Commit d411db59 authored by Matthias Braun's avatar Matthias Braun
Browse files

add a bunch of commandline options for easier benchmarking of different belady optimisations

[r22080]
parent 58c2654d
......@@ -68,13 +68,9 @@
#define DBG_WORKSET 128
DEBUG_ONLY(static firm_dbg_module_t *dbg = NULL;)
/* factor to weight the different costs of reloading/rematerializing a node
(see bespill.h be_get_reload_costs_no_weight) */
#define RELOAD_COST_FACTOR 10
#define TIME_UNDEFINED 6666
#define PLACE_SPILLS
//#define LOOK_AT_LOOPDEPTH
/**
* An association between a node and a point in time.
......@@ -106,6 +102,21 @@ static ir_nodeset_t used;
static spill_env_t *senv; /**< see bespill.h */
static pdeq *worklist;
static bool move_spills = true;
static bool respectloopdepth = true;
static bool improve_known_preds = true;
/* factor to weight the different costs of reloading/rematerializing a node
(see bespill.h be_get_reload_costs_no_weight) */
static int remat_bonus = 10;
static const lc_opt_table_entry_t options[] = {
LC_OPT_ENT_BOOL ("movespills", "try to move spills out of loops", &move_spills),
LC_OPT_ENT_BOOL ("respectloopdepth", "exprimental (outermost loop cutting)", &respectloopdepth),
LC_OPT_ENT_BOOL ("improveknownpreds", "experimental (known preds cutting)", &improve_known_preds),
LC_OPT_ENT_INT ("rematbonus", "give bonus to rematerialisable nodes", &remat_bonus),
LC_OPT_LAST
};
static int loc_compare(const void *a, const void *b)
{
const loc_t *p = a;
......@@ -289,9 +300,12 @@ static INLINE unsigned get_distance(ir_node *from, unsigned from_step,
if (flags & arch_irn_flags_dont_spill)
return 0;
costs = be_get_reload_costs_no_weight(senv, def, use.before);
assert(costs * RELOAD_COST_FACTOR < 1000);
time = use.time + 1000 - (costs * RELOAD_COST_FACTOR);
/* give some bonus to rematerialisable nodes */
if (remat_bonus > 0) {
costs = be_get_reload_costs_no_weight(senv, def, use.before);
assert(costs * remat_bonus < 1000);
time = use.time + 1000 - (costs * remat_bonus);
}
return time;
}
......@@ -351,10 +365,13 @@ static void displace(workset_t *new_vals, int is_usage)
/* Only make more free room if we do not have enough */
if (spills_needed > 0) {
#ifndef PLACE_SPILLS
ir_node *curr_bb = get_nodes_block(instr);
workset_t *ws_start = get_block_info(curr_bb)->start_workset;
#endif
ir_node *curr_bb = NULL;
workset_t *ws_start = NULL;
if (move_spills) {
curr_bb = get_nodes_block(instr);
ws_start = get_block_info(curr_bb)->start_workset;
}
DB((dbg, DBG_DECIDE, " disposing %d values\n", spills_needed));
......@@ -374,24 +391,23 @@ static void displace(workset_t *new_vals, int is_usage)
DB((dbg, DBG_DECIDE, " disposing node %+F (%u)\n", val,
workset_get_time(ws, i)));
#ifdef PLACE_SPILLS
if (!USES_IS_INFINITE(ws->vals[i].time) && !ws->vals[i].spilled) {
ir_node *after_pos = sched_prev(instr);
DB((dbg, DBG_DECIDE, "Spill %+F after node %+F\n", val,
after_pos));
be_add_spill(senv, val, after_pos);
}
#endif
#ifndef PLACE_SPILLS
/* Logic for not needed live-ins: If a value is disposed
* before its first use, remove it from start workset
* We don't do this for phis though */
if (!is_Phi(val) && ! ir_nodeset_contains(&used, val)) {
workset_remove(ws_start, val);
DB((dbg, DBG_DECIDE, " (and removing %+F from start workset)\n", val));
if (move_spills) {
if (!USES_IS_INFINITE(ws->vals[i].time)
&& !ws->vals[i].spilled) {
ir_node *after_pos = sched_prev(instr);
DB((dbg, DBG_DECIDE, "Spill %+F after node %+F\n", val,
after_pos));
be_add_spill(senv, val, after_pos);
}
} else {
/* Logic for not needed live-ins: If a value is disposed
* before its first use, remove it from start workset
* We don't do this for phis though */
if (!is_Phi(val) && ! ir_nodeset_contains(&used, val)) {
workset_remove(ws_start, val);
DB((dbg, DBG_DECIDE, " (and removing %+F from start workset)\n", val));
}
}
#endif
}
/* kill the last 'demand' entries in the array */
......@@ -504,18 +520,20 @@ static loc_t to_take_or_not_to_take(ir_node* first, ir_node *node,
loc.time = next_use.time;
if (available == AVAILABLE_EVERYWHERE) {
DB((dbg, DBG_START, " %+F taken (%u, live in all preds)\n", node,
loc.time));
return loc;
} else if(available == AVAILABLE_NOWHERE) {
DB((dbg, DBG_START, " %+F not taken (%u, live in no pred)\n", node,
loc.time));
loc.time = USES_INFINITY;
return loc;
if (improve_known_preds) {
if (available == AVAILABLE_EVERYWHERE) {
DB((dbg, DBG_START, " %+F taken (%u, live in all preds)\n",
node, loc.time));
return loc;
} else if(available == AVAILABLE_NOWHERE) {
DB((dbg, DBG_START, " %+F not taken (%u, live in no pred)\n",
node, loc.time));
loc.time = USES_INFINITY;
return loc;
}
}
if (next_use.outermost_loop >= get_loop_depth(loop)) {
if (!respectloopdepth || next_use.outermost_loop >= get_loop_depth(loop)) {
DB((dbg, DBG_START, " %+F taken (%u, loop %d)\n", node, loc.time,
next_use.outermost_loop));
} else {
......@@ -523,6 +541,7 @@ static loc_t to_take_or_not_to_take(ir_node* first, ir_node *node,
DB((dbg, DBG_START, " %+F delayed (outerdepth %d < loopdepth %d)\n",
node, next_use.outermost_loop, get_loop_depth(loop)));
}
return loc;
}
......@@ -741,79 +760,6 @@ static void decide_start_workset(const ir_node *block)
}
}
#if 0
static void decide_start_workset2(const ir_node *block)
{
int arity;
workset_t **pred_worksets;
int p;
int i;
int len;
/* check if all predecessors are known */
arity = get_irn_arity(block);
pred_worksets = alloca(sizeof(pred_worksets[0]) * arity);
for (i = 0; i < arity; ++i) {
ir_node *pred_block = get_Block_cfgpred_block(block, i);
block_info_t *pred_info = get_block_info(pred_block);
if (pred_info == NULL) {
/* not all predecessors known, use decide_start_workset */
decide_start_workset(block);
return;
}
pred_worksets[i] = pred_info->end_workset;
}
/* we construct a new workset */
workset_clear(ws);
/* take values live in all pred blocks */
len = workset_get_length(pred_worksets[0]);
for (p = 0; p < len; ++p) {
const loc_t *l = &pred_worksets[0]->vals[p];
ir_node *value;
bool spilled = false;
if (USES_IS_INFINITE(l->time))
continue;
/* value available in all preds? */
value = l->node;
for (i = 1; i < arity; ++i) {
bool found = false;
workset_t *p_workset = pred_worksets[i];
int p_len = workset_get_length(p_workset);
int p_i;
for (p_i = 0; p_i < p_len; ++p_i) {
const loc_t *p_l = &p_workset->vals[p_i];
if (p_l->node != value)
continue;
found = true;
if (p_l->spilled)
spilled = true;
break;
}
if (!found)
break;
}
/* it was available in all preds */
if (i >= arity) {
workset_insert(ws, value, spilled);
}
}
/* Copy the best ones from starters to start workset */
ws_count = MIN(ARR_LEN(starters), n_regs);
workset_bulk_fill(ws, ws_count, starters);
}
#endif
/**
* For the given block @p block, decide for each values
* whether it is used from a register or is reloaded
......@@ -994,8 +940,7 @@ static void fix_block_borders(ir_node *block, void *data)
if (found)
continue;
#ifdef PLACE_SPILLS
if (be_is_live_in(lv, block, node)
if (move_spills && be_is_live_in(lv, block, node)
&& !pred_end_workset->vals[iter].spilled) {
ir_node *insert_point;
if (arity > 1) {
......@@ -1008,7 +953,6 @@ static void fix_block_borders(ir_node *block, void *data)
insert_point));
be_add_spill(senv, node, insert_point);
}
#endif
}
/* reload missing values in predecessors, add missing spills */
......@@ -1030,9 +974,8 @@ static void fix_block_borders(ir_node *block, void *data)
/* check if node is in a register at end of pred */
pred_loc = workset_contains(pred_end_workset, node);
if (pred_loc != NULL) {
#ifdef PLACE_SPILLS
/* we might have to spill value on this path */
if (!pred_loc->spilled && l->spilled) {
if (move_spills && !pred_loc->spilled && l->spilled) {
ir_node *insert_point
= be_get_end_of_block_insertion_point(pred);
insert_point = sched_prev(insert_point);
......@@ -1040,7 +983,6 @@ static void fix_block_borders(ir_node *block, void *data)
insert_point));
be_add_spill(senv, node, insert_point);
}
#endif
} else {
/* node is not in register at the end of pred -> reload it */
DB((dbg, DBG_FIX, " reload %+F\n", node));
......@@ -1103,6 +1045,10 @@ static void be_spill_belady(be_irg_t *birg, const arch_register_class_t *rcls)
void be_init_spillbelady(void)
{
lc_opt_entry_t *be_grp = lc_opt_get_grp(firm_opt_get_root(), "be");
lc_opt_entry_t *belady_group = lc_opt_get_grp(be_grp, "belady");
lc_opt_add_table(belady_group, options);
static be_spiller_t belady_spiller = {
be_spill_belady
};
......
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