode_t.h"
#include "bearch_sparc_t.h"
......
......@@ -26,6 +26,7 @@
#include <string.h>
#include "error.h"
#include "irop_t.h"
#include "irnode_t.h"
#include "irhooks.h"
......
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment