/** * @file benode_t.h * @date 17.05.2005 * @author Sebastian Hack * * Backend node support. * * Copyright (C) 2005 Universitaet Karlsruhe * Released under the GPL */ #ifndef _BENODE_T_H #define _BENODE_T_H #include "firm_config.h" #include "pmap.h" #include "irmode.h" #include "irnode.h" #include "entity_t.h" #include "be_t.h" #include "bearch.h" #define BE_OUT_POS(p) (-((p) + 1)) /** * The benode op's. Must be available to register emitter function. */ extern ir_op *op_be_Spill; extern ir_op *op_be_Reload; extern ir_op *op_be_Perm; extern ir_op *op_be_Copy; extern ir_op *op_be_Keep; extern ir_op *op_be_Call; extern ir_op *op_be_Return; extern ir_op *op_be_IncSP; extern ir_op *op_be_Alloca; extern ir_op *op_be_SetSP; extern ir_op *op_be_RegParams; extern ir_op *op_be_StackParam; extern ir_op *op_be_FrameAddr; extern ir_op *op_be_FrameLoad; extern ir_op *op_be_FrameStore; typedef enum { beo_NoBeOp = 0, beo_Spill, beo_Reload, beo_Perm, beo_Copy, beo_Keep, beo_NoReg, beo_Call, beo_Return, beo_Alloca, beo_IncSP, beo_SetSP, beo_RegParams, beo_StackParam, beo_FrameLoad, beo_FrameStore, beo_FrameAddr, beo_Last } be_opcode_t; /** Expresses the direction of the stack pointer increment of IncSP nodes. */ typedef enum { be_stack_dir_along = 0, be_stack_dir_against = 1 } be_stack_dir_t; /** Not used yet. */ typedef enum { be_frame_flag_spill = 1, be_frame_flag_local = 2, be_frame_flag_arg = 4 } be_frame_flag_t; /** * A "symbolic constant" for the size of the stack frame to use with IncSP nodes. * It gets back-patched to the real size as soon it is known. */ #define BE_STACK_FRAME_SIZE ((unsigned) -1) void be_node_init(void); const arch_irn_handler_t be_node_irn_handler; enum { be_pos_Spill_frame = 0, be_pos_Spill_val = 1 }; ir_node *be_new_Spill(const arch_register_class_t *cls, const arch_register_class_t *cls_frame, ir_graph *irg, ir_node *bl, ir_node *frame, ir_node *node_to_spill, ir_node *ctx); enum { be_pos_Reload_frame = 0, be_pos_Reload_mem = 1 }; ir_node *be_new_Reload(const arch_register_class_t *cls, const arch_register_class_t *cls_frame, ir_graph *irg, ir_node *bl, ir_node *frame, ir_node *spill_node, ir_mode *mode); ir_node *be_new_Copy(const arch_register_class_t *cls, ir_graph *irg, ir_node *block, ir_node *in); ir_node *be_new_Perm(const arch_register_class_t *cls, ir_graph *irg, ir_node *bl, int arity, ir_node *in[]); ir_node *be_new_Keep(const arch_register_class_t *cls, ir_graph *irg, ir_node *bl, int arity, ir_node *in[]); ir_node *be_new_FrameLoad(const arch_register_class_t *cls_frame, const arch_register_class_t *cls_data, ir_graph *irg, ir_node *bl, ir_node *mem, ir_node *frame, entity *ent); ir_node *be_new_FrameStore(const arch_register_class_t *cls_frame, const arch_register_class_t *cls_data, ir_graph *irg, ir_node *bl, ir_node *mem, ir_node *frame, ir_node *data, entity *ent); ir_node *be_new_FrameAddr(const arch_register_class_t *cls_frame, ir_graph *irg, ir_node *bl, ir_node *frame, entity *ent); ir_node *be_new_Alloca(const arch_register_t *sp, ir_graph *irg, ir_node *bl, ir_node *mem, ir_node *old_sp, ir_node *sz); ir_node *be_new_SetSP(const arch_register_t *sp, ir_graph *irg, ir_node *bl, ir_node *old_sp, ir_node *operand, ir_node *mem); /** * Make a stack pointer increase/decrease node. * @param sp The stack pointer register. * @param irg The graph to insert the node to. * @param bl The block to insert the node into. * @param old_sp The node defining the former stack pointer. * @param amount The mount of bytes the stack pointer shall be increased/decreased. * @param dir The direction in which the stack pointer shall be modified: * Along the stack's growing direction or against. * @return A new stack pointer increment/decrement node. * @note This node sets a register constraint to the @p sp register on its output. */ ir_node *be_new_IncSP(const arch_register_t *sp, ir_graph *irg, ir_node *bl, ir_node *old_sp, ir_node *mem, unsigned amount, be_stack_dir_t dir); void be_set_IncSP_offset(ir_node *irn, unsigned offset); unsigned be_get_IncSP_offset(const ir_node *irn); void be_set_IncSP_direction(ir_node *irn, be_stack_dir_t dir); be_stack_dir_t be_get_IncSP_direction(const ir_node *irn); entity *be_Call_get_entity(const ir_node *call); void be_Call_set_entity(ir_node *call, entity *ent); enum { be_pos_Call_mem = 0, be_pos_Call_sp = 1, be_pos_Call_ptr = 2 }; ir_node *be_new_Call(ir_graph *irg, ir_node *bl, ir_node *mem, ir_node *sp, ir_node *ptr, int n_outs, int n, ir_node *in[]); ir_node *be_new_Return(ir_graph *irg, ir_node *bl, int n, ir_node *in[]); ir_node *be_new_StackParam(const arch_register_class_t *cls, const arch_register_class_t *cls_frame, ir_graph *irg, ir_node *bl, ir_mode *mode, ir_node *frame_pointer, entity *ent); ir_node *be_new_RegParams(ir_graph *irg, ir_node *bl, int n_out); ir_node *be_spill(const arch_env_t *arch_env, ir_node *irn,ir_node *spill_ctx); ir_node *be_reload(const arch_env_t *arch_env, const arch_register_class_t *cls, ir_node *reloader, ir_mode *mode, ir_node *spill); /** * Get the backend opcode of a backend node. * @param irn The node. * @return The backend opcode. */ be_opcode_t be_get_irn_opcode(const ir_node *irn); int be_is_Spill(const ir_node *irn); int be_is_Reload(const ir_node *irn); int be_is_Copy(const ir_node *irn); int be_is_Perm(const ir_node *irn); int be_is_Keep(const ir_node *irn); int be_is_Call(const ir_node *irn); int be_is_Return(const ir_node *irn); int be_is_IncSP(const ir_node *irn); int be_is_SetSP(const ir_node *irn); int be_is_Alloca(const ir_node *irn); int be_is_RegParams(const ir_node *irn); int be_is_StackParam(const ir_node *irn); int be_is_FrameAddr(const ir_node *irn); int be_is_FrameLoad(const ir_node *irn); int be_is_FrameStore(const ir_node *irn); /** * Get the entity on the stack frame the given node uses. * @param irn The node. * @return The entity on the stack frame used by the node or NULL, * if the node does not access the stack frame or is no back-end node. * */ entity *be_get_frame_entity(const ir_node *irn); void be_set_Spill_entity(ir_node *irn, entity *ent); entity *be_get_spill_entity(const ir_node *irn); ir_node *be_get_Spill_context(const ir_node *irn); /** * Set the entities of a Reload to the ones of the Spill it is pointing to. * @param irg The graph. */ void be_copy_entities_to_reloads(ir_graph *irg); /** * Impose a register constraint on a backend node. * @param irn The node. * @param pos The position of the argument/result. Results range from -1..-m and arguments form 0..n * @param reg The register which is admissible for that node, argument/result and position. */ void be_set_constr_single_reg(ir_node *irn, int pos, const arch_register_t *reg); /** * Impose register constraints on a backend node. * The register subsets given by the limited function in @p req are copied to the backend node. * This requires that the constraint type of the @p req is arch_register_req_type_limited. * @param irn The backend node. * @param pos The position (@see be_set_constr_single_reg()). * @param req The register requirements which shall be transferred. */ void be_set_constr_limited(ir_node *irn, int pos, const arch_register_req_t *req); /** * Set the flags of a node. * @param irn The node itself. * @param pos The position (0..n) for arguments, (-1..-m) for results. * @param flags The flags to set for that node and position. */ void be_node_set_flags(ir_node *irn, int pos, arch_irn_flags_t flags); /** * Set the register class of a node. * @param irn The node itself. * @param pos The position (0..n) for arguments, (-1..-m) for results. * @param flags The register class to set for that node and position. */ void be_node_set_reg_class(ir_node *irn, int pos, const arch_register_class_t *cls); /** * Insert a Perm node after a specific node in the schedule. * The Perm permutes over all values live at the given node. * This means that all liveness intervals are cut apart at this * location in the program. */ ir_node *insert_Perm_after(const arch_env_t *env, const arch_register_class_t *cls, dom_front_info_t *dom_front, ir_node *pos); #endif /* _BENODE_T_H */